Rise_of_the_Abyssal_league
Old: chuanhsing#2097 2025-09-05 10:03:15
New: chuanhsing#2097 2025-09-05 10:07:01
Old | New | Differences | |
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1 | - | # | |
1 | + | # The Third Edict | |
2 | 2 | ||
3 | - | ||
3 | + | <a href='#' class="js-modal-btn" data-video-id="xIhIXv9b7Qo"></a> | |
4 | 4 | ||
5 | - | ## The Riverbank | |
6 | - | * Waypoint: No | |
7 | - | * Boss: [[The Bloated Miller]] | |
8 | - | * Quests: [[Reaching Clearfell]] ([[Uncut Skill Gem]] Level 1) | |
5 | + | ## Information | |
9 | 6 | ||
10 | - | [[The Riverbank]] is where the game begins. Select a movement type, walk forward and speak to the wounded man. Defeat the Zombie to loot your starting weapon, then equip it before progressing forward. | |
7 | + | * No new Classes and Ascendancies. | |
8 | + | * [Act 4: A New Era of Adventure](Act_4) | |
9 | + | * [Interludes: A Bridge Between Act 4 and the Endgame](Interlude) | |
10 | + | * [Rise of the Abyssals](Abyss) | |
11 | + | * [Sprint: A new mechanic to streamline exploration](Sprinting) | |
12 | + | * [Lineage Support Gems: Unique Support Gems for the Endgame](Lineage_Support_Gems) | |
13 | + | * [Ranger and Dexterity Classes: New Skills, Reworks, and Reinforced Defenses](Rise_of_the_Abyssal_league_Ranger) | |
14 | + | * [Warrior: Rekindled Flames, Ancient Totems, and New Defenses](Rise_of_the_Abyssal_league_Warrior) | |
15 | + | * [Mercenary: Smoother crossbows and stronger combos](Rise_of_the_Abyssal_league_Mercenary) | |
16 | + | * [Witch: Enhanced Summons and New Occult Weapons](Rise_of_the_Abyssal_league_Witch) | |
11 | 17 | ||
12 | - | ||
18 | + | ## Act 4 | |
13 | 19 | ||
14 | - | ||
20 | + | The Beast is growing and the world is truly at stake. After finding Doryani in Act Three, you learn you must travel to a Karui archipelago called Ngamakanui to search for pieces of a great weapon, the instrument of the Third Edict. This weapon is the only hope against the Beast. | |
15 | 21 | ||
16 | - | * To socket your Skill Gem into the Skill Gem Panel (Default Hotkey: G) | |
17 | - | Left Click the Skill Icon & Place it on your Skill Bar | |
18 | - | * Continue travelling forward until you find The Bloated Miller. | |
22 | + | Journey to Kingsmach, hire a ship, and set sail! | |
19 | 23 | ||
20 | - | Defeat the [[The Bloated Miller]], collect your loot, and head to The [[Clearfell Encampment]]. | |
24 | + | ##### Explore the Islands of Ngamakanui | |
25 | + | Discover the Ngamakanui archipelago, home to the Karui tribes. From the pristine beaches of Whakapanu Island to the volcanic shores of the Isle of Kin, there are eight islands to explore, each with its own dangers and of course, bosses! | |
21 | 26 | ||
22 | - | ||
27 | + | [Act Four](Act_4) is completely non-linear and you can visit the islands in any order you choose. | |
23 | 28 | ||
24 | - | * NPCs: [[Renly]]; [[Una]]; [[Finn]] | |
29 | + | <video controls="" width="480" height="270"> | |
30 | + | <source src="https://cdn.poe2db.tw/image/Art/Videos/Act4_Interlude_Transition.webm" type="video/webm"> | |
31 | + | </video> | |
25 | 32 | ||
26 | - | ||
33 | + | ##### Three New Mini Acts | |
27 | 34 | ||
28 | - | ||
35 | + | In the Third Edict you no longer need to play through the game twice in order to get to the endgame. We are introducing three new temporary [Interludes acts](Interlude), a set of side stories featuring 19 new areas and 12 new bosses that will take you to level 65, where the endgame begins. | |
29 | 36 | ||
30 | - | * A Waypoint | |
31 | - | * Your Stashes | |
32 | - | * A Healing Well | |
33 | - | * & NPCs | |
37 | + | * The Curse of Holten: Journey back to Ogham to help Renly rebuild the village and defeat the corruption that stands in his way. | |
38 | + | * The Stolen Barya: Return to the Vastiri Desert and aid Asala in fulfilling her sacred duty. | |
39 | + | * Doryani's Contingency: Climb a great mountain in search of the lost Vaal descendants. Find the hidden vault and uncover the secrets within. | |
34 | 40 | ||
35 | - | NPCs act as vendors, progress various questlines, or offer quest rewards. | |
41 | + | ## New Support Gem System | |
