技能宝石 宝石/355
| 名字 | |
|---|---|
| 灰烬之捷 (1) | |
| 七伤破 (1) | |
| 震地 (1) | |
| 轰动猛击 (1) | |
| 摧甲重击 (3) | |
| 炽焰战吼 (3) | |
| 重盾冲锋 (3) | |
| 震波图腾 (3) | |
| 灰烬之捷 (4) | |
| 钢铁看守 (4) | |
| 岩浆屏障 (4) | |
| 装甲回收 (4) | |
| 熔岩爆裂 (5) | |
| 完美一击 (5) | |
| 共振护盾 (5) | |
| 尖刺战吼 (7) | |
| 跃击 (7) | |
| 盾墙 (7) | |
| 火山裂缝 (7) | |
| 压迫气场 (8) | |
| 紧急时刻 (8) | |
| 锻造之锤 (9) | |
| 坚韧战吼 (9) | |
| 大地震击 (9) | |
| 震地战吼 (11) | |
| 溃败 (11) | |
| 蓄威神锤 (11) | |
| 先祖战吼 (13) | |
| 先祖战士图腾 (13) | |
| 诸天之锤 (13) | |
| 盛怒 (14) | |
| Eternal Rage (14) |
| 名字 | |
|---|---|
| 伙伴:{0} (1) | |
| 闪电之捷 (1) | |
| 退避三舍 (1) | |
| 逃脱射击 (1) | |
| 爆破战矛 (1) | |
| 闪电箭矢 (1) | |
| 引雷针 (1) | |
| 毒爆箭 (1) | |
| 旋龙 (1) | |
| 回旋挥斩 (1) | |
| 终结弱者 (3) | |
| 刺骨寒冰 (3) | |
| 冻结齐射 (3) | |
| 闪电战矛 (3) | |
| 斜掠 (3) | |
| 狙击 (3) | |
| 唤雷箭 (3) | |
| 藤缠箭 (3) | |
| 闪电之捷 (4) | |
| 灾难使徒 (4) | |
| 风舞者 (4) | |
| 弹幕 (5) | |
| 电殛箭 (5) | |
| 冰尖箭矢 (5) | |
| 极速进攻 (5) | |
| 枪林矛阵 (5) | |
| 岚舞长枪 (5) | |
| 剧毒增生 (5) | |
| 猎血寻腥 (7) | |
| 瓦斯之箭 (7) | |
| 冰川长枪 (7) | |
| 原始打击 (7) | |
| 狙击之印 (7) | |
| 流电印记 (7) | |
| 战斗狂怒 (8) | |
| 荒芜之捷 (8) | |
| 幻影射手 (8) | |
| 铁蒺藜之路 (8) | |
| 血犬印记 (9) | |
| 爆破箭 (9) | |
| 冰霜射击 (9) | |
| 箭雨 (9) | |
| 驯服野兽 (9) | |
| 雷鸣飞跃 (9) | |
| 元素碎裂 (11) | |
| 连环震击箭 (11) | |
| 龙卷射击 (11) | |
| 旋风投枪 (11) | |
| 磁性齐射 (13) | |
| 日耀之矛 (13) | |
| 螺旋齐射 (13) | |
| 毒性领域 (13) | |
| 腾蛇之怒 (13) | |
| 炼金师的恩典 (14) | |
| 恐喙鸟坐骑 (14) |
| 名字 | |
|---|---|
| 针刺爆发 (1) | |
| 冻结时施放 (1) | |
| 点燃时施放 (1) | |
| 感电时施放 (1) | |
| 混沌箭 (1) | |
| 导电 (1) | |
| 降解 (1) | |
| [DNT] Crushing Earth (1) | |
| 暗夜契约 (1) | |
| 纪律 (1) | |
| 衰颓新星 (1) | |
| 赤炼魔光 (1) | |
| 血肉盛宴 (1) | |
| 火焰弹 (1) | |
| 易燃 (1) | |
| 急冻碎片 (1) | |
| 轰鸣烈焰 (1) | |
| 电流场 (1) | |
| 冰雪之心 (1) | |
| 急冻 (1) | |
| 不净 (1) | |
| 闪电 (1) | |
| 怨毒 (1) | |
| 魔力吸取 (1) | |
| Mirror of Refraction (1) | |
| 力量抽取 (1) | |
| 火焰净化 (1) | |
| 冰霜净化 (1) | |
| 闪电净化 (1) | |
| 赤炼收割 (1) | |
| 威能法印 (1) | |
| 魔侍神射手 (1) | |
| 魔侍武士 (1) | |
| 日曜球 (1) | |
| 裂魂术 (1) | |
| 法术节魔 (1) | |
| 闪电 (1) | |
| 灰烬连射 (1) | |
| 电球 (1) | |
| 凋零姿态 (1) | |
| 释出 (1) | |
| 灵体火球 (1) | |
| 死亡凋零 (1) | |
| 顽疾 (1) | |
| 烈焰之墙 (1) | |
| 寒霜爆 (1) | |
| 冰霜新星 (1) | |
| 魔侍神射手 (1) | |
| 电球 (1) | |
| 开掘 (1) | |
| 画地为牢 (3) | |
| 衰弱 (3) | |
| 精华吸取 (3) | |
| 火球 (3) | |
| 冰霜飞镖 (3) | |
| 活动炸弹 (3) | |
