Version_0.4.0

Old: ChuanHsing#1075 2025-12-08 10:44:16

New: chuanhsing#2097 2025-12-09 08:18:58

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3232 <div class="lbox">
3333 <div class="box-content" style=""><h3>Content Update 0.4.0 -- Path of Exile 2: The Last of the Druids</h3>
3434 <br>
35-<img src="https://web.poecdn.com/public/news/2025-12-05/Livestream_dec5th/Infographic/DruidInfographic.png" width="841.960205078125" height="473.6079406738281">
35+<img src="https://web.poecdn.com/public/news/2025-12-05/Livestream_dec5th/Infographic/DruidInfographic.png">
3636 <br><br>
3737 For more information about this content update, check out <a href="http://pathofexile2.com/druids">pathofexile2.com/druids</a>
3838 <br>
9595 <li>Igniting aura effects, including Ignited Ground, no longer apply infinite ignites. Instead they apply regular ignites with standard duration, and will reapply them after they expire the next time the aura applies flammability to that target (the same as if Ignite had been removed from the target).</li>
9696 <li>When Parrying, you now hit all enemies in an area in front of you, in addition to the enemy who instigated the Parry.</li>
9797 <li>Parry now always hits the enemy you parried, regardless of distance.</li>
98+<li>Sprinting no longer prevents heavy stun buildup decay.</li>
9899 </ul>
99100 <br><a href="#top">Return to top</a></div>
100101 </div>
138139 <strong>Titan</strong>
139140 <ul><li>Surprising Strength has been removed.</li>
140141 <li>Crushing Impacts now also Grants 25% more Damage against Heavy Stunned Enemies.</li>
141-<li>Added a new Mountain Splitter Ascendancy Passive Skill which grants Every Third Slam Skill that doesn't create Fissures which you use yourself causes 1 additional Aftershock ahead and to each side of the initial area. Requires Crushing Impacts.</li></ul>
142+<li>Added a new Mountain Splitter Ascendancy Passive Skill which grants Every Third Slam Skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area. Requires Crushing Impacts.</li></ul>
142143 <br>
143144 <strong>Smith of Kitava</strong>
144145 <ul><li>Each Notable connected to the Smith's Masterwork Notable now grants +200 to Armour in addition to its other bonuses.</li>
238239 <li>Wild Storm no longer grants 15% more Maximum Lightning Damage. It instead now grants: Gain 4% of Damage as Extra Lightning Damage, Gain 4% of Damage as Extra Cold Damage and +10 to Dexterity.</li>
239240 <li>Renamed Tandem Assault passive tree node to Hunting Companion, with no change to functionality.</li>
240241 <li>Changed the stats on several small passive tree nodes around the Inspiring Ally, Hunting Companion, Sic 'Em, and Nourishing Ally nodes. Companion cluster small passive skills now generally no longer grant both Companions deal increased Damage and increased Damage while your Companion is in your Presence.</li>
241-<li>Added some additional Parry-related passive nodes to the tree.
242-[li]Made changes to some existing Parry-related passive nodes, including additional Parry Debuff Magnitude.</li>
242+<li>Added some additional Parry-related passive nodes to the tree.</li>
243+<li>Made changes to some existing Parry-related passive nodes, including additional Parry Debuff Magnitude.</li>
243244 <li>Falcon Dive now grants 1% Attack Speed per 400 Accuracy Rating, up to 20%. The node now grants 4% increased attack speed as well.</li>
244245 <li>Added two clusters with increased ailment chance to the Ranger and Monk sections of the tree.</li></ul>
245246 <br><a href="#top">Return to top</a></div>
259260 <li>Disabled the Greatwood II support.</li>
260261 <li>Greatwood I is now a Lineage support, Cirel's Cultivation.</li>
261262 <li>Ambrosia I is now a Tier II support (previously Tier III).</li>
262-<li>Added Ambrosia II as a Tier-III support, which consumes 35% of your Mana Flask's maximum charges, granting 1% of damage as extra [li]Lightning damage per charge consumed.</li>
263-Ambrosia support is now Ambrosia I and consumes 14% of your Mana Flask's maximum charges, granting 2% of damage as extra Lightning damage per charge consumed (previously consumed 20% and granted 3% per charge consumed).[/li]
263+<li>Added Ambrosia II as a Tier-III support, which consumes 35% of your Mana Flask's maximum charges, granting 1% of damage as extra Lightning damage per charge consumed.</li>
264+<li>Ambrosia support is now Ambrosia I and consumes 14% of your Mana Flask's maximum charges, granting 2% of damage as extra Lightning damage per charge consumed (previously consumed 20% and granted 3% per charge consumed).</li>
264265 <li>Magnified Area II support gem no longer causes the supported Skill to deal less damage.</li>
