Rarity Ref /68
Rarity
Item or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Has (1—3) Charm Slot
(20—30)% increased Stun Threshold
+(40—60) to maximum Life
+(20—40) to Strength
+(20—40) to Dexterity
When you kill a Rare monster, you gain its Modifiers for 60 seconds
(60—100)% increased Armour and Evasion
+(75—125) to Accuracy Rating
(10—15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies
Martial Weapon: +1 to Level of all Attack Skills
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Used when you kill a Rare or Unique enemy
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
Ancestrally Boosted Attacks deal 30% increased Damage
On Heavy Stunning a Rare or Unique Enemy, your next Attack within 4 seconds will be Ancestrally Boosted
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
Character: Sorceress
Non-Unique Time-Lost Jewels have 40% increased radius
Ascendancy: Amazon
Character: Huntress
50% more damage against enemies with an Open Weakness
Quantity: 5
3% increased Rarity of Items found in your Maps
Quantity: 5
3% increased Rarity of Items found in your Maps
Quantity: 5
3% increased Rarity of Items found in your Maps
5% increased number of Rare Monsters
10% increased Magic Monsters
15% increased number of Rare Monsters
20% increased Magic Pack Size in your Maps
Strongboxes in your Maps have 60% increased chance to be Rare
Strongboxes in your Maps have 30% increased chance to be Unique
1 Rare Monster in your Maps is Duplicated
25% increased Magic Monsters
100% increased Rarity of Waystones found in your Maps
10% chance for Waystones found in your Maps to be Rare and Corrupted
30% increased amount of Magic Chests in your Maps
20% increased amount of Rare Chests in your Maps
Essences found in your Maps have 30% increased chance to be Perfect Essences
30% chance for minions of Essence Monsters in your Maps to be Magic
Strongboxes in your Maps have 50% increased chance to spawn Magic Monster Packs
Strongboxes in your Maps have 50% increased chance to spawn Rare Monster Packs
33% chance for all packs around Shrines in your Maps to be Magic
SubTree: Breach
Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters
Breaches in your Maps have 30% more Clasped Hands
SubTree: Breach
Catalysts dropped from Rare Breach Monsters in your Maps have 10% chance to be a full stack
50% increased Effectiveness of Rare Breach Monsters in your Maps
Rare Breach Monsters in your Maps have Onslaught
SubTree: Expedition
50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps
50% increased number of Rare Expedition Monsters in your Maps
SubTree: Delirium
Delirium Encounters in your Maps are 25% more likely to spawn Unique Bosses
Slaying Rare Monsters in your Maps pauses the Delirium Mirror Timer for 4 seconds
SubTree: Ritual
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Magic
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Rare
Monster Power
Monster Power is a number that approximately reflects how strong and dangerous a monster is. An average monster has a Power of 1, strong monsters can have Power of 2 to 3, and weak monsters might have as little as 0.5, or very occasionally less. This value is then multiplied according to the monster's Rarity:

Normal: 1
Magic: 2
Rare: 5

Unique monsters always have 20 Power.
Slow
Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.

Higher Rarity enemies are less affected by Slows:

15% less Slow effect on Magic monsters
30% less Slow effect on Rare monsters
50% less Slow effect on Unique monsters

Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 75% of their base speed.
Flasks
Flasks can be used to recover your Life or Mana. Flasks are not consumable, but require charges to use. Flask charges can be regained by killing enemies.

Normal enemies grant Flask charges equal to half their Power
Magic enemies grant Flask charges equal to their Power
Rare and Unique enemies grant Flask charges equal to twice their Power

Checkpoints and Wells completely refill Flasks when activated. Flasks can only hold charges while in a Flask slot.
Curses
Curses significantly Debuff affected targets. By default a target can have one Curse on them at a time.

Higher Rarity enemies are less affected by Curses:

15% less Curse effect on Magic monsters
30% less Curse effect on Rare monsters
50% less Curse effect on Unique monsters
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Total Elemental Resistances. By default it lowers Resistances by -20% and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of lowering Resistances, this can cause the enemy's Resistance to become negative.

Higher Rarity enemies are less affected by Exposure:

15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Corpses
Corpses are left behind by slain Enemies and can be used or consumed by a number of different Skills or effects, though Corpses of Unique monsters cannot be destroyed or consumed. Generally, slain Allies do not leave usable Corpses.
Valour
Valour is used to fuel Banner Skills. Killing an enemy with an Attack generates 1 Valour, and Banners passively gain 1 Valour per second while a Unique enemy is in your Presence. You can only gain Valour once every 0.5 seconds, and a Banner skill cannot gain Valour while its Banner is placed.

Each Banner has 50 maximum Valour by default. If you have multiple Banner skills active, each gains Valour separately.
Delirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area.
You must stay within this fog as it expands to maintain the Delirium or it will disappear.

Defeating any monster while in this fog adds to a rewards counter, with the culminated rewards being dropped after the fog dissapears.
Simulacrum Splinters can be collected from Delirium Monsters to form a Simulacrum that allows access to a challenging Delirium encounter via the Realmgate.

Magic monsters are able to gain Delirium specific Modifiers while inside the fog.

Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Unique Map
Contains a Unique Map layout which may contain specialised rewards.

Unique Maps cannot gain additional content, Essences, Shrines, or Strongboxes.
Hideout
Contains a Hideout that can be fully cleared to unlock the Hideout for personal use.

All monsters in the area are at least Magic.
Rogue Exile
Rogue Exiles are dangerous foes that wander Wraeclast and Maps.
They have access to the same Skills, Items, and Uniques that you do. This can make them very formidable opponents - however, if they can be defeated they will drop a full set of gear, including any Unique equipment that they were using in combat.
If any Rogue Exile manages to defeat you, they will portal away, taking their equipment with them.
Azmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Possessed
A Possessed monster is a Rare or Unique monster that has had an Azmeri Spirit enter and empower them. The possessed monster is empowered by the spirit and gains bonuses depending on the type of Spirit that possessed them. Occasionally the possessed monster will summon spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Spirit-Influenced
A Spirit-Influenced monster is a Normal or Magic monster that has been passed through by an Azmeri Spirit. These monsters are empowered by the spirit and gain bonuses depending on the type of Spirit that passed through them.
Defeating Spirit-Influenced monsters makes the resulting Possessed monster more rewarding.
Map Objective Waystone Drops
The final Rare Monster slain in a Map Area has a chance to drop a Waystone equal to the tier of the Waystone used to create that Map Area.

The chance diminishes the tier of the Waystone used to the create the Map Area, but can be increased again by adding modifiers to Waystones, additional modifiers on Waystones can give increased chance for Waystones to drop in the Map Areas they create.
Mounting Greed
Players with Mounting Greed gain increased Rarity of Items on kill up to a limit of 100%. This increased Rarity decays over time.

