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Desiccated Lich Summoner
Spectre | N |
---|---|
Tags | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
생명력
300%
Energy Shield From Life
30%
+35%
저항




Damage
150%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
8 ~ 15
공격 속도
3 Second
Damage Spread
±20%
경험치
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
16,290
3,258
708
6,981
Damage
350
주문 피해
350
정확도
2,464
공격 속도
3
경험치
42,951
Minion Life
14,553
Minion Energy Shield
6,237
Minion Damage
1,453
Minion Armour
4,947
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGPortalRitualCaster
Triggerable
재사용 대기시간: 3 초
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase" Positioned { ignore_being_pushed = true } StateMachine { define_shared_state = "death;" } Stats { set_base_heavy_stun_duration_ms = 3100 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase" BaseEvents {} StateMachine { on_or_create_state_death_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );" on_or_create_state_death_1 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', fadeout ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', death_idle ); " } Life { on_death = " PlayAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_01 ); QueueAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_idle_01 ); " on_spawned_dead = " PlayEffect( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerFloatiesDeath.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation); DetachAllOfType( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = { name = "Desiccated Lich Summoner", life = 3, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 3, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "EGPortalRitualCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGPortalRitualCaster"] = { name = "EGPortalRitualCaster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Actor.slow_animations_go_to_idle | false |
Stats.base_sanctum_gold_to_drop | 8 |
Stats.base_sanctum_gold_piles | 2 |
Stats.base_heavy_stun_duration_ms | 3100 |
Stats.cannot_be_knocked_back | 1 |
StateMachine.define_shared_state | portal_spawn; ground_spawn;, death; |
Positioned.ignore_being_pushed | true |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.