Corrupted

Old: chuanhsing#2097 2024-12-19 08:24:36

New: chuanhsing#2097 2024-12-19 10:13:35

OldNewDifferences
1-# Act 2
1+# Corrupted
22
3-[[include:Act_2_Map]]
3+Corrupted is a special modifier and item tag. Items and craftable objects with the Corrupted tag cannot be altered further through regular crafting methods, and cannot be reversed. The process of making something corrupted is referred to as corruption.
44
5-## Vastiri Outskirts (Combat Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
5+## Sources of corrupted items
66
7-* NPCs: [[The Hooded One]]; [[Zarka]]
8-* Bosses: [[Rathbreaker]]
9-* Quests: [[Earning Passage]] ([[Uncut Skill Gem]] Level 5)
7+* Using a [[Vaal Orb]] on items, strongboxes, or other eligible objects will cause them to become corrupted and may also result in one of several unpredictable outcomes, dependent on base type or item class and item level.
8+* In [[Jiquani's Sanctum]] in Act 3, there's a Corruption Altar ("Paquate's Mechanism") that gives you a one-time use of corrupting an item.
9+* Corrupted strongboxes may contain corrupted items.
10+* Item rewards offered in the Trial of Chaos are typically corrupted.
1011
11-The [[Vastiri Outskirts]] is the first town in Act 2. You find Hyenic Raiders attacking at the edge of town, transitioning into a combat zone.
12+## Corruption enchantment modifiers
1213
13-Search the combat portion of the Vastiri Outskirts for [[Rathbreaker]]; a physical themed boss. Defeating Rathbreaker during progression can be challenging.
14+Corruption enchantments or Vaal enchantments are special enchantment modifiers from a pool dependent on the item's item class and item level. They are displayed in red, visually distinct from other enchantments. They do not replace existing enchantments. Similarly, adding enchantments such as by socketing runes or soul cores will not replace existing corruption enchantments.
1415
15-After defeating Rathbreaker and the final swarm of enemies, return to the Vastiri Outskirts and speak to [[Zarka]] to unlock [[the Ardura Caravan]] and for an [[Uncut Skill Gem]] Level 5.
16+## Corruption outcomes
17+When an item is corrupted, or drops corrupted, one of the following outcomes will apply at random. The specific effect within each outcome may use a weight system dependent on item level and item class/base type.
1618
17-## The Ardura Caravan (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32">
19+##### Non-unique equipment
1820
19-* NPCs: [[The Hooded One]]; [[Shambrin]]; [[Zarka]]; [[Sekhema Asala]]
21+* No change.
22+* Reroll up to half of the item's explicit modifiers.
23+* Adds a special Vaal enchantment to the item, highlighted in red.
24+* Adds an item socket to martial weapons and armour, ignoring socket limits.
2025
21-[[The Ardura Caravan]] is the second town in Act 2.
26+##### Unique equipment
27+* No change.
28+* Applies a modifier magnitude multiplier of 0.78x to 1.22x.
29+* Adds a special Vaal enchantment to the item, highlighted in red.
30+* Adds a item socket to martial weapons and armour, ignoring socket limits.
2231
23-Speak to [[the Hooded One]] and [[Sekhema Asala]] to unlock the Desert Map. Interact with the Desert Map and travel to the Mawdun Quarry, to investigate the Trail of Corruption.
32+##### Gems
33+* No effect (other than adding the corrupted property).
34+* Add or subtract one level. Max level gems can exceed their normal maximum this way.
35+* Add or remove a socket.
36+* Add or subtract ?% quality.[confirmation needed]
37+Corrupted gems can still be leveled using Uncut Gems of a higher base level.
2438
25-Note: Quest Locations have a Golden Chisel above the zone icon to help locate the next area to travel to.
39+##### Trinkets
40+* ?
2641
27-The Ardura Caravan has 4 NPCs by default and 1 unlockable NPC as the quests progress:
42+##### Jewels
43+* ?
2844
29-* [[The Hooded One]]: Identifies items for free and Refunds Passive Points for Gold.
30-* [[Shambrin]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts.
31-* [[Zarka]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Zarka can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards.
32-* [[Sekhema Asala]]: is frequently spoken to progress various quests.
33-* [[Risu]]: allows you to Gamble Gold for Items of an unknown rarity. She does not initially appear by default and is unlocked after defeating Rudja, the Dread Engineer.
45+##### Waystones
3446
35-## Mawdun Quarry <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
47+* No change.
48+* Increase the Waystone's Tier by 1, randomizing its modifiers.
49+ * Note: this is the only way to obtain a [[Waystone (Tier 16)]], by corrupting a [[Waystone (Tier 15)]].
