异界地图 物品 /16
Waystone (Tier 1)
区域等级: 65
Waystone (Tier 2)
区域等级: 66
Waystone (Tier 3)
区域等级: 67
Waystone (Tier 4)
区域等级: 68
Waystone (Tier 5)
区域等级: 69
Waystone (Tier 6)
区域等级: 70
Waystone (Tier 7)
区域等级: 71
Waystone (Tier 8)
区域等级: 72
Waystone (Tier 9)
区域等级: 73
Waystone (Tier 10)
区域等级: 74
Waystone (Tier 11)
区域等级: 75
Waystone (Tier 12)
区域等级: 76
Waystone (Tier 13)
区域等级: 77
Waystone (Tier 14)
区域等级: 78
Waystone (Tier 15)
区域等级: 79
Waystone (Tier 16)
区域等级: 80
Endgame Maps /73
The Ziggurat Refuge
Type: BaseCamp
Blooming Field
Type: CorruptedMap
Bright colours hide the rot beneath.
Savannah
Type: CorruptedMap
Wild lands spurn those who claim to rule them.
Fortress
Type: CorruptedMap
Time overwhelms even the sturdiest walls.
Penitentiary
Type: CorruptedMap
Restless prisoners yearn for freedom.
Lost Towers
Type: CorruptedTower
The grandest of monuments, standing proudly before an audience of none.
Sandspit
Type: CorruptedMap
A haven for seabirds. A hazard for sailors.
Forge
Type: CorruptedMap
No living hands ever stoked these flames.
Sulphuric Caverns
Type: CorruptedMap
Beasts of many kinds sought shelter one final time.
Mire
Type: CorruptedMap
These waters devour the same souls they feed.
Woodland
Type: CorruptedMap
The woods give their leaves to the seasons. Man takes the rest.
Sump
Type: CorruptedMap
Humanity trapped within a cage of desperation and agony.
Willow
Type: CorruptedMap
Leaves cling to trees as souls cling to life.
Headland
Type: CorruptedMap
Sturdy walls held out an armada, but not the famine it brought.
Lofty Summit
Type: CorruptedMap
The last vestiges of earth, lost beyond the sky.
Necropolis
Type: CorruptedMap
Silent stones mark ancient graves and forgotten sorrows.
Crypt
Type: CorruptedMap
Those killed in battle do not rest peacefully.
Steaming Springs
Type: CorruptedMap
The tears of a ravaged earth.
Seepage
Type: CorruptedMap
The fetid home of foul generations.
Riverside
Type: CorruptedMap
Rushing waters threaten to move the earth.
Steppe
Type: CorruptedMap
Even the sparse vegetation does not linger here long.
Slick
Type: CorruptedMap
Stagnant oils mix to form a deadly concoction.
Spider Woods
Type: CorruptedMap
Vast lairs of silk span the treetops.
Abyss
Type: CorruptedMap
Darkness enshrouds these endless chasms.
Vaal City
Type: CorruptedMap
Hubris convinces men they can survive the mistakes of their forebears.
Bloodwood
Type: CorruptedMap
Poisoned trees bear pestilent fruits.
Cenotes
Type: CorruptedMap
The ground shifts underfoot with disturbing ease.
Hidden Grotto
Type: CorruptedMap
Shafts of light raise life where they fall.
Ravine
Type: CorruptedMap
A wound carved into the world, never to heal.
Alpine Ridge
Type: CorruptedMap
Trees groan and bend under the weight of winter.
Augury
Type: CorruptedMap
They watched the birds to foretell what any fool could see.
Bastille
Type: CorruptedMap
An orchestra of chains and screams produces a discordant cacophony.
Creek
Type: CorruptedMap
Dark energies congeal the lifeblood of the forest.
Crimson Shores
Type: CorruptedMap
Fishermen once reaped a rich bounty here.
Decay
Type: CorruptedMap
Spores dance through the air in search of new hosts.
Derelict Mansion
Type: CorruptedMap
A lineage of a thousand years, broken by one fleeting mistake.
Deserted
Type: CorruptedMap
A city ravaged by time and sands.
Gothic City
Type: CorruptedMap
Avarice in the conqueror builds contempt among the conquered.
Hive
Type: CorruptedMap
