异界天赋树 /121
Areas with Map Bosses contain an additional Azmeri Spirit
仲裁官有 20% 的几率掉落一件额外的传奇物品
仲裁官掉落一个额外的已腐化的稀有先驱石板
10% increased Quantity of Waystones dropped by Map Bosses
仲裁官有 10% 的几率掉落一个珍贵的插槽通货物品
仲裁官有 10% 的几率掉落一个珍贵宝石
具有地图首领的区域进入时有 30% 的几率含有腐化
具有地图首领的区域包含一个额外的精华
Non-Irradiated Areas with Map Bosses have +1 Level
具有地图首领的区域包含一个额外的灵殿
具有地图首领的区域包含一个额外的保险箱
仲裁官掉落的物品稀有度提高 25%
仲裁官掉落 3 个额外的 15 阶[|Waystone|引路石]
地图首领掉落的物品数量提高 15%
地图首领掉落的物品稀有度提高 25%
地图首领提供的经验值提高 50%
你地图中的诡秘灵坛生成一个荒林鬼灵
你地图中驱灵祭坛产生怪物的速度加快 25%
Ritual Favours in your Maps have 100% increased chance to be Omens
你地图中的诡秘灵坛额外具有一个战斗技能
你地图中的诡秘灵坛包含 2 个额外的荒林怪物群
你地图中的惊悸迷雾生成的破溃之镜数量提高 50%
地图内的惊悸迷雾消散减慢 30%
你地图中找到的引路石有 20% 的几率具有随机净化的情感
你地图中的残骸效果提高 35%
Number of Explosives is one
150% increased Explosive Radius in your Maps
100% increased Explosive Placement Range in your Maps
150% increased Explosive Radius in your Maps
100% increased Explosive Placement Range in your Maps
地图内符纹怪物之印的数量提高 30%
Breaches in your Maps have 25% increased Monster density
地图内裂隙开合的速度减慢 30%
Your Maps have 40% more chance to contain Random Extra Content
20% less number of Monster Packs in your Maps
打开地图时,引路石的前缀效果总增 25%,或者后缀效果总增 25%
使用腐化的引路石前往地图时,额外腐化一次
Items on Rogue Exiles in your Maps have 50% increased chance to be Corrupted
20% chance for items on Rogue Exiles in your Maps to have maximum Sockets
25% chance for Modifiers on Essence Monsters in your Maps to be replaced with Essences
When a Monster in your Maps is Possessed by a Sacred Spirit,
it is also Possessed by another random Spirit
it is also Possessed by another random Spirit
25% chance for Shrines in your Maps to have an additional Effect
Strongboxes in your Maps have 15% chance to be openable twice
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Possessed Monsters in your Maps have 25% chance to release Spirits on death
33% chance for all packs around Shrines in your Maps to be Magic
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
Your Maps have 100% increased chance to contain Azmeri Spirits
37% chance when Corrupting Essence Monsters in your Maps
to Corrupt them an additional time
to Corrupt them an additional time
Strongboxes in your Maps have 50% increased chance to spawn Magic Monster Packs
Strongboxes in your Maps have 50% increased chance to spawn Rare Monster Packs
每个影响地图区域的先驱高塔使你的引路石的外延词缀效果提高 3%
Essences found in your Maps have 30% increased chance to be Greater Essences
30% chance for minions of Essence Monsters in your Maps to be Magic
你地图中的先驱石板有 20% 的几率效果翻倍
你地图中找到的先驱石板数量提高 30%
Your Maps have 50% increased chance to contain Rogue Exiles
Your Maps have 100% increased chance to contain Essences
沼泽和水域生态圈地图掉落基础通货物品的几率提高 40%
高山生态圈地图掉落金币的几率提高 40%
森林生态圈地图掉落珠宝的几率提高 40%
沙漠生态圈地图掉落巴雅和贪婪战书的几率提高 40%
草原生态圈地图掉落插槽通货物品的几率提高 40%
你地图中找到的引路石数量提高 10%
每个外延词缀使你的引路石的外延词缀效果提高 2%
找到的引路石有 20% 的几率提高一阶
你地图中找到的引路石稀有度提高 100%
Your Maps have 100% increased chance to contain Strongboxes
你地图中的魔法怪物数量提高 25%
你地图中的 1 个稀有怪物被复制
Strongboxes in your Maps have 60% increased chance to be Rare
Strongboxes in your Maps have 30% increased chance to be Unique
你地图中的魔法怪物群规模提高 20%
你地图中的稀有怪物数量提高 15%
数量: 2
Your Maps have 20% increased chance to contain Shrines