3650
37-* Bosses: [[Plague Harvester]] (Optional)
38-* Quests: [[The Trail of Corruption]]
39-
40-The [[Mawdun Quarry]] has a mix of both narrow passages and open areas. It also contains no immediate quest objectives. Players should navigate through the zone, in search of the Mawdun Mine.
41-
42-## Mawdun Mine <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
43-
44-* Bosses: [[Rudja, the Dread Engineer]]
45-* Quests: [[The Trail of Corruption]]
46-
47-The [[Mawdun Mine]] is a narrow winding zone and is home to [[Rudja, the Dread Engineer]]; a fire themed boss, with hard-hitting ranged and melee abilities. Defeating Rudja requires careful positioning and timely dodge rolls. Equipping a [[Ruby Charm]] or gear with extra Fire Resistance is recommended.
48-
49-After defeating Rudja, free [[Risu, Faridun Defector]] from their cage and speak to them. Return to town, head to the lead cart and speak to both [[Risu]] & [[Sekhema Asala]]. Then use the Desert Map to travel to [[the Halani Gates]].
50-
51-## The Halani Gates
52-
53-* Waypoint: No
54-* NPCs: [[Sekhema Asala]]
55-* Quests: [[The Trail of Corruption]]
56-
57-The Faradun have closed [[the Halani Gates]]! Speak to [[Sekhema Asala]] and return to [[the Ardura Caravan]].
58-
59-Head to the lead cart, speak to both Risu & Sekhema Asala, and use the Desert Map to travel to the [[Traitor's Passage]], an alternate entrance to [[the Halani Gates]].
60-
61-
62-## Traitor's Passage <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
63-
64-* Bosses: [[Balbala, The Traitor]] (Optional: Djinn Barya)
65-* Quests: [[The Trail of Corruption]]
66-
67-The [[Traitor's Passage]] is a dark cavernous zone, with the primary objective being to search for an entrance to [[the Halani Gates]].
68-
69-While exploring the zone, players may encounter [[Balbala, the Traitor]]. Defeating Balbala drops a [[Djinn Barya]] and unlocks the [[Trial of the Sekhemas]]; the first available method for ascension. During progression, defeating Balbala may be difficult. It is recommended to acquire extra levels and gear before attempting the fight.
70-
71-## The Halani Gates <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
72-
73-* Bosses: [[Jamanra, the Risen King]] ([[Uncut Skill Gem]] Level 7), [[L'im the Impaler]] (Optional: [[Uncut Skill Gem]] Level 6)
74-* Quests: [[The Trail of Corruption]]
75-
76-[[The Halani Gates]] is an outdoor zone featuring three gates separated by desert-like areas. Begin by searching for the Summon Asala quest object, who opens gate levers as you protect her from attacking enemies. The primary objective is to open all three gate levers to catch the corrupted caravan.
77-
78-Upon reaching the third gate lever, it becomes clear that it has been destroyed by the beast. Progress forward to find [[Jamanra, the Risen King]]; a physical and lightning themed boss.
79-
80-Attempt to defeat Jamanra, who at low HP retreats to the corrupted caravan. In the corner of the arena, stairs appear, take them and chase the corrupted caravan into the sandstorm.
81-
82-Unfortunately, the sandstorm is impassable for now, return to the Ardura Caravan and speak to Zarka for an [[Uncut Skill Gem]] Level 7. Afterwards, head to the lead card and speak to [[Sekhema Asala]] to unlock the next three quest objectives.
83-
84-Author's Note: The next three quest objectives can be completed in the order of your choosing. However, traveling to the [[Mastodon Badlands]] and [[Keth]], before travelling to the [[Valley of the Titans]] is recommended, to simultaneously complete the [[Ancient Vows]]; an optional quest that provides a permanent character buff. The goal is to complete all three quests for [[the Horn of the Vastiri]] quest item.
85-
86-## Mastodon Badlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
87-
88-* Bosses: [[Lost-men Zealot]] (Optional), [[Lost-men Zealot]] (Optional), [[Lost-men Necromancer]] (Optional)
89-* Quests: [[A Theft of Ivory]] ([[Mastodon Tusks]]: [[Uncut Support Gem]] Level 1)
90-
91-Use the Desert Map to travel to the [[Mastodon Badlands]], an open area, inhabited by ritualistic summoners, shielded beasts and more. Search the Mastodon Badlands for the entrance to the Bone Pits.
