Spirit
Old: chuanhsing#2097 2024-11-04 13:25:45
New: chuanhsing#2097 2024-11-08 08:15:14
| Old | New | Differences | |
|---|---|---|---|
| 2 | 2 | ||
| 3 | 3 | Spirit reservation system replaces mana reservations. | |
| 4 | 4 | ||
| 5 | - | * Sceptres grant Spirit and Aura-like modifiers. | |
| 5 | + | * 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits. | |
| 6 | + | * Sceptres grant 100 Spirit and Aura-like or summon skills. | |
| 7 | + | * [[Celebrant Sceptre]] | |
| 8 | + | * you can't dual wield Sceptres | |
| 9 | + | * Witch grant a Sceptre at start chest | |
| 6 | 10 | * Reservations can be dynamically swapped based on weapon set. | |
| 7 | 11 | * Reservations do not deactivate on death. | |
| 8 | - | * 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits. | |
| 9 | 12 | * Reserve flat amounts of Spirit to enable auras or trigger-able meta skills. | |
| 10 | - | * Permanent minions | |
| 13 | + | * Permanent minions reserve spirit. | |
| 11 | 14 | * Act 1 quest reward 30 Spirit | |
| 12 | - | ||
| 15 | + |