Rarity Ref /63
Rarity
Item or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Has (1–3) Charm Slot
(20–30)% increased Stun Threshold
+(40–60) to maximum Life
+(20–40) to Strength
+(20–40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
(60–100)% increased Armour and Evasion
+(75–125) to Accuracy Rating
(10–15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
Dash to an enemy and Strike them, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: 50% increased Attack Damage against Rare or Unique Enemies
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Used when you Kill a Rare or Unique Enemy
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
Ancestrally Boosted Attacks deal 30% increased Damage
On Heavy Stunning a Rare or Unique Enemy, your next Attack within 4 seconds will be Ancestrally Boosted
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
Ascendancy: Amazon
Character: Huntress
50% more damage against enemies with an Open Weakness
Quantity: 5
3% increased Rarity of Items found in your Maps
5% increased number of Rare Monsters
10% increased Magic Monsters
15% increased number of Rare Monsters
20% increased Magic Pack Size in your Maps
Strongboxes in your Maps have 60% increased chance to be Rare
Strongboxes in your Maps have 30% increased chance to be Unique
1 Rare Monster in your Maps is Duplicated
25% increased Magic Monsters
100% increased Rarity of Waystones found in your Maps
30% increased amount of Magic Chests in your Maps
20% increased amount of Rare Chests in your Maps
Essences found in your Maps have 30% increased chance to be Perfect Essences
30% chance for minions of Essence Monsters in your Maps to be Magic
Strongboxes in your Maps have 50% increased chance to spawn Magic Monster Packs
Strongboxes in your Maps have 50% increased chance to spawn Rare Monster Packs
33% chance for all packs around Shrines in your Maps to be Magic
SubTree: Breach
Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters
Breaches in your Maps have 30% more Clasped Hands
SubTree: Breach
Catalysts dropped from Rare Breach Monsters in your Maps have 10% chance to be a full stack
Rare Breach Monsters in your Maps have the Soul Eater Modifier
SubTree: Expedition
50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps
50% increased number of Rare Expedition Monsters in your Maps
SubTree: Delirium
Delirium Encounters in your Maps are 25% more likely to spawn Unique Bosses
Slaying Rare Monsters in your Maps pauses the Delirium Mirror Timer for 4 seconds
SubTree: Ritual
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Magic
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Rare
Monster Power
Monster Power is a number that approximately reflects how strong and dangerous a monster is. An average monster has a Power of 1, strong monsters can have Power of 2 to 3, and weak monsters might have as little as 0.5, or very occasionally less. This value is then multiplied according to the monster's Rarity:

Normal: 1
Magic: 2
Rare: 5

Unique monsters always have 20 Power.
Slow
Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.

Higher Rarity enemies are less affected by Slows:

15% less Slow effect on Magic monsters
30% less Slow effect on Rare monsters
50% less Slow effect on Unique monsters

Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 75% of their base speed.
Flasks
Flasks can be used to recover your Life or Mana. Flasks are not consumable, but require charges to use. Flask charges can be regained by killing enemies.

Normal enemies grant Flask charges equal to half their Power
Magic enemies grant Flask charges equal to their Power
Rare and Unique enemies grant Flask charges equal to twice their Power

Checkpoints and Wells completely refill Flasks when activated. Flasks can only hold charges while in a Flask slot.
Curses
Curses significantly Debuff affected targets. By default a target can have one Curse on them at a time.

Higher Rarity enemies are less affected by Curses:

15% less Curse effect on Magic monsters
30% less Curse effect on Rare monsters
50% less Curse effect on Unique monsters
Exposure
Exposure is a type of Debuff that lowers the affected enemy's Total Elemental Resistances. By default it lowers Resistances by -20% and lasts for 4 seconds, though some sources of exposure can override these values. Like most sources of lowering Resistances, this can cause the enemy's Resistance to become negative.

Higher Rarity enemies are less affected by Exposure:

15% less Exposure effect on Magic monsters
30% less Exposure effect on Rare monsters
50% less Exposure effect on Unique monsters
Corpses
Corpses are left behind by slain Enemies and can be used or consumed by a number of different Skills or effects, though Corpses of Unique monsters cannot be destroyed or consumed. Generally, slain Allies do not leave usable Corpses.
Valour
Valour is used to fuel Banner Skills. Killing an enemy with an Attack generates 1 Valour, and Banners passively gain 1 Valour per second while a Unique enemy is in your Presence. You can only gain Valour once every 0.5 seconds, and a Banner skill cannot gain Valour while its Banner is placed.

Each Banner has 50 maximum Valour by default. If you have multiple Banner skills active, each gains Valour separately.
Unique Map
Contains a Unique Map layout which may contain specialised rewards.

Unique Maps cannot gain additional content, Essences, Shrines, or Strongboxes.
Hideout
Contains a Hideout that can be fully cleared to unlock the Hideout for personal use.

All monsters in the area are at least Magic.
Map Node
This represents a Map. A Waystone can be used to access it.

If you fail to complete the Map, it may be attempted again but will not contain additional content, Essences, Shrines, or Strongboxes. It will not be Corrupted and cannot be influenced by Precursor Towers.

Maps between Tier 6 and Tier 10 have an additional 10% penalty to Elemental Resistances.

Maps between Tier 11 and Tier 16 have an additional 10% penalty to Elemental Resistances.

To complete a Map, defeat all Rare Enemies. In Maps with Bosses, you must additionally defeat the Boss to complete it.
Rogue Exile
Rogue Exiles are dangerous foes that wander Wraeclast and Maps.
They have access to the same Skills, Items, and Uniques that you do. This can make them very formidable opponents - however, if they can be defeated they will drop a full set of gear, including any Unique equipment that they were using in combat.
If any Rogue Exile manages to defeat you, they will portal away, taking their equipment with them.
Azmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Possessed
A Possessed monster is a Rare or Unique monster that has had an Azmeri Spirit enter and empower them. The possessed monster is empowered by the spirit and gains bonuses depending on the type of Spirit that possessed them. Occasionally the possessed monster will summon spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Spirit-Influenced
A Spirit-Influenced monster is a Normal or Magic monster that has been passed through by an Azmeri Spirit. These monsters are empowered by the spirit and gain bonuses depending on the type of Spirit that passed through them.
Defeating Spirit-Influenced monsters makes the resulting Possessed monster more rewarding.
Final Rare Monster Waystone Drops
The final Rare Monster slain in a Map Area has a chance to drop a Waystone equal to the tier of the Waystone used to create that Map Area.

The chance diminishes the tier of the Waystone used to the create the Map Area, but can be increased again by adding modifiers to Waystones, additional modifiers on Waystones can give increased chance for Waystones to drop in the Map Areas they create.
Mounting Greed
Players with Mounting Greed gain increased Rarity of Items on kill up to a limit of 100%. This increased Rarity decays over time.