92-
93-## The Bone Pits <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
94-
95-* Bosses: [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]]
96-* Quests: [[A Theft of Ivory]] ([[Mastodon Tusks]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]])
97-
98-[[The Bone Pits]] is another open zone, similar in nature to the Mastodon Badlands. The primary objective is to find and defeat [[Iktab, the Deathlord]] & [[Ekbab, Ancient Steed]] to acquire the [[Mastodon Tusks]] quest item. Once you've acquired the Mastodon Tusks, return to [[the Ardura Caravan]] and speak to Zarka for an [[Uncut Support Gem]] Level 1.
99-
100-While searching for Iktab & Ekbab, you may find a [[Sun Clan Relic]]. It is recommended to clear the zone until you find it, to then eventually complete the [[Ancient Vows]] quest.
101-
102-## Keth <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
103-
104-* Bosses: [[Kabala, Constrictor Queen]] (Optional: 2 Weapon Set Passive Skill Points)
105-* Quests: [[The City of Seven Waters]] ([[The Essence of Water]]: [[Uncut Support Gem]] Level 1)
106-
107-Use the Desert Map to travel to [[Keth]], an open desert-like area, inhabited by skeletal enemies, scarabs, golems and more. The Scarabs and beetles in Keth are lightning enchanted, so take care when encountering them.
108-
109-Search Keth for the entrance to [[the Lost City]]. While doing so, you may encounter [[Kabala, Constrictor Queen]], an optional boss who rewards 2 Weapon Set Passive Skill Points if defeated.
110-
111-## The Lost City <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
112-
113-* Bosses: [[Risen Magi]] (Optional) , [[Risen Arbalest]] (Optional)
114-* Quests: [[The City of Seven Waters]] ([[The Essence of Water]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]])
115-
116-[[The Lost City]] is an underground area with no quests or bosses. Progress forward and search for the Buried Shrines.
117-
118-While searching for the [[Buried Shrines]] you may find a [[Kabala Clan Relic]]. It is recommended to clear either [[the Lost City]] or the [[Buried Shrines]] until you find it, to then eventually complete the [[Ancient Vows]] quest.
119-
120-## Buried Shrines <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
121-
122-* Bosses: [[Azarian, The Forsaken Son]]
123-* Quests: [[The City of Seven Waters]] ([[The Essence of Water]]: [[Uncut Support Gem]] Level 1), [[Ancient Vows]] (Optional: [[Sun Clan Relic]])
124-* Points of Interest: Elemental Shrine (A Magic Rarity [[Ruby Ring]], [[Sapphire Ring]] or [[Topaz Ring]])
125-
126-The [[Buried Shrines]] is another underground area and is home to [[Azarian, The Forsaken Son]]; a fire themed boss. Defeating Azarian requires strong positioning, timely dodge rolls and extra fire resistance.
127-
128-Before fighting Azarian, players can search for the Elemental Shrine, a room which contains 3 Offerings. Choosing an Offering grants a resist ring.
129-
130-Selecting the Offering of Fire for a [[Ruby Ring]] is recommended to gain extra fire resistance before battling Azarian.
131-
132-In the four corners of Azarian's arena are large destructible pots that when destroyed, engulf a corner of the arena with burning ground. If all four pots are destroyed, a safe area is solely present in the centre of the arena. The burning ground can be mitigated with life regeneration or fire resistance, or avoided entirely by carefully positioning Azarian, to prevent his attacks from breaking the pots.
133-
134-After defeating Azarian, the entrance to the Water Goddess opens. Speak to [[the Water Goddess]], interact with the [[Everburning Cinders]], ignite the Goddess and loot [[The Essence of Water]] quest item. Return to [[the Ardura Caravan]] and speak to [[Zarka]] for an [[Uncut Support Gem]] Level 1.
135-
136-While searching for Azarian you may find a [[Kabala Clan Relic]]. It is recommended to clear either [[the Lost City]] or the [[Buried Shrines]] until you find it, to then eventually complete the [[Ancient Vows]] quest.
137-
138-## Valley of the Titans <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
139-
140-* Bosses: [[Desiccated Lich]] (Optional), [[Quake Golem]] (Optional)
141-* Quests: [[A Crown of Stone]], [[Ancient Vows]] (Optional: 30% increased Charm Charges gained or 15% increased Mana Recovery from Flasks)
142-* Points of Interest: 3 Ancient Seals
143-
144-Use the Desert Map to travel to the [[Valley of the Titans]], an open red-sanded zone, with colossal skeletal giants, skittering golems and more. Search the Valley for 3 Ancient Seals. Interacting with the third Ancient Seal opens the entrance to [[the Titan Grotto]]. The point of view zooms out as you approach its entrance.
