| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/PlagueBringer/PlagueBringer |
| Area | 카리 교차로 |
| Tags | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
생명력
200%
저항
Damage
200%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 12
공격 속도
1.755 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PlagueBringer
Metadata
PlagueBringerInterlude1
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
54
생명력
6,614
1,039
511
Damage
297
주문 피해
297
정확도
1,434
공격 속도
1.755
경험치
21,994
Minion Life
8,596
Minion Damage
919
Minion Armour
1,039
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MASExtraAttackDistance6
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 238—357
치명타 명중 확률: 5%
공격 속도: 1.755 초
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedComboTEMP2
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 238—357
치명타 명중 확률: 5%
공격 속도: 1.755 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPlagueBringerDash
Spell, Movement, AttackInPlace
시전 속도: 1 초
재사용 대기시간: 12 초
action attack or cast time uses animation length [1]
leap slam minimum distance [50]
walk emerge extra distance [5]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2400
}
Actor
{
basic_action = "ChangeToStance1"
}
StateMachine
{
define_shared_state = "in_sky;"
}
Positioned
{
collision_hull_type = "projectile"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/PlagueBringer/PlagueBringerInterlude1"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Bloodgulp",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP2",
"MASExtraAttackDistance6",
"DTTPlagueBringerDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MASExtraAttackDistance6"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTPlagueBringerDash"] = {
name = "DTTPlagueBringerDash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Name | TBD |
|---|---|
| Family | MonsterModSpecialAura |
| Domains | Monster (3) |
| GenerationType | 접두어 (1) |
| Req. level | 10 (Effective: 8) |
| Stats | |
| Spawn Tags | magic: 0 default: 1 |
물리 피해 오라
Physical Damage Aura
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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