Higher Rarity monsters grant a greater amount of Rarity.
Union of Souls
Monsters in a Union of Souls transfer their soul to other Monsters when slain, granting the receiving Monster 20% Toughness, 5% increased damage and 10% increased Rarity of items dropped.
Rarity
Item or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Skill Gem /8
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
Summon a Reviving Beast Companion to aid you in combat.
Summon a Reviving Undead Companion to aid you in combat.
Skill Gem Quality /1
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (-5—0) seconds
Support Gem /8
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
Item mods /8
NameLevelPre/SufDescriptionWeight
of Plunder3Suffix(6—10)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Raiding24Suffix(11—14)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Archaeology40Suffix(15—18)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
Magpie's10Prefix(8—11)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Collector's29Prefix(12—15)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Hoarder's47Prefix(16—19)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
1Corrupted(10—15)% increased Rarity of Items foundring 1
amulet 1
default 0
of Bounty1Suffix(25—40)% increased Rarity of Fish Caughtfishing_rod 1
default 0
Monsters mods /125
NameLevelPre/SufDescriptionWeight
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
1Uniquemonster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
of Wealth1Uniquedisplay monster wealth mod [1]
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
default 1
1Uniquedisplay monster wealth mod [0]
monster dropped item quantity +% [400]
monster dropped item rarity +% [0]
1Unique148% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [21]
poise threshold +% final from rarity [26]
Life
1Uniquemonster dropped item rarity +% [25]
1Uniquemonster rarity damage +% final [0]
1Uniqueslow potency +% final from rarity [-15]
1Uniquecurse effect on self +% final from rarity [-15]
1Uniqueexposure effect on self +% final from rarity [-15]
1Unique700% more maximum Life
gain x vaal souls at 2% life thresholds [1]
monster energy shield +% final from rarity [100]
poise threshold +% final from rarity [125]
Life
1Uniquemonster dropped item rarity +% [167]
1Uniqueslow potency +% final from rarity [-30]
1Uniqueknockback distance +% final from rarity [-50]
1Uniquecurse effect on self +% final from rarity [-30]
1Uniqueexposure effect on self +% final from rarity [-30]
1Unique2800% more maximum Life
gain x vaal souls at 2% life thresholds [6]
monster energy shield +% final from rarity [400]
poise threshold +% final from rarity [500]
Life
1Uniquemonster dropped item rarity +% [1500]
1Uniquemonster rarity damage +% final [-35]
1Uniqueslow potency +% final from rarity [-50]
1Uniqueknockback distance +% final from rarity [-75]
1Uniquecurse effect on self +% final from rarity [-50]
1Uniqueexposure effect on self +% final from rarity [-50]
1Uniquei am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
1Uniquei am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [-750]
monster slain experience +% [0]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [4500]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [5000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [5500]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [15000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [10000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [11000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [12000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [13000]
monster slain experience +% [250]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [20000]
monster slain experience +% [325]
1Uniquei am boss of tier [0]
monster dropped item rarity +% [20000]
monster slain experience +% [400]
1Uniquemonster dropped item rarity +% [5000]
1Uniquemonster dropped item rarity +% [20000]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster map key of at least same tier as current map drop chance % [100]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
1Unique625% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [0]
poise threshold +% final from rarity [225]
Life
1Uniquemonster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [1500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
1Uniquemonster additional quantity of dropped items in cruel +% [858]
monster additional quantity of dropped items in merciless +% [1715]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [1286]
monster additional quantity of dropped items in merciless +% [2572]
monster additional rarity of dropped items in cruel +% [900]
monster additional rarity of dropped items in merciless +% [1800]
1Uniquemonster additional quantity of dropped items in cruel +% [1715]
monster additional quantity of dropped items in merciless +% [3430]
monster additional rarity of dropped items in cruel +% [1200]
monster additional rarity of dropped items in merciless +% [2400]
1Uniquemonster additional quantity of dropped items in cruel +% [2000]
monster additional quantity of dropped items in merciless +% [4000]
monster additional rarity of dropped items in cruel +% [1500]
monster additional rarity of dropped items in merciless +% [3000]
1Uniquemonster dropped item rarity +% [0]
1Uniquemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
1Uniquemonster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
1Uniquemonster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [200]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster map key of at least same tier as current map drop chance % [20000]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [13100]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1Uniquemonster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
1Uniquemonster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
1Unique75% more maximum Life
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
monster slain experience +% [300]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [4500]
default 1
1Tormentmonster dropped item quantity +% [925]
monster dropped item rarity +% [4000]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5000]
default 1
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5500]
default 1
Keepers of the Trove1Bloodlinesbloodlines force drop of pack item type rarity [3]no_forced_item_drops 0
1Uniquemonster dropped item rarity +% [3300]
1Uniquemonster dropped item rarity +% [3400]
1Uniquemonster dropped item rarity +% [3500]
1Torment50% increased Cast Speed
50% increased Attack Speed
20% increased Damage
cant touch this [1]
from league item rarity +% permyriad [50]
monster is touched by ghost [1]
Attack Caster Speed
1Torment15% increased Movement Speed
15% increased Cast Speed
15% increased Attack Speed
10% increased Damage
from league item rarity +% permyriad [35]
monster is possessed [0]
Attack Caster Speed
1Torment35% increased Movement Speed
21% increased Cast Speed
35% increased Attack Speed
1% increased Damage
from league item rarity +% permyriad [0]
monster is possessed [0]
Attack Caster Speed
1Tormentmonster dropped item quantity +% [800]
monster dropped item rarity +% [400]
1Talismanmonster dropped item quantity +% [200]
monster dropped item rarity +% [1500]
1Uniquepermanent actor scale +% on minion death [-2]
permanent damage taken +% on minion death [2]
permanent item quantity +% on minion death [-40]
permanent item rarity +% on minion death [-80]
Minion
Aspect of the Hellion1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Spectral Stampede1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Tiger Prey1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Crushing Claws1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Raven Caller1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Vile Hatchery1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Satyr Storm1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Unstable Swarm1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Infested Earth1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Erupting Winds1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Blood Geyser1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Incendiary Mite1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_caverns 1
default 0
Putrid Flight1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
Churning Claws1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Spectral Swipe1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_wilds 1
default 0
Saqawine Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Speed
bestiary_sands 1
default 0
Fertile Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Speed
bestiary_wilds 1
default 0
Farric Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Attack Speed Critical
bestiary_wilds 1
default 0
Craicic Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Damage Physical Elemental Cold
bestiary_deep 1
default 0
Deep One's Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Damage Physical Elemental Lightning
bestiary_deep 1
default 0
Fenumal Presence20Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life Damage Chaos Ailment
bestiary_caverns 1
default 0
Winter Bloom1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Hadal Dive1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_deep 1
default 0
Crimson Flock1Bestiary50% increased maximum Life
monster dropped item rarity +% [0]
Life
bestiary_sands 1
default 0
1Unique150% increased maximum Life
monster dropped item rarity +% [0]
Life
1Uniquedelve monster life +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [500]
Life
1Uniquedelve monster life +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [333]
Life
1Unique10% increased Damage
delve monster life +% final [10]
monster dropped item rarity +% [0]
monster slain experience +% [1500]
Life
1Unique20% increased Damage
delve monster life +% final [20]
monster dropped item rarity +% [0]
monster slain experience +% [3000]
Life
1Uniquemonster dropped item rarity +% [0]
monster no map drops [0]
monster slain experience +% [7500]
1Uniquemonster dropped item rarity +% [0]
monster no map drops [0]
monster slain experience +% [3000]
1Uniquemonster rarity [1]
1Uniquemonster rarity [2]
1Uniquemonster rarity [3]
1Unique94% more maximum Life
maximum energy shield +% final per additional player [20]
maximum life +% final per additional player [20]
monster energy shield +% final from rarity [70]
poise threshold +% final from rarity [70]
poise threshold +% final per additional player [20]
Life Damage
1Uniquehellscape monster damage +% final [0]
hellscape monster damage taken +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [0]
sentinel tag difficulty [0]
1Torment30% increased Damage
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [0]
monster is possessed [1]
possessed by primal spirit [1]
1Tormentfrom league item rarity +% permyriad [10000]
monster difficulty tankiness +% [60]
monster is possessed [1]
possessed by wild spirit [1]
1Torment20% increased Movement Speed
20% increased Attack and Cast Speed
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [0]
monster is possessed [1]
possessed by vivid spirit [1]
1Torment20% increased Movement Speed
30% increased Damage
20% increased Attack and Cast Speed
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [60]
monster is possessed [1]
possessed by sacred spirit [1]
Hunger of the Stalker1TormentYou cannot increase the Rarity of Items found
Transformation of the Cocoon1Tormentdropped items are converted to currency based on rarity [1]
1Uniquefrom league item quantity +% permyriad [-3000]
from league item rarity +% permyriad [8000]
1Unique(100—150)% more Rarity of Contained Items
1Unique(50—100)% more Rarity of Contained Items
1Uniquedropped items are converted to currency based on rarity [1]
1Uniquedamage +% granted to map bosses on death [5]
from league item rarity +% permyriad granted to map bosses on death [1000]
monster difficulty tankiness +% granted to map bosses on death [20]
Rare Monster Souls1Uniquefrom league item rarity +% permyriad [0]
monster difficulty tankiness +% [0]
Map mods /419
NameLevelPre/SufDescriptionWeight
Hallowed1PrefixArea contains (6—8) additional packs of Undead
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Hallowed1PrefixArea contains (9—11) additional packs of Undead
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Hallowed1PrefixArea contains (12—13) additional packs of Undead
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Faridun's1PrefixArea contains (6—8) additional packs of Faridun Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Faridun's1PrefixArea contains (9—11) additional packs of Faridun Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Faridun's1PrefixArea contains (12—13) additional packs of Faridun Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Perennial's1PrefixArea contains (6—8) additional packs of Plagued Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Perennial's1PrefixArea contains (9—11) additional packs of Plagued Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Perennial's1PrefixArea contains (12—13) additional packs of Plagued Monsters
10% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Frostbitten1PrefixMonsters deal (15—20)% of Damage as Extra Cold
22% increased Rarity of Items found in this Area
15% increased Waystones found in Area
low_tier_map 1
default 0
Frostbitten1PrefixMonsters deal (21—25)% of Damage as Extra Cold
22% increased Rarity of Items found in this Area
15% increased Waystones found in Area
mid_tier_map 1
default 0
Frostbitten1PrefixMonsters deal (26—30)% of Damage as Extra Cold
22% increased Rarity of Items found in this Area
15% increased Waystones found in Area
top_tier_map 1
default 0
of the Prism1Suffix+(20—29)% Monster Elemental Resistances
18% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
of the Prism1Suffix+(30—34)% Monster Elemental Resistances
18% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
of the Prism1Suffix+(35—40)% Monster Elemental Resistances
18% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Buffering1PrefixMonsters gain 20% of maximum Life as Extra maximum Energy Shield
17% increased Rarity of Items found in this Area
15% increased Waystones found in Area
default 1
Profane1PrefixMonsters deal (15—20)% of Damage as Extra Chaos
23% increased Rarity of Items found in this Area
15% increased Waystones found in Area
low_tier_map 1
default 0
Profane1PrefixMonsters deal (21—25)% of Damage as Extra Chaos
23% increased Rarity of Items found in this Area
15% increased Waystones found in Area
mid_tier_map 1
default 0
Profane1PrefixMonsters deal (26—30)% of Damage as Extra Chaos
23% increased Rarity of Items found in this Area
15% increased Waystones found in Area
top_tier_map 1
default 0
of Overpowering1SuffixMonsters have 75% increased Freeze Buildup
Monsters inflict 75% increased Flammability Magnitude
Monsters have 75% increased Shock Chance
18% increased Rarity of Items found in this Area
15% increased Waystones found in Area
low_tier_map 1
default 0
of Overpowering1SuffixMonsters have 100% increased Freeze Buildup
Monsters inflict 100% increased Flammability Magnitude
Monsters have 100% increased Shock Chance
18% increased Rarity of Items found in this Area
15% increased Waystones found in Area
mid_tier_map 1
default 0
of Overpowering1SuffixMonsters have 125% increased Freeze Buildup
Monsters inflict 125% increased Flammability Magnitude
Monsters have 125% increased Shock Chance
18% increased Rarity of Items found in this Area
15% increased Waystones found in Area
top_tier_map 1
default 0
Eroding1PrefixPlayers are periodically Cursed with Elemental Weakness
23% increased Rarity of Items found in this Area
20% increased Waystones found in Area
default 1
Sleet1PrefixArea has patches of Chilled Ground
20% increased Rarity of Items found in this Area
15% increased Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [3]
map ground effect radius [26]
low_tier_map 1
default 0
Sleet1PrefixArea has patches of Chilled Ground
20% increased Rarity of Items found in this Area
15% increased Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [4]
map ground effect radius [26]
mid_tier_map 1
default 0
Sleet1PrefixArea has patches of Chilled Ground
20% increased Rarity of Items found in this Area
15% increased Waystones found in Area
ground ice art variation [1014]
map ground effect patches per 100 tiles [5]
map ground effect radius [26]
top_tier_map 1
default 0
of Penetration1SuffixMonster Damage Penetrates (7—9)% Elemental Resistances
25% increased Rarity of Items found in this Area
20% increased Waystones found in Area
low_tier_map 1
default 0
of Penetration1SuffixMonster Damage Penetrates (10—12)% Elemental Resistances
25% increased Rarity of Items found in this Area
20% increased Waystones found in Area
mid_tier_map 1
default 0
of Penetration1SuffixMonster Damage Penetrates (13—15)% Elemental Resistances
25% increased Rarity of Items found in this Area
20% increased Waystones found in Area
top_tier_map 1
default 0
