Gems Summary /944
冰霜射击
射出一支冰箭,击中目标后在锥形范围内射出冰屑。
铁蒺藜之路
激活时,你在闪避翻滚时会在身后抛下铁蒺藜。
[DNT] Crushing Earth
[DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
Coiling Bolts
Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
弓射击
使用弓发射一支箭矢。
战弩射击
从你的战弩射出一支箭矢。
纳薇拉之裂
command_minion
纳薇拉之井
command_minion
鲁詹之陷阱
command_minion
鲁詹之清算
command_minion
鲁詹之怒火
command_minion
凯拉里之诡计
command_minion
凯拉里之审判
command_minion_channelled
时间冻结
释放出一道巨大的冲击波,在持续时间内冻结所有受影响敌人的时间。敌人被时间停止的次数越多,持续时间越短。
时间捕捉
操控时间,重置你的其他技能的冷却时间。
Vivid Stampede
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
Wild Protector
Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit.
Hollow Form
Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.
Hollow Focus
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
Hollow Resonance
Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.
虚空幻影
激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会产生伤害性爆炸。以此方式产生的复制体只有一点生命。
鞭笞藤蔓
催生巨型藤蔓,在目标区域内随机破土而出。藤蔓将猛力砸向地面后缩回,并尽可能攻击附近的敌人。
Primal Bounty
Empowers the next Projectile Skill you use, causing it to create additional Projectiles and fly faster.
纳薇拉之绿洲
command_minion
Leylines
While active, areas of intense runic energy are revealed to you. Standing over them grants you a powerful Spell damage boost but constantly drains your Runic Ward. Running out of Runic Ward causes the energy to temporarily dissipate.
Refutation
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
Repulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
Skyfall
Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .
Detonate Living
Hit an enemy under the Culling Strike Threshold, causing them to violently explode, damaging surrounding enemies. Highlights enemies under the Culling Strike Threshold.
Animus Exchange
Sacrifice a portion of your Life to recover Runic Ward. Runic Ward recovered by this Skill can Overflow.
Grim Pillars
Spend Runic Ward to cause damaging Ice-Crystal spears to erupt from the ground around you. These spears can be destroyed for an explosion of Cold damage.
Verisium Manifestations
While active, Hitting with an Attack will spend Runic Ward to summon a Verisium Manifestation, a short-lived Temporary Minion that rapidly Attacks nearby enemies, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
Remnants of Kalguur
While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.
Wardbound Minions
Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.
Conductive Runes
Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage and apply Electrocution buildup.
Animus Splinters
Expend a large amount of Runic Ward to instantly create a short-lived copy of yourself that uses a Socketed Skill once, then vanishes. This Skill's cost is equal to the total cost of Socketed Skills. The copy cannot perform Channelled, Remote, Cooldown or Conditional Skills, or summon Minions.
Runic Reprieve
Channel to create a protective bubble all around you, Blocking Hits against you. While Channelling this Skill, you cannot be Light Stunned by Hits you Block, and damage you take from Hits is also removed from Runic Ward. Blocking Hits this way causes you to accumulate Heavy Stun buildup. You cannot recover Runic Ward while this Skill is active.
Voltaic Barrier
Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.
Rain of Blades
Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
分叉裂缝 I
辅助在地上产生裂缝的技能,使其产生额外的次级裂缝。次级裂缝从主裂缝分支出来,效果范围和伤害降低。
分叉裂缝 II
辅助在地上产生裂缝的技能,使其产生额外的次级裂缝。次级裂缝从主裂缝分支出来,效果范围和伤害降低。
剧变 I
辅助在地上产生裂缝的技能,使其产生一道额外的裂缝,但会牺牲伤害和攻击速度。
剧变 II
辅助在地上产生裂缝的技能,使其产生额外的裂缝,但会牺牲伤害和攻击速度。
冈姆的疯狂
辅助在地上产生裂缝的技能,使其产生大量额外的裂缝,但会牺牲伤害、攻击速度和效果范围。
持久地面 I
辅助能够产生地面效果的技能,使产生的地面效果持续时间大幅延长。
持久地面 II
辅助能够产生地面效果的技能,使产生的地面效果持续时间大幅延长,且仅会在持续时间结束时消失。
乌崔德的出走
辅助可升级的技能,在没有其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。
乌崔德的预兆
辅助可升级的技能,在恰好有一个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
乌崔德的占卜
辅助可升级的技能,在恰好有两个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
Helbrym's Hide
Supports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect.
