钥石 Passive /25
你的击中无法被闪避
无法造成暴击
You can wield Two-Handed Axes, Maces and Swords in one hand
Triple Attribute requirements of weapons
你的晕眩阈值翻倍
无法使用闪避翻滚
75% 的伤害转化为火焰伤害
除火焰伤害外不造成其他伤害
Removes all Mana
Skill Mana Costs Converted to Life Costs
Excess Life Recovery from Regeneration is applied to Energy Shield
Energy Shield does not Recharge
Unlimited number of Summoned Totems
Totems reserve 100 Spirit each
满血时暴击伤害加成总降 30%
低血时暴击伤害加成总增 30%
最大生命上限变成 1,免疫混沌伤害
Converts all Energy Shield to Mana
受到的所有伤害在扣除生命前优先从魔力扣除
魔力回复速度总降 50%
You can apply an additional Curse
Double Activation Delay of Curses
装备的项链的所有加成改为对你的召唤生物生效
如果你要获得能量球,改为由在场友军获得该能量球
Gain Power Charges instead of Frenzy Charges
Gain Frenzy Charges instead of Endurance Charges
Gain Endurance Charges instead of Power Charges
Life Recharges instead of Energy Shield
Life Recovery from Flasks applies to Energy Shield instead
Can Evade all Hits
70% less Evasion Rating
25% more Skill Speed while Off Hand is empty and you have
a One-Handed Martial Weapon equipped in your Main Hand
若过去一秒内开始受到持续伤害,受到的持续伤害总降 75%
若过去一秒内未开始受到持续伤害,受到的持续伤害总增 50%
Cannot use Charms
30% more Recovery from Flasks
Life Leech is Instant
Cannot use Life Flasks
将所有闪避值转化为护甲
格挡几率翻倍
被格挡的击中对你造成 50% 伤害
造成火焰伤害的击中会移除火焰曝露,并施加闪电曝露
造成冰霜伤害的击中会移除冰霜曝露,并施加火焰曝露
造成闪电曝露伤害的击中会移除闪电曝露,并施加冰霜曝露
Dodge Roll cannot Avoid Damage
Take 30% less Damage from Hits while Dodge Rolling
永恒珠宝 钥石 /3
Circular Teachings
钥石
Strength's inherent bonus is 1% increased Energy Shield per 2 Strength instead
Knightly Tenets
钥石
Dexterity's inherent bonus is 1% increased Armour per 2 Dexterity instead
Black Scythe Training
钥石
Intelligence's inherent bonus is 1% increased Evasion Rating per 2 Intelligence instead
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