42 | + | Support gems have been completely reworked. You can now use as many copies of the same Support Gem on your character as you like, and each support gem now has multiple tiers, allowing you to upgrade them as you progress through the game. | |
36 | 43 | ||
37 | - | The Clearfell Encampment has 3 NPCs by default: | |
44 | + | ## Major Balance Changes and New Skills | |
45 | + | Major improvements have been made to every character class including the addition of new skills, 150 new clusters on the passive tree Passive Trees, huge buffs to existing skills, and more. | |
38 | 46 | ||
39 | - | * [[Renly]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts. | |
40 | - | * [[Una]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Una can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards. | |
41 | - | * [[Finn]]: allows you to Gamble Gold for Items of an unknown rarity. | |
47 | + | ## Crafting Updates | |
48 | + | Crafting has received major upgrades in The Third Edict. | |
42 | 49 | ||
43 | - | ## Clearfell <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
50 | + | ##### High Tier Currency Items | |
51 | + | There are now higher tier versions of all basic crafting currency including Transmutation, Augmentation, Regals, Exalts, and Chaos Orbs. | |
44 | 52 | ||
45 | - | * Bosses: [[Beira of the Rotten Pack]] ([[Head of the Winter Wolf]]: Grants +10% to Cold Resistance) | |
46 | - | * Quests: None | |
53 | + | Greater and Perfect currency items add mods with a guaranteed minimum level, ensuring better results for your crafts. | |
47 | 54 | ||
48 | - | [[Clearfell]] is the second monster-inhabited zone and contains no immediate quest objectives. | |
49 | - | ||
50 | - | In the centre of the zone, players can find [[Beira of the Rotten Pack]]; an ice themed unique boss. Defeating Beira will provide the [[Head of the Winter Wolf]], a permanent consumable buff granting +10% to Cold Resistance. It is possible to immediately defeat Beira, as a Level 2 character; but can also be completed later. | |
51 | - | ||
52 | - | On the right side of the Zone, players can find the entrance to the [[Mud Burrow]] along with a Waypoint. Near the top right, players can find the exit to The Grelwood. Opposite the Mud Burrow, on the other side of the Zone, players can find an Abandoned Stash that drops an [[Uncut Skill Gem]] Level 1. | |
53 | - | ||
54 | - | ## Mud Burrow | |
55 | - | ||
56 | - | * Waypoint: No | |
57 | - | * Bosses: [[The Devourer]] (Optional) | |
58 | - | * Quests: [[Treacherous Ground]] ([[Uncut Support Gem]] Level 1, Gold) | |
59 | - | ||
60 | - | The [[Mud Burrow]] is a narrow winding zone with an optional quest to Defeat the Devourer. The Devourer is a physical and chaos themed boss. The Devourer's abilities are telegraphed and can be avoided with careful positioning and movement. The Devourer’s chaos projectile barrage in particular can be avoided with Dodge Roll invincibility frames. | |
61 | - | ||
62 | - | ## The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
63 | - | ||
64 | - | * Bosses: [[The Brambleghast]] (Optional), [[Areagne, Forgotten Witch]] (Optional) | |
65 | - | * Quests: [[Secrets in the Dark]] | |
66 | - | * Points of Interest: Tree of Souls, [[The Red Vale]] | |
67 | - | ||
68 | - | [[The Grelwood]] is an open forested area and is host to a multiple zone questline. | |
69 | - | ||
70 | - | Search the Grelwood for the [[Tree of Souls]] and progressing to [[the Red Vale]]. | |
71 | - | ||
72 | - | [[Areagne, Forgotten Witch]]: an optional miniboss that can be difficult to defeat on a low level character, due to her frequent use of teleportation, cold degens and curses. Defeating Areagne for the first time rewards an [[Uncut Support Gem]] Level 1. Located inside her hut is a Cauldron, which drops a Medium Life & Mana Flask. Note: you can open the Cauldron without defeating Areagne. | |
55 | + | * [[Greater Exalted Orb]] | |
56 | + | * [[Perfect Exalted Orb]] | |
57 | + | * [[Greater Orb of Transmutation]] | |
58 | + | * [[Perfect Orb of Transmutation]] | |
59 | + | * [[Greater Orb of Augmentation]] | |
60 | + | * [[Perfect Orb of Augmentation]] | |
61 | + | * [[Greater Regal Orb]] | |
62 | + | * [[Perfect Regal Orb]] | |
63 | + | * [[Greater Chaos Orb]] | |
64 | + | * [[Perfect Chaos Orb]] | |
73 | 65 | ||
74 | 66 | ||
75 | - | ||
