コラプトアボミネーション
アンデッド
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Corrupted Abomination
SpectreN
Tagshumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, slow_movement, Unarmed_onhit_audio, undead
ライフ
250%
耐性
0 30 0 0
Damage
530%
命中力
100%
Attack Distance
6 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
120%
Type
SoulcoreFusedSkeleton
Metadata
SoulcoreFusedSkeleton
レベル
68
ライフ
19,393
Damage
1,236
スペルダメージ
1,236
命中力
2,502
アタックタイム
1.5
経験値
71,585
Minion Life
17,325
Minion Damage
5,134
Minion Armour
6,033
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 988—1483
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GASoulcoreFusedSkeletonBossDoubleSlam
Triggerable, Attack, AttackInPlace
Base Damage: 988—1483
アタックダメージ: 162%
アタックタイム: 1.5 秒
クールダウン時間: 15 秒
アタックダメージが62%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
is area damage [1]
GASoulcoreFusedSkeletonBossCascadeSlam
Triggerable, Attack, AttackInPlace
Base Damage: 988—1483
アタックダメージ: 162%
アタックタイム: 1.5 秒
クールダウン時間: 13 秒
アタックダメージが62%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
GASoulcoreFusedSkeletonBossWaveSlam
Triggerable, Attack, AttackInPlace
Base Damage: 988—1483
アタックダメージ: 162%
アタックタイム: 1.5 秒
クールダウン時間: 12 秒
アタックダメージが62%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/SoulCoreFusedSkeletonBoss/SoulcoreFusedSkeleton"] = {
    name = "Corrupted Abomination",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 5.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GASoulcoreFusedSkeletonBossDoubleSlam",
        "GASoulcoreFusedSkeletonBossCascadeSlam",
        "GASoulcoreFusedSkeletonBossWaveSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASoulcoreFusedSkeletonBossDoubleSlam"] = {
    name = "GASoulcoreFusedSkeletonBossDoubleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASoulcoreFusedSkeletonBossCascadeSlam"] = {
    name = "GASoulcoreFusedSkeletonBossCascadeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASoulcoreFusedSkeletonBossWaveSlam"] = {
    name = "GASoulcoreFusedSkeletonBossWaveSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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