265266 <li>The Inevitable Critical Support has been renamed to Inexorable Critical I Support.</li>
266267 <li>World-Drop Lineage Supports are now less common overall. Specific Lineage supports have been adjusted relative to others.</li>
302303 <li>Enraged Warcry and Rageforged Supports are now treated as spending Rage.</li>
303304 <li>Upheaval and Branching Fissure Supports are no longer restricted to melee attacks. They can now support any skill which creates fissures.</li>
304305 <li>Impact Shockwave support now actually makes aftershocks, allowing interaction with aftershock-specific area and damage modifiers. Previously it was actually a variant of Melee Splash, which did not benefit from those. This also allows a strike to cause both an Impact Shockwave aftershock, and melee splash, from the same hit.</li>
305-<li>Impact Shockwave can now support non-strike Wind attacks.</li></ul>
306+<li>Impact Shockwave can now support non-strike Wind attacks.</li>
307+<li>Spark granted by the Earthbound Unique Voltaic staff is no longer mistakenly supportable by cooldown supports.</li>
308+<li>Ancestral Cry is no longer mistakenly supportable by cooldown supports.</li>
309+<li>Plague Burst is now supportable by cooldown supports.</li>
310+<li>Ember Fusillade granted by Disk Vigil Unique Ashen Staff is no longer mistakenly supportable by cooldown supports.</li>
311+<li>Quill Burst is now supportable by cooldown supports.</li>
312+<li>Armour Explosion is now supportable by cooldown supports.</li>
313+<li>Volcanic Eruption is now supportable by cooldown supports.</li>
314+<li>Brambles, from Brambleslam, is now supportable by cooldown supports.</li>
315+</ul>
306316 <br>
307317 <strong>Skill Changes</strong>
308318 <ul><li>The Frozen Mandibles monster can once again no longer be bound as a Spectre or Tamed Beast.</li>
336346 <li>Elemental Conflux: Now has a Reservation of 60 spirit (previously 100).</li>
337347 <li>Elemental Invocation: Now has 25-68% increased Energy gained at Gem levels 8-20 (previously 12-57%).</li>
338348 <li>Electrocuting Arrow: Now has an Attack Speed of 110% of base (previously 80%). Now deals 114-250% of Attack Damage (previously 128-281%) at Gem levels 5-20. Projectile now converts 80% of Physical damage to Lightning damage (previously 50%).</li>
339-<li>Escape Shot: Ice Fragments now have an Explosion radius of 2 metres (previously 1.5 metres). Ice Fragments now deal 45-131% of Attack Damage at Gem levels 1-20 (previously 55-172%). Now fires 3 Ice Fragment projectiles (previously 4). Now has equal Magnitude of Chill inflicted as Freeze Buildup.</li>
349+<li>Escape Shot: Now fires 7 Ice Fragment Projectiles (previously 4), fires additional Ice Fragments as it levels up (11 at Level 20) and now deals 60-265% of Attack Damage (previously 55-172%). Ice Fragments now have an Explosion radius of 2 metres (previously 1.5 metres). Now has equal Magnitude of Chill inflicted as Freeze Buildup.</li>
340350 <li>Explosive Spear: Now gains +1 limit of lodged Spears every 8 Gem levels. Frenzy-Charge-Empowered explosion now deals 200-724% of Attack Damage (previously 150-543%) at Gem levels 1-20. Now has 100% increased Ignite magnitude (previously 0%). Frenzy-Charge-Empowered explosion length now increases with level from 4-5.9 metres at Gem levels 1-20. Updated explosion visuals.</li>
341351 <li>Eye of Winter: Eye Projectile now travels a much longer distance. Eye Projectile now has 25% less base projectile speed. Cooldown is now 10 seconds (previously 15).</li>
342352 <li>Fangs of Frost: Now has 106-157% more Freeze Buildup (previously 68-107%) at Gem levels 3-20. Explosion now has 212-314% more Freeze Buildup (previously 304-428%) at Gem levels 3-20. Now has equal Magnitude of Chill inflicted as Freeze Buildup. Explosion Chilled Ground is now 8 seconds (previously 4).</li>
356366 <li>Ice Nova: Cold-Infused Ice Nova explosion and Chilled Ground radius are now 4.8 metres (previously 3.2). Cold-Infused Ice Nova now Deals 15 to 22 Cold Damage at Gem level 1 (previously 13-20), scaling to 448 to 672 Cold Damage at Gem level 20 (previously 394 to 591). Cold-Infused Ice Nova now has +0.5 seconds to Cast Time.</li>
357367 <li>Ice Shards: Skill description now correctly states it Cannot Chain and Projectiles target the ground. Shards now have 400% more damage 2 seconds after arming (previously 300% more damage 3 seconds after arming). Shard Explosion radius is now 2.5 metres (previously 1.4).</li>
358368 <li>Ice Shot: Now converts 80% of Physical damage to Cold damage (previously 70%). Cone Angle increased by approximately 50%. </li>
