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KillingBlow Ref /12
Killing Blow
A Killing Blow is any Hit Damage which successfully reduces a target to zero Life, killing them. Damage over time cannot cause Killing Blows.
Benevolence
Benevolence Commander Sword
Physical Damage: 40-54
Chaos Damage: 144-295
Critical Hit Chance: 15.74%
Attacks per Second: 1.45
Requires: Level 54, 44 Str, 62 Dex
Grants Skill: Level 20 Tear Through Reality
[RallyAura|Rallies] for 11% of Weapon Damage
+10.74% to Critical Hit Chance
Adds 144 to 295 Chaos damage
212% increased Magnitude of Ignite inflicted with this weapon
[KeystoneChaosIncarnate|Chaos Incarnate]
Elysium
Elysium Sickle Sword
Physical Damage: 46-77
Critical Hit Chance: 7.00%
Attacks per Second: 1.60
Requires: Level 27, 24 Str, 33 Dex
Grants Skill: Level 20 Siege of Sands
25% increased Melee Strike Range with this weapon
Adds 29 to 41 Physical Damage
+239 to Accuracy Rating
14% increased Attack Speed
23% increased Area of Effect
Gain [SandIngrained|Sand-Ingrained] after using a Skill from [ReadyStance|Ready Stance]
Hits Break 102 Armour
InfernalEmpowerment
Category: Infernal Empowerment
Supports Skills that can Empower Skills other than themselves. Melee Attacks Empowered by Supported Skills will cause targets to Combust when Killed.
BlankGem
Level: 20 (Max)
Cooldown Time: 5.00s
Attack Speed: 64% of base
Attack Damage: 468%
Requires: Level 90
Channel to gather ancient sand within your Sword before dashing through an enemy or target location, dealing damage as you travel. Upon arriving a number of Sand Mirages appear to dash and slash through your target based on the amount of sand gathered. [WindBlades|Wind Blades] on enemies Hit by you or Sand Mirages activate immediately and deal extra damage.
BlankGem
Level: 20 (Max)
Cost: 37 Mana
Cooldown Time: 4.00s
Attack Speed: 147% of base
Attack Damage: 572%
Requires: Level 90
Dash through an enemy or target location, dealing damage as you travel. Can be used in [ReadyStance|Ready Stance] to slash a tear in reality, causing chaotic flames to wash out over nearby enemies until the tear closes.
beheadsupport
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
beheadsupport
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
LineageEinhar
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
shocksiphonsupport
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
AmmoConservation
Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.
ripsupport
Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.
tearsupport
Supports Melee Attacks you use or Trigger yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.
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