Minion Splash I
Supports Skills which create Minions which Strike, causing those Minions' Strikes to have Melee Splash.
Minion Splash II
Supports Skills which create Minions which Strike, increasing their Area of Effect and causing those Minions' Strikes to have Melee Splash.
Vruun's Inevitability
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
动量
辅助任意你使用的伤害性技能,如果使用技能期间移动了足够的距离,使其造成更高的伤害。传送不会计入移动距离。
Eonyr's Thunder
Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
机动
辅助可在移动时使用的技能,使你在使用时可以更快地移动。
从容不迫
辅助可在移动时使用的技能,使你在使用技能时移动速度减慢,同时提高伤害。
幻梦者的丧钟
艾兹麦人四
范围扩大 I
辅助任意有范围效果的技能,使范围扩大。
范围扩大 II
辅助任意有范围效果的技能,使范围扩大。
范围集中
辅助任意有范围效果的技能,使技能的效果范围变小,但造成更高的范围伤害。
狂噬 II
FeedingFrenzySupportTwo
永续充能
辅助使用时消耗暴击球、狂怒球或耐力球的技能,使其有几率不消耗每一种能量球,并依然获得消耗的效果。
汉恩的城塞
辅助产生一排墙体的技能,使其改为沿着裂缝创造。
时之沙漏
辅助你使用的任意伤害性技能,使其造成的伤害明显提升,但冷却时间变长。无法辅助本身具有冷却时间的技能。
开疆
辅助你使用的任意技能,使其效果范围明显提高,但冷却时间变长。无法辅助本身具有冷却时间的技能。
侵蚀地面
辅助产生地面效果的技能,使地面效果持续扩张至特定上限。
Her Declaration
Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.
Prototype Seventeen
Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.
Seraph's Heart
Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.
Uhtred's Rite
Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.
Arbiter's Reach
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Tangmazu's Thurible
Supports Skills which summon Companions causing them to be Gigantic and gain Evasion and Deflection based on your own.
Esh's Prowess
Supports Lightning skills that Hit targets, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not support skills which do not have levels.
Breachlord's Amalgam
Supports Lightning or Cold skills you use yourself which fire Projectiles and do not already have cooldowns, adding a cooldown and making the Projectiles return, piercing through targets as they do so.
Vruun's Aftermath
Supports Warcries, causing them to destroy Ice Crystals and Ice Fragments. Supported Skills empower additional Attacks if they destroy enough Ice Crystals and Ice Fragments.
Uhtred's Constellation
Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
Medved's Felling
Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.
Styrn's Mountain
Supports Skills that Raise your Shield causing your other melee skills to deal more damage if you block.
Styrn's Ferocity
Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causing any Physical Damage Hits against those targets while Crushed to Break their Armour.
Catha's Brilliance
Supports skills which create Companions, causing enemies near them to be Blinded and Ignited. The damage of the Ignite is based on the Life of the supported Minion.
Concussive Runes
Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.
Runic Infusion
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
Runeforged Blades
Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.
Runic Extraction
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
Scouring Flame
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.
Healing Runes
Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life.
Olroth's Conviction
Supports skills that can Empower a specific number of other skills, causing them to apply to more skill uses.