359-<li>Ice Tipped Arrows: Now has a duration of 20 seconds (previously 8). Ice Fragments Explosion radius is now 1.8 metres (from 1.3). Empowered Attacks also gain 100% of Physical Damage converted to Cold Damage.</li>
369+<li>Ice-Tipped Arrows: The Cooldown on Ice Fragments is now 150ms (from 300ms), Now Fires 5 Ice Fragments per Empowered Attack (from 3), and now deals 85-187% of Attack Damage (previously 64-131%). Now has a duration of 20 seconds (previously 8). Ice Fragments Explosion radius is now 1.8 metres (from 1.3). Empowered Attacks also gain 100% of Physical Damage converted to Cold Damage.</li>
360370 <li>Incendiary Shot: Now consumes 15 Heat to gain 100% more Ignite Magnitude (previously 30 Heat to gain 50% more Ignite Magnitude).</li>
361371 <li>Incinerate: Now additionally deals 11.1 Fire Damage per second at Gem level 1, scaling to 57.5 Fire Damage per second at Gem level 20. Ignited Ground duration is now 8 seconds (previously 4).</li>
372+<li>Iron Ward: Nova radius is now 6m (previously 1.8). Now Stores 160%-480% of mitigated Physical Damage (previously 65-145%).</li>
362373 <li>Killing Palm: Now grants a power charge if a cullable enemy dies while you are dashing to them. Now also quickly Dashes and Strikes additional valid targets.</li>
363374 <li>Lightning Arrow: No longer bypasses the charge-up time on Lightning Rod's burst. Instead, The burst caused by Lightning Arrow can occur once every 0.1 seconds. Projectile now converts 80% of Physical damage to Lightning damage (previously 40%). Beam now converts 100% of Physical damage to Lightning damage (previously 80%).</li>
364375 <li>Lightning Conduit: Now provides 10% more damage with Hits per 5% Shock Effect on Enemy (previously 20%). Quality now provides 0-20% More Lightning Damage, instead of 0-5% more damage with Hits per 5% Shock Effect on Enemy.</li>
484495 <li>Hyrri's Ire now no longer has "Adds 13-20 to 21-31 Cold Damage To Attacks". Existing items will not have this change.</li>
485496 <li>Hyrri's Ire now has "Gain 15-25% of Damage As Extra Cold Damage". Existing items will not have this change.</li>
486497 <li>Hyrri's Ire now has "25% Increased Freeze Duration On Enemies". Existing items will not have this change.</li>
487-<li>Queen of the Forest now Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%. Other Modifiers to Movement Speed except for Sprinting do not apply (previously did not have the constant 25%, was and uncapped, was per 800, and Sprinting was not an exception) 800) This change does not affect existing items other than to apply the cap and the constant 25% increase, but the per Evasion rating value, which value will not be changed on existing items. This value can be updated using a Divine Orb.</li>
498+<li>Queen of the Forest now Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%. Other Modifiers to Movement Speed except for Sprinting do not apply (previously 1% per 800 Evasion Rating, and Sprinting was not an exception). This change does not affect existing items other than to apply the cap and the constant 25% increase, but the per Evasion rating value, which value will not be changed on existing items. This value can be updated using a Divine Orb.</li>
488499 <li>Thunderfist's Crackling Palm skill now has 15% base Critical Hit chance (previously 5%) and deals 40% more Lightning Damage at all levels.</li>
489500 <li>Adonia's Ego Pinnacle of Power skill now grants 15% more Elemental Damage per Power Charge Consumed (previously 8).</li>
490501 <li>Lightning Coil's Valako's Charge skill now has its Bolts Chain 2 additional times and deal 100% more Lightning Damage at all levels.</li>
494505 <li>Skin of the Loyal now has Elemental Ailment Threshold is increased by Uncapped Chaos Resistance (from Overcapped resistance), Armour is increased by Uncapped Fire Resistance (from Overcapped resistance), Energy Shield is increased by Uncapped Cold Resistance (from Overcapped resistance) and Evasion Rating is increased by Uncapped Lightning Resistance (from Overcapped resistance).</li>
495506 <li>Choir of the Storm's Lightning Bolt skill now has 5 Cooldown uses (previously 1).</li>
496507 <li>Olrovasara now has On Hitting an enemy, gains maximum added Lightning damage equal to the enemy's Power for 20 seconds, up to a total of 500 (previously 6 seconds).</li>
497-<li>The Dusk Vigil Unique Staff now provides 80-120% increased Spell Damage (previously 60-80%). Existing items can be updated Using a Divine Orb.v
508+<li>The Dusk Vigil Unique Staff now provides 80-120% increased Spell Damage (previously 60-80%). Existing items can be updated Using a Divine Orb.