of Smothering1SuffixPlayers have (20—29)% less Recovery Rate of Life and Energy Shield
22% increased Rarity of Items found in this Area
20% increased Waystones found in Area
low_tier_map 1
default 0
of Smothering1SuffixPlayers have (30—35)% less Recovery Rate of Life and Energy Shield
22% increased Rarity of Items found in this Area
20% increased Waystones found in Area
mid_tier_map 1
default 0
of Smothering1SuffixPlayers have (36—40)% less Recovery Rate of Life and Energy Shield
22% increased Rarity of Items found in this Area
20% increased Waystones found in Area
top_tier_map 1
default 0
of Fatigue1SuffixPlayers have (15—20)% less Cooldown Recovery Rate
19% increased Rarity of Items found in this Area
15% increased Waystones found in Area
low_tier_map 1
default 0
of Fatigue1SuffixPlayers have (20—25)% less Cooldown Recovery Rate
19% increased Rarity of Items found in this Area
15% increased Waystones found in Area
mid_tier_map 1
default 0
of Fatigue1SuffixPlayers have (25—30)% less Cooldown Recovery Rate
19% increased Rarity of Items found in this Area
15% increased Waystones found in Area
top_tier_map 1
default 0
Hexwarded1Prefix(20—30)% less effect of Curses on Monsters
16% increased Rarity of Items found in this Area
10% increased Waystones found in Area
low_tier_map 1
default 0
Hexwarded1Prefix(30—40)% less effect of Curses on Monsters
16% increased Rarity of Items found in this Area
10% increased Waystones found in Area
mid_tier_map 1
default 0
Hexwarded1Prefix(40—50)% less effect of Curses on Monsters
16% increased Rarity of Items found in this Area
10% increased Waystones found in Area
top_tier_map 1
default 0
Ceremonial1UniqueArea contains many Totems
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Antagonist's1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
(20—30)% increased number of Rare Monsters
map extra content weighting [1]
map rare monsters have nemesis mod [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Bloodlines1Unique10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
(20—30)% increased number of Magic Monsters
map extra content weighting [1]
map magic pack mod rules [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Anarchic1UniqueArea is inhabited by 2 additional Rogue Exiles
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Skeletal1UniqueArea is inhabited by Skeletons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Capricious1UniqueArea is inhabited by Goatmen
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Slithering1UniqueArea is inhabited by Sea Witches and their Spawn
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Undead1UniqueArea is inhabited by Undead
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Emanant1UniqueArea is inhabited by ranged monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Feral1UniqueArea is inhabited by Animals
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Demonic1UniqueArea is inhabited by Demons
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Bipedal1UniqueArea is inhabited by Humanoids
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Solar1UniqueArea is inhabited by Solaris fanatics
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Lunar1UniqueArea is inhabited by Lunaris fanatics
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Haunting1UniqueArea is inhabited by Ghosts
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Feasting1UniqueArea is inhabited by Cultists of Kitava
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Multifarious1UniqueArea has increased monster variety
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Chaining1UniqueMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Chaining1UniqueMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
secret_area 0
maven_map 1
primordial_map 1
default 0
Chaining1UniqueMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
expedition_logbook 1
default 0
Hexproof1UniqueMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexproof1UniqueMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 0
default 0
of Venom1UniqueMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Venom1UniqueMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Chaos Ailment
secret_area 0
maven_map 1
primordial_map 1
default 0
of Venom1UniqueMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
secret_area 0
expedition_logbook 1
default 0
Otherworldly1UniqueSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Balance1UniquePlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Balance1UniquePlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Elemental
secret_area 0
maven_map 1
primordial_map 1
default 0
of Balance1UniquePlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
secret_area 0
expedition_logbook 1
default 0
Twinned1UniqueArea contains two Unique Bosses
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
cannot_be_twinned 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Unwavering1Unique(15—19)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Unwavering1Unique(10—14)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 0
expedition_logbook 1
default 0
Unwavering68Unique(15—19)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Unwavering1Unique(20—24)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Unwavering73Unique(20—24)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Unwavering1Unique(25—30)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Unwavering1Unique(25—30)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Unwavering78Unique(25—30)% more Monster Life
Monsters cannot be Stunned
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Splitting1UniqueMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Splitting1UniqueMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
secret_area 0
maven_map 1
primordial_map 1
default 0
Splitting1UniqueMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
secret_area 0
maven_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Giants1UniqueMonsters have 25% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants68UniqueMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Giants73UniqueMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Giants1UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Giants78UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness1UniqueMonsters have (160—200)% increased Critical Hit Chance
+(30—35)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Deadliness1UniqueMonsters have (60—100)% increased Critical Hit Chance
+(25—29)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness68UniqueMonsters have (160—200)% increased Critical Hit Chance
+(30—35)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness1UniqueMonsters have (260—300)% increased Critical Hit Chance
+(36—40)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Deadliness73UniqueMonsters have (260—300)% increased Critical Hit Chance
+(36—40)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Deadliness1UniqueMonsters have (360—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Deadliness1UniqueMonsters have (360—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Critical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Deadliness78UniqueMonsters have (360—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Armoured1Unique+10% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured68Unique+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Armoured73Unique+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Armoured1Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Armoured78Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Fecund1Unique(20—29)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fecund1Unique(10—19)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Fecund68Unique(20—29)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Fecund1Unique(30—39)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fecund73Unique(30—39)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Fecund1Unique(40—49)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Fecund1Unique(40—49)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Fecund78Unique(40—49)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 0
expedition_logbook 1
default 0
Savage1Unique(14—17)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Savage1Unique(10—13)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Savage68Unique(14—17)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Savage1Unique(18—21)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Savage73Unique(18—21)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Savage1Unique(22—25)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Savage1Unique(22—25)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Damage
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Savage78Unique(22—25)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (50—69)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (30—49)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning68UniqueMonsters deal (50—69)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (70—89)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning73UniqueMonsters deal (70—89)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (90—110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (90—110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Fire
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Burning78UniqueMonsters deal (90—110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (50—69)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (30—49)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing68UniqueMonsters deal (50—69)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (70—89)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing73UniqueMonsters deal (70—89)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (90—110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (90—110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Cold
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Freezing78UniqueMonsters deal (90—110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (50—69)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (30—49)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking68UniqueMonsters deal (50—69)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (70—89)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking73UniqueMonsters deal (70—89)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (90—110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (90—110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Lightning
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Shocking78UniqueMonsters deal (90—110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Profane73UniqueMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1UniqueMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Profane78UniqueMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Fleet1Unique(15—20)% increased Monster Movement Speed
(20—25)% increased Monster Cast Speed
(20—25)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fleet1Unique(10—15)% increased Monster Movement Speed
(15—20)% increased Monster Cast Speed
(15—20)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Fleet68Unique(15—20)% increased Monster Movement Speed
(20—25)% increased Monster Cast Speed
(20—25)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Fleet1Unique(20—25)% increased Monster Movement Speed
(25—35)% increased Monster Cast Speed
(25—35)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Fleet73Unique(20—25)% increased Monster Movement Speed
(25—35)% increased Monster Cast Speed
(25—35)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Fleet1Unique(25—30)% increased Monster Movement Speed
(35—45)% increased Monster Cast Speed
(35—45)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Fleet1Unique(25—30)% increased Monster Movement Speed
(35—45)% increased Monster Cast Speed
(35—45)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Attack Caster Speed
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Fleet78Unique(25—30)% increased Monster Movement Speed
(35—45)% increased Monster Cast Speed
(35—45)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing68UniqueMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing73UniqueMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Punishing78UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Mirrored1UniqueMonsters reflect 13% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Mirrored68UniqueMonsters reflect 13% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 0
expedition_logbook 1
default 0
Mirrored1UniqueMonsters reflect 15% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Mirrored73UniqueMonsters reflect 15% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 0
expedition_logbook 1
default 0
Mirrored1UniqueMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Mirrored1UniqueMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Elemental
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Mirrored78UniqueMonsters reflect 18% of Elemental Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Elemental
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 10% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Smothering68UniquePlayers have 20% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Smothering73UniquePlayers have 40% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
top_tier_map 0
expedition_logbook 1
default 0
of Smothering1UniquePlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Smothering1UniquePlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Life Defences
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Smothering78UniquePlayers have 60% less Recovery Rate of Life and Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Defences
top_tier_map 0
expedition_logbook 1
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Flames68UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Flames73UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Flames1UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Flames78UniqueArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Ice68UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Ice73UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
top_tier_map 0
expedition_logbook 1
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Ice1UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Ice78UniqueArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 10%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Lightning68UniqueArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Lightning73UniqueArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
top_tier_map 0
expedition_logbook 1
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Lightning1UniqueArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Lightning78UniqueArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Desecration68UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Desecration73UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Desecration1UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Desecration78UniqueArea has patches of desecrated ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
top_tier_map 0
expedition_logbook 1
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Elemental Weakness68UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Elemental Weakness1UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Elemental Weakness73UniquePlayers are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability68UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability1UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Vulnerability73UniquePlayers are Cursed with Vulnerability
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Enfeeblement68UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Enfeeblement1UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Enfeeblement73UniquePlayers are Cursed with Enfeeble
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Temporal Chains68UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Temporal Chains1UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Temporal Chains73UniquePlayers are Cursed with Temporal Chains
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
of Stasis1UniquePlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Mana Defences
mid_tier_map 1
top_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Stasis1UniquePlayers cannot Regenerate Life, Mana or Energy Shield
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Life Mana Defences
mid_tier_map 0
top_tier_map 0
expedition_logbook 1
default 0
of Exposure1Unique(-8—-5)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Exposure1Unique(-8—-5)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
top_tier_map 0
expedition_logbook 1
default 0
of Exposure1Unique(-12—-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Exposure1Unique(-12—-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Elemental Resistance
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Exposure73Unique(-12—-9)% maximum Player Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Elemental Resistance