Olroth's Hubris
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
技能宝石 宝石/390
| 名字 | |
|---|---|
| 灰烬之捷 (1) | |
| 七伤破 (1) | |
| 震地 (1) | |
| 轰动猛击 (1) | |
| 摧甲重击 (3) | |
| 炽焰战吼 (3) | |
| 重盾冲锋 (3) | |
| 震波图腾 (3) | |
| 灰烬之捷 (4) | |
| 钢铁看守 (4) | |
| 岩浆屏障 (4) | |
| 装甲回收 (4) | |
| 熔岩爆裂 (5) | |
| 完美一击 (5) | |
| 共振护盾 (5) | |
| 尖刺战吼 (7) | |
| 跃击 (7) | |
| 盾墙 (7) | |
| 火山裂缝 (7) | |
| 压迫气场 (8) | |
| 紧急时刻 (8) | |
| 锻造之锤 (9) | |
| 坚韧战吼 (9) | |
| 大地震击 (9) | |
| 震地战吼 (11) | |
| 溃败 (11) | |
| 蓄威神锤 (11) | |
| 先祖战吼 (13) | |
| 先祖战士图腾 (13) | |
| 诸天之锤 (13) | |
| 盛怒 (14) | |
| 永恒狂怒 (14) |
| 名字 | |
|---|---|
| 伙伴:{0} (1) | |
| 闪电之捷 (1) | |
| 退避三舍 (1) | |
| 逃脱射击 (1) | |
| 爆破战矛 (1) | |
| 闪电箭矢 (1) | |
| 引雷针 (1) | |
| 毒爆箭 (1) | |
| 旋龙 (1) | |
| 回旋挥斩 (1) | |
| 终结弱者 (3) | |
| 刺骨寒冰 (3) | |
| 冻结齐射 (3) | |
| 闪电战矛 (3) | |
| 斜掠 (3) | |
| 狙击 (3) | |
| 唤雷箭 (3) | |
| 藤缠箭 (3) | |
| 闪电之捷 (4) | |
| 灾难使徒 (4) | |
| 风舞者 (4) | |
| 弹幕 (5) | |
| 电殛箭 (5) | |
| 冰尖箭矢 (5) | |
| 极速进攻 (5) | |
| 枪林矛阵 (5) | |
| 岚舞长枪 (5) | |
| 剧毒增生 (5) | |
| 猎血寻腥 (7) | |
| 瓦斯之箭 (7) | |
| 冰川长枪 (7) | |
| 狙击之印 (7) | |
| 驯服野兽 (7) | |
| 流电印记 (7) | |
| 战斗狂怒 (8) | |
| 荒芜之捷 (8) | |
| 幻影射手 (8) | |
| 铁蒺藜之路 (8) | |
| 血犬印记 (9) | |
| 爆破箭 (9) | |
| 冰霜射击 (9) | |
| 原始打击 (9) | |
| 箭雨 (9) | |
| 雷鸣飞跃 (9) | |
| 元素碎裂 (11) | |
| 连环震击箭 (11) | |
| 龙卷射击 (11) | |
| 旋风投枪 (11) | |
| 磁性齐射 (13) | |
| 日耀之矛 (13) | |
| 螺旋齐射 (13) | |
| 毒性领域 (13) | |
| 腾蛇之怒 (13) | |
| 炼金师的恩典 (14) | |
| 恐喙鸟坐骑 (14) |
| 名字 | |
|---|---|
| 针刺爆发 (1) | |
| 冻结时施放 (1) | |
| 点燃时施放 (1) | |
| 感电时施放 (1) | |
| 混沌箭 (1) | |
| Coiling Bolts (1) | |
| 导电 (1) | |
| 降解 (1) | |
| [DNT] Crushing Earth (1) | |
| 暗夜契约 (1) | |
| 纪律 (1) | |
| 衰颓新星 (1) | |
| 赤炼魔光 (1) | |
| 血肉盛宴 (1) | |
| 火焰弹 (1) | |
| 易燃 (1) | |
| 急冻碎片 (1) | |
| 轰鸣烈焰 (1) | |
| 电流场 (1) | |
| 冰雪之心 (1) | |
| 急冻 (1) | |
| 不净 (1) | |
| 闪电 (1) | |
| 怨毒 (1) | |
| 魔力吸取 (1) | |
| 折射之镜 (1) | |
| 力量抽取 (1) | |
| 火焰净化 (1) | |
| 冰霜净化 (1) | |
| 闪电净化 (1) | |
| 赤炼收割 (1) | |
| 威能法印 (1) | |
| 魔侍神射手 (1) | |
| 魔侍武士 (1) | |
| 日曜球 (1) | |
| 裂魂术 (1) | |
| 法术节魔 (1) | |
| Spiraling Conspiracy (1) | |
| 闪电 (1) | |
| 灰烬连射 (1) | |
| 电球 (1) | |