Higher Rarity monsters grant a greater amount of Rarity.
Union of Souls
Monsters in a Union of Souls transfer their soul to other Monsters when slain, granting the receiving Monster 20% Toughness, 5% increased damage and 10% increased Rarity of items dropped.
Rarity
Item or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Skill Gem /26
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Dash to an enemy and Strike them, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.
Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.
Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.
Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.
Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.
Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.
Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.
Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.
Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.
[DNT] Hunt em down
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your Crossbow shot into a torrent of anguish for a short, fixed amount of time. Does not use Ammunition.
Channel to imbue your armour with runic wards. The runes protect you for a limited number of Hits and deal your Thorns damage to attackers.
Summon a Reviving Undead Companion to aid you in combat.
Skill Gem Quality /1
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (-5–0) seconds
Support Gem /7
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.
Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.
Supports Offering Skills, causing Spells that affect an area around you or a target location to also affect the area around Supported Offerings.
Item mods /11
NameLevelPre/SufDescriptionWeight
of Plunder3(6–10)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Raiding24(11–14)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Archaeology40(15–18)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Excavation63(19–21)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
of Windfall75(22–25)% increased Rarity of Items foundring 1
amulet 1
gloves 1
boots 1
helmet 1
default 0
Magpie's10(8–11)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Collector's29(12–15)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Hoarder's47(16–19)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Pirate's65(20–22)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
Dragon's81(23–25)% increased Rarity of Items foundring 1
amulet 1
helmet 1
default 0
1(10–15)% increased Rarity of Items foundamulet 1
ring 1
Monsters mods /127
NameLevelPre/SufDescriptionWeight
1monster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
1monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
1monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
1monster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
of Wealth1display monster wealth mod [1]
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
1display monster wealth mod [0]
monster dropped item quantity +% [400]
monster dropped item rarity +% [0]
1148% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [21]
poise threshold +% final from rarity [26]
Life
1monster dropped item rarity +% [25]
1monster rarity damage +% final [0]
1slow potency +% final from rarity [-15]
1curse effect on self +% final from rarity [-15]
1exposure effect on self +% final from rarity [-15]
1700% more maximum Life
gain x vaal souls at 2% life thresholds [1]
monster energy shield +% final from rarity [100]
poise threshold +% final from rarity [125]
Life
1monster dropped item rarity +% [167]
1slow potency +% final from rarity [-30]
1knockback distance +% final from rarity [-50]
1curse effect on self +% final from rarity [-30]
1exposure effect on self +% final from rarity [-30]
12800% more maximum Life
gain x vaal souls at 2% life thresholds [6]
monster energy shield +% final from rarity [400]
poise threshold +% final from rarity [500]
Life
1monster dropped item rarity +% [1500]
1monster rarity damage +% final [-35]
1slow potency +% final from rarity [-50]
1knockback distance +% final from rarity [-75]
1curse effect on self +% final from rarity [-50]
1exposure effect on self +% final from rarity [-50]
1monster dropped item rarity +% [1600]
monster slain experience +% [0]
1monster dropped item rarity +% [4800]
monster slain experience +% [0]
1monster dropped item rarity +% [-750]
monster slain experience +% [0]
1monster dropped item rarity +% [4500]
monster slain experience +% [250]
1monster dropped item rarity +% [5000]
monster slain experience +% [250]
1monster dropped item rarity +% [5500]
monster slain experience +% [250]
1monster dropped item rarity +% [15000]
monster slain experience +% [250]
1monster dropped item rarity +% [6000]
monster slain experience +% [250]
1monster dropped item rarity +% [10000]
monster slain experience +% [250]
1monster dropped item rarity +% [11000]
monster slain experience +% [250]
1monster dropped item rarity +% [12000]
monster slain experience +% [250]
1monster dropped item rarity +% [13000]
monster slain experience +% [250]
1monster dropped item rarity +% [20000]
monster slain experience +% [325]
1monster dropped item rarity +% [20000]
monster slain experience +% [400]
1monster dropped item rarity +% [5000]
1monster dropped item rarity +% [20000]
1monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster map key of at least same tier as current map drop chance % [100]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
1625% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [0]
poise threshold +% final from rarity [225]
Life
1monster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1monster dropped item quantity +% [1500]
monster dropped item rarity +% [1500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1monster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
1monster additional quantity of dropped items in cruel +% [858]
monster additional quantity of dropped items in merciless +% [1715]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1monster additional quantity of dropped items in cruel +% [1286]
monster additional quantity of dropped items in merciless +% [2572]
monster additional rarity of dropped items in cruel +% [900]
monster additional rarity of dropped items in merciless +% [1800]
1monster additional quantity of dropped items in cruel +% [1715]
monster additional quantity of dropped items in merciless +% [3430]
monster additional rarity of dropped items in cruel +% [1200]
monster additional rarity of dropped items in merciless +% [2400]
1monster additional quantity of dropped items in cruel +% [2000]
monster additional quantity of dropped items in merciless +% [4000]
monster additional rarity of dropped items in cruel +% [1500]
monster additional rarity of dropped items in merciless +% [3000]
1monster dropped item rarity +% [0]
1monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
1monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
1monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
1monster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [200]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster map key of at least same tier as current map drop chance % [20000]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1monster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [13100]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
1monster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
175% more maximum Life
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
monster slain experience +% [300]
Camouflaged Predator1avoid damage % [50]
disable light [1]
disable rarity epk [1]
1monster dropped item quantity +% [1850]
monster dropped item rarity +% [4500]
1monster dropped item quantity +% [925]
monster dropped item rarity +% [4000]
1monster dropped item quantity +% [1850]
monster dropped item rarity +% [5000]
1monster dropped item quantity +% [1850]
monster dropped item rarity +% [5500]
Keepers of the Trove1bloodlines force drop of pack item type rarity [3]
1monster dropped item rarity +% [3300]
1monster dropped item rarity +% [3400]
1monster dropped item rarity +% [3500]
150% increased Cast Speed
50% increased Attack Speed
20% increased Damage
cant touch this [1]
from league item rarity +% permyriad [50]
monster is touched by ghost [1]
Attack Caster Speed
115% increased Movement Speed
15% increased Cast Speed
15% increased Attack Speed
10% increased Damage
from league item rarity +% permyriad [35]
monster is possessed [0]
Attack Caster Speed
135% increased Movement Speed
21% increased Cast Speed
35% increased Attack Speed
1% increased Damage
from league item rarity +% permyriad [0]
monster is possessed [0]
Attack Caster Speed
1monster dropped item quantity +% [800]
monster dropped item rarity +% [400]
1monster dropped item quantity +% [200]
monster dropped item rarity +% [1500]
1permanent actor scale +% on minion death [-2]
permanent damage taken +% on minion death [2]
permanent item quantity +% on minion death [-40]
permanent item rarity +% on minion death [-80]
Minion
129% increased Damage
50% reduced Damage taken
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
Aspect of the Hellion150% increased maximum Life
monster dropped item rarity +% [0]
Life
Spectral Stampede150% increased maximum Life
monster dropped item rarity +% [0]
Life
Tiger Prey150% increased maximum Life
monster dropped item rarity +% [0]
Life
Crushing Claws150% increased maximum Life
monster dropped item rarity +% [0]
Life
Raven Caller150% increased maximum Life
monster dropped item rarity +% [0]
Life
Vile Hatchery150% increased maximum Life
monster dropped item rarity +% [0]
Life
Satyr Storm150% increased maximum Life
monster dropped item rarity +% [0]
Life
Unstable Swarm150% increased maximum Life
monster dropped item rarity +% [0]
Life
Infested Earth150% increased maximum Life
monster dropped item rarity +% [0]
Life
Erupting Winds150% increased maximum Life
monster dropped item rarity +% [0]
Life
Blood Geyser150% increased maximum Life
monster dropped item rarity +% [0]
Life
Incendiary Mite150% increased maximum Life
monster dropped item rarity +% [0]
Life
Putrid Flight150% increased maximum Life
monster dropped item rarity +% [0]
Life
Churning Claws150% increased maximum Life
monster dropped item rarity +% [0]
Life
Spectral Swipe150% increased maximum Life
monster dropped item rarity +% [0]
Life
Saqawine Presence2015% increased Movement Speed
50% increased maximum Life
avoid damage % [10]
monster dropped item rarity +% [0]
Life Speed
Fertile Presence2050% increased maximum Life
30% increased Damage
Cannot be Stunned
Action Speed cannot be modified to below base value
monster dropped item rarity +% [0]
Life Speed
Farric Presence2050% increased maximum Life
50% increased Critical Hit Chance
15% increased Attack Speed
50% increased Accuracy Rating
monster dropped item rarity +% [0]
Life Attack Speed Critical
Craicic Presence2050% increased maximum Life
Gain 60% of Physical Damage as Extra Cold Damage
20% reduced Damage taken
monster dropped item rarity +% [0]
Life Damage Physical Elemental Cold
Deep One's Presence2050% increased maximum Life
Gain 60% of Physical Damage as Extra Lightning Damage
25% Global chance to Blind Enemies on Hit
monster dropped item rarity +% [0]
Life Damage Physical Elemental Lightning
Fenumal Presence2050% increased maximum Life
Gain 25% of Non-Chaos Damage as Extra Chaos Damage
Poison on Hit
monster dropped item rarity +% [0]
Life Damage Chaos Ailment
Winter Bloom150% increased maximum Life
monster dropped item rarity +% [0]
Life
Hadal Dive150% increased maximum Life
monster dropped item rarity +% [0]
Life
Crimson Flock150% increased maximum Life
monster dropped item rarity +% [0]
Life
1150% increased maximum Life
monster dropped item rarity +% [0]
Life
1delve monster life +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [500]
Life
1delve monster life +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [333]
Life
110% increased Damage
delve monster life +% final [10]
monster dropped item rarity +% [0]
monster slain experience +% [1500]
Life
120% increased Damage
delve monster life +% final [20]
monster dropped item rarity +% [0]
monster slain experience +% [3000]
Life
1monster dropped item rarity +% [0]
monster no map drops [0]
monster slain experience +% [7500]
1monster dropped item rarity +% [0]
monster no map drops [0]
monster slain experience +% [3000]
1monster rarity [1]
1monster rarity [2]
1monster rarity [3]
194% more maximum Life
maximum energy shield +% final per additional player [20]
maximum life +% final per additional player [20]
monster energy shield +% final from rarity [70]
poise threshold +% final from rarity [70]
poise threshold +% final per additional player [20]
Life Damage
1hellscape monster damage +% final [0]
hellscape monster damage taken +% final [0]
monster dropped item rarity +% [0]
monster slain experience +% [0]
sentinel tag difficulty [0]
130% increased Damage
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [0]
monster is possessed [1]
