IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Порочное отродье
CategoryUndeadНежить
IconEnemyArmourStrong IconEnemyResistanceCold
Corrupted Abomination
SpectreN
Tagshumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Здоровье
250%
Сопротивление
IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
300%
Меткость
100%
Attack Distance
6 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
SoulcoreFusedSkeleton
Metadata
SoulcoreFusedSkeleton
Уровень
68
Здоровье
19,393
Damage
699
Урон от чар
699
Меткость
2,502
Время атаки
1.5
Опыт
71,585
Minion Life
17,325
Minion Damage
2,906
Minion Armour
7,191
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 559—839
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GASoulcoreFusedSkeletonBossDoubleSlam
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Урон от атаки: 125%
Время атаки: 1.5 сек.
Перезарядка: 15 сек.
Наносит на 25% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
is area damage [1]
voll slam damage +% final at centre [25]
GASoulcoreFusedSkeletonBossCascadeSlam
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Урон от атаки: 125%
Время атаки: 1.5 сек.
Перезарядка: 13 сек.
Наносит на 25% больше урона атаками
На 20% меньше скорости атаки
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
voll slam damage +% final at centre [25]
GASoulcoreFusedSkeletonBossWaveSlam
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Урон от атаки: 125%
Время атаки: 1.5 сек.
Перезарядка: 12 сек.
Наносит на 25% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
voll slam damage +% final at centre [25]
CTS1BossFightStart
action attack or cast time uses animation length [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/SoulCoreFusedSkeletonBoss/SoulcoreFusedSkeleton"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Corrupted Abomination",
    life = 2.5,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "CTS1BossFightStart",
        "GASoulcoreFusedSkeletonBossDoubleSlam",
        "GASoulcoreFusedSkeletonBossCascadeSlam",
        "GASoulcoreFusedSkeletonBossWaveSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1BossFightStart"] = {
    name = "CTS1BossFightStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASoulcoreFusedSkeletonBossDoubleSlam"] = {
    name = "GASoulcoreFusedSkeletonBossDoubleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, 25, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASoulcoreFusedSkeletonBossCascadeSlam"] = {
    name = "GASoulcoreFusedSkeletonBossCascadeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 25, -20, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASoulcoreFusedSkeletonBossWaveSlam"] = {
    name = "GASoulcoreFusedSkeletonBossWaveSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 25, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Порочное отродье
CategoryUndeadНежить
IconEnemyArmourStrong IconEnemyResistanceCold
Corrupted Abomination
SpectreN
Tagshumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Packs
  • Порочное отродье
  • Здоровье
    250%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    300%
    Меткость
    100%
    Attack Distance
    6 ~ 11
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    100%
    Type
    SoulcoreFusedSkeleton
    Metadata
    SoulcoreFusedSkeletonSTANDALONE_
    Уровень
    68
    Здоровье
    19,393
    Damage
    699
    Урон от чар
    699
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    71,585
    Minion Life
    17,325
    Minion Damage
    2,906
    Minion Armour
    7,191
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 559—839
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GASoulcoreFusedSkeletonBossDoubleSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 559—839
    Урон от атаки: 125%
    Время атаки: 1.5 сек.
    Перезарядка: 15 сек.
    Наносит на 25% больше урона атаками
    action attack or cast time uses animation length [1]
    attack maximum action distance + [15]
    is area damage [1]
    voll slam damage +% final at centre [25]
    GASoulcoreFusedSkeletonBossCascadeSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 559—839
    Урон от атаки: 125%
    Время атаки: 1.5 сек.
    Перезарядка: 13 сек.
    Наносит на 25% больше урона атаками
    На 20% меньше скорости атаки
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    is area damage [1]
    voll slam damage +% final at centre [25]
    GASoulcoreFusedSkeletonBossWaveSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 559—839
    Урон от атаки: 125%
    Время атаки: 1.5 сек.
    Перезарядка: 12 сек.
    Наносит на 25% больше урона атаками
    action attack or cast time uses animation length [1]
    attack maximum action distance + [40]
    is area damage [1]
    voll slam damage +% final at centre [25]
    CTS1BossFightStart
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/SoulCoreFusedSkeletonBoss/SoulcoreFusedSkeletonSTANDALONE_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Corrupted Abomination",
        life = 2.5,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "CTS1BossFightStart",
            "GASoulcoreFusedSkeletonBossDoubleSlam",
            "GASoulcoreFusedSkeletonBossCascadeSlam",
            "GASoulcoreFusedSkeletonBossWaveSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1BossFightStart"] = {
        name = "CTS1BossFightStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASoulcoreFusedSkeletonBossDoubleSlam"] = {
        name = "GASoulcoreFusedSkeletonBossDoubleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, 25, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASoulcoreFusedSkeletonBossCascadeSlam"] = {
        name = "GASoulcoreFusedSkeletonBossCascadeSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "active_skill_attack_speed_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, 25, -20, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASoulcoreFusedSkeletonBossWaveSlam"] = {
        name = "GASoulcoreFusedSkeletonBossWaveSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {40, 25, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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