498509 [li]The Dusk Vigil Unique Staff now provides 30-50% of damage as extra fire. Existing items will not have this mod.</li>
499510 <li>The Taryn's Shiver Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Cold Damage). Existing items will not have this mod.</li>
500511 <li>The Taryn's Shiver Unique Staff now provides Enemies Frozen by you take 100% increased Damage (previously 50%) and 30% increased freeze buildup (previously 100%). Existing items can be updated Using a Divine Orb.</li>
506517 <li>Seeing Stars now has "Adds 1-5 to 66-90 Lightning Damage" (previously 1 to 40-45). Existing items will not have this change.</li>
507518 <li>Seeing Stars now has "Adds 24-31 to 36-46 Cold Damage" (previously 12-16 to 22-25). Existing items will not have this change.</li>
508519 <li>Dream Fragments now has "10-15% Increased Maximum Mana" (previously 10%). Existing items can be updated using a Divine Orb.</li>
509-<li>Indigon now no longer has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
510520 <li>Treefingers now has "+15-20 to Strength". Existing items will not have this change.</li>
511521 <li>Ghostmarch now has "15% Increased Movement Speed". Existing items will not have this change.</li>
512522 <li>Greymake now drops with 4 Augment Sockets. Existing items will not have this change.</li>
516526 <li>The Bringer of Rain now has "This Item Gains Bonuses from Socketed Items as though it was a Body Armour". Existing items will not have this change.</li>
517527 <li>Hyrri's Ire now has "200-250% Increased Evasion Rating" (previously 100-130%). Existing items can be updated using a Divine Orb.</li>
518528 <li>Rathpith Globe now has "Non-Channelling Spells Deal 6% Increased Damage per 100 Maximum Life" (previously 10%). Existing items can be updated using a Divine Orb.</li>
519-<li>The Vertex no longer has "Equipment and Skill Gems have 50% reduced Attribute Requirements". It now either generates with "Equipment has 100% reduced Attribute Requirements" or "Skill Gems have 100% reduced Attribute Requirements". It also now has no Attribute Requirements. These changes do not affect existing versions of the item.</li>
529+<li>The Vertex no longer has "Equipment and Skill Gems have 50% reduced Attribute Requirements". It now either generates with "Equipment has no Attribute Requirements" or "Skill Gems have no Attribute Requirements". It also now has no Attribute Requirements. These changes do not affect existing versions of the item.</li>
520530 <li>Indigon now has "10-15% Increased Spell Damage for Each 200 Total Mana You Have Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
531+<li>Indigon now has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
521532 <li>The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.</li>
533+<li>The Lethal Draw now has "Bow Attacks Consume 10% Of Your Maximum Life Flask Charges if Possible To Deal Added Physical Damage Equal to 5-10% Of Flask's Life Recovery Amount" (previously 5% of Flask's Life Recovery Amount). Existing items can be updated using a Divine Orb.</li>
534+<li>The Hateforge Unique now has "300-400% increased Armour" (previously 50-80%), existing items can be updated using a Divine Orb. Now has Gain a random charge on reaching maximum Rage, no more than once every 3-6 seconds (previously 1-3 charges). It now also rolls "Gain 3-6 Rage on Hit", this change does not affect existing versions of the item.</li>
522535 <li>The Unborn Lich now rolls 4 desecrated modifiers (previously 3).</li>
523536 <li>Grip of Kulemak has had many of its modifier ranges buffed.</li>
524537 <li>The Sacrifice of Blood Keystone granted by the Undying Hate Unique now grants Regenerate 1 Life per second per 16 Life spent in the past 4 seconds (previously 1 Life per second per 8 Life spent in the past 8 seconds). Now has 20% more Life Cost of Skills (previously 50%).</li></ul>
625638 <li>Dualstring Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Projectile (Previously Bow Attacks fire an additional arrow), and now deals 19-35 damage (previously 16-31).</li>
626639 <li>Twin Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Projectile (Previously Bow Attacks fire an additional arrow).</li>
627640 <li>Gemini Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Projectile (Previously Bow Attacks fire an additional arrow).</li>
628-
629-
641+<li>The Lesser Essence of Haste now adds (8-10)% increased Attack Speed to Bows and Crossbows, this is unchanged on Melee Weapons. Existing Items will not be affected by this change.</li>
642+<li>The Essence of Haste now adds (11-13)% increased Attack Speed to Bows and Crossbows, this is unchanged on Melee Weapons. Existing Items will not be affected by this change.</li>
643+<li>The Greater Essence of Haste now adds (14-16)% increased Attack Speed to Bows and Crossbows, this is unchanged on Melee Weapons. Existing Items will not be affected by this change.</li>
644+<li>The Perfect Essence of Sorcery now cannot be applied to Foci. (Now only Wands and Staves).</li>
630645 <li>The 'of the Mage' modifier (+1 to all Spell Skill levels) on Focus and Amulet now has a level requirement of 10 (previously 5). Note, this will change the level Requirements of existing Items.</li>
631646 <li>The 'of Coals' Modifier on Staves now grants +1 level to Fire Spells (from +2), this also applies to the equivalent Modifiers for Cold, Lightning, Chaos and Physical on Staves. Existing Items will not be affected by this change unless a Divine Orb is used.</li>
632647 <li>The 'of Cinders' Modifier on Staves now grants +2 to level of Fire Spells (from +3), this also applies to the equivalent Modifiers for Cold, Lightning, Chaos and Physical on Staves. Existing Items will not be affected by this change unless a Divine Orb is used.</li>
649664 <li>Added a Relic Locker to every end-of-floor Reward room in the Trial of the Sekhemas.</li>
650665 <li>Relic modifier "Light-footed" can no longer roll.</li>
651666 <li>Relic modifier "Acrobatic" now grants "Traps deal (7-5)% reduced Damage" (previously 15-12%).</li>
652-<li>Relic modifier "Limber" now grants "Traps deal (10-8)% reduced Damage" (previously 15-12%).</li></ul>
667+<li>Relic modifier "Limber" now grants "Traps deal (10-8)% reduced Damage" (previously 15-12%).</li>
668+<li>Rabbit Idol now grants 5% increased Rarity of Items found (from 8%).</li>
669+</ul>
653670 <br><a href="#top">Return to top</a></div>
654671 </div>
655672 </div><div id="endgamechanges" class="lbox-container">
660677 Effectiveness grants monsters increased life, increased experience granted and increased quantity of items dropped.