monster spirit possessed power permyriad [0]
possessed by primal spirit [1]
1from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [60]
monster is possessed [1]
monster spirit possessed power permyriad [0]
possessed by wild spirit [1]
120% increased Movement Speed
20% increased Attack and Cast Speed
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [0]
monster is possessed [1]
monster spirit possessed power permyriad [0]
possessed by vivid spirit [1]
120% increased Movement Speed
30% increased Damage
20% increased Attack and Cast Speed
from league item rarity +% permyriad [10000]
monster difficulty tankiness +% [60]
monster is possessed [1]
monster spirit possessed power permyriad [0]
possessed by sacred spirit [1]
Hunger of the Stalker1You cannot increase the Rarity of Items found
Transformation of the Cocoon1dropped items are converted to currency based on rarity [1]
1from league item quantity +% permyriad [-3000]
from league item rarity +% permyriad [8000]
1(100–150)% more Rarity of Contained Items
1(50–100)% more Rarity of Contained Items
1dropped items are converted to currency based on rarity [1]
1damage +% granted to map bosses on death [5]
from league item rarity +% permyriad granted to map bosses on death [1000]
monster difficulty tankiness +% granted to map bosses on death [20]
Rare Monster Souls1from league item rarity +% permyriad [0]
monster difficulty tankiness +% [0]
Delve Area mods /152
NameLevelPre/SufDescriptionWeight
1(40–50)% increased number of Rare Monsters
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
map extra content weighting [1]
map rare monsters have nemesis mod [1]
1(20–30)% increased Magic Monsters
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
map magic pack mod rules [1]
1Monsters' skills Chain 1 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
52Monsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
173Monsters' skills Chain 3 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
1Monsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Caster Curse
1Monsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
52Slaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
1Monsters cannot be Stunned
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Life
1Monsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1Monsters have 30% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
20Monsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52Monsters have 60% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
92Monsters have 75% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173Monsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1Monsters have (100–150)% increased Critical Hit Chance
+(20–25)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
20Monsters have (151–200)% increased Critical Hit Chance
+(26–30)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
52Monsters have (201–250)% increased Critical Hit Chance
+(31–35)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
92Monsters have (251–300)% increased Critical Hit Chance
+(36–40)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
173Monsters have (301–400)% increased Critical Hit Chance
+(41–45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
1+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
52+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
173+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
1(20–30)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
20(31–40)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
52(41–50)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
92(51–60)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
173(61–70)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
1Monsters gain (20–30)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52Monsters gain (31–40)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173Monsters gain (41–50)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1(10–14)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
20(15–18)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
52(19–22)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
92(23–26)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
173(27–30)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
1Monsters deal (10–19)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
20Monsters deal (20–49)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
52Monsters deal (50–69)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
92Monsters deal (70–89)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
173Monsters deal (90–110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
1Monsters deal (10–19)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
20Monsters deal (20–49)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
52Monsters deal (50–69)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
92Monsters deal (70–89)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
173Monsters deal (90–110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
1Monsters deal (10–19)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
20Monsters deal (20–49)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
52Monsters deal (50–69)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
92Monsters deal (70–89)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
173Monsters deal (90–110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
92Monsters deal (21–25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
173Monsters deal (31–35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
1(10–15)% increased Monster Attack Speed
(10–15)% increased Monster Movement Speed
(10–15)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
20(16–20)% increased Monster Attack Speed
(16–20)% increased Monster Movement Speed
(16–20)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
52(21–25)% increased Monster Attack Speed
(21–25)% increased Monster Movement Speed
(21–25)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
92(26–30)% increased Monster Attack Speed
(26–30)% increased Monster Movement Speed
(26–30)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
173(31–35)% increased Monster Attack Speed
(31–35)% increased Monster Movement Speed
(31–35)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
1Area has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
52Area has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
173Area has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
1Area has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52Area has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173Area has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
1Area has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52Area has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173Area has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
1Area has patches of desecrated ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
52Area has patches of desecrated ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
173Area has patches of desecrated ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
1Area has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52Area has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173Area has patches of Consecrated Ground
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
1Monsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
52Monsters have 40% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
173Monsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
1Monsters take (15–20)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
20Monsters take (21–25)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
52Monsters take (26–30)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
92Monsters take (31–35)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
173Monsters take (36–40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
125% less effect of Curses on Monsters
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Caster Curse
5240% less effect of Curses on Monsters
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Caster Curse
17360% less effect of Curses on Monsters
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Caster Curse
1Monsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
92All Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Ailment
1+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
52+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
173+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
1Monsters have a 30% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
52Monsters have a 40% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
173Monsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
20Monsters have (20–25)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
52Monsters have (26–30)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
92Monsters have (31–40)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
173Monsters have (41–50)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
20Monsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
52Monsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
92Monsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
173Monsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
2013% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
5213% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
9213% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
17313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
20Monsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
20Monsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
20Monsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1Monsters have (30–60)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52Monsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1Monsters have (30–60)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52Monsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1Monsters have (30–60)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52Monsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1Monsters have Onslaught
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1Monsters have a (10–15)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
52Monsters have a (16–25)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
173Monsters have a (26–35)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
52Monsters drop items (1–3) Level higher
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1Monster Damage Penetrates 6% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
52Monster Damage Penetrates 9% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
173Monster Damage Penetrates 12% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
1Monsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52Monsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173Monsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Encounters have (5–15)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1000Encounters have (16–25)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Unique Boss drops an additional Unique Item
Unique Boss gains 50% of Physical Damage as Extra Cold Damage
Unique Boss gains 50% of Physical Damage as Extra Fire Damage
Unique Boss gains 50% of Physical Damage as Extra Lightning Damage
Area contains a Unique Boss
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
500Unique Boss drops an additional Unique Ring
Unique Boss has 100% more maximum Life
Area contains a Unique Boss
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
500Unique Boss drops (15–25) additional Fossils
Unique Boss's Hits are always Critical Hits
Area contains a Unique Boss
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1Azurite Veins contain (20–40)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52Azurite Veins contain (41–60)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173Azurite Veins contain (61–80)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1Crawler consumes (20–30)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200Crawler consumes (30–40)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Crawler consumes (40–50)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1Encounters have (10–15)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52Encounters have (16–20)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173Encounters have (21–25)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200Side passages contain (50–100)% more Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200Side passages contain (50–100)% more Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200Side passages contain (50–100)% more Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200Side passages contain (50–100)% more Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Fractured Walls only conceal Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Fractured Walls only conceal Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Fractured Walls only conceal Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500Fractured Walls only conceal Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1000Monsters have 1% chance to drop a Fossil
