Охранник Ардура
Гуманоид
monster no drops or experience [1]
Ardura Homeguard
SpectreN
Tags1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Здоровье
600%
Уклонение
+30%
Сопротивление
0 0 0 0
Damage
120%
Меткость
100%
Attack Distance
6 ~ 14
Время атаки
1.17 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
MarakethHomeGuard
Metadata
MarakethGuard02
Уровень
68
Здоровье
46,542
Damage
280
Урон от чар
280
Меткость
2,464
Время атаки
1.17
Опыт
34,361
Minion Life
41,580
Minion Damage
1,163
Minion Armour
4,585
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 224–336
Время атаки: 1.17 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	team = 1
}

StateMachine
{
	define_shared_state = "death_pose;"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_death_pose_1 = "PlayAnimationAttached( 'Metadata/Monsters/MarakethGuards/MarakethGuard02/attachments/MarakethGuard02SkirtHeld.ao', death_bwd_01);"
	on_or_create_state_death_pose_2 = "PlayAnimationAttached( 'Metadata/Monsters/MarakethGuards/MarakethGuard02/attachments/MarakethGuard02SkirtHeld.ao', death_fwd_01);"
	on_or_create_state_death_pose_3 = "PlayAnimationAttached( 'Metadata/Monsters/MarakethGuards/MarakethGuard02/attachments/MarakethGuard02SkirtHeld.ao', death_left_01);"
	on_or_create_state_death_pose_4 = "PlayAnimationAttached( 'Metadata/Monsters/MarakethGuards/MarakethGuard02/attachments/MarakethGuard02SkirtHeld.ao', death_right_01);"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethGuards/MarakethGuard02"] = {
    name = "Ardura Homeguard",
    life = 6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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