The work of an invisible empire.
Inferno
Type: CorruptedMap
Embers swirl as bark crackles and sparks.
Mineshaft
Type: CorruptedMap
A dark labyrinth of steel and stone.
Oasis
Type: CorruptedMap
Hidden amongst sunbleached wastes lies a mockery of paradise.
Outlands
Type: CorruptedMap
Stone shelters brace against the doom of the desert.
Rockpools
Type: CorruptedMap
A serene shoreline, sharp and slick.
Swamp Tower
Type: CorruptedMap
A vantage from whence to behold the remains of the world.
The Iron Citadel
Min Level: 15
Type: CorruptedMap
A heart of corruption, borne of steel.
The Stone Citadel
Min Level: 15
Type: CorruptedMap
A heart of corruption, borne of stone.
The Copper Citadel
Min Level: 15
Type: CorruptedMap
A heart of corruption, borne of copper.
Castaway
Type: CorruptedUniqueMap
Hulls crash and splinter upon the shores.
Untainted Paradise
Type: CorruptedUniqueMap
Life grows strong in this realm of plenty.
Vaults of Kamasa
Type: CorruptedUniqueMap
By that era, Kamasa was just a name. Gold was their true god.
Merchant's Campsite
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Merchant's Campsite
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Merchant's Campsite
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Merchant's Campsite
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Merchant's Campsite
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Merchant's Campsite
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Moment of Zen
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Moment of Zen
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Moment of Zen
Type: DefaultMap
A travelling merchant offers wares in perilous times.
Vaal Village
Type: CorruptedMap
Vice wears a mask of simplicity.
Rustbowl
Type: CorruptedMap
Aeons of wear have rotted steel to its core.
Backwash
Type: CorruptedMap
Humid air chokes and twists everything it touches.
Burial Bog
Type: CorruptedMap
The land returns the dead as easily as it received them.
Wetlands
Type: CorruptedMap
Mud and air seethes with warped life.
Felled Hideout
Type: DefaultMap
A fortress of fallen wood. Fully clear this area to claim it as a Hideout.
Limestone Hideout
Type: DefaultMap
A forgotten grotto, lost to the world. Fully clear this area to claim it as a Hideout.
Shrine Hideout
Type: DefaultMap
A fragment of a glorious past. Fully clear this area to claim it as a Hideout.
Canal Hideout
Type: DefaultMap
A moment in time, on the eve of the end. Fully clear this area to claim it as a Hideout.
Sun Temple
Type: CorruptedMap
Wet stone emanates an inner warmth. Vaal brilliance lies in wait.
Channel
Type: CorruptedMap
These rivers now carry only tides of sand.
Vaal Foundry
Type: CorruptedMap
The cult of Kamasa exploited Utzaal long before its fall.
Vaal Factory
Type: CorruptedMap
Remnants of Vaal artifice still remain.
Endgame Corrupt Mods /11
该区域的怪物等级 +1
该区域的怪物等级 +1
map beyond portal search radius +% [30]
Slaying Enemies has a 30% increased chance to spawn Coalesced Corruption
该区域的怪物等级 +1
该区域的怪物等级 +1
map monster damage +% final from deadly atlas [25]
map monster life +% final from deadly atlas [-25]
该区域的怪物等级 +1
map monster damage +% final from vital atlas [-25]
map monster life +% final from vital atlas [50]
100% increased Experience gain
该区域的怪物等级 +1
该区域物品掉落数量降低 50%
25% reduced Experience gain
该区域的怪物等级 +1
该地图的物品稀有度提高 50%
该区域的怪物等级 +1
该区域物品掉落数量降低 25%
该地图的物品稀有度提高 50%
区域内有一个额外的神龛