| 释出 (1) | |
| 灵体火球 (1) | |
| 死亡凋零 (1) | |
| 顽疾 (1) | |
| 烈焰之墙 (1) | |
| 寒霜爆 (1) | |
| 冰霜新星 (1) | |
| 魔侍神射手 (1) | |
| 电球 (1) | |
| 开掘 (1) | |
| 画地为牢 (3) | |
| 衰弱 (3) | |
| 精华吸取 (3) | |
| 火球 (3) | |
| 冰霜飞镖 (3) | |
| 活动炸弹 (3) | |
| 风暴漩涡 (3) | |
| 魔侍焚焰使 (3) | |
| 极地装甲 (4) | |
| 康复 (4) | |
| 饕餮飨宴 (4) | |
| 魔力残片 (4) | |
| 愤怒狂灵 (4) | |
| 饕餮虫群 (4) | |
| 凋零姿态 (4) | |
| 电弧 (5) | |
| 尖刺风暴 (5) | |
| 灰烬连射 (5) | |
| 寒冰弹 (5) | |
| 苦痛奉献 (5) | |
| 魔卫复苏 (5) | |
| 魔侍冰霜法师 (5) | |
| 激变 (5) | |
| 束缚灵体 (7) | |
| 爆灵术 (7) | |
| 元素要害 (7) | |
| 魔力风暴 (7) | |
| 不敬之礼 (7) | |
| 时空锁链 (7) | |
| 脆弱 (7) | |
| 诅咒光环 (8) | |
| 闪现 (8) | |
| 召唤生物死亡时施放 (8) | |
| 汲取元素 (8) | |
| 黑暗塑像 (9) | |
| 绝望 (9) | |
| 冰墙 (9) | |
| 烧毁 (9) | |
| 闪电传送 (9) | |
| 魔侍掠夺者 (9) | |
| 天雷之珠 (11) | |
| 装甲奉献 (11) | |
| 彗星落 (11) | |
| 烈炎风暴 (11) | |
| 魔蛊爆炸 (11) | |
| 魔侍风暴法师 (11) | |
| 凛冬之眼 (13) | |
| 烈焰爆破 (13) | |
| 闪电通道 (13) | |
| 魔侍蛮兵 (13) | |
| 魔侍祭司 (13) | |
| 灵之奉献 (13) | |
| 大法师 (14) | |
| 暴击时施放 (14) | |
| 元素异常状态时施放 (14) | |
| 元素汇流 (14) | |
| 替代牺牲 (14) |
辅助宝石 宝石/555
| 名字 | |
|---|---|
![]() | Arbiter's Reach (1) |
![]() | Breachlord's Amalgam (1) |
![]() | Catha's Brilliance (1) |
| Concussive Runes (1) | |
![]() | Esh's Prowess (1) |
| Healing Runes (1) | |
![]() | Her Declaration (1) |
![]() | Medved's Felling (1) |
![]() | Mórrigan's Insight (1) |
![]() | Olroth's Conviction (1) |
![]() | Olroth's Hubris (1) |
![]() | Prototype Seventeen (1) |
| Runeforged Blades (1) | |
| Runic Extraction (1) | |
| Runic Infusion (1) | |
| Scouring Flame (1) | |
![]() | Seraph's Heart (1) |
![]() | Styrn's Ferocity (1) |
![]() | Styrn's Mountain (1) |
![]() | Tangmazu's Thurible (1) |
![]() | Trickster's Shard (1) |
![]() | Tul's Avalanche (1) |
![]() | Uhtred's Constellation (1) |
![]() | Uhtred's Rite (1) |
![]() | Vorana's Siege (1) |
![]() | Vruun's Aftermath (1) |
未知 Active 宝石/119
| 名字 | |
|---|---|
| [DNT-UNUSED] Claw Rake (1) | |
| 引爆召唤生物 (1) | |
| 元素虹吸 (1) | |
| [DNT-UNUSED] Evasive Strike (1) | |
| [DNT-UNUSED] Spear Vortex (1) |
| 名字 | |
|---|---|
| 被晕眩时施放 (1) | |
| 吟唱时施放 (1) | |
| 幽暗视域 (1) | |
| 恶魔术士 (1) | |