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1Monsters' Projectiles always Pierce
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1Area contains (3–5) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52Area contains (6–8) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173Area contains (9–10) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
500City Chambers may contain unusual Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Heist Area mods /295
NameLevelPre/SufDescriptionWeight
Antagonist's113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(20–30)% increased number of Rare Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map extra content weighting [1]
map rare monsters have nemesis mod [1]
Chaining116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters' skills Chain 1 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Chaining6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters' skills Chain 2 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Splitting119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Monsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Unstoppable4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Speed
Conflagrating4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
All Monster Damage from Hits always Ignites
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Ailment
Hexproof4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters are Hexproof
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Caster Curse
Unwavering113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(5–9)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Unwavering4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(10–14)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Unwavering6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(15–19)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Unwavering7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(20–24)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Unwavering7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(25–30)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Armoured113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+10% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
Armoured4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+15% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
Armoured6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+20% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
Armoured7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+30% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
Armoured7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+40% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Physical
Fecund113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(10–14)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Fecund4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(15–19)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Fecund6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(20–29)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Fecund7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(30–39)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Fecund7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(40–49)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Life
Savage119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(8–10)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
Savage4619% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(11–13)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
Savage6819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(14–17)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
Savage7319% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(18–21)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
Savage7819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(22–25)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Damage
Burning116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (10–29)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
Burning4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (30–49)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
Burning6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (50–69)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
Burning7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (70–89)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
Burning7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (90–110)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
Freezing116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (10–29)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
Freezing4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (30–49)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
Freezing6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (50–69)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
Freezing7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (70–89)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
Freezing7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (90–110)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
Shocking116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (10–29)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
Shocking4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (30–49)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
Shocking6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (50–69)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
Shocking7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (70–89)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
Shocking7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (90–110)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
Profane7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (21–25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Profane7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (31–35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Fleet119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(10–15)% increased Monster Attack Speed
(5–10)% increased Monster Movement Speed
(10–15)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
Fleet4619% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(15–20)% increased Monster Attack Speed
(10–15)% increased Monster Movement Speed
(15–20)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
Fleet6819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(20–25)% increased Monster Attack Speed
(15–20)% increased Monster Movement Speed
(20–25)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
Fleet7319% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(25–35)% increased Monster Attack Speed
(20–25)% increased Monster Movement Speed
(25–35)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
Fleet7819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(35–45)% increased Monster Attack Speed
(25–30)% increased Monster Movement Speed
(35–45)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Attack Caster Speed
Punishing6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters reflect 13% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
Punishing7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters reflect 15% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
Punishing7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters reflect 18% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
Mirrored6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters reflect 13% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental
Mirrored7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters reflect 15% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental
Mirrored7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters reflect 18% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental
Hexwarded4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
15% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
Hexwarded6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
25% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
Hexwarded7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
40% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
Hexwarded7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
60% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
Empowered7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Ailment
Empowered7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Ailment
Resistant113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+10% Monster Chaos Resistance
+15% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
Resistant6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
Resistant7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
Resistant7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elemental Chaos Resistance
Impervious4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have a 20% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical Chaos Attack Ailment
Impervious7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have a 35% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical Chaos Attack Ailment
Impervious7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have a 50% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical Chaos Attack Ailment
Impaling4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have 15% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Impaling6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have 25% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Impaling7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have 40% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Impaling7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have 60% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Oppressive4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Oppressive6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Oppressive7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Oppressive7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (10–14)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (15–19)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (20–29)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (30–39)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (40–49)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Elite119% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Patrol Packs have (10–12)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Elite4619% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Patrol Packs have (13–16)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Elite6819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Patrol Packs have (17–20)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Elite7319% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Patrol Packs have (21–25)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Elite7819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