top_tier_map 0
expedition_logbook 1
default 0
Overlord's1UniqueUnique Boss deals 15% increased Damage
Unique Boss has 20% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Attack Caster Speed
low_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1UniqueUnique Boss deals 20% increased Damage
Unique Boss has 25% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Attack Caster Speed
mid_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1UniqueUnique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Attack Caster Speed
top_tier_map 1
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Overlord's1UniqueUnique Boss deals 25% increased Damage
Unique Boss has 30% increased Attack and Cast Speed
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Attack Caster Speed
top_tier_map 0
no_boss 0
maven_map 1
primordial_map 1
default 0
Titan's1UniqueUnique Boss has 25% increased Life
Unique Boss has 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 30% increased Life
Unique Boss has 55% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
no_boss 0
maven_map 1
primordial_map 1
default 0
of Congealment1UniqueCannot Leech from Monsters
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Congealment1UniqueCannot Leech from Monsters
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Insulation1UniqueMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Insulation1UniqueMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Insulation1UniqueMonsters have 70% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Insulation1UniqueMonsters have 70% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Elemental Fire Cold Lightning Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Toughness1UniqueMonsters take (25—30)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Toughness1UniqueMonsters take (20—24)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Toughness68UniqueMonsters take (25—30)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Toughness1UniqueMonsters take (31—35)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Toughness73UniqueMonsters take (31—35)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Toughness1UniqueMonsters take (36—40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Toughness1UniqueMonsters take (36—40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Critical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Toughness78UniqueMonsters take (36—40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
top_tier_map 0
expedition_logbook 1
default 0
of Drought1UniquePlayers gain 30% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Drought1UniquePlayers gain 20% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Drought68UniquePlayers gain 30% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Drought1UniquePlayers gain 40% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Drought73UniquePlayers gain 40% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Drought1UniquePlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Drought1UniquePlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Drought78UniquePlayers gain 50% reduced Flask Charges
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded1Unique25% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Hexwarded1Unique10% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded68Unique25% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded1Unique40% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Hexwarded73Unique40% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Hexwarded1Unique60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexwarded1Unique60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Caster Curse
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Hexwarded78Unique60% less effect of Curses on Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Caster Curse
top_tier_map 0
expedition_logbook 1
default 0
Empowered1UniqueMonsters have a 15% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Empowered1UniqueMonsters have a 10% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Empowered73UniqueMonsters have a 15% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Empowered1UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Empowered1UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Elemental Fire Cold Lightning Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Empowered78UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Abhorrent1UniqueArea is inhabited by Abominations
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Unstoppable1UniqueMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Unstoppable1UniqueMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Speed
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
Unstoppable1UniqueMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
secret_area 0
unique_map 0
expedition_logbook 1
default 0
Conflagrating1UniqueAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Ailment
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
Conflagrating1UniqueAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Elemental Fire Ailment
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
Resistant1Unique+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Resistant1Unique+10% Monster Chaos Resistance
+10% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Resistant68Unique+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Resistant1Unique+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Resistant73Unique+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Resistant1Unique+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Resistant1Unique+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Elemental Chaos Resistance
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Resistant78Unique+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
top_tier_map 0
expedition_logbook 1
default 0
Impervious1UniqueMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Impervious1UniqueMonsters have a 10% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
Impervious68UniqueMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
Impervious1UniqueMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Impervious73UniqueMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
Impervious1UniqueMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Impervious1UniqueMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Physical Chaos Attack Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Impervious78UniqueMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
top_tier_map 0
expedition_logbook 1
default 0
of Rust1UniquePlayers have 20% reduced Chance to Block
Players have 20% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Rust1UniquePlayers have 10% reduced Chance to Block
Players have 15% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
top_tier_map 0
expedition_logbook 1
default 0
of Rust68UniquePlayers have 20% reduced Chance to Block
Players have 20% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
top_tier_map 0
expedition_logbook 1
default 0
of Rust1UniquePlayers have 30% reduced Chance to Block
Players have 25% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Rust73UniquePlayers have 30% reduced Chance to Block
Players have 25% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
top_tier_map 0
expedition_logbook 1
default 0
of Rust1UniquePlayers have 40% reduced Chance to Block
Players have 30% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Rust1UniquePlayers have 40% reduced Chance to Block
Players have 30% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Defences
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Rust78UniquePlayers have 40% reduced Chance to Block
Players have 30% less Armour
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Defences
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 20% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 30% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Miring68UniqueMonsters have 30% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 40% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Miring73UniqueMonsters have 40% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Miring1UniqueMonsters have 50% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Miring1UniqueMonsters have 50% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Attack
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Miring78UniqueMonsters have 50% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Impotence1UniquePlayers have 10% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence68UniquePlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Impotence73UniquePlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Impotence1UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Impotence78UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Power1UniqueMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Power1UniqueMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Power1UniqueMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
secret_area 0
unique_map 0
expedition_logbook 1
default 0
Impaling1UniqueMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
low_tier_map 1
default 0
Impaling1UniqueMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
Impaling1UniqueMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
primordial_map 0
top_tier_map 1
default 0
Impaling1UniqueMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
Impaling1UniqueMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Impaling68UniqueMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Impaling73UniqueMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Impaling78UniqueMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
expedition_logbook 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
Oppressive1Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Oppressive68Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Oppressive73Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Oppressive78Unique13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered1UniqueMonsters gain (20—29)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
Buffered1UniqueMonsters gain (30—39)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
Buffered1UniqueMonsters gain (40—49)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
Buffered1UniqueMonsters gain (40—49)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
Buffered1UniqueMonsters gain (10—19)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered68UniqueMonsters gain (20—29)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered73UniqueMonsters gain (30—39)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Buffered78UniqueMonsters gain (40—49)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
Enthralled1UniqueMap Bosses are Hunted by Azmeri Spirits
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
cannot_possess_boss 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Blinding1UniqueMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Blinding1UniqueMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Blinding1UniqueMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Carnage1UniqueMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Carnage1UniqueMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Carnage1UniqueMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Impedance1UniqueMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Impedance1UniqueMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Impedance1UniqueMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
primordial_map 0
low_tier_map 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
primordial_map 0
mid_tier_map 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
primordial_map 0
top_tier_map 1
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
maven_map 1
primordial_map 0
default 0
of Consecration1UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
expedition_logbook 1
default 0
of Consecration68UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
expedition_logbook 1
default 0
of Consecration73UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
expedition_logbook 1
default 0
of Consecration78UniqueArea has patches of Consecrated Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
expedition_logbook 1
default 0
of Fatigue1UniquePlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Fatigue1UniquePlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Fatigue1UniquePlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Fatigue1UniquePlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Fatigue1UniquePlayers have 15% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Fatigue68UniquePlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Fatigue73UniquePlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Fatigue78UniquePlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Transience1UniqueBuffs on Players expire 30% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Transience1UniqueBuffs on Players expire 50% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Transience1UniqueBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Transience1UniqueBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Transience1UniqueBuffs on Players expire 20% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Transience68UniqueBuffs on Players expire 30% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Transience73UniqueBuffs on Players expire 50% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Transience78UniqueBuffs on Players expire 70% faster
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
expedition_logbook 1
default 0
of Doubt1UniquePlayers have 25% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Doubt1UniquePlayers have 40% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Doubt1UniquePlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Doubt1UniquePlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Doubt1UniquePlayers have 15% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Doubt68UniquePlayers have 25% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Doubt73UniquePlayers have 40% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Doubt78UniquePlayers have 60% reduced effect of Non-Curse Auras from Skills
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision1UniquePlayers have 15% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 1
default 0
of Imprecision1UniquePlayers have 20% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 1
default 0
of Imprecision1UniquePlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 1
default 0
of Imprecision1UniquePlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 1
primordial_map 1
default 0
of Imprecision1UniquePlayers have 10% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision68UniquePlayers have 15% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision73UniquePlayers have 20% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
of Imprecision78UniquePlayers have 25% less Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 1
default 0
1UniqueArea is inhabited by 5 additional Rogue Exiles
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
map league allow duplicate selection of league items [0]
map override rogue exile min level [2]
default 1
1UniqueArea is inhabited by 2 additional Rogue Exiles
map extra content weighting [0]
map ignore rogue exile rarity bias [1]
map league allow duplicate selection of league items [0]
map override rogue exile min level [2]
default 1
Delve Area mods /151
NameLevelPre/SufDescriptionWeight
1DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
(40—50)% increased number of Rare Monsters
map extra content weighting [1]
map rare monsters have nemesis mod [1]
default 1
1DelveArea10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
(20—30)% increased number of Magic Monsters
map extra content weighting [1]
map magic pack mod rules [1]
default 1
1DelveAreaMonsters' skills Chain 1 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
52DelveAreaMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
173DelveAreaMonsters' skills Chain 3 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
1DelveAreaMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Caster Curse
default 1
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
default 1
52DelveAreaSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
default 1
1DelveAreaMonsters cannot be Stunned
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Life
default 1
1DelveAreaMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
default 1
1DelveAreaMonsters have 30% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
20DelveAreaMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters have 60% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
92DelveAreaMonsters have 75% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (100—150)% increased Critical Hit Chance
+(20—25)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
20DelveAreaMonsters have (151—200)% increased Critical Hit Chance
+(26—30)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