661678 Tablets now have a maximum of 4 modifiers.
662679 To unlock the ability to craft a tablet beyond 2 modifiers you need to have defeated the Arbiter of Ash.
663-<ul><li>Arbiter of Ash no longer drops a rare corrupted Tablet.</li></ul>
680+<ul><li>Arbiter of Ash no longer drops a rare corrupted Tablet.</li>
681+<li>The Arbiter of Ash will now phase transition at a lower life threshold and will heal to full during the transition.</li></ul>
664682 All Tablet modifiers that would roll on the generic "Precursor Tablet" can now roll on all tablet basetypes.
665683 The following Tablet modifiers have been disabled:
666684 <ul><li>"Plundering" granting "4 to 10% increased Quantity of Items found in Map".</li>
754772 <li>The Blind Beast in Isle of Kin now drops a Blank Greater Rune. This can be exchanged with Dannig in Kingsmarch for a Greater Rune of your choosing (from a selection).</li>
755773 <li>The Blind Beast no longer drops a Bile-soaked Tome. Instead, the Dark Mists quest now grants a Mist-shrouded Tome (which grants two Weapon Set Passive Skill Points) in addition to its existing rewards (Uncut Skill Gem and Gold).</li>
756774 <li>You can now open a Town Portal in Olroth's arena after he has been defeated.</li>
757-<li>Kosis's Lighting Barrage skill should no longer hit with 9 projectiles at point blank range.</li></ul>
775+<li>Kosis's Lighting Barrage skill should no longer hit with 9 projectiles at point blank range.</li>
776+<li>Adjusted the following monsters (and subsequently their spectre variant):</li>
777+<li>Frost Wraith: Adjusted Spectre Cost, Reduced Cooldown of some skills.</li>
778+<li>Lightning Wraith: Adjusted Spectre Cost.</li>
779+<li>Vile Vulture: Improved Monster AI, Adjusted Spectre Cost.</li>
780+<li>Faridun Impaler: Improved Monster AI, Adjusted Spectre Cost.</li>
781+<li>Bramble Hulk: Improved Monster AI, Reduced Cooldown of some skills.</li>
782+<li>Skeletal Reaper: Improved Monster AI, Rebalanced monster power resulting in a lower Spectre Cost.</li>
783+<li>Cultist Archer: Improved Monster AI, Reduced Cooldown of some skills.</li>
784+<li>Blackstrider: Rebalanced monster power resulting in a lower Spectre Cost, Improved Monster AI, Increased the Web Mortar skill damage, Reduced Cooldown of some skills.</li>
785+<li>Mud Simulacrum: Slam damage is now more consistant, Reduced Cooldown of some skills. </li>
786+<li>Werewolf Prowler: Slightly increased attack damage.</li>
787+<li>Ancient Ezomyte: Adjusted the Lightning Arrow skill to correctly be Attack damage.</li>
788+<li>Brimstone Crab: Reduced Cooldown of some skills.</li>
789+<li>Mar Acolyte: Improved Monster AI, Reduced Cooldown of some skills.</li>
790+<li>Quadrilla: Improved Monster AI.</li>
791+<li>Iron Sharpshooter: Improved Monster AI, Reduced Cooldown of some skills.</li>
792+<li>Iron Thaumaturgist: Improved Monster AI, Reduced Cooldown of some skills.</li>
793+<li>Fungal Proliferator: Improved Monster AI, Reduced Cooldown of some skills.</li>
794+<li>Vaal Guard's which throw Oil and Explosive Grenades now have an 11 second Cooldown on their Oil Grenade (previously 2 seconds).</li>
795+</ul>
758796 <br><a href="#top">Return to top</a></div>
759797 </div>
760798 </div><div id="uichanges" class="lbox-container">
786824 <li>Enabled the existing Gorgon Shield microtransaction for use in Path of Exile 2.</li>
787825 <li>Enabled the existing Celestial Wings and Jaeger Cloak microtransactions for use in Path of Exile 2.</li>
788826 <li>Enabled the existing Lightning Footprints microtransaction for use in Path of Exile 2.</li>
789-<li>Enabled the existing Celestial Tree Hideout Decoration microtransaction for use in Path of Exile 2.</li></ul>
790-[li]Added a stash tab affinity for Abyss items.[/li]
827+<li>Enabled the existing Celestial Tree Hideout Decoration microtransaction for use in Path of Exile 2.</li>
828+<li>Added a stash tab affinity for Abyss items.</li></ul>
791829 <br><a href="#top">Return to top</a></div>
792830 </div>
793831 </div><div id="bugfixes" class="lbox-container">
832870 <li>Fixed a bug where you couldn't pick up items or interact with objects while mounted on a Rhoa Mount.</li>
833871 <li>Fixed an instance in which you would gain the benefits of Rhoa Mount while you are dismounted.</li>
834872 <li>Fixed a bug where Ambrosia Support and Concoct Support were granting their full benefits when only a portion of their desired flask charge consumption could be fulfilled. Both supports now only consume flask charges if their desired amount can be fully fulfilled.</li>