该区域的怪物等级 +1
该区域的神殿将随机提供额外 1 个神殿效果
区域内有一个额外的保险箱
该区域的怪物等级 +1
该区域内的保险箱已被腐化
区域内的保险箱里至少为稀有物品
该区域会出现额外 1 个精华
该区域的怪物等级 +1
map essence monsters chance for 2 additional essences % [15]
Map Legends /46
Current Location
Town
Unknown Area
Visited Area
Area with Inactive Waypoint
Area with Active Waypoint
Quest Location
Travel Destination
Rare Monster Encounter
Rare Monster Encounter with Upgrade
Rare Monster Encounter with Djinn Barya
Rare Monster Encounter with Inscribed Ultimatum
Boss Encounter
Boss Encounter with Upgrade
Boss Encounter with Djinn Barya
Boss Encounter with Inscribed Ultimatum
Act Boss Encounter
Notable Chest
Notable Item
Notable Camp
Notable Event
Notable Event with Upgrade
Map Node
Map Node (Accessible)
Map Node (Complete)
Map Node (Failed)
Map Node (Corrupted)
The Ziggurat Refuge
Precursor Tower
The Realmgate
Copper Citadel
Iron Citadel
Stone Citadel
The Burning Monolith
Current Location
Starting Location
Map Boss
Irradiated
Breach
Delirium
Expedition
Ritual
Corruption
Unique Map
Hideout
Wandering Trader
Map Device Recipes /4
异界地图 Mods /144
等级Pre/SufDescription
1前缀该区域物品掉落数量提高 (10–15)%
该地图的物品稀有度提高 (18–24)%
1前缀该区域物品掉落数量提高 (16–24)%
该地图的物品稀有度提高 (25–33)%
1前缀该区域物品掉落数量提高 (25–29)%
该地图的物品稀有度提高 (34–49)%
1前缀该地图的物品稀有度提高 (55–75)%
1前缀该地图的物品稀有度提高 (76–100)%
1前缀该地图的物品稀有度提高 (101–150)%
1前缀(55–75)% increased Gold found in this Area
1前缀(76–100)% increased Gold found in this Area
1前缀(101–150)% increased Gold found in this Area
1前缀(25–34)% increased Experience gain
1前缀(35–40)% increased Experience gain
1前缀怪物群规模扩大 (21–30)%
1前缀怪物群规模扩大 (31–40)%
1前缀怪物群规模扩大 (41–50)%
1前缀(25–28)% increased number of Monster Packs
1前缀(29–35)% increased number of Monster Packs
1前缀(60–100)% increased amount of Chests
1前缀魔法怪物数量总增 (35–49)%
1前缀魔法怪物数量总增 (50–79)%
1前缀魔法怪物数量总增 (80–100)%
1前缀稀有怪物的数量增加(25–34)%
1前缀稀有怪物的数量增加(35–54)%
1前缀稀有怪物的数量增加(55–65)%
1前缀魔法怪物数量总增 (17–24)%
稀有怪物的数量增加(17–24)%
1前缀魔法怪物数量总增 (25–39)%
稀有怪物的数量增加(25–39)%
1前缀魔法怪物数量总增 (40–50)%
稀有怪物的数量增加(40–50)%
1前缀(30–49)% increased amount of Magic Chests
1前缀(50–79)% increased amount of Magic Chests
1前缀(80–100)% increased amount of Magic Chests
1前缀(25–34)% increased amount of Rare Chests
1前缀(35–54)% increased amount of Rare Chests
1前缀(55–65)% increased amount of Rare Chests
1前缀魔法怪物群大小提高 (35–49)%
1前缀魔法怪物群大小提高 (50–79)%
1前缀魔法怪物群大小提高 (80–100)%
1前缀
1前缀稀有怪物额外具有 1 个词缀
1前缀区域内有一个额外的神龛
1前缀区域内有一个额外的保险箱
1前缀该区域会出现额外 1 个精华
1前缀Area contains (8–12) additional packs of Undead
1前缀Area contains (13–16) additional packs of Undead
1前缀Area contains (17–20) additional packs of Undead
1前缀Area contains (8–12) additional packs of Beasts
1前缀Area contains (13–16) additional packs of Beasts
1前缀Area contains (17–20) additional packs of Beasts
1前缀Area contains (8–12) additional packs of Ezomyte Monsters
1前缀Area contains (13–16) additional packs of Ezomyte Monsters
1前缀Area contains (17–20) additional packs of Ezomyte Monsters
1前缀Area contains (8–12) additional packs of Faridun Monsters
1前缀Area contains (13–16) additional packs of Faridun Monsters
1前缀Area contains (17–20) additional packs of Faridun Monsters
1前缀Area contains (8–12) additional packs of Vaal Monsters
1前缀Area contains (13–16) additional packs of Vaal Monsters
1前缀Area contains (17–20) additional packs of Vaal Monsters
1前缀Area contains (8–12) additional packs of Iron Guards
1前缀Area contains (13–16) additional packs of Iron Guards
1前缀Area contains (17–20) additional packs of Iron Guards
1前缀Area contains (8–12) additional packs of Plagued Monsters