52DelveAreaMonsters have (201—250)% increased Critical Hit Chance
+(31—35)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
92DelveAreaMonsters have (251—300)% increased Critical Hit Chance
+(36—40)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
173DelveAreaMonsters have (301—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
default 1
1DelveArea+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
52DelveArea+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
173DelveArea+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
1DelveArea(20—30)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
20DelveArea(31—40)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
52DelveArea(41—50)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
92DelveArea(51—60)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
173DelveArea(61—70)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
default 1
1DelveAreaMonsters gain (20—30)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain (31—40)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaMonsters gain (41—50)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveArea(10—14)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
20DelveArea(15—18)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
52DelveArea(19—22)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
92DelveArea(23—26)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
173DelveArea(27—30)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
default 1
1DelveAreaMonsters deal (10—19)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
20DelveAreaMonsters deal (20—49)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
52DelveAreaMonsters deal (50—69)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
92DelveAreaMonsters deal (70—89)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
173DelveAreaMonsters deal (90—110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
1DelveAreaMonsters deal (10—19)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
20DelveAreaMonsters deal (20—49)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
52DelveAreaMonsters deal (50—69)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
92DelveAreaMonsters deal (70—89)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
173DelveAreaMonsters deal (90—110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
1DelveAreaMonsters deal (10—19)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
20DelveAreaMonsters deal (20—49)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
52DelveAreaMonsters deal (50—69)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (70—89)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
173DelveAreaMonsters deal (90—110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
173DelveAreaMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
1DelveArea(10—15)% increased Monster Movement Speed
(10—15)% increased Monster Cast Speed
(10—15)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
20DelveArea(16—20)% increased Monster Movement Speed
(16—20)% increased Monster Cast Speed
(16—20)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
52DelveArea(21—25)% increased Monster Movement Speed
(21—25)% increased Monster Cast Speed
(21—25)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
92DelveArea(26—30)% increased Monster Movement Speed
(26—30)% increased Monster Cast Speed
(26—30)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
173DelveArea(31—35)% increased Monster Movement Speed
(31—35)% increased Monster Cast Speed
(31—35)% increased Monster Attack Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
default 1
52DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
default 1
173DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
default 1
1DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
52DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
173DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
1DelveAreaArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
52DelveAreaArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
173DelveAreaArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
1DelveAreaArea has patches of desecrated ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
default 1
52DelveAreaArea has patches of desecrated ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
default 1
173DelveAreaArea has patches of desecrated ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
default 1
1DelveAreaArea has patches of Consecrated Ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
default 1
52DelveAreaArea has patches of Consecrated Ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
default 1
173DelveAreaArea has patches of Consecrated Ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
default 1
1DelveAreaMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters have 40% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
173DelveAreaMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
1DelveAreaMonsters take (15—20)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
20DelveAreaMonsters take (21—25)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
52DelveAreaMonsters take (26—30)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
92DelveAreaMonsters take (31—35)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
173DelveAreaMonsters take (36—40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
default 1
1DelveArea25% less effect of Curses on Monsters
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Caster Curse
default 1
52DelveArea40% less effect of Curses on Monsters
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Caster Curse
default 1
173DelveArea60% less effect of Curses on Monsters
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Caster Curse
default 1
1DelveAreaMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
default 1
92DelveAreaAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Ailment
default 1
1DelveArea+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
default 1
52DelveArea+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
default 1
173DelveArea+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
default 1
1DelveAreaMonsters have a 30% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
default 1
52DelveAreaMonsters have a 40% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
default 1
173DelveAreaMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
default 1
20DelveAreaMonsters have (20—25)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
52DelveAreaMonsters have (26—30)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
92DelveAreaMonsters have (31—40)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
173DelveAreaMonsters have (41—50)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
default 1
20DelveAreaMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
52DelveAreaMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
92DelveAreaMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
173DelveAreaMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
default 1
20DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
92DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
20DelveAreaMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
20DelveAreaMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
20DelveAreaMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonsters have (30—60)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (30—60)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (30—60)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have Onslaught
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
default 1
1DelveAreaMonsters have a (10—15)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters have a (16—25)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
173DelveAreaMonsters have a (26—35)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters drop items (1—3) Level higher
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonster Damage Penetrates 6% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
default 1
52DelveAreaMonster Damage Penetrates 9% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
default 1
173DelveAreaMonster Damage Penetrates 12% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
default 1
1DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
52DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
173DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaEncounters have (5—15)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1000DelveAreaEncounters have (16—25)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Item
Unique Boss gains 50% of Physical Damage as Extra Cold Damage
Unique Boss gains 50% of Physical Damage as Extra Fire Damage
Unique Boss gains 50% of Physical Damage as Extra Lightning Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 1
default 0
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Ring
Unique Boss has 100% more maximum Life
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 1
default 0
500DelveAreaArea contains a Unique Boss
Unique Boss drops (15—25) additional Fossils
Unique Boss's Hits are always Critical Hits
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
delve_city_biome 1
default 0
1DelveAreaAzurite Veins contain (20—40)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
52DelveAreaAzurite Veins contain (41—60)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
173DelveAreaAzurite Veins contain (61—80)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaCrawler consumes (20—30)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaCrawler consumes (30—40)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaCrawler consumes (40—50)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaEncounters have (10—15)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 1
52DelveAreaEncounters have (16—20)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 1
173DelveAreaEncounters have (21—25)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 0
default 1
200DelveAreaSide passages contain (50—100)% more Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaSide passages contain (50—100)% more Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaSide passages contain (50—100)% more Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
200DelveAreaSide passages contain (50—100)% more Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
500DelveAreaFractured Walls only conceal Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1000DelveAreaMonsters have 1% chance to drop a Fossil
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonsters' Projectiles always Pierce
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaArea contains (3—5) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaArea contains (6—8) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaArea contains (9—10) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
500DelveAreaCity Chambers may contain unusual Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
delve_city_biome 1
default 0
Heist Area mods /272
NameLevelPre/SufDescriptionWeight
Antagonist's1Prefix(20—30)% increased number of Rare Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map extra content weighting [1]
map item drop quantity +% [13]
map item drop rarity +% [8]
map rare monsters have nemesis mod [1]
default 1
Chaining1PrefixMonsters' skills Chain 1 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Chaining68PrefixMonsters' skills Chain 2 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Splitting1PrefixMonsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1
Unstoppable46PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Speed
default 1
Conflagrating46PrefixAll Monster Damage from Hits always Ignites
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Ailment
default 1
Hexproof46PrefixMonsters are Hexproof
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Caster Curse
default 1
Unwavering1Prefix(5—9)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Unwavering46Prefix(10—14)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Unwavering68Prefix(15—19)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Unwavering73Prefix(20—24)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Unwavering78Prefix(25—30)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Armoured1Prefix+10% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured46Prefix+15% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured68Prefix+20% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured73Prefix+30% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured78Prefix+40% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Fecund1Prefix(10—14)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Fecund46Prefix(15—19)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Fecund68Prefix(20—29)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Fecund73Prefix(30—39)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Fecund78Prefix(40—49)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
default 1
Savage1Prefix(8—10)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
default 1
Savage46Prefix(11—13)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
default 1
Savage68Prefix(14—17)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
default 1
Savage73Prefix(18—21)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
default 1
Savage78Prefix(22—25)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
default 1
Burning1PrefixMonsters deal (10—29)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning46PrefixMonsters deal (30—49)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning68PrefixMonsters deal (50—69)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning73PrefixMonsters deal (70—89)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning78PrefixMonsters deal (90—110)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Freezing1PrefixMonsters deal (10—29)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing46PrefixMonsters deal (30—49)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing68PrefixMonsters deal (50—69)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing73PrefixMonsters deal (70—89)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing78PrefixMonsters deal (90—110)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Shocking1PrefixMonsters deal (10—29)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking46PrefixMonsters deal (30—49)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking68PrefixMonsters deal (50—69)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking73PrefixMonsters deal (70—89)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking78PrefixMonsters deal (90—110)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Profane73PrefixMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Profane78PrefixMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Fleet1Prefix(5—10)% increased Monster Movement Speed
(10—15)% increased Monster Cast Speed
(10—15)% increased Monster Attack Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
default 1
Fleet46Prefix(10—15)% increased Monster Movement Speed
(15—20)% increased Monster Cast Speed
(15—20)% increased Monster Attack Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
default 1
Fleet68Prefix(15—20)% increased Monster Movement Speed
(20—25)% increased Monster Cast Speed
(20—25)% increased Monster Attack Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
default 1
Fleet73Prefix(20—25)% increased Monster Movement Speed
(25—35)% increased Monster Cast Speed
(25—35)% increased Monster Attack Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
default 1
Fleet78Prefix(25—30)% increased Monster Movement Speed
(35—45)% increased Monster Cast Speed
(35—45)% increased Monster Attack Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
default 1
Punishing68PrefixMonsters reflect 13% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
default 1
Punishing73PrefixMonsters reflect 15% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
default 1
Punishing78PrefixMonsters reflect 18% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
default 1
Mirrored68PrefixMonsters reflect 13% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental
default 1
Mirrored73PrefixMonsters reflect 15% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental
default 1
Mirrored78PrefixMonsters reflect 18% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental
default 1
Hexwarded46Prefix15% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
Hexwarded68Prefix25% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
Hexwarded73Prefix40% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
Hexwarded78Prefix60% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Ailment
default 1
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Ailment
default 1
Resistant1Prefix+10% Monster Chaos Resistance
+15% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
default 1
Resistant68Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
default 1
Resistant73Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
default 1
