보조 젬 젬/204
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보조 젬 List /204
화염 피해 추가
Supports Attacks, causing them to gain Fire Damage but deal less Cold and Lightning Damage.
영감
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
밀어내기
Supports any skill that Hits enemies, causing it to Knock Back enemies.
생명력 흡수
Supports Attacks, causing their Physical damage to Leech Life.
근접 물리 피해
Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.
유혈 충동
Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.
화염 관통
Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.
출혈 확률
Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
번제
Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.
포악함
Supports any skill that deals damage, boosting its Physical damage at the expense of all other damage types.
격노
Supports Melee Attacks, causing them to grant Rage on Hit.
육탄 방어
Supports skills which create Minions, granting them more life but making them deal less damage.
지옥불 군단
Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
생명력 전환
Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
참수
Supports Strike skills, causing them to steal modifiers from Rare monsters they kill.
처형
Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
가시 지대
Supports Slam skills, granting them a chance to create patches of Jagged Ground.
무자비
Supports Attacks, causing repeated uses to be more effective at Stunning enemies.
지속시간 감폭
Supports any skill that has a duration, making that duration shorter.
전쟁의 주먹
Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.
무적
Supports any skill that you can use, making you harder to Stun while using it.
지속시간 증폭
Supports any skill that has a duration, making that duration longer.
충돌 충격파
Supports Melee Strike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.
점화
Supports any skill that Hits enemies, making it more likely to Ignite.
이글거리는 화염
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
영원한 화염
Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
약점 이용
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
파괴
Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.
격앙된 함성
Supports Warcries, causing them to consume Rage to further boost Empowered Attacks.
압도
Supports any skill that hits enemies, causing it to build up Stun more quickly.
인내 파괴
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.
강화된 피해
Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.
격노하는 함성
Supports Warcry skills, causing them to grant you Rage on use.
방어구 파괴 증폭
Supports any skill, causing Armour Break it inflicts to be stronger.
격노벼림
Supports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.
방어구 폭발
Supports Attacks, causing them to trigger a fiery explosion when they Fully Break an enemy's Armour.
짓밟는 지대
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
화염 노출
Supports any skill that Hits enemies, causing it to deal less damage but inflict Fire Exposure when it Ignites an enemy.
깊은 상처
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
타락시키는 비명
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
활력
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
약초학
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
식인
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
파열
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
파편
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
혼미의 함성
Supports Warcries, causing them to Daze Enemies on use.
무기 원소 피해
Supports Attacks that use a weapon, causing them to deal more weapon Elemental damage.
피의 샘
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Blood, creating an Aura which grants Life regeneration.
격노의 샘
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Rage, creating an Aura which grants Rage over time, as well as preventing Rage loss.
여진
Supports Slams you use yourself, giving them a chance to create an Aftershock.
상서로운 비탈
Supports Skills that leap into the air, causing them to create Consecrated Ground when you land
더블배럴
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.
자동 재장전
Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.
새 탄창
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.
격변
Supports Melee Attacks which create fissures in the ground, causing them to create additional fissures at the cost of damage and attack speed.
지대 효과 지속시간
Supports Skills that create Ground Surfaces, causing those surfaces to last longer.
선대의 다급함
Supports Skills which place Totems, causing those skills to place Totems much more quickly.
긴 퓨즈
Supports Skills which fire Grenades, causing those Grenades to have much higher duration and damage.
철목
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
중량
Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.
공격 속도 증가
Supports Attacks, causing them to Attack faster.
다중 투사체
Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
투사체 속도 증가
Supports Projectile skills, making those Projectiles travel faster.
정확도 추가
Supports Attacks, causing them to gain Accuracy.
번개 피해 추가
Supports Attacks, causing them to gain Lightning Damage but deal less Cold and Fire Damage.
관통
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
실명
Supports any skill that Hits enemies, causing them to Blind on Hit.
번개 관통
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
연쇄
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
갈래
Supports Projectile skills, making their Projectiles Fork.
투사체 감속
Supports Projectile skills, making those Projectiles travel more slowly.
전도
Supports any skill that Hits enemies, making it more likely to Shock.
중독 확률
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
힘줄 절단
Supports Attacks, causing them to Maim enemies.
이어지는 충격
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
기세
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
근접 전투
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
새로운 활력
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.
과충전
Supports any skill that Hits enemies, making its Shocks more effective but last for a shorter duration.
신경 과부하
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
영속적인 충전
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
부식
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
터져 나오는 역병
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
한도 증가
Supports skills which can have a limited number of effects active at once, increasing that limit at the cost of their duration. Only applies to restrictions that use the word "limit".
전기 처형
Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills deal less Damage.
바람 파장
Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.
폐쇄
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
기동성
Supports skills that can be used while moving, allowing you to move faster while using them.
고정
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
인내의 마나
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
인내의 생명력
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
생명력 고갈
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
영혼 고갈
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
자극
Supports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.
