Version_0.4.0c

Old: chuanhsing#2097 2025-12-19 05:33:32

New: chuanhsing#2097 2025-12-19 06:05:21

OldNewDifferences
3838
3939 General Changes
4040
41-* Improved the behaviour of multiple Skills when used by Spell Totem.
42-* Ember Fusillade can now be socketed into Spell Totem.
43-* Frost Darts can now be socketed into Spell Totem.
44-* Bone Cage can now be socketed into Spell Totem.
45-* Consuming a mark with Cross Slash now makes the Shockwave Damage deal 130% Damage at Level 1 (from 65%).
46-* Arctic Howl now provides Empowers 1 attack per 5 enemy Power (previously 10).
41+* Improved the behaviour of multiple Skills when used by [[Spell Totem]].
42+* [[Ember Fusillade]] can now be socketed into Spell Totem.
43+* [[Frost Darts]] can now be socketed into Spell Totem.
44+* [[Bone Cage]] can now be socketed into Spell Totem.
45+* Consuming a mark with [[Cross Slash]] now makes the Shockwave Damage deal 130% Damage at Level 1 (from 65%).
46+* [[Arctic Howl]] now provides Empowers 1 attack per 5 enemy Power (previously 10).
4747 * The additional Cold damage granted by Arctic Howl to Empowered Attacks is now approximately 50% higher at all levels.
4848 * Lowered the collision size of Summoned Wolves to be consistent with other Minion Types. They had a significantly larger collision box than intended resulting in them often getting stuck and being unable to path through areas or to enemies.
4949 * Improved the AI of Summoned Wolves to more consistently attack the same target.
5050 * Improved functionality of stolen Abyssal monster mods.
51-* Reduced the damage on Quadrilla Sergeant, Mighty Silverfist, The Abominable Yeti, The Frostborn Fiend and Zekoa, the Headcrusher monsters.
51+* Reduced the damage on [[Quadrilla Sergeant]], [[Mighty Silverfist]], [[The Abominable Yeti]], [[The Frostborn Fiend]] and [[Zekoa, the Headcrusher]] monsters.
5252 * Glory generation now has a 0.5 second cooldown per enemy (previously 2 seconds).
53-* Killing Palm and Staggering Palm secondary targeting now picks a random valid target in range instead of the closest valid target.
54-* Rolling Magma now deals 70-218% of attack damage (previously 65-189%).
55-* Rolling Magma's now scales number of chains every 8 levels (previously every 10).
56-* We have more substantial improvements we would like to make to Rolling Magma in the future.
57-* Lunar Blessing's cooldown now recovers while the buff is active, the cooldown has been increased from 10 seconds to 22 seconds as a result.
58-* Lunar Blessing now creates an extra moonbeam at all gem levels.
59-* Lunar Blessing is now a Warcry.
60-* Updated Lunar Blessing to displays its knockback radius.
61-* Lunar Blessing moonbeams can now only be triggered by melee attacks.
62-* Updated the recommended Supports for Lunar Blessing and Cross Slash.
63-* Reduced the damage of the Lightless Abomination's projectiles and ignites.
53+* [[Killing Palm]] and [[Staggering Palm]] secondary targeting now picks a random valid target in range instead of the closest valid target.
54+* [[Rolling Magma]] now deals 70-218% of attack damage (previously 65-189%).
55+* [[Rolling Magma]]'s now scales number of chains every 8 levels (previously every 10).
56+* We have more substantial improvements we would like to make to [[Rolling Magma]] in the future.
57+* [[Lunar Blessing]]'s cooldown now recovers while the buff is active, the cooldown has been increased from 10 seconds to 22 seconds as a result.
58+* [[Lunar Blessing]] now creates an extra moonbeam at all gem levels.
59+* [[Lunar Blessing]] is now a Warcry.
60+* Updated [[Lunar Blessing]] to displays its knockback radius.
61+* [[Lunar Blessing]] moonbeams can now only be triggered by melee attacks.
62+* Updated the recommended Supports for [[Lunar Blessing]] and [[Cross Slash]].
63+* Reduced the damage of the [[Lightless Abomination]]'s projectiles and ignites.
6464 * Reduced the damage of lava, especially in maps with fights containing either Mektul, the Forgemaster or Gulzal, the Living Furnace.
65-* Large meteors from Walking Calamity will now prioritize targeting bosses if possible.
66-* Reduced the number of meteors that fall during Walking Calamity when a low amount of enemies are nearby and increased the number of meteors per nearby enemy by 50%.
67-* Walking Calamity's quality now provides a Buff that grants 10% of damage gained as Fire damage.
68-* Walking Calamity's quality no longer provides a Large Meteor falls every -2 Meteors.
69-* Briarpatch is now a Sustained skill.
70-* Flame Breath no longer goes on cooldown upon finishing channelling. It now only goes on cooldown upon beginning channelling.
71-* Moment of Vulnerability now has a scaling Mana cost (previously 20 at all levels).
72-* Updated Deadly Resolves description to clarify that stages are expended when triggered.
73-* Updated Splinter Totems description to mention a maximum instead of a Limit to the number of totems. Functionality is unchanged.
74-* Updated Cross Slash's description to clarify that it hits enemies in the centre of the cross twice.
75-* Updated the icon used in the World Map for The Blind Beast in Act 4 to reflect the fact that it no longer provides character power.
65+* Large meteors from [[Walking Calamity]] will now prioritize targeting bosses if possible.
66+* Reduced the number of meteors that fall during [[Walking Calamity]] when a low amount of enemies are nearby and increased the number of meteors per nearby enemy by 50%.
67+* [[Walking Calamity]]'s quality now provides a Buff that grants 10% of damage gained as Fire damage.
68+* [[Walking Calamity]]'s quality no longer provides a Large Meteor falls every -2 Meteors.
69+* [[Briarpatch]] is now a Sustained skill.
70+* [[Flame Breath]] no longer goes on cooldown upon finishing channelling. It now only goes on cooldown upon beginning channelling.
71+* [[Moment of Vulnerability]] now has a scaling Mana cost (previously 20 at all levels).
72+* Updated [[Deadly Resolve]]'s description to clarify that stages are expended when triggered.
73+* Updated [[Splinter Totem]]'s description to mention a maximum instead of a Limit to the number of totems. Functionality is unchanged.
74+* Updated [[Cross Slash]]'s description to clarify that it hits enemies in the centre of the cross twice.
75+* Updated the icon used in the World Map for [[The Blind Beast]] in Act 4 to reflect the fact that it no longer provides character power.
7676 * Further improvements made to texture streaming.
7777 * Added a missing Abyss modifier to the Talisman mod pool.
7878