873+<li>Fixed an issue where in some cases Explosive Shot would remove Fully Broken Armour from enemies.</li>
835874 </ul>
836875 <br>
837876 <a href="#top">Return to top</a>
840879 We really hope you enjoy Path of Exile 2: The Last of the Druids. Thanks for your <a href="http://pathofexile2.com/purchase">support!</a>
841880 <br><br>
842881 <h3>Updates to Patch Notes</h3>
843- <div class="spoiler spoilerVisible">
882+ <div class="spoiler spoilerHidden">
844883 <div class="spoilerTitle">
845884 <span>Updates for 8-12-2025</span>
846- <input class="button1" type="button" title="Show" value="Hide" onclick="return POE.Forum.SpoilerClick(this);">
885+ <input class="button1" type="button" title="Show" value="Show" onclick="return POE.Forum.SpoilerClick(this);">
847886 </div>
848- <div class="spoilerContent" style="">
887+ <div class="spoilerContent">
849888 <strong>New Patch Notes:</strong>
850889 <br><br>
851890 <strong>Player Changes</strong>
852891 <ul>
853892 <li>When Parrying, you now hit all enemies in an area in front of you, in addition to the enemy who instigated the Parry.</li>
854893 <li>Parry now always hits the enemy you parried, regardless of distance.</li>
894+<li>Sprinting no longer prevents heavy stun buildup decay.</li>
855895 </ul>
856896 <br>
857897 <strong>Passive Skill Tree Changes</strong>
886926 <li>Seeing Stars now has "Adds 1-5 to 66-90 Lightning Damage" (previously 1 to 40-45). Existing items will not have this change.</li>
887927 <li>Seeing Stars now has "Adds 24-31 to 36-46 Cold Damage" (previously 12-16 to 22-25). Existing items will not have this change.</li>
888928 <li>Dream Fragments now has "10-15% Increased Maximum Mana" (previously 10%). Existing items can be updated using a Divine Orb.</li>
889-<li>Indigon now no longer has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
890929 <li>Treefingers now has "+15-20 to Strength". Existing items will not have this change.</li>
891930 <li>Ghostmarch now has "15% Increased Movement Speed". Existing items will not have this change.</li>
892931 <li>Greymake now drops with 4 Augment Sockets. Existing items will not have this change.</li>
896935 <li>The Bringer of Rain now has "This Item Gains Bonuses from Socketed Items as though it was a Body Armour". Existing items will not have this change.</li>
897936 <li>Hyrri's Ire now has "200-250% Increased Evasion Rating" (previously 100-130%). Existing items can be updated using a Divine Orb.</li>
898937 <li>Rathpith Globe now has "Non-Channelling Spells Deal 6% Increased Damage per 100 Maximum Life" (previously 10%). Existing items can be updated using a Divine Orb.</li>
899-<li>The Vertex no longer has "Equipment and Skill Gems have 50% reduced Attribute Requirements". It now either generates with "Equipment has 100% reduced Attribute Requirements" or "Skill Gems have 100% reduced Attribute Requirements". It also now has no Attribute Requirements. These changes do not affect existing versions of the item.</li>
938+<li>The Vertex no longer has "Equipment and Skill Gems have 50% reduced Attribute Requirements". It now either generates with "Equipment has no Attribute Requirements" or "Skill Gems have no Attribute Requirements". It also now has no Attribute Requirements. These changes do not affect existing versions of the item.</li>
900939 <li>Indigon now has "10-15% Increased Spell Damage for Each 200 Total Mana You Have Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
940+<li>Indigon now has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.</li>
901941 <li>The Last Lament unique crossbow now only prevents the final loaded bolt from being consumed if the character actually sacrifices life.</li>
902942 </ul>
903943 <br>
912952 <li>Cultist Bow now deals 22-36 physical damage (previously 10-17) and 7-19 chaos damage (previously 19-37). You can use a divine orb if you want a worse implicit.</li>
913953 <li>Adherent Bow now deals 35-59 physical damage (previously 21-34) and 14-32 chaos damage (previously 31-59). You can use a divine orb if you want a worse implicit.</li>
914954 <li>Fanatic Bow now deals 48-80 physical damage (previously 42-70) and 28-64 chaos damage (previously 43-71). You can use a divine orb if you want a worse implicit.</li>
915-<li>Dualstring Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Projectile (Previously Bow Attacks fire an additional arrow), and now deals 19-35 damage (previously 16-31).</li>
916-<li>Twin Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Projectile (Previously Bow Attacks fire an additional arrow).</li>