다중 독
Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.
다중 충전
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
강화 마무리 타격
Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
크레센도
Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.
번개 노출
Supports any skill that Hits enemies, causing it to deal less damage but inflict Lightning Exposure when it Shocks an enemy.
치명적인 중독
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
기회의 창
Supports Channelling skills that have special effects if released with perfect timing, causing them to deal much more damage if released with perfect timing but reducing the perfect timing window.
고통 격화
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
연계 마무리
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.
가탈
Supports any skill, causing inflicted Slows to be more powerful.
정밀함
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
마무리 타격
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
원거리 전투
Supports Attacks, causing them to deal more damage from farther away.
혼미
Supports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.
자세 파괴
Supports Attacks, causing them to Daze Enemies when they fully Break Armour.
재사용 대기시간 감소
Supports skills with cooldowns, increasing the rate at which those cooldowns recover.
탄약 보존
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
가뿐한 재장전
Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.
튕겨 쏘기
Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.
화물
Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.
숙련된 연계
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
지렛대 효과
Supports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.
고조
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot Support Skills used by Minions.
흉포함
Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.
냉기 피해 추가
Supports Attacks, causing them to gain Cold Damage but deal less Fire and Lightning Damage.
효과 범위
Supports any skill with an area of effect, making it larger.
치명타 피해
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
마나 흡수
Supports Attacks, causing their Physical damage to Leech Mana.
카오스 피해 추가
Supports Attacks, causing them to gain Chaos Damage but deal less Damage of other types.
시전 속도 증가
Supports Spells, causing them to cast faster.
효과 집중
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
냉기 관통
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
주문 메아리
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
원소의 군단
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
얼음 쐐기
Supports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
빙하 작용
Supports any skill that Hits enemies, making it more effective at Freezing enemies.
제어된 파괴
Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.
원소 집중
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
도깨비불
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
비전 쇄도
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
위축의 손길
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
촉발
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
격분 주입
Supports skills which create Minions, making them deal and take more damage.
임박한 멸망
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
피할 수 없는 치명타
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
서리 연결부
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
충격 착취
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
세차게 흐르는 전류
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
결빙
Supports any skill that hits enemies, causing Freeze it inflicts to last longer.
요새
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.
서리화염
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
태풍불길
Supports any skill that Hits enemies, prolonging Shocks they inflict on Ignited enemies.
에너지 방벽
Supports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.
살을 에는 서리
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
원소 방출
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
모래시계
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
불타는 죽음
Supports any skill that Hits enemies, causing explosions on killing Ignited enemies.
마나 섬광
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
매복
Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
소환수 불안정
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
조고된 저주
Supports Curse Skills, magnifying their power.
시체 보존
Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.
쇠퇴의 사술
Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
집중 집중구
Supports Curse skills, causing them to Curse enemies more quickly after being cast.
의식의 저주
Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
소환수 맹약
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
마지막 헐떡임
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
냉기 노출
Supports any skill that Hits enemies, causing it to deal less damage but inflict Cold Exposure when it Critically Hits an enemy.
화염 숙련
Supports Fire skills, granting them an additional level.
냉기 숙련
Supports Cold skills, granting them an additional level.
번개 숙련
Supports Lightning skills, granting them an additional level.
카오스 숙련
Supports Chaos skills, granting them an additional level.
물리 숙련
Supports Physical skills, granting them an additional level.
소환수 숙련
Supports Minion skills, granting them an additional level.
격렬한 고통
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
상태 이상 흡수
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
혼돈의 동결
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source.
이동 방해
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies.
명상
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
연속 주문
Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
저주받은 지대
Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which curse Enemies so long as they are within them.
마나의 샘
Supports Skills which create stationary objects. Objects created by supported Skills generate a Font of Mana, creating an Aura which grants Mana regeneration.
용암 명문
Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
과도한 노출
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
신중한 시전
Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
난무하는 파편
Supports Spell Skills that fire Projectiles. Supported Skills have a chance to fire many additional Projectiles in a circle.
고드름
Supports any Skill which creates Ice Crystals, causing them to be created with lower Life.
빙하
Supports any Skill which creates Ice Crystals, causing them to be created with higher Life.
격렬한 속도
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
추출
Supports Spell Skills. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
우주의 영사
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
잠재력
Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.
광장
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
절제
Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
혐오 표출
Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
에너지 유지
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
삭마
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
섬뜩한 무도
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
축전기
Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.
탄력
Supports Meta Skills. Supported Skills generate Energy significantly faster.
사술의 꽃
Supports Curses, spreading their effects when a Cursed enemy dies.
Tier Level /11
Tier | Req Level |
---|---|
1 | 1 |
2 | 35 |
3 | 53 |
4 | 85 |
5 | 86 |
6 | 87 |
7 | 88 |
8 | 89 |
9 | 90 |
10 | 91 |
11 | 92 |