Your Maps have 20% increased chance to contain Strongboxes
Rogue Exiles in your Maps cannot have equipped Unique Weapons
Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Armour
Rogue Exiles in your Maps cannot have equipped Unique Jewellery
Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Weapons
Rogue Exiles in your Maps cannot have equipped Unique Armour
Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Jewellery
Rogue Exiles in your Maps have 100% increased chance to wear Items requiring Dexterity
专精: 猎魔
Rogue Exiles in your Maps have 100% increased chance to wear Items requiring Intelligence
Rogue Exiles in your Maps have 100% increased chance to wear Items requiring Strength
100% increased chance for Azmeri Spirits in your Maps to be Vivid Spirits
100% increased chance for Azmeri Spirits in your Maps to be Wild Spirits
100% increased chance for Azmeri Spirits in your Maps to be Primal Spirits
100% increased chance for Essences found in your Maps to add Attack modifiers
100% increased chance for Essences found in your Maps to add Chaos modifiers
100% increased chance for Essences found in your Maps to add Physical modifiers
100% increased chance for Essences found in your Maps to add Speed modifiers
100% increased chance for Essences found in your Maps to add Caster modifiers
100% increased chance for Essences found in your Maps to add Cold modifiers
100% increased chance for Essences found in your Maps to add Fire modifiers
100% increased chance for Essences found in your Maps to add Lightning modifiers
100% increased chance for Essences found in your Maps to add Attribute modifiers
100% increased chance for Essences found in your Maps to add Defence modifiers
100% increased chance for Essences found in your Maps to add Life modifiers
100% increased chance for Essences found in your Maps to add Mana modifiers
100% increased chance for Shrines in your Maps to be Greed Shrines
100% increased effect of Greed Shrines in your Maps
100% increased chance for Shrines in your Maps to be Enlightening Shrines
100% increased effect of Enlightening Shrines in your Maps
100% increased chance for Shrines in your Maps to be Seeking Shrines
100% increased effect of Seeking Shrines in your Maps
Strongboxes in your Maps have 150% increased chance to be Ornate Strongboxes
Strongboxes in your Maps have 150% increased chance to be Researcher's Strongboxes
Strongboxes in your Maps have 150% increased chance to be Cartographer's Strongboxes
Your Maps have 20% increased chance to contain Essences
Your Maps have 20% increased chance to contain Azmeri Spirits
你地图中的魔法怪物数量提高 10%
你地图中的稀有怪物数量提高 5%
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舆图天赋
「舆图天赋点数」藉由完成指定任务来取得点数。目前开放的舆图天赋共 7 种。
「核心」天赋树(40点)
多里亚尼提供任务
- 完成腐化圣域可获得此天赋树的点数。
- 完成更高换界石阶级的腐化圣域,可获得额外点数。
- 完成不同传奇地图可获得 10 点额外点数。
- 你必须是地图拥有者才可获得点数。
「地图头目」天赋树:(10点)
- 1-2点: 难度0+头目+T15
- 3-4点: 难度1+头目+T15+照耀(+1)
- 5-6点: 难度2+头目+T16+照耀(+1)+腐化(+0)
- 7-8点: 难度3+头目+T16+照耀(+1)+净化(+1)
- 9-10点: 找到 丰碑 并放入 远古危机碎片, 褪色危机碎片, 风化危机碎片 后击败 灰烬仲裁者 获得最后 2 点
T16 为 T15使用瓦尔珠宝取得区域怪物等级+1
「裂痕」天赋树:(8点)
「祭祀」天赋树:(8点)
「谵妄」天赋树:(8点)
「探险」天赋树:(8点)
「巅峰头目」天赋树:(8点)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.