干瘪的巫妖召唤师
Desiccated Lich Summoner
| Spectre | |
|---|---|
| Area | 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼, 丝克玛试炼 |
| Tags | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
生命
300%
Energy Shield From Life
30%
+35%
抗性
伤害
150%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 15
攻击时间
3 Second
Damage Spread
±20%
经验值
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
67
36.6%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
22
生命
915
143
176
275
伤害
62
法术伤害
62
命中
316
攻击时间
3
经验值
1,194
召唤物生命
3,021
Minion Energy Shield
906
召唤物伤害
89
召唤物护甲
217
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGPortalRitualCaster
可触发
冷却时间: 3 秒
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
Positioned
{
ignore_being_pushed = true
}
StateMachine
{
define_shared_state = "death;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3100
cannot_be_knocked_back = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Desiccated Lich Summoner",
life = 3,
energyShield = 0.3,
damage = 1.5,
damageSpread = 0.2,
attackTime = 3,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"EGPortalRitualCaster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGPortalRitualCaster"] = {
name = "EGPortalRitualCaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.slow_animations_go_to_idle | false |
| Stats.base_sanctum_gold_to_drop | 8 |
| Stats.base_sanctum_gold_piles | 2 |
| Stats.base_heavy_stun_duration_ms | 3100 |
| Stats.cannot_be_knocked_back | 1 |
| StateMachine.define_shared_state | portal_spawn; ground_spawn;, death; |
| Positioned.ignore_being_pushed | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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