Resistant78Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
default 1
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical Chaos Attack Ailment
default 1
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical Chaos Attack Ailment
default 1
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical Chaos Attack Ailment
default 1
Impaling46PrefixMonsters have 15% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Impaling68PrefixMonsters have 25% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Impaling73PrefixMonsters have 40% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Impaling78PrefixMonsters have 60% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Oppressive46Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Oppressive68Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Oppressive73Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Oppressive78Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Buffered1PrefixMonsters gain (10—14)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Buffered46PrefixMonsters gain (15—19)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Buffered68PrefixMonsters gain (20—29)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Buffered73PrefixMonsters gain (30—39)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Buffered78PrefixMonsters gain (40—49)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Elite1PrefixPatrol Packs have (10—12)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1
Elite46PrefixPatrol Packs have (13—16)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1
Elite68PrefixPatrol Packs have (17—20)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1
Elite73PrefixPatrol Packs have (21—25)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1
Elite78PrefixPatrol Packs have (26—30)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
default 1
Secure1PrefixPatrolling Monsters deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Secure46PrefixPatrolling Monsters deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Secure68PrefixPatrolling Monsters deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Secure73PrefixPatrolling Monsters deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Secure78PrefixPatrolling Monsters deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Dutiful1PrefixPatrol Packs take (13—15)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Dutiful46PrefixPatrol Packs take (16—18)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Dutiful68PrefixPatrol Packs take (19—22)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Dutiful73PrefixPatrol Packs take (23—26)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Dutiful78PrefixPatrol Packs take (27—30)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Tempting1PrefixReward Room Monsters deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Tempting46PrefixReward Room Monsters deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Tempting68PrefixReward Room Monsters deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Tempting73PrefixReward Room Monsters deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Tempting78PrefixReward Room Monsters deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Inimicable1PrefixReward Room Monsters take (13—15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Inimicable46PrefixReward Room Monsters take (16—18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Inimicable68PrefixReward Room Monsters take (19—22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Inimicable73PrefixReward Room Monsters take (23—26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Inimicable78PrefixReward Room Monsters take (27—30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Indifferent1PrefixGuards deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Indifferent46PrefixGuards deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Indifferent68PrefixGuards deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Indifferent73PrefixGuards deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Indifferent78PrefixGuards deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
default 1
Stoic1PrefixGuards take (13—15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Stoic46PrefixGuards take (16—18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Stoic68PrefixGuards take (19—22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Stoic73PrefixGuards take (23—26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Stoic78PrefixGuards take (27—30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Impeding1Prefix(13—15)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Impeding46Prefix(16—18)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Impeding68Prefix(19—22)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Impeding73Prefix(23—26)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Impeding78Prefix(27—30)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Deployed1PrefixReward Rooms have (13—15)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Deployed1PrefixReward Rooms have (16—18)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Deployed1PrefixReward Rooms have (19—22)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Deployed1PrefixReward Rooms have (23—26)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Deployed1PrefixReward Rooms have (27—30)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Supplemented1PrefixReinforcements have (10—15)% increased Cast Speed
Reinforcements have (5—10)% increased Movement Speed
Reinforcements have (10—15)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (15—20)% increased Cast Speed
Reinforcements have (10—15)% increased Movement Speed
Reinforcements have (15—20)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (20—25)% increased Cast Speed
Reinforcements have (15—20)% increased Movement Speed
Reinforcements have (20—25)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (25—35)% increased Cast Speed
Reinforcements have (20—25)% increased Movement Speed
Reinforcements have (25—35)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
default 1
Supplemented1PrefixReinforcements have (35—45)% increased Cast Speed
Reinforcements have (25—30)% increased Movement Speed
Reinforcements have (35—45)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
default 1
Instantaneous68PrefixLockdown occurs immediately when Alert Level is full
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Bloodlines1Suffix(20—30)% increased number of Magic Monsters
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map extra content weighting [1]
map item drop quantity +% [10]
map item drop rarity +% [6]
map magic pack mod rules [1]
default 1
of Venom1SuffixMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaos Ailment
default 1
of Balance68SuffixPlayers cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental
default 1
of Frenzy1SuffixMonsters have (30—60)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Frenzy68SuffixMonsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Endurance1SuffixMonsters have (30—60)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Endurance68SuffixMonsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Power1SuffixMonsters have (30—60)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Power68SuffixMonsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Giants1SuffixMonsters have 20% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Giants46SuffixMonsters have 30% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Giants68SuffixMonsters have 45% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Giants73SuffixMonsters have 70% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Giants78SuffixMonsters have 100% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Deadliness1SuffixMonsters have (100—125)% increased Critical Hit Chance
+(20—24)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
default 1
of Deadliness46SuffixMonsters have (126—150)% increased Critical Hit Chance
+(25—29)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
default 1
of Deadliness68SuffixMonsters have (160—200)% increased Critical Hit Chance
+(30—35)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
default 1
of Deadliness73SuffixMonsters have (260—300)% increased Critical Hit Chance
+(36—40)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
default 1
of Deadliness78SuffixMonsters have (360—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
default 1
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Defences
default 1
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Defences
default 1
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Defences
default 1
of Flames46SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
default 1
of Flames68SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
default 1
of Flames73SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
default 1
of Flames78SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
default 1
of Ice46SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
default 1
of Ice68SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
default 1
of Ice73SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
default 1
of Ice78SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
default 1
of Lightning46SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
default 1
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
default 1
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
default 1
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
default 1
of Desecration46SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
default 1
of Desecration68SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
default 1
of Desecration73SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
default 1
of Desecration78SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
default 1
of Consecration46SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Consecration68SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Consecration73SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Consecration78SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Elemental Weakness73SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Elemental Weakness78SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Vulnerability73SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Vulnerability78SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Enfeeblement73SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Enfeeblement78SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Temporal Chains73SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Temporal Chains78SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
default 1
of Stasis73SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Mana Defences
default 1
of Exposure73Suffix(-8—-5)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
default 1
of Exposure78Suffix(-12—-9)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
default 1
of Congealment78SuffixCannot Leech from Monsters
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
of Insulation46SuffixMonsters have 30% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Cold Lightning Ailment
default 1
of Insulation73SuffixMonsters have 50% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Cold Lightning Ailment
default 1
of Insulation78SuffixMonsters have 70% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Cold Lightning Ailment
default 1
of Toughness1SuffixMonsters take (15—19)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
default 1
of Toughness46SuffixMonsters take (20—24)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
default 1
of Toughness68SuffixMonsters take (25—30)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
default 1
of Toughness73SuffixMonsters take (31—35)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
default 1
of Toughness78SuffixMonsters take (36—40)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
default 1
of Drought1SuffixPlayers gain 15% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Drought46SuffixPlayers gain 20% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Drought68SuffixPlayers gain 30% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Drought73SuffixPlayers gain 40% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Drought78SuffixPlayers gain 50% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Rust46SuffixPlayers have 10% reduced Chance to Block
Players have 15% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
default 1
of Rust68SuffixPlayers have 20% reduced Chance to Block
Players have 20% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
default 1
of Rust73SuffixPlayers have 30% reduced Chance to Block
Players have 25% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
default 1
of Rust78SuffixPlayers have 40% reduced Chance to Block
Players have 30% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
default 1
of Miring46SuffixMonsters have 20% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
default 1
of Miring68SuffixMonsters have 30% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
default 1
of Miring73SuffixMonsters have 40% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
default 1
of Miring78SuffixMonsters have 50% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
default 1
of Impotence1SuffixPlayers have 10% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Impotence68SuffixPlayers have 15% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Impotence73SuffixPlayers have 20% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Impotence78SuffixPlayers have 25% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Blinding46SuffixMonsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Carnage46SuffixMonsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Impedance46SuffixMonsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Enervation46SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Fatigue46SuffixPlayers have 15% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Transience46SuffixBuffs on Players expire 20% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Transience68SuffixBuffs on Players expire 30% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Transience73SuffixBuffs on Players expire 50% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Transience78SuffixBuffs on Players expire 70% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Doubt46SuffixPlayers have 15% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Doubt68SuffixPlayers have 25% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Doubt73SuffixPlayers have 40% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Doubt78SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Imprecision46SuffixPlayers have 10% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Imprecision68SuffixPlayers have 15% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Imprecision73SuffixPlayers have 20% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Imprecision78SuffixPlayers have 25% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Expense1Suffix(13—15)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Expense46Suffix(16—18)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Expense68Suffix(19—22)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Expense73Suffix(23—26)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Expense78Suffix(27—30)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Selfishness68SuffixThe Ring takes no Cut
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Proximity68SuffixNo Travel Cost
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Paranoia68SuffixAlert Level increases by 0.2% per second
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Unravelling73Suffix-3% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
default 1
of Unravelling78Suffix-4% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
default 1
of Over-Heating68Suffix-3% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Fire Resistance
default 1
of Over-Heating73Suffix-4% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Fire Resistance
default 1
of Over-Heating78Suffix-5% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Fire Resistance
default 1
of Spine-Chilling68Suffix-3% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Cold Resistance
default 1
of Spine-Chilling73Suffix-4% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Cold Resistance
default 1
of Spine-Chilling78Suffix-5% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Cold Resistance
default 1
of Hair-Raising68Suffix-3% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Lightning Resistance
default 1
of Hair-Raising73Suffix-4% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Lightning Resistance
default 1
of Hair-Raising78Suffix-5% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Lightning Resistance
default 1