Patrol Packs have (26–30)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Secure116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrolling Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Secure4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrolling Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Secure6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrolling Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Secure7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrolling Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Secure7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrolling Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Dutiful116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrol Packs take (13–15)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Dutiful4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrol Packs take (16–18)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Dutiful6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrol Packs take (19–22)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Dutiful7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrol Packs take (23–26)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Dutiful7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Patrol Packs take (27–30)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Tempting116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Tempting4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Tempting6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Tempting7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Tempting7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Inimicable116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Inimicable4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Inimicable6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Inimicable7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Inimicable7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Indifferent116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Stoic116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Impeding113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(13–15)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Impeding4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(16–18)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Impeding6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(19–22)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Impeding7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(23–26)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Impeding7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(27–30)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Protective116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Protective116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Protective116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Protective116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Protective116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Stubborn116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stubborn116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stubborn116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stubborn116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stubborn116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reward Room Monsters take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Deployed113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Reward Rooms have (13–15)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Deployed113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Reward Rooms have (16–18)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Deployed113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Reward Rooms have (19–22)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Deployed113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Reward Rooms have (23–26)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Deployed113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Reward Rooms have (27–30)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Supplemented116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reinforcements have (10–15)% increased Cast Speed
Reinforcements have (5–10)% increased Movement Speed
Reinforcements have (10–15)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
Supplemented116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reinforcements have (15–20)% increased Cast Speed
Reinforcements have (10–15)% increased Movement Speed
Reinforcements have (15–20)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
Supplemented116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reinforcements have (20–25)% increased Cast Speed
Reinforcements have (15–20)% increased Movement Speed
Reinforcements have (20–25)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
Supplemented116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reinforcements have (25–35)% increased Cast Speed
Reinforcements have (20–25)% increased Movement Speed
Reinforcements have (25–35)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
Supplemented116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Reinforcements have (35–45)% increased Cast Speed
Reinforcements have (25–30)% increased Movement Speed
Reinforcements have (35–45)% increased Attack Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Attack Caster Speed
Trained6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Patrol Pack Members have 50% chance to be Magic
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Trained7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Patrol Pack Members have 75% chance to be Magic
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Trained7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Patrol Pack Members have 100% chance to be Magic
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Professional6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Guards have 5% chance to be Rare
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Instantaneous6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Lockdown occurs immediately when Alert Level is full
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
of Bloodlines110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
(20–30)% increased Magic Monsters
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map extra content weighting [1]
map magic pack mod rules [1]
of Venom116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Chaos Ailment
of Balance6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Players cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Elemental
of Skirmishing6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Players have Point Blank
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Attack
of Frenzy113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have (30–60)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Frenzy6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Endurance113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have (30–60)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Endurance6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Power113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have (30–60)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Power6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Giants113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 20% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Giants4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 30% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Giants6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 45% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Giants7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 70% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Giants7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 100% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Deadliness116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (100–125)% increased Critical Hit Chance
+(20–24)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
of Deadliness4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (126–150)% increased Critical Hit Chance
+(25–29)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
of Deadliness6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (160–200)% increased Critical Hit Chance
+(30–35)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
of Deadliness7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (260–300)% increased Critical Hit Chance
+(36–40)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
of Deadliness7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have (360–400)% increased Critical Hit Chance
+(41–45)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Critical
of Smothering116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Defences
of Smothering7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Defences
of Smothering7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Defences
of Flames4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Elemental Fire
of Flames6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
of Flames7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
of Flames7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
of Ice4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Elemental Cold Ailment
of Ice6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Elemental Cold Ailment
of Ice7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Elemental Cold Ailment
of Ice7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Elemental Cold Ailment
of Lightning4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Elemental Lightning Ailment
of Lightning6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Elemental Lightning Ailment
of Lightning7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground which increase Damage taken by 35%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Elemental Lightning Ailment
of Lightning7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground which increase Damage taken by 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Elemental Lightning Ailment
of Desecration4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
Damage Chaos
of Desecration6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
of Desecration7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
of Desecration7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
of Consecration4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
of Consecration6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
of Consecration7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
of Consecration7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
of Elemental Weakness7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Elemental Weakness7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Vulnerability7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Vulnerability7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Enfeeblement7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Enfeeblement7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Temporal Chains7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Temporal Chains7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Caster Curse
of Stasis7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life Mana Defences
of Exposure7319% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(-8–-5)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
of Exposure7819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
(-12–-9)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
of Congealment7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Cannot Leech from Monsters
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
of Insulation4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have 30% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Cold Lightning Ailment
of Insulation7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have 50% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Cold Lightning Ailment
of Insulation7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have 70% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Elemental Fire Cold Lightning Ailment
of Toughness110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (15–19)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
of Toughness4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (20–24)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
of Toughness6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (25–30)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
of Toughness7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (31–35)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
of Toughness7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters take (36–40)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Damage Critical
of Drought113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 15% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Drought4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 20% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Drought6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 30% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Drought7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 40% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Drought7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 50% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Rust4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 10% reduced Chance to Block
Players have 15% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Defences
of Rust6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 20% reduced Chance to Block
Players have 20% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Defences
of Rust7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 30% reduced Chance to Block
Players have 25% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Defences
of Rust7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 40% reduced Chance to Block
Players have 30% less Armour
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Defences
of Miring4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 20% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
of Miring6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 30% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
of Miring7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 40% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
of Miring7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have 50% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Attack