| 风暴漩涡 (3) | |
| 魔侍焚焰使 (3) | |
| 极地装甲 (4) | |
| 康复 (4) | |
| 饕餮飨宴 (4) | |
| 魔力残片 (4) | |
| 愤怒狂灵 (4) | |
| 饕餮虫群 (4) | |
| 凋零姿态 (4) | |
| 电弧 (5) | |
| 尖刺风暴 (5) | |
| 灰烬连射 (5) | |
| 寒冰弹 (5) | |
| 苦痛奉献 (5) | |
| 魔卫复苏 (5) | |
| 魔侍冰霜法师 (5) | |
| 激变 (5) | |
| 束缚灵体 (7) | |
| 爆灵术 (7) | |
| 元素要害 (7) | |
| 魔力风暴 (7) | |
| 不敬之礼 (7) | |
| 时空锁链 (7) | |
| 脆弱 (7) | |
| 诅咒光环 (8) | |
| 闪现 (8) | |
| 召唤生物死亡时施放 (8) | |
| 汲取元素 (8) | |
| 黑暗塑像 (9) | |
| 绝望 (9) | |
| 冰墙 (9) | |
| 烧毁 (9) | |
| 闪电传送 (9) | |
| 魔侍掠夺者 (9) | |
| 天雷之珠 (11) | |
| 装甲奉献 (11) | |
| 彗星落 (11) | |
| 烈炎风暴 (11) | |
| 魔蛊爆炸 (11) | |
| 魔侍风暴法师 (11) | |
| 凛冬之眼 (13) | |
| 烈焰爆破 (13) | |
| 闪电通道 (13) | |
| 魔侍蛮兵 (13) | |
| 魔侍祭司 (13) | |
| 灵之奉献 (13) | |
| 大法师 (14) | |
| 暴击时施放 (14) | |
| 元素异常状态时施放 (14) | |
| 元素汇流 (14) | |
| 替代牺牲 (14) |
技能宝石 Summary /354
震波图腾
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.
轰动猛击
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
蓄威神锤
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
先祖战士图腾
Consume 3 Endurance Charges to Raise a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.
岩浆屏障
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.
溃败
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
压迫气场
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
Eternal Rage
While active, you constantly regenerate Rage.
退避三舍
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
猎血寻腥
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
闪电战矛
注入闪电之力的战矛复制。当战矛停止飞行时,它会创造出闪电光束,在附近的敌人身上连锁。
引雷针
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
藤缠箭
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
旋龙
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
爆破战矛
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
连环震击箭
Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.
冰霜射击
射出一支冰箭,击中目标后在锥形范围内射出冰屑。
旋风投枪
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
刺骨寒冰
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
腾蛇之怒
Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
血犬印记
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
日耀之矛
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
岚舞长枪
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
铁蒺藜之路
While active, scatters caltrops in your wake when you dodge.