of Distress46SuffixPlayers have 5% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Distress68SuffixPlayers have 6% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Distress73SuffixPlayers have 7% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Distress78SuffixPlayers have 8% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Apprehension46SuffixPlayers have 5% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Apprehension68SuffixPlayers have 6% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Apprehension73SuffixPlayers have 7% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Apprehension78SuffixPlayers have 8% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Wavering Will46SuffixPlayers have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Wavering Will73SuffixPlayers have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Wavering Will78SuffixPlayers have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
default 1
of Anxiety46SuffixPlayers have 6% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life
default 1
of Anxiety73SuffixPlayers have 12% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life
default 1
of Anxiety78SuffixPlayers have 16% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life
default 1
of Clouded Judgement46SuffixPlayers have 6% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Mana
default 1
of Clouded Judgement73SuffixPlayers have 12% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Mana
default 1
of Clouded Judgement78SuffixPlayers have 16% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Mana
default 1
of Dehydration1SuffixPlayers gain 4% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Dehydration46SuffixPlayers gain 6% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Dehydration68SuffixPlayers gain 8% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Dehydration73SuffixPlayers gain 10% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Dehydration78SuffixPlayers gain 12% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
Heist Equipment mods /28
NameLevelPre/SufDescriptionWeight
1Unique(11—15)% increased Rarity of Items dropped in Heists
1Unique(16—20)% increased Rarity of Items dropped in Heists
1Unique(21—25)% increased Rarity of Items dropped in Heists
1Unique(26—30)% increased Rarity of Items dropped in Heists
Footpad's1Prefix(3—4)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Crook's45Prefix(5—6)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Criminal's75Prefix(7—8)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Mastermind's81Prefix(9—10)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Capable1Prefix+1 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Experienced45Prefix+2 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Accomplished75Prefix+3 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Veteran83Prefix+4 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
heist_equipment_utility 1
heist_equipment_tool 1
default 0
Shrewd1Prefix(23—26)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
Tasteful45Prefix(27—30)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
Cultured75Prefix(31—35)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
Sophisticated82Prefix(36—40)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1
default 0
of Personality1Suffix(6—7)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Presence45Suffix(8—9)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Charm75Suffix(10—12)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Charisma81Suffix(13—15)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Bartering1SuffixThe Ring's Cut reduced by (6—7)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Negotiating45SuffixThe Ring's Cut reduced by (8—9)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Selfishness75SuffixThe Ring's Cut reduced by (10—12)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Greed81SuffixThe Ring's Cut reduced by (13—15)%
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Efficiency1Suffix(6—7)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Shortcuts45Suffix(8—9)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Bypasses75Suffix(10—12)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Passage81Suffix(13—15)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Trinket mods /3
NameLevelPre/SufDescriptionWeight
Lucky1Prefix(10—12)% increased Rarity of Items dropped in Heistsdefault 1
Lucky50Prefix(13—16)% increased Rarity of Items dropped in Heistsdefault 1
Lucky70Prefix(17—20)% increased Rarity of Items dropped in Heistsdefault 1
Crafting Bench /14
ModRequireItemClassesUnlock
Area is inhabited by 2 additional Rogue Exiles
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
map item drop quantity +% [0]
3x Chaos OrbMapLevel 34
(20—29)% more Monster Life
14% increased Quantity of Items found in this Area
7% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(30—39)% more Monster Life
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(40—49)% more Monster Life
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(50—59)% more Monster Life
22% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(15—19)% increased Monster Damage
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(20—24)% increased Monster Damage
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(25—30)% increased Monster Damage
20% increased Quantity of Items found in this Area
10% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(31—35)% increased Monster Damage
24% increased Quantity of Items found in this Area
12% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
Area is inhabited by Blackguards
10% increased Quantity of Items found in this Area
5% increased Rarity of Items found in this Area
6x Chaos OrbMapLevel 34
Area contains many Totems
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
Area is inhabited by 2 additional Rogue Exiles
15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
3x Chaos OrbMapLevel 34
Slaying Enemies close together can attract monsters from Beyond this realm
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map extra content weighting [1]
3x Chaos OrbMapLevel 34
Area contains two Unique Bosses
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
3x Chaos OrbMapLevel 34
Misc mods /73
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(20—30)% increased Rarity of Items found during Effect
1ChestUniquechest hidden item rarity +% [50]
1ChestUniquechest hidden item rarity +% [125]
1ChestUniquechest hidden item rarity +% [200]
1ChestUniquechest hidden item rarity +% [700]
1ChestUniquechest hidden item rarity +% [1050]
1ChestUniquechest hidden item rarity +% [1400]
1ChestUniquechest hidden item rarity +% [1500]
1ChestUniquechest hidden item rarity +% [2200]
1ChestUniquechest hidden item rarity +% [2900]
1ChestUniquechest hidden item rarity +% [100]
1ChestUnique(1800—2400)% increased Rarity of Contained Items
1ChestUnique700% increased Rarity of Contained Items
1ChestUnique5000% increased Rarity of Contained Items
1ChestUnique2500% increased Rarity of Contained Items
1ChestUnique2000% increased Rarity of Contained Items
1ChestUnique1500% increased Rarity of Contained Items
1ChestUnique3000% increased Rarity of Contained Items
1ChestUnique1200% increased Rarity of Contained Items
1ChestUnique1700% increased Rarity of Contained Items
1ChestUnique2300% increased Rarity of Contained Items
1ChestUniquechest hidden item rarity +% [2000]
1ChestUnique3100% increased Rarity of Contained Items
1ChestUnique6000% increased Rarity of Contained Items
1ChestUnique10000% increased Rarity of Contained Items
1ChestUnique4000% increased Rarity of Contained Items
1ChestUnique8000% increased Rarity of Contained Items
1ChestUnique32000% increased Rarity of Contained Items
1ChestUnique214% increased Rarity of Contained Items
1ChestUnique1357% increased Rarity of Contained Items
1ChestUnique157% increased Rarity of Contained Items
1ChestUnique786% increased Rarity of Contained Items
1ChestUnique2214% increased Rarity of Contained Items
1ChestUnique450% increased Rarity of Contained Items
1ChestUniquechest hidden item rarity +% [71]
1ChestUniquechest hidden item rarity +% [357]
1ChestUniquechest hidden item rarity +% [0]
1ChestUniquechest hidden item rarity +% [8500]
1ChestUniquechest hidden item quantity +% [4900]
chest hidden item rarity +% [1443]
1ChestUniquechest hidden item quantity +% [6150]
chest hidden item rarity +% [2214]
1ChestUniquechest hidden item quantity +% [7400]
chest hidden item rarity +% [5643]
1ChestUniquechest hidden item rarity +% [6700]
1ChestUniquechest hidden item rarity +% [13500]
1ChestUniquechest hidden item rarity +% [27100]
1ChestUniquechest hidden item rarity +% [50000]
1ChestUniquechest hidden item rarity +% [25000]
1ChestUniquechest hidden item rarity +% [35000]
1ChestUniquechest hidden item rarity +% [80000]
1ChestUniquechest hidden item rarity +% [85000]
1ChestUniquechest hidden item rarity +% [5000]
1StrongboxUniquechest hidden item rarity +% [700]
1StrongboxUniquechest hidden item rarity +% [1000]
1StrongboxUniquechest hidden item rarity +% [6000]
of Treasures1StrongboxSuffix(50—100)% more Rarity of Contained Itemsdefault 1
of Raiding1JewelUnique(4—6)% increased Rarity of Items founddefault 1
1AtlasPrefixMap Bosses have 20% increased Life
Quality bonus of your Maps also applies to Rarity of Items found
3 uses remaining
Life
default 1
Abyssal1AbyssPrefixArea contains (2—3) additional Abysses
map item drop rarity +% [25]
map map item drop chance +% [20]
map 1
default 0
Abyssal1AbyssPrefixAbysses lead to an Abyssal Depths
map item drop rarity +% [25]
map map item drop chance +% [20]
map 1
default 0
Abyssal78AbyssPrefixAbysses lead to an Abyssal Boss
map item drop rarity +% [25]
map map item drop chance +% [10]
map 1
default 0
of Deceleration1AbyssSuffixPlayers have 3% less Movement and Skill Speed for each time they've used a Skill Recently
map item drop rarity +% [45]
map map item drop chance +% [25]
map 1
default 0
of Retribution1AbyssSuffixPlayers are Marked for Death for 10 seconds
after killing a Rare or Unique monster
map item drop quantity +% [0]
map item drop rarity +% [40]
map map item drop chance +% [25]
map pack size +% [10]
map 1
default 0
1ExpeditionRelicSuffix40% increased Rarity of Items Dropped by Monstersexpedition_atoll_remnant_logbook 0
expedition_tundra_remnant_logbook 1
expedition_tropical_remnant_logbook 0
expedition_peninsula_remnant_logbook 0
expedition_vaal_remnant 0
default 1
1ExpeditionRelicSuffix40% increased Rarity of Items Found in Excavated Chestsexpedition_atoll_remnant_logbook 0
expedition_tundra_remnant_logbook 1
expedition_tropical_remnant_logbook 0
expedition_peninsula_remnant_logbook 0
expedition_vaal_remnant 0
default 1
1ExpeditionRelicSuffix60% increased Rarity of Items Dropped by Monstersexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 0
expedition_tropical_remnant_logbook 0
expedition_peninsula_remnant_logbook 0
expedition_vaal_remnant 0
default 0
of Plunder1SentinelSuffixEmpowered Monsters have (50—100)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 0
default 1
of Raiding55SentinelSuffixEmpowered Monsters have (110—150)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 1
of Greed80SentinelSuffixEmpowered Monsters have (160—250)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 1
of Plunder1SentinelSuffixEmpowered Monsters have (300—400)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
special_sentinel_mod 0
sentinel_c 1
default 0
of Raiding55SentinelSuffixEmpowered Monsters have (420—500)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 1
default 0
of Greed80SentinelSuffixEmpowered Monsters have (520—650)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 1
default 0
1SentinelUnique(20—25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
Collector's1TowerPrefix(18—30)% increased Rarity of Items found in Mapdefault 1
of Treasure1TowerSuffix(35—60)% increased Rarity of Items dropped by Map Bossestower_augment_map_boss 1
default 0
Item /139
Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
Greater Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
Perfect Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
Orb of Chance
Stack Size: 1 / 10
Unpredictably either upgrades a Normal item to Unique rarity or destroys it
Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
Greater Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
Perfect Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
Orb of Alchemy
Stack Size: 1 / 20
Upgrades a Normal or Magic item to a Rare item with 4 random modifiers
Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
Greater Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
Perfect Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
Greater Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
Perfect Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
Greater Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
Perfect Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
Vaal Cultivation Orb
Stack Size: 1 / 10
Replaces up to 2 modifiers on a Corrupted Vaal Unique
Replaces other Uniques with a Corrupted Unique of the same Item Class
Vaal Siphoner
Stack Size: 1 / 10
Adds a kill threshold to a Corrupted Rare Jewellery item, when threshold is met
Siphons a random modifier and improves the numeric values of other modifiers
Lesser Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour or Belt: +(30—39) to maximum Life
Jewellery: +(20—29) to maximum Life
Lesser Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves, Helmet or Jewellery: +(25—34) to maximum Mana
Lesser Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (27—42)% increased Armour, Evasion or Energy Shield
Lesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4—6) to (7—11) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (5—8) to (10—15) Physical Damage
Lesser Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4—6) to (7—10) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (6—9) to (10—16) Fire Damage
Lesser Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (3—5) to (6—9) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (5—8) to (9—14) Cold Damage
Lesser Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds 1 to (13—19) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—2) to (19—27) Lightning Damage
Lesser Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(4—7)% to Chaos Resistance
Lesser Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(61—84) to Accuracy Rating
Lesser Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (35—44)% increased Spell Damage
Staff: (69—88)% increased Spell Damage
Lesser Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (11—13)% increased Attack Speed
Bow or Crossbow: (8—10)% increased Attack Speed
Lesser Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(85—99) to maximum Life
Amulet, Boots, Gloves or Ring: +(70—84) to maximum Life
Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(65—79) to maximum Mana
Jewellery: +(80—89) to maximum Mana
Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (56—67)% increased Armour, Evasion or Energy Shield
Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (10—15) to (18—26) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (14—21) to (25—37) Physical Damage
Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (20—24) to (32—37) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (30—37) to (45—56) Fire Damage
Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (17—20) to (26—32) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (25—30) to (38—46) Cold Damage
Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1—3) to (55—60) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—4) to (80—88) Lightning Damage
Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(8—11)% to Chaos Resistance
Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(124—167) to Accuracy Rating
Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (55—64)% increased Spell Damage
Staff: (109—128)% increased Spell Damage
Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (17—19)% increased Attack Speed
Bow or Crossbow: (11—13)% increased Attack Speed
Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Greater Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(100—119) to maximum Life
Amulet, Boots or Gloves: +(85—99) to maximum Life
Greater Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(80—89) to maximum Mana
Jewellery: +(90—104) to maximum Mana
Greater Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (68—79)% increased Armour, Evasion or Energy Shield
Greater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (16—24) to (28—42) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (23—35) to (39—59) Physical Damage
Greater Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (35—44) to (56—71) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (56—70) to (84—107) Fire Damage
Greater Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (31—38) to (47—59) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (46—57) to (70—88) Cold Damage
Greater Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1—6) to (85—107) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—8) to (128—162) Lightning Damage
Greater Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(16—19)% to Chaos Resistance