917-<li>Gemini Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Projectile (Previously Bow Attacks fire an additional arrow).</li>
955+<li>Dualstring Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow), and now deals 19-35 damage (previously 16-31).</li>
956+<li>Twin Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow).</li>
957+<li>Gemini Bow now has 1.15 Attacks per second (Previously 1.1), now has the implicit: +50% Surpassing chance to fire an additional Arrow (Previously Bow Attacks fire an additional arrow).</li>
918958 </ul>
919959 <br>
920960 <strong>Microtransaction Changes</strong>
932972 <strong>Updated Patch Notes:</strong>
933973 <br><br>
934974 <ul>
935-<li>Queen of the Forest now Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%. Other Modifiers to Movement Speed except for Sprinting do not apply (previously did not have the constant 25%, was and uncapped, was per 800, and Sprinting was not an exception) 800) This change does not affect existing items other than to apply the cap and the constant 25% increase, but the per Evasion rating value, which value will not be changed on existing items. This value can be updated using a Divine Orb.</li>
975+<li>Added a new Mountain Splitter Ascendancy Passive Skill which grants Every Third Slam Skill that doesn't create Fissures which you use yourself causes 3 additional Aftershocks ahead and to each side of the initial area. Requires Crushing Impacts.</li>
976+<li>Queen of the Forest now Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%. Other Modifiers to Movement Speed except for Sprinting do not apply (previously 1% per 800 Evasion Rating, and Sprinting was not an exception). This change does not affect existing items other than to apply the cap and the constant 25% increase, but the per Evasion rating value, which value will not be changed on existing items. This value can be updated using a Divine Orb.</li>
936977 <li>Ironhead Spear now deals 9-12 damage (from 7-13).</li>
937978 <li>Steelhead Spear now deals 33-44 damage (from 27-50).</li>
938979 <li>War Spear now deals 16-27 damage (from 14-26).</li>
945986 <li>Grand Spear now has 1.4 attacks per second (previously 1.5), and now deals 56-85 damage (previously 46-85). It now gained the implicit "25% increased melee strike range with this weapon". Existing items will not have this.</li>
946987 <li>Crossblade Spear now has 1.6 attacks per second (previously 1.55), now deals 25-52 damage (previously 28-51) and now has the Implicit "Prevent +3-7% of damage previously deflected hits". Existing items will not have this implicit.</li>
947988 <li>Seaglass Spear now has 1.6 attacks per second (previously 1.5) and now deals 29-53 damage (previously 31-57).</li>
948-<li>Akoyan Spear now has 1.6 attacks per second (previously 1.5) and now deals 39-72 damage (previously 43-80).</li>
949-</ul></div>
950- </div><ul>
951-<br>
952-</ul></div>
953- </div>
954-</div><ul></ul></div>
989+<li>Akoyan Spear now has 1.6 attacks per second (previously 1.5) and now deals 39-72 damage (previously 43-80).</li></ul>
990+</div>
991+ </div>
992+<br>
993+ <div class="spoiler spoilerHidden">
994+ <div class="spoilerTitle">
995+ <span>Updates for 9-12-2025</span>
996+ <input class="button1" type="button" title="Show" value="Show" onclick="return POE.Forum.SpoilerClick(this);">
997+ </div>
998+ <div class="spoilerContent">
999+<strong>New Patch Notes:</strong>
1000+<br><br>
1001+<strong>Support gem changes</strong>
1002+<ul>
1003+<li>Spark granted by the Earthbound Unique Voltaic staff is no longer mistakenly supportable by cooldown supports.</li>
1004+<li>Ancestral Cry is no longer mistakenly supportable by cooldown supports.</li>
1005+<li>Plague Burst is now supportable by cooldown supports.</li>
1006+<li>Ember Fusillade granted by Disk Vigil Unique Ashen Staff is no longer mistakenly supportable by cooldown supports.</li>
1007+<li>Quill Burst is now supportable by cooldown supports.</li>
1008+<li>Armour Explosion is now supportable by cooldown supports.</li>
1009+<li>Volcanic Eruption is now supportable by cooldown supports.</li>
1010+<li>Brambles, from Brambleslam, is now supportable by cooldown supports.</li>
1011+</ul>
1012+<br>
1013+<strong>Skill gem changes</strong>
1014+<ul>
1015+<li>Iron Ward: Nova radius is now 6m (previously 1.8). Now Stores 160%-480% of mitigated Physical Damage (previously 65-145%).</li>
1016+</ul>
1017+<br>
1018+<strong>Unique changes</strong>
1019+<ul>