1前缀Area contains (13–16) additional packs of Plagued Monsters
1前缀Area contains (17–20) additional packs of Plagued Monsters
1前缀Area contains (8–12) additional packs of Transcended Monsters
1前缀Area contains (13–16) additional packs of Transcended Monsters
1前缀Area contains (17–20) additional packs of Transcended Monsters
1前缀Area contains (8–12) additional packs of Bramble Monsters
1前缀Area contains (13–16) additional packs of Bramble Monsters
1前缀Area contains (17–20) additional packs of Bramble Monsters
1后缀Monsters deal (26–30)% of Damage as Extra Fire
95% increased Waystones found in Area
1后缀Monsters deal (31–35)% of Damage as Extra Fire
95% increased Waystones found in Area
1后缀Monsters deal (36–40)% of Damage as Extra Fire
95% increased Waystones found in Area
1后缀Monsters deal (26–30)% of Damage as Extra Cold
95% increased Waystones found in Area
1后缀Monsters deal (31–35)% of Damage as Extra Cold
95% increased Waystones found in Area
1后缀Monsters deal (36–40)% of Damage as Extra Cold
95% increased Waystones found in Area
1后缀Monsters deal (26–30)% of Damage as Extra Lightning
95% increased Waystones found in Area
1后缀Monsters deal (31–35)% of Damage as Extra Lightning
95% increased Waystones found in Area
1后缀Monsters deal (36–40)% of Damage as Extra Lightning
95% increased Waystones found in Area
1后缀怪物伤害提高 (26–30)%
125% increased Waystones found in Area
1后缀怪物伤害提高 (31–35)%
125% increased Waystones found in Area
1后缀怪物伤害提高 (36–40)%
125% increased Waystones found in Area
1后缀怪物移动速度加快 (16–20)%
怪物攻击速度加快 (21–25)%
怪物施法速度加快 (21–25)%
125% increased Waystones found in Area
1后缀怪物移动速度加快 (21–25)%
怪物攻击速度加快 (26–30)%
怪物施法速度加快 (26–30)%
125% increased Waystones found in Area
1后缀怪物移动速度加快 (26–30)%
怪物攻击速度加快 (31–35)%
怪物施法速度加快 (31–35)%
125% increased Waystones found in Area
1后缀怪物暴击率提高 (160–200)%
+(31–35)% 怪物暴击伤害加成
100% increased Waystones found in Area
1后缀怪物暴击率提高 (260–300)%
+(36–40)% 怪物暴击伤害加成
100% increased Waystones found in Area
1后缀怪物暴击率提高 (360–400)%
+(41–45)% 怪物暴击伤害加成
100% increased Waystones found in Area
1后缀怪物生命总增 (30–39)%
90% increased Waystones found in Area
1后缀怪物生命总增 (50–59)%
90% increased Waystones found in Area
1后缀怪物生命总增 (70–79)%
90% increased Waystones found in Area
1后缀+30% 怪物的元素抗性
90% increased Waystones found in Area
1后缀+40% 怪物的元素抗性
90% increased Waystones found in Area
1后缀+50% 怪物的元素抗性
90% increased Waystones found in Area
1后缀Monsters are Armoured
70% increased Waystones found in Area
1后缀Monsters are Evasive
70% increased Waystones found in Area
1后缀怪物将生命上限的 25% 转化为额外能量护盾上限
70% increased Waystones found in Area
1后缀Monsters have 40% chance to Poison on Hit
90% increased Waystones found in Area
1后缀Monsters have 25% chance to Bleed on Hit
90% increased Waystones found in Area
1后缀Monsters have (50–59)% increased Ailment Threshold
Monsters have (50–59)% increased Stun Threshold
85% increased Waystones found in Area
1后缀Monsters have (70–79)% increased Ailment Threshold
Monsters have (70–79)% increased Stun Threshold
85% increased Waystones found in Area
1后缀Monsters have (90–99)% increased Ailment Threshold
Monsters have (90–99)% increased Stun Threshold
85% increased Waystones found in Area
1后缀Monsters Break Armour equal to 20% of Physical Damage dealt
75% increased Waystones found in Area
1后缀Monsters Break Armour equal to 35% of Physical Damage dealt
75% increased Waystones found in Area
1后缀Monsters Break Armour equal to 50% of Physical Damage dealt