冰尖箭矢
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
火焰弹
Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
衰颓新星
Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
闪电传送
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
烈炎风暴
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
[DNT] Crushing Earth
[DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
暴击时施放
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
开掘
发射一个能够穿透敌人的投射物,在目标地点着地后会创造一个骨弓手灵柩。
激变
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
不敬之礼
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
怨毒
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
灰烬连射
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Mirror of Refraction
Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.
霹雳闪
Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
攻城炮台
召唤一个发射穿刺箭矢的弩炮图腾。需要弓类武器。
龙卷旋风
产生一道龙卷风持续追逐敌人,使周围的敌人缓速并反复造成伤害。
迅风爆
Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
寒霜浪涌
Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
火山
创造一个火山,向周围喷发投射物。持续吟唱该技能会使其射出更多投射物,并提高初次喷发的伤害。在火山周围使用任意猛击会使其喷发出投射物。
Wolf Pack
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
Pounce
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
横冲直撞
变形为一头巨熊并向前方横冲直撞,在奔行时猛击地面。初始的咆哮会产生怒火,随后不断消耗怒火直至耗尽。
狂怒猛击
Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
Ferocious Roar
Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.
惊风掌
Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
汲能击
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
冰凌座
Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
高速弹药
Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.
碎裂弹药
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
摧城倾泻
Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.
贯甲弹药
Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.
爆炸射击
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
燃烧射击
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.
快速射击
Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.
冰川弩箭
Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
永冻弩箭
Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.
冰屑
Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.
离子轰击
Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
轰雷弩箭
Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.
震爆弹药
Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.
弓射击
使用弓发射一支箭矢。
战弩射击
从你的战弩射出一支箭矢。
元素风暴
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
元素表现
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
不羁化身
Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Navira's Fracturing
command_minion
Navira's Well
command_minion
Ruzhan's Trap
command_minion
Ruzhan's Reckoning
command_minion
Ruzhan's Fury
command_minion
Kelari, the Tainted Sands
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
Kelari's Deception
command_minion
Kelari's Judgment
command_minion_channelled
Align Fate
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.
Moment of Vulnerability
Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.
时间冻结
Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
时间捕捉
Manipulate time, resetting the cooldowns of your other Skills.
走火入魔
Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.
投身裂隙
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
Mirage Deadeye
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
元素涌动
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
虚空幻影
激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会产生伤害性爆炸。以此方式产生的复制体只有一点生命。
Wing Blast
Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
Oil Barrage
Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
Flame Breath
Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
Fury of the Mountain
Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
Cross Slash
Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
Lunar Assault
Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
Devour
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
Thrashing Vines
Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
Lunar Blessing
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Attacks call down Moonbeams on Hit.
Arctic Howl
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
迫击大炮
Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.
Navira's Oasis
command_minion
Briarpatch
While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.
Walking Calamity
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Barkskin
While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.
Skill Gems Gemcutting /56
Tier Level /20
Used for Item Implicit and Ascendancy Skill
| Req Level | Socket Number | Skill Level |
|---|---|---|
| 2 | 1 | |
| 3 | 2 | |
| 6 | 3 | |
| 10 | 4 | |
| 14 | 5 | |
| 18 | 6 | |
| 22 | 7 | |
| 26 | 8 | |
| 31 | 9 | |
| 36 | 3 | 10 |
| 41 | 11 | |
| 46 | 12 | |
| 52 | 13 | |
| 58 | 14 | |
| 64 | 4 | 15 |
| 66 | 16 | |
| 72 | 17 | |
| 78 | 18 | |
| 84 | 19 | |
| 90 | 5 | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















































































































































