1020+<li>The Lethal Draw now has "Bow Attacks Consume 10% Of Your Maximum Life Flask Charges if Possible To Deal Added Physical Damage Equal to 5-10% Of Flask's Life Recovery Amount" (previously 5% of Flask's Life Recovery Amount). Existing items can be updated using a Divine Orb.</li>
1021+<li>The Hateforge Unique now has "300-400% increased Armour" (previously 50-80%), existing items can be updated using a Divine Orb. Now has Gain a random charge on reaching maximum Rage, no more than once every 3-6 seconds (previously 1-3 charges). It now also rolls "Gain 3-6 Rage on Hit", this change does not affect existing versions of the item.</li>
1022+</ul>
1023+<br>
1024+<strong>Item changes</strong>
1025+<ul>
1026+<li>Rabbit Idol now grants 5% increased Rarity of Items found (from 8%).</li>
1027+<li>The Lesser Essence of Haste now adds (8-10)% increased Attack Speed to Bows and Crossbows, this is unchanged on Melee Weapons. Existing Items will not be affected by this change.</li>
1028+<li>The Essence of Haste now adds (11-13)% increased Attack Speed to Bows and Crossbows, this is unchanged on Melee Weapons. Existing Items will not be affected by this change.</li>
1029+<li>The Greater Essence of Haste now adds (14-16)% increased Attack Speed to Bows and Crossbows, this is unchanged on Melee Weapons. Existing Items will not be affected by this change.</li>
1030+<li>The Perfect Essence of Sorcery now cannot be applied to Foci. (Now only Wands and Staves).</li>
1031+</ul>
1032+<br>
1033+<strong>Endgame changes</strong>
1034+<ul>
1035+<li>The Arbiter of Ash will now phase transition at a lower life threshold and will heal to full during the transition.</li>
1036+</ul>
1037+<br>
1038+<strong>Monster changes</strong>
1039+<ul>
1040+<li>Adjusted the following monsters (and subsequently their spectre variant):</li>
1041+<li>Frost Wraith: Adjusted Spectre Cost, Reduced Cooldown of some skills.</li>
1042+<li>Lightning Wraith: Adjusted Spectre Cost.</li>
1043+<li>Vile Vulture: Improved Monster AI, Adjusted Spectre Cost.</li>
1044+<li>Faridun Impaler: Improved Monster AI, Adjusted Spectre Cost.</li>
1045+<li>Bramble Hulk: Improved Monster AI, Reduced Cooldown of some skills.</li>
1046+<li>Skeletal Reaper: Improved Monster AI, Rebalanced monster power resulting in a lower Spectre Cost.</li>
1047+<li>Cultist Archer: Improved Monster AI, Reduced Cooldown of some skills.</li>
1048+<li>Blackstrider: Rebalanced monster power resulting in a lower Spectre Cost, Improved Monster AI, Increased the Web Mortar skill damage, Reduced Cooldown of some skills.</li>
1049+<li>Mud Simulacrum: Slam damage is now more consistant, Reduced Cooldown of some skills. </li>
1050+<li>Werewolf Prowler: Slightly increased attack damage.</li>
1051+<li>Ancient Ezomyte: Adjusted the Lightning Arrow skill to correctly be Attack damage.</li>
1052+<li>Brimstone Crab: Reduced Cooldown of some skills.</li>
1053+<li>Mar Acolyte: Improved Monster AI, Reduced Cooldown of some skills.</li>
1054+<li>Quadrilla: Improved Monster AI.</li>
1055+<li>Iron Sharpshooter: Improved Monster AI, Reduced Cooldown of some skills.</li>
1056+<li>Iron Thaumaturgist: Improved Monster AI, Reduced Cooldown of some skills.</li>
1057+<li>Fungal Proliferator: Improved Monster AI, Reduced Cooldown of some skills.</li>
1058+<li>Vaal Guard's which throw Oil and Explosive Grenades now have an 11 second Cooldown on their Oil Grenade (previously 2 seconds).</li>
1059+</ul>
1060+<br>
1061+<strong>Bug fixes</strong>
1062+<ul>
1063+<li>Fixed an issue where in some cases Explosive Shot would remove Fully Broken Armour from enemies.</li>
1064+</ul>
1065+<br>
1066+<strong>Updated Patch Notes:</strong>
1067+<br>
1068+<ul>
1069+<li>Escape Shot: <strong>Now fires 7 Ice Fragment Projectiles (previously 4), fires additional Ice Fragments as it levels up (11 at Level 20) and now deals 60-265% of Attack Damage (previously 55-172%).</strong> Ice Fragments now have an Explosion radius of 2 metres (previously 1.5 metres). Now has equal Magnitude of Chill inflicted as Freeze Buildup.</li>
1070+<li>Ice-Tipped Arrows: <strong>The Cooldown on Ice Fragments is now 150ms (from 300ms), Now Fires 5 Ice Fragments per Empowered Attack (from 3), and now deals 85-187% of Attack Damage (previously 64-131%). </strong>Now has a duration of 20 seconds (previously 8). Ice Fragments Explosion radius is now 1.8 metres (from 1.3). Empowered Attacks also gain 100% of Physical Damage converted to Cold Damage.</li>
1071+</ul>
1072+</div>
1073+ </div>
1074+<br>
1075+</div>
1076+ </div>
1077+</div></div>