67 | + | New Exceptional items with extra sockets or higher than max quality (maximum 30%) are also available from the highest level areas. | |
76 | 68 | ||
77 | - | * Bosses: [[The Rust King]] | |
78 | - | * Quests: [[Secrets in the Dark]] | |
79 | - | * Points of Interest: 3 Obelisks of Rust | |
69 | + | ##### Changes to Essences | |
70 | + | Essences now upgrade magic items to rare, adding a specific mod. Not only are they more powerful, but you'll know exactly what you're going to get. We're also adding more tiers of Essences. Perfect essences replace a random mod on your item with a specific new mod. | |
80 | 71 | ||
81 | - | The Red Vale is an open zone and contains 3 Obelisks of Rust. When interacting with an Obelisk of Rust, a wave of monsters spawn that need to be defeated to acquire 3 [[Runed Girdle]] quest items. | |
72 | + | * [[Lesser Essence of Infinite]] | |
73 | + | * [[Lesser Essence of Body]] | |
74 | + | * [[Perfect Essence of Flames]] | |
75 | + | * [[Greater Essence of Flames]] | |
76 | + | * [[Lesser Essence of Flames]] | |
82 | 77 | ||
83 | - | Upon interacting with the third and final Obelisk of Rust, [[The Rust King]] spawns instead of a wave of monsters. Defeating the Rust King drops the last [[Runed Girdle]]. | |
84 | 78 | ||
85 | - | After acquiring all three Runed Girdles, head to town and speak to Renly, to acquire the [[Runed Spikes]] quest item. Afterward, return to the Old Forest and search for the Tree of Souls. | |
79 | + | ##### New Omens | |
80 | + | To further enhance your crafting arsenal, we've added a whole suite of new Omens to Ritual content and removed the less useful ones. | |
86 | 81 | ||
87 | - | ## Return to The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
82 | + | * [[Omen of Chaotic Monsters]] | |
83 | + | * [[Omen of Sanctification]] | |
84 | + | * [[Omen of the Ancients]] | |
85 | + | * [[Omen of Abyssal Echoes]] | |
88 | 86 | ||
89 | - | * Bosses: [[The Brambleghast]] (Optional) | |
90 | - | * Quests: [[Secrets in the Dark]] | |
91 | - | * Points of Interest: Tree of Souls, [[The Grim Tangle]] | |
92 | 87 | ||
93 | - | After acquiring the [[Runed Spikes]], return to the Grelwood and search for the Tree of Souls, Summon [[Una]] (if you haven’t already), and stab the Runed Spikes into the three Runic Seals. | |
88 | + | ##### Hinekora's Lock | |
89 | + | In the Third Edict you will be able to find a new Currency Item, [[Hinekora's Lock]]. Hinekora, the Karui Goddess of Death possesses the power of foresight and can see many futures, including the outcome of your next craft. Imbuing her Lock onto an item grants you that same power! | |
94 | 90 | ||
95 | - | ||
91 | + | * [[Hinekora's Lock]] | |
96 | 92 | ||
97 | - | ## | |
93 | + | ##### Ancient Bones | |
98 | 94 | ||
99 | - | * Bosses: [[The Rotten Druid]] (Optional) | |
100 | - | * Quests: The Mysterious Shade | |
95 | + | Ancient bones that can be used to imbue your items with Desecrated modifier. | |
101 | 96 | ||
102 | - | [[The Grim Tangle]] is another narrow winding zone and contains no immediate quest objectives. Players should navigate through the zone, in search of the Cemetery of the Eternals. | |
97 | + | * [[Preserved Vertebrae]] | |
98 | + | * [[Preserved Rib]] | |
99 | + | * [[Gnawed Rib]] | |
100 | + | * [[Gnawed Jawbone]] | |
103 | 101 | ||
104 | - | ## | |
102 | + | ## New Endgame Encounters | |
105 | 103 | ||
106 | - | * NPCs: [[Lachlann the Lost]] | |
107 | - | * Quests: [[Sorrow Among Stones]] | |
108 | - | * Points of Interest: [[Tomb of the Consort]], [[Mausoleum of the Praetor]] | |
104 | + | New encounters have appeared on the atlas. You might encounter a wild Sandstorm, fueled by powerful magic; discover a massive Maelstrom, obscuring a connection to a map; or find a hidden Vaal Vault, leading to the Vaal Elite and the valuable rewards they guard. | |
109 | 105 | ||
110 | - | The | |
106 | + | These new encounters each contain uber versions of the Act Four boss and the bosses at the end of each part of the Interlude. Each also has its own exclusive drop pool of new Lineage Support Gems. | |
111 | 107 | ||
112 | - | Author's Note: There is no meaningful difference in which zone you complete first. Completing the zones in the order you find them is recommended! | |
