lineage GemTags /40
Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.
Supports skills that create walls in a line, causing them to instead be created along a Fissure, at the cost of damage and Area of Effect.
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.
Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.
Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts. Supported Skills cannot reload normally, instead loading bolts when you Dodge.
Supports Crossbow Skills, granting a chance to load a bolt into all Crossbow Ammunition on kill with Supported Skill.
Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as [Life].
Supports Skills that cause Damaging Hits. Hits from Supported Skills cannot kill Enemies.
Supports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
Supports Spells that affect an area around you or a target location. Supported Spells echo twice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but will Bifurcate Critical Hit Chance. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.
Supports Fire Spell Skills. You have a chance to gain Flame Archon when Igniting with Supported Skills.
LineageSupports Ref /0
Lineage Supports
Lineage Supports are powerful and transformative Support Gems which can drop in maps, or come from specific sources like a particular Boss.
You may only Socket one copy of any given Lineage Support across all of your Skills at once.
You may only Socket one copy of any given Lineage Support across all of your Skills at once.
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血脉辅助宝石
这些宝石的功能与传奇物品类似,但应用於辅助,为搭配增添了全新的客制化与力量。
专属终局支持
与贯穿整个战役的经典宝石不同,血脉辅助仅在游戏终局时出现。它们提供更强大、有时甚至更激进的机制,可以彻底改变技能的使用方式。
稀有性和可获得性
与传奇物品一样,血脉辅助并非透过传统宝石(例如未切割的辅助宝石)获得。它们的获取依赖於探索和战斗。
- 有些只有透过击败特定的头目才能找到。
- 其他的是游戏终局掉落池的一部分。
- 它们的稀有程度各不相同:有些宝石相对常见,而有些宝石对於某些流派来说则必不可少。
约四十个新血脉辅助
总共有大约40个血脉辅助,将丰富游戏终局,提供尽可能多的强化或改造角色的机会。有些辅助提供简单的直接力量提升,而有些则引入了新的机制,为完全原创的配置开辟了道路。
以下是一些范例:
- 阿特路伊的出血
- Einhar's Beastrite
- 范尼达的奋进
- Ahn's Citadel
- 布鲁特斯的脑
- 特克罗德的复仇
- 厄罗克的锻炼
- 帕科特的协议: Zelina, Blood Priestess and Zolin, Blood Priest
- 艾里丝的管钟
- Doedre's Undoing
- □妲的强袭
- 亚琼的奖章
- Kaom's Madness
- 西奥妮的锻炼
- 萨雷许的折磨
- Romira's Requital
- 塔赫亚的照顾
- 派蒂的慈悲
- 达拉的渴望
- Kalisa's Crescendo
- 索伏的燃焰
- 艾许的光芒
- 托沃的崩裂
- 乌尔尼多的拥抱
- 莱基亚塔的流动
- 瑞佛的狂暴
- Uhtred's Exodus
- Uhtred's Omen
- Uhtred's Augury
- Daresso's Passion
- 阿兹里的魅惑
- Tacati's Ire
- 泽洛克的克制: Zarokh, the Temporal
- 卡洛翰的决心: Azmadi, the Faridun Prince
- 柯戈的绳索: Abyssal Depths
- 骷髅马克的支配
- 阿姆那姆的税赋
- 瓦拉什塔的祝福
- 仲裁者的燃灼
- 艾尔卡莉之欲
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