乾燥巫妖召喚師
不死族
Desiccated Lich Summoner
| Spectre | N |
|---|---|
| Tags | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
生命
300%
Energy Shield From Life
30%
+35%
抗性
傷害
150%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
8 ~ 15
攻擊時間
3 Second
Damage Spread
±20%
經驗值
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,290
3,258
708
6,981
傷害
350
法術傷害
350
命中
2,502
攻擊時間
3
經驗值
42,951
召喚物生命
14,553
Minion Energy Shield
6,237
召喚物傷害
1,453
召喚物護甲
4,947
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EGPortalRitualCaster
可觸發
冷卻時間: 3 秒
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
Positioned
{
ignore_being_pushed = true
}
StateMachine
{
define_shared_state = "death;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3100
cannot_be_knocked_back = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
BaseEvents {}
StateMachine
{
on_or_create_state_death_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );"
on_or_create_state_death_1 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', fadeout );
QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', death_idle );
"
}
Life
{
on_death =
"
PlayAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_01 );
QueueAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_idle_01 );
"
on_spawned_dead =
"
PlayEffect( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerFloatiesDeath.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation);
DetachAllOfType( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao' );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = {
name = "Desiccated Lich Summoner",
life = 3,
energyShield = 0.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 3,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"EGPortalRitualCaster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGPortalRitualCaster"] = {
name = "EGPortalRitualCaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.slow_animations_go_to_idle | false |
| Stats.base_sanctum_gold_to_drop | 8 |
| Stats.base_sanctum_gold_piles | 2 |
| Stats.base_heavy_stun_duration_ms | 3100 |
| Stats.cannot_be_knocked_back | 1 |
| StateMachine.define_shared_state | portal_spawn; ground_spawn;, death; |
| Positioned.ignore_being_pushed | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.