145-
146-While progressing through the zone, you can find a Relic Altar near the waypoint. Place the previously found [[Kabala Clan Relic]] and [[Sun Clan Relic]] into the Altar to choose between the following two character buffs:
147-
148-* 30% increased Charm Charges gained
149-* 15% increased Mana Recovery from Flasks
150-
151-If you would like to change your buff you can always return to the Altar and select a different option.
152-
153-## The Titan Grotto <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
154-
155-* Bosses: [[Zalmarath, the Colossus]]
156-* Quests: [[A Crown of Stone]] ([[The Flame Ruby]]: [[Uncut Support Gem]] Level 1)
157-
158-[[The Titan Grotto]] is an underground zone inhabited by electrocuting bats, large spiders, goliaths, and more. Players need to search for and defeat Zalmarath, the Colossus; a physical themed boss.
159-
160-During the fight, Zalmarath casts various arena-covering or arena-altering abilities. Players need to position carefully to avoid damage from either Zalmarath or the environmental dangers he activates. Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual.
161-
162-After defeating Zalmarath, loot [[the Flame Ruby]] quest item, return to [[the Ardura Caravan]] and speak to [[Zarka]] for an [[Uncut Support Gem]] Level 1 and [[the Horn of the Vastiri]] quest item. Afterwards, use the Desert Map to travel to [[the Halani Gates]]. Then, head to the top of [[the Ardura Caravan]] and Sound the Horn to clear the Sandstorm.
163-
164-Once you've cleared the Sandstorm, speak to [[Sekhema Asala]] and use the Desert Map to travel to [[Deshar]].
165-
166-## Deshar <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
167-
168-* Bosses: [[Rasp Scavenger]] (Optional)
169-* Quests: [[The Trail of Corruption]], [[Tradition's Toll]] (Optional: 2 Weapon Set Passive Skill Points)
170-
171-[[Deshar]] is an open zone, inhabited by undead enemies, poisonous vultures, porcupine goliaths and more. Search for the [[Path of Mourning]], and optionally for the Fallen Dekhara for 2 Weapon Set Passive Skill Points.
172-
173-After interacting with the Fallen Dekhara, you can loot the [[Final Letter]]. Return it to [[Shambrin]] in town for your reward.
174-
175-## Path of Mourning <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
176-
177-* Bosses: [[Risen Tale-woman]] (Optional)
178-* Quests: [[The Trail of Corruption]]
179-
180-The [[Path of Mourning]] is built above [[Deshar]], composed of interconnected rooms and narrow fortified walkways. There are no quests or bosses in this zone. Progress forward and search for [[the Spires of Deshar]].
181-
182-## The Spires of Deshar <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
183-
184-* Bosses: [[Tor Gul, the Defiler]]
185-* Quests: [[The Trail of Corruption]]
186-* Points of Interest: Sisters of Garukhan (Optional: +10% Lightning Resistance)
187-
188-[[The Spires of Deshar]] is another elevated zone and is home to [[Tor Gul, the Defiler]]; a physical, fire and poison themed boss.
189-
190-Search for and defeat [[Tor Gul, the Defiler]], then return to the Ardura Caravan, speak to Sekhema Asala, and use the Desert Map to travel to the Dreadnought.
191-
192-Before leaving the zone, make sure to locate the Sisters of Garukhan. Interact with it to gain +10% Lightning Resistance.
193-
194-## The Dreadnought <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
195-
196-* Bosses: [[Faridun Plaguebringer]] (Optional)
197-* Quests: [[The Trail of Corruption]]
198-
199-[[The Dreadnought]] is a series of moving connected carts with no quests or bosses. Fight your way forward to the [[Dreadnought Vanguard]].
200-
201-Author's Note: Farming extra levels and upgrading gear in either [[the Dreadnought]] or the [[Dreadnought Vanguard]] is recommended due to the high monster density and the upcoming difficulty of the final act boss.
202-
203-## Dreadnought Vanguard <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
204-
205-* Bosses: [[Jamanra, the Abomination]]
206-* Quests: [[The Trail of Corruption]]
207-
208-The [[Dreadnought Vanguard]] is the final zone in Act 2. Continue to fight your way towards the lead cart, to begin the final battle with [[Jamanra, the Abomination]]; a physical and lightning themed boss.
209-
210-After defeating [[Jamanra, the Abomination]], [[Sekhema Asala]] appears, speak to her, so she can strike one final blow. Afterwards, return to [[the Ardura Caravan]], speak to [[the Hooded One]], and at last, to [[Sekhema Asala]], selecting the “Travel to the Sandswept Marsh” option to progress to [Act 3](Act_3).
51+##### Special outcomes
52+It is currently unknown if certain unique items can be obtained as a result of corrupting certain item types.