75% increased Waystones found in Area
1后缀怪物的命中值提高 30%
75% increased Waystones found in Area
1后缀怪物的命中值提高 40%
75% increased Waystones found in Area
1后缀怪物的命中值提高 50%
75% increased Waystones found in Area
1后缀Monsters deal (26–30)% of Damage as Extra Chaos
75% increased Waystones found in Area
1后缀Monsters deal (31–35)% of Damage as Extra Chaos
75% increased Waystones found in Area
1后缀Monsters deal (36–40)% of Damage as Extra Chaos
75% increased Waystones found in Area
1后缀Monsters have 100% increased Stun Buildup
95% increased Waystones found in Area
1后缀Monsters have 150% increased Stun Buildup
95% increased Waystones found in Area
1后缀Monsters have 200% increased Stun Buildup
95% increased Waystones found in Area
1后缀Monsters have 100% increased Freeze Buildup
Monsters have 100% increased Ignite Chance
Monsters have 100% increased Shock Chance
100% increased Waystones found in Area
1后缀Monsters have 150% increased Freeze Buildup
Monsters have 150% increased Ignite Chance
Monsters have 150% increased Shock Chance
100% increased Waystones found in Area
1后缀Monsters have 200% increased Freeze Buildup
Monsters have 200% increased Ignite Chance
Monsters have 200% increased Shock Chance
100% increased Waystones found in Area
1后缀怪物可以发射 2 个额外投射物
110% increased Waystones found in Area
1后缀怪物效果区域的扩大 50%
110% increased Waystones found in Area
1后缀玩家受到衰弱诅咒
100% increased Waystones found in Area
1后缀玩家受到时空锁链诅咒
100% increased Waystones found in Area
1后缀玩家受到元素要害诅咒
100% increased Waystones found in Area
1后缀区域内有【燃烧地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [18]
map ground effect radius [14]
1后缀区域内有【冰缓地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [18]
map ground effect radius [14]
1后缀区域内有【冰缓地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [22]
map ground effect radius [16]
1后缀区域内有【冰缓地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [26]
map ground effect radius [18]
1后缀区域内有【感电地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [18]
map ground effect radius [14]
1后缀区域内有【感电地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [22]
map ground effect radius [16]
1后缀区域内有【感电地面】
80% increased Waystones found in Area
map ground effect patches per 100 tiles [26]
map ground effect radius [18]
1后缀召唤生物的伤害穿透 15% 元素抗性
120% increased Waystones found in Area
1后缀召唤生物的伤害穿透 20% 元素抗性
120% increased Waystones found in Area
1后缀召唤生物的伤害穿透 25% 元素抗性
120% increased Waystones found in Area
1后缀玩家的抗性上限 (-15–-10)%
125% increased Waystones found in Area
1后缀玩家获得的药剂充能降低 30%
120% increased Waystones found in Area
1后缀玩家获得的药剂充能降低 40%
120% increased Waystones found in Area
1后缀玩家获得的药剂充能降低 50%
120% increased Waystones found in Area
1后缀玩家的生命和能量护盾总回复速度总降 40%
125% increased Waystones found in Area
1后缀玩家的生命和能量护盾总回复速度总降 50%
125% increased Waystones found in Area
1后缀玩家的生命和能量护盾总回复速度总降 60%
125% increased Waystones found in Area
1后缀玩家的冷却回复率总降 30%
110% increased Waystones found in Area
1后缀玩家的冷却回复率总降 40%
110% increased Waystones found in Area
1后缀玩家的冷却回复率总降 50%
110% increased Waystones found in Area
1后缀怪物受到的暴击伤害降低 (26–30)%
80% increased Waystones found in Area
1后缀怪物受到的暴击伤害降低 (31–35)%
80% increased Waystones found in Area
1后缀怪物受到的暴击伤害降低 (36–40)%
80% increased Waystones found in Area
1后缀75% less effect of Curses on Monsters
70% increased Waystones found in Area
1后缀怪物击中时有 25% 的几率偷取暴击球,狂暴球,耐力球
70% increased Waystones found in Area
Level Resist Penalty /7
等级Resist Penalty
10
16-10
33-20
45-30
51-40
58-50
65-60

