Act_2

Old: chuanhsing#2097 2024-12-18 09:37:09

New: chuanhsing#2097 2024-12-18 09:49:14

OldNewDifferences
170170 * Bosses: [[Rasp Scavenger]] (Optional)
171171 * Quests: [[The Trail of Corruption]], [[Tradition's Toll]] (Optional: 2 Weapon Set Passive Skill Points)
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173-[[Deshar]] is an open zone, inhabited by undead enemies, poisonous vultures, porcupine goliaths and more. Search for the Path of Mourning, and optionally for the Fallen Dekhara for 2 Weapon Set Passive Skill Points.
173+[[Deshar]] is an open zone, inhabited by undead enemies, poisonous vultures, porcupine goliaths and more. Search for the [[Path of Mourning]], and optionally for the Fallen Dekhara for 2 Weapon Set Passive Skill Points.
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175-After interacting with the Fallen Dekhara, you can loot the Final Letter. Return it to Shambrin in town for your reward.
175+After interacting with the Fallen Dekhara, you can loot the [[Final Letter]]. Return it to [[Shambrin]] in town for your reward.
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177177 ## Path of Mourning <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
178178
179179 * Bosses: [[Risen Tale-woman]] (Optional)
180180 * Quests: [[The Trail of Corruption]]
181181
182-The [[Path of Mourning]] is built above Deshar, composed of interconnected rooms and narrow fortified walkways. There are no quests or bosses in this zone. Progress forward and search for the Spires of Deshar.
182+The [[Path of Mourning]] is built above [[Deshar]], composed of interconnected rooms and narrow fortified walkways. There are no quests or bosses in this zone. Progress forward and search for [[the Spires of Deshar]].
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184184 ## The Spires of Deshar <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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188188
189189 Points of Interest: Sisters of Garukhan (Optional: +10% Lightning Resistance)
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191-[[The Spires of Deshar]] is another elevated zone and is home to Tor Gul, the Defiler; a physical, fire and poison themed boss.
191+[[The Spires of Deshar]] is another elevated zone and is home to [[Tor Gul, the Defiler]]; a physical, fire and poison themed boss.
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193193 Search for and defeat [[Tor Gul, the Defiler]], then return to the Ardura Caravan, speak to Sekhema Asala, and use the Desert Map to travel to the Dreadnought.
194194
199199 * Bosses: [[Faridun Plaguebringer]] (Optional)
200200 * Quests: [[The Trail of Corruption]]
201201
202-[[The Dreadnought]] is a series of moving connected carts with no quests or bosses. Fight your way forward to the Dreadnought Vanguard.
202+[[The Dreadnought]] is a series of moving connected carts with no quests or bosses. Fight your way forward to the [[Dreadnought Vanguard]].
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204-Author's Note: Author's Note: Farming extra levels and upgrading gear in either the Dreadnought or the Dreadnought Vanguard is recommended due to the high monster density and the upcoming difficulty of the final act boss.
204+Author's Note: Farming extra levels and upgrading gear in either [[the Dreadnought]] or the [[Dreadnought Vanguard]] is recommended due to the high monster density and the upcoming difficulty of the final act boss.
205205
206206 ## Dreadnought Vanguard <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
207207
208208 * Bosses: [[Jamanra, the Abomination]]
209209 * Quests: [[The Trail of Corruption]]
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211-The [[Dreadnought Vanguard]] is the final zone in Act 2. Continue to fight your way towards the lead cart, to begin the final battle with Jamanra, the Abomination; a physical and lightning themed boss.
211+The [[Dreadnought Vanguard]] is the final zone in Act 2. Continue to fight your way towards the lead cart, to begin the final battle with [[Jamanra, the Abomination]]; a physical and lightning themed boss.
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213-After defeating Jamanra, Sekhema Asala appears, speak to her, so she can strike one final blow. Afterwards, return to the Ardura Caravan, speak to the Hooded One, and at last, to Sekhema Asala, selecting the “Travel to the Sandswept Marsh” option to progress to Act 3.
213+After defeating [[Jamanra, the Abomination]], [[Sekhema Asala]] appears, speak to her, so she can strike one final blow. Afterwards, return to [[the Ardura Caravan]], speak to [[the Hooded One]], and at last, to [[Sekhema Asala]], selecting the “Travel to the Sandswept Marsh” option to progress to Act 3.