113 | 108 | ||
114 | - | ## Tomb of the Consort <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
115 | - | ||
116 | - | * Bosses: [[Asinia, the Praetor's Consort]] | |
117 | - | * Quests: [[Sorrow Among Stones]] | |
118 | - | ||
119 | - | The [[Tomb of the Consort]] is another underground zone and is home to [[Asinia, the Praetor's Consort]]. | |
120 | - | ||
121 | - | Search for and defeat Asinia, to acquire [[Asinia's Memorial Key Piece]]. | |
122 | - | ||
123 | - | ## The Mausoleum <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
124 | - | ||
125 | - | * Bosses: [[Draven, the Eternal Praetor]] | |
126 | - | * Quests: [[Sorrow Among Stones]] | |
127 | - | ||
128 | - | The [[Mausoleum of the Praetor]] is another underground zone and is home to [[Draven, the Eternal Praetor]]. | |
129 | - | ||
130 | - | Search for and defeat Draven, to acquire [[Draven's Memorial Key Piece]]. | |
131 | - | ||
132 | - | ## Return to the Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
133 | - | ||
134 | - | * NPCs: [[Lachlann the Lost]] | |
135 | - | * Bosses: [[Lachlann of Endless Lament]] | |
136 | - | * Quests: [[Sorrow Among Stones]], [[The Mysterious Shade]] | |
137 | - | * Points of Interest: [[The Memorial Gate]] | |
138 | - | ||
139 | - | After acquiring both Memorial Key Pieces, return to the [[Cemetery of the Eternals]] and open the Memorial Gate near [[Lachlann the Lost]]. Follow Lachlann the Lost to his family's grave site, where he transforms into [[Lachlann of Endless Lament]]. | |
140 | - | ||
141 | - | Defeat [[Lachlann of Endless Lament]] and pick up [[Count Lachlann’s Ring]]. Head forward to the [[Hunting Ground]], take the waypoint to town, speak to [[Una]], and witness the revival of [[The Hooded One]]. | |
142 | - | ||
143 | - | ## Hunting Grounds <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
144 | - | ||
145 | - | * Bosses: [[The Crowbell]] (Optional) (2 Weapon Set Passive Skill Points) | |
146 | - | * Quests: None | |
147 | - | * Points of Interest: [[Freythorn]], [[Ogham Farmlands]] | |
148 | - | ||
149 | - | The [[Hunting Grounds]] is an open zone inhabited by extremely dangerous monsters, extra care is required to progress forward safely. [[The Crowbell]] is an optional boss that provides 2 Weapon Set Passive Skill Points if defeated. | |
150 | - | ||
151 | - | Connected to the Hunting Grounds are the [[Freythorn]] and the [[Ogham Farmlands]]. It is recommended to find the Freythorn first before progressing forward, as the optional boss inside will provide +30 Spirit and a Persistent Skill Gem. | |
152 | - | ||
153 | - | ## Freythorn <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
154 | - | ||
155 | - | * Bosses: [[The King in the Mists]] ([[Gembloom Skull]]: +30 Spirit, [[Uncut Spirit Gem]] Level 4: Creates a Persistent Buff Skill Gem at Level 4) | |
156 | - | * Quests: [[Ominous Altars]] (Optional) (A Normal Rarity [[Ruby Charm]], [[Sapphire Charm]] or [[Topaz Charm]]) | |
157 | - | * Points of Interest: 3 Ritual Altars | |
158 | - | ||
159 | - | Freythorn is hoisted above the Hunting Grounds, it is composed of narrow wooden walkways and filled with dangerous ritual enemies. This is home to the King in the Mists. | |
160 | - | ||
161 | - | Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual. | |
162 | - | ||
163 | - | After cleansing three Ritual Altars, head to the top of the zone, in search of a much larger Ritual Altar. Clear the enemies surrounding it and interact with the larger Ritual Altar to begin the final Ritual, spawning another wave of monsters. Defeat the monsters and [[The King in the Mists]] spawns. | |
164 | - | ||
165 | - | The King in the Mists is a multi-phase, physical, and chaos themed boss, with both ranged and melee abilities. During the fight, the King in the Mists will cast either a purple or red debuff on you. | |
166 | - | ||
167 | - | If the debuff is purple: keep moving to avoid being frozen. | |
168 | - | ||
169 | - | If the debuff is red: stand still to avoid being frozen. Standing still can be dangerous, so either maintain distance before the red debuff is cast, or, build up the boss's stagger bar and stun them when afflicted by the red debuff. | |
170 | - | ||