Community Wiki

Edit

换界石

舆图无穷无尽, 而且会从各个方向拓展。 巨兽的腐化已经荼毒了大地, 而你的目标便是协助将其击退。 在舆图的中心可以找到高地神塔,该座神殿便是瓦尔 研究空间与时间的所在。 我们可以在此处开启传送门 来通往邻近位置,并开始扫荡腐化和寻找资源。 若要启动传送门装置, 我们将会需要换界石(标示台座)。

换界石有阶级, 为怪物的难度等级。若要前往某个区域,只要点击 你已完成区域的邻近位置, 放置换界石后,点击「穿越」。传送门便会开启, 让你的小队能够前往 你所选的区域。

游戏终局的所有区域将会与 战役中的地区截然不同, 且我们把随机性非常高。你在每张地图中遇到的 会是全然随机的怪物群, 且不同的组合将会让玩家 以有趣的方式进行战斗。抢先体验将有超过 400 种的怪物, 每种都有不同且有趣的技能。根据不同的组合,玩家也可能 会面临很大的挑战。

为了净化区域中的腐化力量, 你必须击败其中的 所有稀有和传奇敌人。完成之后,该区域就会以通关来标记, 也让你可以进一步深入世界探索。若你不幸阵亡, 该地图便再也无法进行通关, 而你也必须寻找其他路径 来抵达后方区域。

  • 传送门有六个,但是只要玩家死亡一次,该地点就会变成红色并且无法通过。多余的传送门是用来交易,放物品和组队使用。

换界石跟所有物品一样, 可透过通货物品来制作。增添前缀将可提升奖励, 而后缀则会增添难度。

地图越危险, 掉落的换界石也越多。 为你的换界石增添词缀将会是推进到更高阶级 和维持其中的关键, 但你将会面对更艰难的挑战。

当你在制作换界石时, 必须考量多种因素。 有些地图的密度较高,有些较低。有些有更多的魔法和 稀有宝箱或怪物。 有些地图会较为线性, 有些则比较开放。若想获得最大量的报酬, 你必须详加探索, 并仔细思考探索的方式。


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