of Impotence113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 10% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Impotence6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 15% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Impotence7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 20% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Impotence7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 25% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Blinding4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Carnage4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Impedance4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Enervation4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Fatigue4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 15% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Fatigue6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 20% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Fatigue7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 30% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Fatigue7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 40% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Transience4610% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 20% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Transience6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 30% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Transience7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 50% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Transience7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Buffs on Players expire 70% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Doubt4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 15% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Doubt6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 25% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Doubt7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 40% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Doubt7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 60% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 10% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 15% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 20% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Imprecision7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 25% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Expense113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(13–15)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Expense4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(16–18)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Expense6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(19–22)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Expense7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(23–26)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Expense7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(27–30)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Bait113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(13–15)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Bait4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(16–18)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Bait6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(19–22)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Bait7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(23–26)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Bait7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(27–30)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Communication113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(13–15)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Communication4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(16–18)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Communication6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(19–22)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Communication7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(23–26)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Communication7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(27–30)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Paranoia6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Alert Level increases by 0.2% per second
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
of Unravelling7319% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
-3% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
of Unravelling7819% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
-4% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
Resistance
of Over-Heating6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-3% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Fire Resistance
of Over-Heating7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-4% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Fire Resistance
of Over-Heating7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-5% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Fire Resistance
of Spine-Chilling6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-3% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Cold Resistance
of Spine-Chilling7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-4% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Cold Resistance
of Spine-Chilling7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-5% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Cold Resistance
of Hair-Raising6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-3% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Lightning Resistance
of Hair-Raising7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-4% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Lightning Resistance
of Hair-Raising7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
-5% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Elemental Lightning Resistance
of Distress4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 5% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Distress6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 6% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Distress7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 7% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Distress7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 8% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Apprehension4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 5% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Apprehension6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 6% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Apprehension7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 7% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Apprehension7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 8% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Wavering Will4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Wavering Will7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Wavering Will7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Defences
of Anxiety4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 6% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life
of Anxiety7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 12% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life
of Anxiety7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 16% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Life
of Clouded Judgement4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 6% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Mana
of Clouded Judgement7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 12% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Mana
of Clouded Judgement7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 16% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Mana
of Dehydration113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 4% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Dehydration4613% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 6% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Dehydration6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 8% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Dehydration7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 10% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Dehydration7813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players gain 12% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Heist Equipment mods /8
NameLevelPre/SufDescriptionWeight
1(11–15)% increased Rarity of Items dropped in Heists
1(16–20)% increased Rarity of Items dropped in Heists
1(21–25)% increased Rarity of Items dropped in Heists
1(26–30)% increased Rarity of Items dropped in Heists
Shrewd1(23–26)% increased Rarity of Items dropped in Heists
Tasteful45(27–30)% increased Rarity of Items dropped in Heists
Cultured75(31–35)% increased Rarity of Items dropped in Heists
Sophisticated82(36–40)% increased Rarity of Items dropped in Heists
Trinket mods /3
NameLevelPre/SufDescriptionWeight
Lucky1(10–12)% increased Rarity of Items dropped in Heists
Lucky50(13–16)% increased Rarity of Items dropped in Heists
Lucky70(17–20)% increased Rarity of Items dropped in Heists
Crafting Bench /14
ModRequireItemClassesUnlock
Area is inhabited by 2 additional Rogue Exiles
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
3x Chaos OrbMapLevel 34
(20–29)% more Monster Life
14% increased Quantity of Items found in this Area
7% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(30–39)% more Monster Life
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(40–49)% more Monster Life
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(50–59)% more Monster Life
22% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(15–19)% increased Monster Damage
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(20–24)% increased Monster Damage
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(25–30)% increased Monster Damage
20% increased Quantity of Items found in this Area
10% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(31–35)% increased Monster Damage
24% increased Quantity of Items found in this Area
12% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
Area is inhabited by Blackguards
10% increased Quantity of Items found in this Area
5% increased Rarity of Items found in this Area
6x Chaos OrbMapLevel 34
Area contains many Totems
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
Area is inhabited by 2 additional Rogue Exiles
15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
3x Chaos OrbMapLevel 34
Slaying Enemies close together can attract monsters from Beyond this realm
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map extra content weighting [1]
3x Chaos OrbMapLevel 34
Area contains two Unique Bosses
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
3x Chaos OrbMapLevel 34
Misc mods /74
NameLevelDomainPre/SufDescriptionWeight
1Flask(20–30)% increased Rarity of Items found during Effect
1Chestchest hidden item rarity +% [50]
1Chestchest hidden item rarity +% [125]
1Chestchest hidden item rarity +% [200]
1Chestchest hidden item rarity +% [700]
1Chestchest hidden item rarity +% [1050]
1Chestchest hidden item rarity +% [1400]
1Chestchest hidden item rarity +% [1500]
1Chestchest hidden item rarity +% [2200]
1Chestchest hidden item rarity +% [2900]
1Chestchest hidden item rarity +% [100]
1Chest(1500–1800)% increased Rarity of Contained Items
1Chest2500% increased Rarity of Contained Items
1Chest1500% increased Rarity of Contained Items
1Chest(2500–3500)% increased Rarity of Contained Items
1Chest(2000–2500)% increased Rarity of Contained Items
1Chest(800–1200)% increased Rarity of Contained Items
1Chest350% increased Rarity of Contained Items
1Chest700% increased Rarity of Contained Items
1Chest1200% increased Rarity of Contained Items
1Chest(1800–2400)% increased Rarity of Contained Items
1Chest5000% increased Rarity of Contained Items
1Chest2000% increased Rarity of Contained Items
1Chest3000% increased Rarity of Contained Items
1Chest1700% increased Rarity of Contained Items
1Chest2300% increased Rarity of Contained Items
1Chestchest hidden item rarity +% [2000]
1Chest3100% increased Rarity of Contained Items
1Chest6000% increased Rarity of Contained Items
1Chest10000% increased Rarity of Contained Items
1Chest4000% increased Rarity of Contained Items
1Chest8000% increased Rarity of Contained Items
1Chest32000% increased Rarity of Contained Items
1Chest214% increased Rarity of Contained Items
1Chest1357% increased Rarity of Contained Items
1Chest157% increased Rarity of Contained Items
1Chest786% increased Rarity of Contained Items
1Chest2214% increased Rarity of Contained Items
1Chest450% increased Rarity of Contained Items
1Chestchest hidden item rarity +% [71]
1Chestchest hidden item rarity +% [357]
1Chestchest hidden item rarity +% [0]
