Высохший лич-призыватель




Desiccated Lich Summoner
Spectre | N |
---|---|
Tags | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Здоровье
300%
Energy Shield From Life
30%
+35%
Сопротивление




Damage
150%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
8 ~ 15
Время атаки
3 Second
Damage Spread
±20%
Опыт
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
16,290
3,258
708
6,981
Damage
350
Урон от чар
350
Меткость
2,464
Время атаки
3
Опыт
42,951
Minion Life
14,553
Minion Energy Shield
6,237
Minion Damage
1,453
Minion Armour
4,947
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGPortalRitualCaster
Triggerable
Перезарядка: 3 сек.
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase" Positioned { ignore_being_pushed = true } StateMachine { define_shared_state = "death;" } Stats { set_base_heavy_stun_duration_ms = 3100 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase" BaseEvents {} StateMachine { on_or_create_state_death_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );" on_or_create_state_death_1 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', fadeout ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', death_idle ); " } Life { on_death = " PlayAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_01 ); QueueAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_idle_01 ); " on_spawned_dead = " PlayEffect( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerFloatiesDeath.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation); DetachAllOfType( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = { name = "Desiccated Lich Summoner", life = 3, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 3, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "EGPortalRitualCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGPortalRitualCaster"] = { name = "EGPortalRitualCaster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Actor.slow_animations_go_to_idle | false |
Stats.base_sanctum_gold_to_drop | 8 |
Stats.base_sanctum_gold_piles | 2 |
Stats.base_heavy_stun_duration_ms | 3100 |
Stats.cannot_be_knocked_back | 1 |
StateMachine.define_shared_state | portal_spawn; ground_spawn;, death; |
Positioned.ignore_being_pushed | true |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.