171 | - | After defeating the King in the Mists. Loot the Gembloom Skull and consume it for a +30 Spirit buff. Consuming the Gembloom Skull will also create an Uncut Spirit Gem Level 4, allowing you to create your first Persistent Buff Skill Gem. Head to town and speak to Finn, who will offer you a normal rarity Ruby, Sapphire, and Topaz Charm. Select one and progress further. | |
172 | - | ||
173 | - | ## Ogham Farmlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
174 | - | ||
175 | - | * Bosses: None | |
176 | - | * Quests: [[The Lost Lute]] (Optional) (2 Weapon Set Passive Skill Points) | |
177 | - | ||
178 | - | [[Ogham Farmlands]] is an open zone with an optional quest: The Lost Lute. To complete the Lost Lute: search for a hut containing Una’s Lute, Loot Una’s Lute, and speak to Una in Town to acquire 2 Weapon Set Passive Skill Points. | |
179 | - | ||
180 | - | ## Ogham Village <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
181 | - | ||
182 | - | * Bosses: [[The Executioner]] | |
183 | - | * Quests: [[The Trail of Corruption]] ([[Uncut Skill Gem]] Level 5), [[Finding the Forge]] (Optional) (Unlocks the Salvage Bench) | |
184 | - | ||
185 | - | [[Ogham Village]] is a fiery village and contains the Executioner, a required boss to progress forward; and an optional but recommended quest, Finding the Forge which unlocks the Salvage Bench. | |
186 | - | ||
187 | - | To complete Finding the Forge: search for Renly’s [[Smithing Tools]] and bring them back to Renly in town. | |
188 | - | ||
189 | - | To complete [[the Trail of Corruption]], search for and defeat [[The Executioner]]. The Executioner is a physical and fire themed boss, with extremely lethal slam abilities. Pay careful attention to the Executioner's animations to either walk out of or Dodge Roll away from his abilities. | |
190 | - | ||
191 | - | After defeating the Executioner, free the prisoner at the top of the platform, travel forward to the Courtyard, and take the Waypoint to town to speak to Leitis for an [[Uncut Skill Gem]] Level 5. | |
192 | - | ||
193 | - | ## The Manor Ramparts <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
194 | - | ||
195 | - | * Quests: None | |
196 | - | * Bosses: None | |
197 | - | ||
198 | - | [[The Manor Ramparts]] is an open zone with no quests or bosses. Progress forward and search for the Oghman Manor. | |
199 | - | ||
200 | - | ## Ogham Manor <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32"> | |
201 | - | ||
202 | - | * Bosses: [[Count Geonor]] (Unlock Act 2), [[Candlemass, the Living Rite]] ([[Candlemass’ Essence]]: Grants +20 to Maximum Life) | |
203 | - | * Quests: [[The Mad Wolf of Ogham]] | |
204 | - | ||
205 | - | The [[Ogham Manor]] is a multi-floor indoor zone that contains Count Geonor, a required boss to progress forward; and an optional but recommended boss, Candlemass, that grants a +20 to Maximum Life buff. | |
206 | - | ||
207 | - | [[Candlemass, the Living Rite]] is located on the first floor and is a fire themed boss, with both ranged and melee attacks. | |
208 | - | ||
209 | - | [[Count Geonor]], is found on the final floor and is a multi-phase, physical and cold themed boss. | |
210 | - | ||
211 | - | During the first phase, Count Geonor fights you in both human and wolf form. Upon lowering Count Geonor to below half health, he permanently transitions to wolf form and disappears into an arena-wide fog. | |
212 | - | ||
213 | - | During the fog phase normal monsters spawn to provide flask charges. As the fog phase progresses, Count Geonor speaks various voice lines; and at the end of each voice line lunges at you from the fog. | |
214 | - | ||
215 | - | After the fog dissipates, Count Geonor returns in wolf form, with extra abilities. Carefully watch his animations and pay attention to arena-wide AoE abilities. | |
216 | - | ||
217 | - | After defeating Count Geonor, return to town and speak to the Hooded One, selecting the “Follow the Beast’s trail” dialogue option to progress to [Act 2](Act_2). | |
109 | + | ## Introducing Asynchronous Trade | |
110 | + | In the Third Edict, we're introducing a long-anticipated feature: Asynchronous Trade. This new system allows you to buy items from other players without requiring the seller to be present. |