Greater Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon, Gloves or Quiver: +(237—346) to Accuracy Rating
Greater Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (75—89)% increased Spell Damage
Staff: (149—188)% increased Spell Damage
Greater Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (23—25)% increased Attack Speed
Bow or Crossbow: (14—16)% increased Attack Speed
Greater Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Perfect Essence of the Body
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (8—10)% increased maximum Life
Perfect Essence of the Mind
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (4—6)% increased maximum Mana
Perfect Essence of Enhancement
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (20—30)% increased Global Defences
Perfect Essence of Abrasion
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Physical Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Physical Damage
Perfect Essence of Flames
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Fire Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Fire Damage
Perfect Essence of Ice
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Cold Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Cold Damage
Perfect Essence of Electricity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Lightning Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Lightning Damage
Perfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10—15)% of Physical Damage from Hits taken as Chaos Damage
Perfect Essence of Battle
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: +3 to Level of all Attack Skills
Two Handed Melee Weapon or Crossbow: +5 to Level of all Attack Skills
Perfect Essence of Sorcery
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Wand: +3 to Level of all Spell Skills
Staff: +5 to Level of all Spell Skills
Perfect Essence of Haste
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Martial Weapon: (20—25)% chance to gain Onslaught on Killing Hits with this Weapon
Perfect Essence of the Infinite
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (7—10)% increased Strength, Dexterity or Intelligence
Lesser Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(1.51—2.1)% to Critical Hit Chance
Focus or Wand: (34—39)% increased Critical Hit Chance for Spells
Staff: (50—59)% increased Critical Hit Chance for Spells
Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(2.11—2.7)% to Critical Hit Chance
Focus or Wand: (40—46)% increased Critical Hit Chance for Spells
Staff: (60—69)% increased Critical Hit Chance for Spells
Greater Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(3.11—3.8)% to Critical Hit Chance
Focus or Wand: (47—53)% increased Critical Hit Chance for Spells
Staff: (70—79)% increased Critical Hit Chance for Spells
Perfect Essence of Seeking
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (40—50)% reduced Critical Damage Bonus
Essence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (64—97) to (97—145) Physical Thorns damage
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Shield: (20—24)% increased Block chance
Quiver: (43—50)% increased Damage with Bow Skills
Focus: (41—45)% increased Energy Shield Recharge Rate
Essence of Delirium
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
Essence of Horror
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 60% increased effect of Socketed Items
Essence of Insanity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
Essence of the Abyss
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Lesser Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11—15)% to Fire Resistance
Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21—25)% to Fire Resistance
Greater Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31—35)% to Fire Resistance
Perfect Essence of Insulation
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: (26—30)% of Fire Damage taken Recouped as Life
Lesser Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11—15)% to Cold Resistance
Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21—25)% to Cold Resistance
Greater Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31—35)% to Cold Resistance
Perfect Essence of Thawing
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: (26—30)% of Cold Damage taken Recouped as Life
Lesser Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11—15)% to Lightning Resistance
Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21—25)% to Lightning Resistance
Greater Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31—35)% to Lightning Resistance
Perfect Essence of Grounding
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (26—30)% of Lightning Damage taken Recouped as Life
Lesser Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (13—16)% increased Cast Speed
Staff: (20—25)% increased Cast Speed
Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (17—20)% increased Cast Speed
Staff: (26—31)% increased Cast Speed
Greater Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (25—28)% increased Cast Speed
Staff: (38—43)% increased Cast Speed
Perfect Essence of Alacrity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus or Wand: (18—20)% increased Mana Cost Efficiency
Staff: (28—32)% increased Mana Cost Efficiency
Lesser Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (6—10)% increased Rarity of Items found
Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (11—14)% increased Rarity of Items found
Greater Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (15—18)% increased Rarity of Items found
Perfect Essence of Opulence
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10—15)% increased Quantity of Gold Dropped by Slain Enemies
Lesser Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (35—44)% increased Damage
Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (55—64)% increased Damage
Greater Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (75—89)% increased Damage
Perfect Essence of Command
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Sceptre: Aura Skills have (15—20)% increased Magnitudes
Xoph's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
Tul's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
Esh's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
Uul-Netol's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 78
Chayula's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 81
Xoph's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
Tul's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
Esh's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
Uul-Netol's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 81
Chayula's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 82
Xoph's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
Tul's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
Esh's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
Uul-Netol's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 82
Chayula's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 83
Xoph's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Tul's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Esh's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Uul-Netol's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Chayula's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Omen of Chaotic Rarity
Stack Size: 1 / 10
While this item is active in your inventory your next
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that grant Item Rarity
Omen of the Ancients
Stack Size: 1 / 10
While this item is active in your inventory your next
Orb of Chance will upgrade the Item to a random
Unique of the same Item Class
Omen of Sanctification
Stack Size: 1 / 10
While this item is active in your inventory your next
Divine Orb used on a Rare item will Sanctify it
Gnawed Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
Preserved Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
Preserved Rib
Stack Size: 1 / 20
Gnawed Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
Preserved Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
Ancient Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
Gold Amulet
Requires: Level 35
(12—20)% increased Rarity of Items found
Gold Ring
Requires: Level 40
(6—15)% increased Rarity of Items found
Golden Obi
Requires: Level 12
Has (1—3) Charm Slot
(20—30)% increased Rarity of Items found
Rabbit Idol
Stack Size: 1 / 10
Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
[DNT-UNUSED] Vaal Sun Worshipper Boss Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants +10% increased Rarity of Items found
Unique /26
+(0—40) to Armour
+(0—30) to Evasion Rating
+(0—20) to maximum Energy Shield
+(0—60) to Accuracy Rating
+(0—30) to maximum Life
+(0—20) to maximum Mana
(0—20)% increased Rarity of Items found
(0—30)% increased Critical Hit Chance
+(0—10) to Strength
+(0—10) to Dexterity
+(0—10) to Intelligence
+(0—10)% to Fire Resistance
+(0—10)% to Cold Resistance
+(0—10)% to Lightning Resistance
(0—6) Life Regeneration per second
+(30—50) to Evasion Rating
10% increased Rarity of Items found
+(25—35)% to all Elemental Resistances
+(10—15) to Spirit
(10—15)% increased Rarity of Items found
(30—40)% increased Mana Regeneration Rate
+(1—4) to Level of all Fire Skills
Take 100 Fire Damage when you Ignite an Enemy
50% increased Strength Requirement
20% reduced Movement Speed
(100—150)% increased Armour
(30—50)% increased Rarity of Items found
+(20—30)% to Fire Resistance
(10—20)% increased Movement Speed
+(30—50) to maximum Energy Shield
+(10—20) to Strength
+(10—20) to Dexterity
+(10—20) to Intelligence
50% increased Rarity of Items found when on Low Life
Grants Skill: Level 11 Black Powder Blitz
(80—100)% increased Armour and Evasion
(10—20)% increased Rarity of Items found
+(15—25)% to Fire Resistance
Gain Deflection Rating equal to 20% of Armour
+(200—300) to Stun Threshold
You cannot Sprint
cannon ball footsteps [1]
footstep effect variation [119]
(40—60)% increased Armour and Evasion
(40—50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
(50—80)% increased Energy Shield
(10—15)% increased Rarity of Items found
(20—30)% increased Critical Hit Chance
+(10—20)% to Lightning Resistance
+(60—100) to maximum Mana
(10—20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10—15)% of maximum Life as Extra maximum Energy Shield
+20 to Armour
(5—15)% increased Rarity of Items found
+(20—30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
(10—15)% increased Rarity of Items found
Gain 10 Life per enemy killed
Gain 10 Mana per enemy killed
+1 to Level of all Skills
(50—100)% increased Armour and Energy Shield
+(40—80) to maximum Life
10% increased Rarity of Items found
(10—15) to (20—25) Physical Thorns damage
(10—20)% increased Rarity of Items found
+(40—50) to Intelligence
30% increased Light Radius
5% increased Experience gain
+(120—160) to Accuracy Rating
+(100—150) to Accuracy Rating
+(100—150) to Evasion Rating
(10—20)% increased Rarity of Items found
+(20—30) to Dexterity
Enemies have an Accuracy Penalty against you based on Distance
Maximum Chance to Evade is 50%
(6—15)% increased Rarity of Items found
(50—70)% increased Rarity of Items found
+10 to Dexterity
(6—15)% increased Rarity of Items found
+(0—80) to maximum Life
+(0—20) to Spirit
(-25—25)% reduced Rarity of Items found
(-40—40)% to Fire Resistance
(-40—40)% to Cold Resistance
(-40—40)% to Lightning Resistance
+20 to Armour
(5—15)% increased Rarity of Items found
+(20—30) to Strength
Every Rage also grants 1% increased Armour
Gain 1 Rage on Melee Hit
+(120—160) to Accuracy Rating
(30—40)% increased Rarity of Items found
+(10—15)% to all Elemental Resistances
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
+(7—10)% to all Elemental Resistances
(20—30)% increased Critical Hit Chance
(20—30)% increased Light Radius
(20—30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
You have Consecrated Ground around you while stationary
(10—20)% increased Rarity of Items found
+(10—20) to all Attributes
Lightning Resistance is unaffected by Area Penalties
You can only Socket Emerald Jewels in this item
(10—20)% increased Rarity of Items found
+(10—20) to all Attributes
Cold Resistance is unaffected by Area Penalties
You can only Socket Sapphire Jewels in this item
(10—20)% increased Rarity of Items found
+(10—20) to all Attributes
Fire Resistance is unaffected by Area Penalties
You can only Socket Ruby Jewels in this item
Grants 1 additional Skill Slot
(15—25)% increased Rarity of Items found
+(17—23)% to Chaos Resistance
Lose 5% of maximum Life per second
Attacks have added Physical damage equal to 3% of maximum Life
(60—100)% increased Energy Shield
+(60—100) to maximum Mana
(10—15)% increased Rarity of Items found
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
(70—100)% increased Evasion Rating
(10—20)% increased Rarity of Items found
+(15—25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
Passive /30
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
Ancestrally Boosted Attacks deal 30% increased Damage
On Heavy Stunning a Rare or Unique Enemy, your next Attack within 4 seconds will be Ancestrally Boosted
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
15% increased number of Rare Monsters
20% increased Magic Pack Size in your Maps
Strongboxes in your Maps have 60% increased chance to be Rare
Strongboxes in your Maps have 30% increased chance to be Unique
1 Rare Monster in your Maps is Duplicated
25% increased Magic Monsters
100% increased Rarity of Waystones found in your Maps
10% chance for Waystones found in your Maps to be Rare and Corrupted
30% increased amount of Magic Chests in your Maps
20% increased amount of Rare Chests in your Maps
Essences found in your Maps have 30% increased chance to be Perfect Essences
30% chance for minions of Essence Monsters in your Maps to be Magic
Strongboxes in your Maps have 50% increased chance to spawn Magic Monster Packs
Strongboxes in your Maps have 50% increased chance to spawn Rare Monster Packs
33% chance for all packs around Shrines in your Maps to be Magic
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Possessed Monsters in your Maps have 25% chance to release Spirits on death
SubTree: Breach
Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters
Breaches in your Maps have 30% more Clasped Hands
SubTree: Breach
Catalysts dropped from Rare Breach Monsters in your Maps have 10% chance to be a full stack
50% increased Effectiveness of Rare Breach Monsters in your Maps
Rare Breach Monsters in your Maps have Onslaught
SubTree: Expedition
50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps
50% increased number of Rare Expedition Monsters in your Maps
SubTree: Delirium
Delirium Encounters in your Maps are 25% more likely to spawn Unique Bosses
Slaying Rare Monsters in your Maps pauses the Delirium Mirror Timer for 4 seconds
SubTree: Delirium
Magic Monsters in your Maps have +25% chance to have an additional Delirium Modifier
100% increased Rarity of Items dropped by Magic Monsters in Maps with multiple Delirium Modifiers
SubTree: Ritual
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Magic
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Rare
SubTree: Boss
25% increased Rarity of Items dropped by Map Bosses
Ascendancy Passive /4
Ascendancy: Smith of Kitava
Character: Warrior
Can only use a Normal Body Armour
+200 to Armour for each Connected Notable Passive Skill Allocated
Ascendancy: Amazon
Character: Huntress
50% more damage against enemies with an Open Weakness
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of the Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
Character: Sorceress
Non-Unique Time-Lost Jewels have 40% increased radius
Timeless Jewel Passive /1
Discerning Taste
Eternal Notable
40% increased Rarity of Items found

Community Wiki

Edit

Rarity

Item rarity tier system

Modifiers and stats that influence the rarity of dropped items function using a skewed "10-tier" rarity system. When an item drops, one of these tiers is selected; the item rarity stat increases the chances to select a higher tier.

How the 10-tier system works is as follows:

Rarity tier 1-5:

  • Increases the chance for an item that can have rarity to drop as magic, rare, or unique.
    • This conversely reduces the chance for dropped items to be converted to gold[2]
  • Increases the chance to upgrade currency to higher value currency
  • Increases the chance to not drop base types that are significantly lower level requirement than the area's drop level
  • Does not affect the outcomes of modifiers on unidentified items

Rarity tier 6-10 / Unidentified (Tier 2-6):

  • Implements the unidentified modifier tier system (e.g. Unidentifed (Tier 5)).
    • When identified, each Unid tier incrementally removes low-value modifiers from the modifier pool. Although modifier tiers increase a modifier's value, not all modifier families are valued equally; for example, light radius modifiers are completely removed at higher Unid tiers.
    • This does not affect the outcome of modifiers added after the item is identified, such as through crafting.

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