1Chestchest hidden item rarity +% [8500]
1Chestchest hidden item quantity +% [4900]
chest hidden item rarity +% [1443]
1Chestchest hidden item quantity +% [6150]
chest hidden item rarity +% [2214]
1Chestchest hidden item quantity +% [7400]
chest hidden item rarity +% [5643]
1Chest1750% increased Rarity of Contained Items
1Chest1800% increased Rarity of Contained Items
1Chest2100% increased Rarity of Contained Items
1Chest2200% increased Rarity of Contained Items
1Chest2400% increased Rarity of Contained Items
1Strongboxchest hidden item rarity +% [700]
1Strongboxchest hidden item rarity +% [1000]
1Strongboxchest hidden item rarity +% [6000]
of Treasures1Strongbox(50–100)% more Rarity of Contained Items
of Raiding1Jewel(4–6)% increased Rarity of Items found
1AtlasMap Bosses have 20% increased Life
Quality bonus of your Maps also applies to Rarity of Items found
3 uses remaining
Life
Abyssal1Abyss25% increased Rarity of Items found in this Area
Abysses have (2–3) additional Pits
map map item drop chance +% [20]
Abyssal1Abyss25% increased Rarity of Items found in this Area
Abysses lead to an Abyssal Depths
map map item drop chance +% [20]
Abyssal78Abyss25% increased Rarity of Items found in this Area
Abysses lead to an Abyssal Boss
map map item drop chance +% [10]
of Deceleration1Abyss45% increased Rarity of Items found in this Area
Players have 3% less Movement and Skill Speed for each time they've used a Skill Recently
map map item drop chance +% [25]
of Retribution1Abyss40% increased Rarity of Items found in this Area
10% increased Pack size
Players are Marked for Death for 10 seconds
after killing a Rare or Unique monster
map map item drop chance +% [25]
1ExpeditionRelic40% increased Rarity of Items Dropped by Monsters
1ExpeditionRelic40% increased Rarity of Items Found in Excavated Chests
1ExpeditionRelic60% increased Rarity of Items Dropped by Monsters
of Plunder1SentinelEmpowered Monsters have (50–100)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
of Raiding55SentinelEmpowered Monsters have (110–150)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
of Greed80SentinelEmpowered Monsters have (160–250)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
of Plunder1SentinelEmpowered Monsters have (300–400)% increased Rarity of Items Found
local sentinel drone difficulty + [2]
of Raiding55SentinelEmpowered Monsters have (420–500)% increased Rarity of Items Found
local sentinel drone difficulty + [4]
of Greed80SentinelEmpowered Monsters have (520–650)% increased Rarity of Items Found
local sentinel drone difficulty + [6]
1Sentinel(20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered
Collector's1Tower(7–10)% increased Rarity of Items found in your Maps
of Treasure1Tower(15–20)% increased Rarity of Items dropped by Map Bosses
Item /139
Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
Greater Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
Perfect Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
Orb of Chance
Stack Size: 1 / 10
Unpredictably either upgrades a Normal item to Unique rarity or destroys it
Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
Greater Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
Perfect Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
Orb of Alchemy
Stack Size: 1 / 20
Upgrades a Normal item to a Rare item with 4 modifiers
Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
Greater Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
Perfect Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
Greater Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
Perfect Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
Greater Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
Perfect Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
Lesser Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour or Belt: +(30–39) to maximum Life
Jewellery: +(20–29) to maximum Life
Lesser Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves, Helmet or Jewellery: +(25–34) to maximum Mana
Lesser Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (27–42)% increased Armour, Evasion or Energy Shield
Lesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4–6) to (7–11) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (5–8) to (10–15) Physical Damage
Lesser Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4–6) to (7–10) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (6–9) to (10–16) Fire Damage
Lesser Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (3–5) to (6–9) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (5–8) to (9–14) Cold Damage
Lesser Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds 1 to (13–19) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1–2) to (19–27) Lightning Damage
Lesser Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(4–7)% to Chaos Resistance
Lesser Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(61–84) to Accuracy Rating
Lesser Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (35–44)% increased Spell Damage
Staff: (50–64)% increased Spell Damage
Lesser Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: (11–13)% increased Attack Speed
Lesser Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(85–99) to maximum Life
Amulet, Boots, Gloves or Ring: +(70–84) to maximum Life
Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(65–79) to maximum Mana
Jewellery: +(80–89) to maximum Mana
Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (56–67)% increased Armour, Evasion or Energy Shield
Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (10–15) to (18–26) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (14–21) to (25–37) Physical Damage
Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (20–24) to (32–37) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (30–37) to (45–56) Fire Damage
Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (17–20) to (26–32) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (25–30) to (38–46) Cold Damage
Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1–3) to (55–60) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1–4) to (80–88) Lightning Damage
Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(8–11)% to Chaos Resistance
Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(124–167) to Accuracy Rating
Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (55–64)% increased Spell Damage
Staff: (80–94)% increased Spell Damage
Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: (17–19)% increased Attack Speed
Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Greater Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(100–119) to maximum Life
Amulet, Boots or Gloves: +(85–99) to maximum Life
Greater Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(80–89) to maximum Mana
Jewellery: +(90–104) to maximum Mana
Greater Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (68–79)% increased Armour, Evasion or Energy Shield
Greater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (16–24) to (28–42) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (23–35) to (39–59) Physical Damage
Greater Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (35–44) to (56–71) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (56–70) to (84–107) Fire Damage
Greater Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (31–38) to (47–59) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (46–57) to (70–88) Cold Damage
Greater Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1–6) to (85–107) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1–8) to (128–162) Lightning Damage
Greater Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(16–19)% to Chaos Resistance
Greater Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon, Gloves or Quiver: +(237–346) to Accuracy Rating
Greater Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (75–89)% increased Spell Damage
Staff: (110–129)% increased Spell Damage
Greater Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: (23–25)% increased Attack Speed
Greater Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Perfect Essence of the Body
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (8–10)% increased maximum Life
Perfect Essence of the Mind
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (4–6)% increased maximum Mana
Perfect Essence of Enhancement
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (20–30)% increased Global Defences
Perfect Essence of Abrasion
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15–20)% of Damage as Extra Physical Damage
Two Handed Melee Weapon or Crossbow: Gain (25–33)% of Damage as Extra Physical Damage
Perfect Essence of Flames
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15–20)% of Damage as Extra Fire Damage
Two Handed Melee Weapon or Crossbow: Gain (25–33)% of Damage as Extra Fire Damage
Perfect Essence of Ice
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15–20)% of Damage as Extra Cold Damage
Two Handed Melee Weapon or Crossbow: Gain (25–33)% of Damage as Extra Cold Damage
Perfect Essence of Electricity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15–20)% of Damage as Extra Lightning Damage
Two Handed Melee Weapon or Crossbow: Gain (25–33)% of Damage as Extra Lightning Damage
Perfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10–15)% of Physical Damage from Hits taken as Chaos Damage
Perfect Essence of Battle
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: +4 to Level of all Attack Skills
Two Handed Melee Weapon or Crossbow: +6 to Level of all Attack Skills
Perfect Essence of Sorcery
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus or Wand: +3 to Level of all Spell Skills
Staff: +5 to Level of all Spell Skills
Perfect Essence of Haste
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Martial Weapon: (20–25)% chance to gain Onslaught on Killing Hits with this Weapon
Perfect Essence of the Infinite
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (7–10)% increased Strength, Dexterity or Intelligence
Lesser Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(1.51–2.1)% to Critical Hit Chance
Focus or Wand: (34–39)% increased Critical Hit Chance for Spells
Staff: (50–59)% increased Critical Hit Chance for Spells
Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(2.11–2.7)% to Critical Hit Chance
Focus or Wand: (40–46)% increased Critical Hit Chance for Spells
Staff: (60–69)% increased Critical Hit Chance for Spells
Greater Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(3.11–3.8)% to Critical Hit Chance
Focus or Wand: (47–53)% increased Critical Hit Chance for Spells
Staff: (70–79)% increased Critical Hit Chance for Spells
Perfect Essence of Seeking
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (40–50)% reduced Critical Damage Bonus
Essence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (64–97) to (97–145) Physical Thorns damage
Gloves: (25–29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50–59)% increased Mana Regeneration Rate
Amulet: (19–21)% of Damage taken Recouped as Life
Belt: +(254–304) to Stun Threshold
Shield: (20–24)% increased Block chance
Quiver: (43–50)% increased Damage with Bow Skills
Focus: (41–45)% increased Energy Shield Recharge Rate
Essence of Delirium
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
Essence of Horror
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 100% increased effect of Socketed Items
Essence of Insanity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
Essence of the Abyss
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Lesser Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11–15)% to Fire Resistance
Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21–25)% to Fire Resistance
Greater Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31–35)% to Fire Resistance
Perfect Essence of Insulation
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: (26–30)% of Fire Damage taken Recouped as Life
Lesser Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11–15)% to Cold Resistance
Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21–25)% to Cold Resistance
Greater Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31–35)% to Cold Resistance
Perfect Essence of Thawing
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: (26–30)% of Cold Damage taken Recouped as Life
Lesser Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11–15)% to Lightning Resistance
Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21–25)% to Lightning Resistance
Greater Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31–35)% to Lightning Resistance
Perfect Essence of Grounding
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (26–30)% of Lightning Damage taken Recouped as Life
Lesser Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (13–16)% increased Cast Speed
Staff: (20–25)% increased Cast Speed
Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (17–20)% increased Cast Speed
Staff: (26–31)% increased Cast Speed
Greater Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (25–28)% increased Cast Speed