| [DNT] Flame Link (1) | |
| [DNT] Fungal Terrain (1) | |
| 坟茔命令 (1) | |
| 邪恶涌现 (1) | |
| 涤荡烈焰 (1) | |
| 九头蛇使魔 (1) | |
| 冰风暴 (1) | |
| 撒播血祸 (1) | |
| 灵魂水晶:{0} (1) | |
| [DNT] Soul Link (1) | |
| 灵体:{0} (1) | |
| 恶念侵染 (1) |
未知 Support 宝石/77
| 名字 | |
|---|---|
| 余震 III (1) | |
| 先祖之助 (1) | |
| 先祖召唤 III (1) | |
| 一臂之隔 (1) | |
| 恍神咆哮 (1) | |
| 孤注一掷 (1) | |
| 摧残 (1) | |
| 先见之明 (1) | |
| 崩解耐力 (1) | |
| 第一滴血 (1) | |
| 烈焰之柱 (1) | |
| 神木 II (1) | |
| 钢铁之握 (1) | |
| 钢铁意志 (1) | |
| 持续地面 (1) | |
| 持续时间延长 III (1) | |
| 怒火源泉 (1) | |
| 奋威 (1) | |
| 无尽怒火 (1) | |
| 回荡 (1) | |
| 无情 (1) | |
| 赤红鼓动 (1) | |
| [DNT] Stone Slam Aegis (1) | |
| [DNT-UNUSED] Timerot (1) | |
| [DNT] Totemic Aegis (1) | |
| 地震 (1) | |
| 不倦防护 (1) | |
| 不屈不破 (1) | |
| 暗中破坏 (1) | |
| 失衡节奏 (1) | |
| 不折 (1) |
| 名字 | |
|---|---|
| 胶粘榴弹 III (1) | |
![]() | 灌注 (1) |
![]() | 冻结几率 (1) |
| 咒符恩典 (1) | |
| 恍惚 (1) | |
| 摧垮架势 (1) | |
| 眩目 (1) | |
| 严厉申斥 (1) | |
| 波流 (1) | |
| 连环飞矢 (1) | |
| 跛行 (1) | |
| 劲风波 (1) | |
| 乘虚而入 (1) | |
| 智取 (1) | |
| [DNT-UNUSED] Spectral Palm (1) | |
| 螺旋投射物 I (1) | |
| [DNT] Tangmazu Lineage (1) | |
| [DNT] Tekaru's Snare (1) | |
| [DNT-UNUSED] Titanic Arrows (1) | |
| 动乱 (1) | |
| 精准之力 (1) | |
| 不可触及 (1) |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
宝石
辅助宝石现在直接插入技能宝石中,消除了旧系统中存在的许多挫败感,同时保持了之前的所有深度。现在可以将你的角色使用的每项技能进行六个连结。
- 魔力消耗在整个技能中消耗,而不是在使用时消耗;取消技能或被击晕不会消耗魔力。
- 扑杀分别以 30%、20%、10% 和 5% 生命杀死普通、魔法、稀有和独特敌人。
技能宝石
- 角色一开始有 9 个技能宝石插槽。
- 技能宝石至少有 2 个辅助宝石插槽。
- 宝石等级对伤害影响更大。
- 插槽制作(额外的插槽)是确定性的。
- 工匠石额外的插槽是确定性的,每个升级等级都比前一个等级更稀有。
- 小型工匠石:升级技能宝石上的 2 → 3 个额外宝石插槽
- 工匠石:升级技能宝石上的 3 → 4 个额外宝石插槽
- 高级工匠石:升级技能宝石上的 4 → 5 个额外宝石插槽
- 使用 技能宝石 来升级技能宝石,怪物不提供宝石经验值
辅助宝石
- 每个辅助宝石只能使用一次
- 辅助宝石等级固定为 1
- 辅助宝石根据辅助的属性为技能宝石添加额外的属性要求。
未切割的宝石
未切割的宝石可以通过宝石切割选单变成特定的宝石。技能不按职业锁定,仅按每个职业的主题排序。
新技能
许多技能都有内置的动态移动,可以在瞄准远处或远离敌人进行某些冲刺技能时缩小差距,并且可以在技能中间改变方向(较长的动画可以转向得更远)。
额外的技能选项和转移攻击行为,以及目标选项
技能大多仅限於单一类型的武器。
- 烙印与图腾有些融合
- 地雷和陷阱不再是法术或攻击,而是一种单独的伤害类型。它们也是一种独立的武器类型,具有不同的爆炸类型(近距离、手动等)
- 法杖技能现在是法术(因为魔杖没有攻击属性)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















































