바싹 마른 리치 소환사
언데드
Desiccated Lich Summoner
SpectreN
Tagsbones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
생명력
300%
Energy Shield From Life
30%
저항
-30 0 30 0
Damage
150%
정확도
100%
Attack Distance
8 ~ 15
공격 속도
3 Second
Damage Spread
±20%
경험치
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
레벨
68
생명력
16,290
Damage
350
주문 피해
350
정확도
2,464
공격 속도
3
경험치
42,951
Minion Life
14,553
Minion Energy Shield
6,237
Minion Damage
1,453
Minion Armour
4,947
EGPortalRitualCaster
Triggerable
재사용 대기시간: 3 초
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"

Positioned
{
	ignore_being_pushed = true
}

StateMachine
{
	define_shared_state = "death;"
}

Stats
{
	set_base_heavy_stun_duration_ms = 3100
	cannot_be_knocked_back = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"

BaseEvents {}

StateMachine
{
	on_or_create_state_death_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );"

	on_or_create_state_death_1 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );
		PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', fadeout );
		QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', death_idle );
	"
}

Life
{
	on_death =
	"
		PlayAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_01 );
		QueueAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_idle_01 );
	"

	on_spawned_dead =
	"
		PlayEffect( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerFloatiesDeath.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation);
		DetachAllOfType( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao' );
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao' );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = {
    name = "Desiccated Lich Summoner",
    life = 3,
    energyShield = 0.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 3,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "EGPortalRitualCaster",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EGPortalRitualCaster"] = {
    name = "EGPortalRitualCaster",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
keyval
Actor.slow_animations_go_to_idlefalse
Stats.base_sanctum_gold_to_drop8
Stats.base_sanctum_gold_piles2
Stats.base_heavy_stun_duration_ms3100
Stats.cannot_be_knocked_back1
StateMachine.define_shared_stateportal_spawn; ground_spawn;, death;
Positioned.ignore_being_pushedtrue
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