Shivering Tempest
A portion of your Physical Damage is gained as Cold Damage, you always Freeze, and you deal increased Cold Damage.
cold_damage_+%
base_item_found_quantity_+%
freeze_duration_+%
non_skill_base_physical_damage_%_to_gain_as_cold
base_chance_to_freeze_%
Attribute /4
cold_damage_storm
| Name | Show Full Descriptions |
|---|---|
| Acronym | Hit, Glory, Projectile, Hits, Banner |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | non skill base physical damage % to gain as cold |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Cold Damage +%
| Code | cold damage +% |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | base chance to freeze % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Freeze Duration Increase
| Code | freeze duration +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Increased Item Quantity %
| Code | base item found quantity +% |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.