Staff: (38–43)% increased Cast Speed
Perfect Essence of Alacrity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus or Wand: (18–20)% increased Mana Cost Efficiency
Staff: (28–32)% increased Mana Cost Efficiency
Lesser Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (11–14)% increased Rarity of Items found
Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (15–18)% increased Rarity of Items found
Greater Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (19–21)% increased Rarity of Items found
Perfect Essence of Opulence
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10–15)% increased Quantity of Gold Dropped by Slain Enemies
Lesser Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (35–44)% increased Damage
Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (55–64)% increased Damage
Greater Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (75–89)% increased Damage
Perfect Essence of Command
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Sceptre: Aura Skills have (15–20)% increased Magnitudes
Xoph's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
Tul's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
Esh's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 74
Uul-Netol's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 78
Chayula's Charged Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
20% increased Rarity of Items found in this Area
20% increased Pack Size
Monster Level: 81
Xoph's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
Tul's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
Esh's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 79
Uul-Netol's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 81
Chayula's Enriched Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
40% increased Rarity of Items found in this Area
40% increased Pack Size
Monster Level: 82
Xoph's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
Tul's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
Esh's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
100% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 81
Uul-Netol's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
150% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 82
Chayula's Pure Breachstone
Rare Monsters drop an additional Reward Type
Area has 2 additional random Modifiers
200% increased Experience Gain
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 83
Xoph's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Tul's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Esh's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Uul-Netol's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Chayula's Flawless Breachstone
Rare Monsters drop 2 additional Reward Types
Area has 4 additional random Modifiers
200% increased Experience Gain
250% more Monster Life
60% increased Rarity of Items found in this Area
60% increased Pack Size
Monster Level: 84
Omen of Chaotic Rarity
Stack Size: 1 / 10
While this item is active in your inventory your next
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that grant Item Rarity
Omen of the Ancients
Stack Size: 1 / 10
While this item is active in your inventory your next
Orb of Chance will upgrade the Item to a random
Unique of the same Item Class
Omen of Sanctification
Stack Size: 1 / 10
While this item is active in your inventory your next
Divine Orb used on a Rare item will Sanctify it
Gnawed Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
Preserved Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
Preserved Rib
Stack Size: 1 / 20
Gnawed Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
Preserved Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
Ancient Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
Gold Amulet
Requires: Level 35
(12–20)% increased Rarity of Items found
Gold Ring
Requires: Level 40
(6–15)% increased Rarity of Items found
Golden Obi
Requires: Level 12
Has (1–3) Charm Slot
(20–30)% increased Rarity of Items found
Silver Brooch
(11–15)% increased Rarity of Items dropped in Heists
Golden Brooch
(16–20)% increased Rarity of Items dropped in Heists
Enamel Brooch
(21–25)% increased Rarity of Items dropped in Heists
Foliate Brooch
(26–30)% increased Rarity of Items dropped in Heists
Unique /26
+(0–40) to Armour
+(0–30) to Evasion Rating
+(0–20) to maximum Energy Shield
+(0–60) to Accuracy Rating
+(0–30) to maximum Life
+(0–20) to maximum Mana
(0–20)% increased Rarity of Items found
(0–30)% increased Critical Hit Chance
+(0–10) to Strength
+(0–10) to Dexterity
+(0–10) to Intelligence
+(0–10)% to Fire Resistance
+(0–10)% to Cold Resistance
+(0–10)% to Lightning Resistance
(0–6) Life Regeneration per second
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(25–35)% to all Elemental Resistances
+(10–15) to Spirit
(10–15)% increased Rarity of Items found
(15–30)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1–4) to Level of all Fire Skills
50% increased Strength Requirement
20% reduced Movement Speed
(100–150)% increased Armour
(30–50)% increased Rarity of Items found
+(20–30)% to Fire Resistance
(10–20)% increased Movement Speed
+(30–50) to maximum Energy Shield
+(10–20) to Strength
+(10–20) to Dexterity
+(10–20) to Intelligence
50% increased Rarity of Items found when on Low Life
Grants Skill: Level 11 Black Powder Blitz
(80–100)% increased Armour and Evasion
(10–20)% increased Rarity of Items found
+(15–25)% to Fire Resistance
Gain Deflection Rating equal to 20% of Armour
+(200–300) to Stun Threshold
You cannot Sprint
cannon ball footsteps [1]
footstep effect variation [119]
(40–60)% increased Armour and Evasion
(40–50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
(50–80)% increased Energy Shield
(10–15)% increased Rarity of Items found
(20–30)% increased Critical Hit Chance
+(10–20)% to Lightning Resistance
+(60–100) to maximum Mana
(10–20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10–15)% of maximum Life as Extra maximum Energy Shield
+20 to Armour
(5–15)% increased Rarity of Items found
+(20–30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
(10–15)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
(50–100)% increased Armour and Energy Shield
+(40–80) to maximum Life
10% increased Rarity of Items found
(10–15) to (20–25) Physical Thorns damage
(10–20)% increased Rarity of Items found
+(40–50) to Intelligence
30% increased Light Radius
5% increased Experience gain
+(120–160) to Accuracy Rating
+(100–150) to Accuracy Rating
+(100–150) to Evasion Rating
(10–20)% increased Rarity of Items found
+(20–30) to Dexterity
Enemies have an Accuracy Penalty against you based on Distance
Maximum Chance to Evade is 50%
(6–15)% increased Rarity of Items found
(50–70)% increased Rarity of Items found
+10 to Dexterity
(6–15)% increased Rarity of Items found
+(0–80) to maximum Life
+(0–20) to Spirit
(-25–25)% reduced Rarity of Items found
(-40–40)% to Fire Resistance
(-40–40)% to Cold Resistance
(-40–40)% to Lightning Resistance
+20 to Armour
(5–15)% increased Rarity of Items found
+(20–30) to Strength
Every Rage also grants 1% increased Armour
Gain 1 Rage on Melee Hit
+(120–160) to Accuracy Rating
(30–40)% increased Rarity of Items found
+(10–15)% to all Elemental Resistances
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
+(7–10)% to all Elemental Resistances
(20–30)% increased Critical Hit Chance
(20–30)% increased Light Radius
(20–30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
You have Consecrated Ground around you while stationary
(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Lightning Resistance is unaffected by Area Penalties
You can only Socket Emerald Jewels in this item
(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Cold Resistance is unaffected by Area Penalties
You can only Socket Sapphire Jewels in this item
(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Fire Resistance is unaffected by Area Penalties
You can only Socket Ruby Jewels in this item
Grants 1 additional Skill Slot
(15–25)% increased Rarity of Items found
+(17–23)% to Chaos Resistance
Lose 5% of maximum Life per second
Attacks have added Physical damage equal to 3% of maximum Life
(60–100)% increased Energy Shield
+(60–100) to maximum Mana
(10–15)% increased Rarity of Items found
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
(70–100)% increased Evasion Rating
(10–20)% increased Rarity of Items found
+(15–25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
Passive /27
30% increased Stun Buildup
Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy
10% increased Critical Hit Chance for Attacks
30% increased Attack Damage against Rare or Unique Enemies
Ancestrally Boosted Attacks deal 30% increased Damage
On Heavy Stunning a Rare or Unique Enemy, your next Attack within 4 seconds will be Ancestrally Boosted
50% increased amount of Mana Leeched
25% increased chance to inflict Ailments against Rare or Unique Enemies
5% increased Attack Speed
30% increased Accuracy Rating against Rare or Unique Enemies
40% increased Culling Strike Threshold against Rare or Unique Enemies
25% increased Damage with Hits against Rare and Unique Enemies
20% increased Accuracy Rating against Rare or Unique Enemies
20% increased chance to inflict Ailments against Rare or Unique Enemies
24% increased Damage with Hits against Enemies affected by Elemental Ailments
30% increased chance to inflict Ailments against Rare or Unique Enemies
Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence
15% increased number of Rare Monsters
20% increased Magic Pack Size in your Maps
Strongboxes in your Maps have 60% increased chance to be Rare
Strongboxes in your Maps have 30% increased chance to be Unique
1 Rare Monster in your Maps is Duplicated
25% increased Magic Monsters
100% increased Rarity of Waystones found in your Maps
30% increased amount of Magic Chests in your Maps
20% increased amount of Rare Chests in your Maps
Essences found in your Maps have 30% increased chance to be Perfect Essences
30% chance for minions of Essence Monsters in your Maps to be Magic
Strongboxes in your Maps have 50% increased chance to spawn Magic Monster Packs
Strongboxes in your Maps have 50% increased chance to spawn Rare Monster Packs
33% chance for all packs around Shrines in your Maps to be Magic
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Possessed Monsters in your Maps have 25% chance to release Spirits on death
SubTree: Breach
Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters
Breaches in your Maps have 30% more Clasped Hands
SubTree: Breach
Catalysts dropped from Rare Breach Monsters in your Maps have 10% chance to be a full stack
Rare Breach Monsters in your Maps have the Soul Eater Modifier
SubTree: Expedition
50% increased Quantity of Exotic Coinage dropped by Monsters in your Maps
50% increased number of Rare Expedition Monsters in your Maps
SubTree: Delirium
Delirium Encounters in your Maps are 25% more likely to spawn Unique Bosses
Slaying Rare Monsters in your Maps pauses the Delirium Mirror Timer for 4 seconds
SubTree: Ritual
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Magic
Revived Monsters from Ritual Altars in your Maps have 40% increased chance to be Rare
SubTree: Boss
25% increased Rarity of Items dropped by Map Bosses
Ascendancy Passive /3
Ascendancy: Smith of Kitava
Character: Warrior
Can only use a Normal Body Armour
Ascendancy: Amazon
Character: Huntress
50% more damage against enemies with an Open Weakness
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of the Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
Timeless Jewel Passive /1
Discerning Taste
Eternal Notable
40% increased Rarity of Items found

Community Wiki

Edit

Rarity

Item rarity tier system

Modifiers and stats that influence the rarity of dropped items function using a skewed "10-tier" rarity system. When an item drops, one of these tiers is selected; the item rarity stat increases the chances to select a higher tier.

How the 10-tier system works is as follows:

Rarity tier 1-5:

  • Increases the chance for an item that can have rarity to drop as magic, rare, or unique.
    • This conversely reduces the chance for dropped items to be converted to gold[2]
  • Increases the chance to upgrade currency to higher value currency
  • Increases the chance to not drop base types that are significantly lower level requirement than the area's drop level
  • Does not affect the outcomes of modifiers on unidentified items

Rarity tier 6-10 / Unidentified (Tier 2-6):

  • Implements the unidentified modifier tier system (e.g. Unidentifed (Tier 5)).
    • When identified, each Unid tier incrementally removes low-value modifiers from the modifier pool. Although modifier tiers increase a modifier's value, not all modifier families are valued equally; for example, light radius modifiers are completely removed at higher Unid tiers.
    • This does not affect the outcome of modifiers added after the item is identified, such as through crafting.

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