IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Кровоглот
CategoryBeastsЗверь
IconEnemyResistanceFireWeak
125% физического урона от атак похищается в виде здоровья
Bloodgulp
SpectreY
Spectre OverrideMetadata/Monsters/PlagueBringer/PlagueBringer
Tagsbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Здоровье
200%
Сопротивление
IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
200%
Меткость
100%
Attack Distance
6 ~ 12
Время атаки
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
PlagueBringer
Metadata
PlagueBringerInterlude1
Уровень
68
Здоровье
15,514
Damage
466
Урон от чар
466
Меткость
2,502
Время атаки
1.755
Опыт
57,268
Minion Life
13,860
Minion Damage
1,938
Minion Armour
2,413
MASExtraAttackDistance6
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 373—559
Время атаки: 1.755 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 373—559
Время атаки: 1.755 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
DTTPlagueBringerDash
Spell, Movement, AttackInPlace
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [50]
walk emerge extra distance [5]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	
}

Stats
{
	set_base_heavy_stun_duration_ms = 2400
}

Actor
{
	basic_action = "ChangeToStance1"
}

StateMachine
{
	define_shared_state = "in_sky;"
}

Positioned
{
	collision_hull_type = "projectile" 
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PlagueBringer/PlagueBringerInterlude1"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Bloodgulp",
    life = 2,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP2",
        "MASExtraAttackDistance6",
        "DTTPlagueBringerDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MASExtraAttackDistance6"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPlagueBringerDash"] = {
    name = "DTTPlagueBringerDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {5, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
125% физического урона от атак похищается в виде здоровья
FamilyLifeLeech
DomainsMonster (3)
GenerationTypeУникальные (3)
Req. level1
Stats
  • base life leech from physical attack damage permyriad 12500 — 12500 Global Unscalable Value
  • Craft Tagsresource Здоровье Физический Атака
    NameTBD
    FamilyMonsterModSpecialAura
    DomainsMonster (3)
    GenerationTypeПрефикс (1)
    Req. level10 (Effective: 8)
    Stats
  • physical damage +% 40 — 40 Global Unscalable Value
  • Spawn Tagsmagic: 0 default: 1
    Аура физического урона
    Радиус: 50
    Союзники наносят дополнительный физический урон
    40% увеличение глобального физического урона
    Physical Damage Aura
    Edit

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