乾燥したリッチの召喚者
Desiccated Lich Summoner
| Spectre | |
|---|---|
| Area | セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練, セケマの試練 |
| Tags | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
ライフ
300%
Energy Shield From Life
30%
+35%
耐性
Damage
150%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
8 ~ 15
アタックタイム
3 Second
Damage Spread
±20%
経験値
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
67
36.6%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
22
ライフ
915
143
176
275
Damage
62
スペルダメージ
62
命中力
316
アタックタイム
3
経験値
1,194
Minion Life
3,021
Minion Energy Shield
906
Minion Damage
89
Minion Armour
217
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGPortalRitualCaster
Triggerable
クールダウン時間: 3 秒
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase"
Positioned
{
ignore_being_pushed = true
}
StateMachine
{
define_shared_state = "death;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3100
cannot_be_knocked_back = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Desiccated Lich Summoner",
life = 3,
energyShield = 0.3,
damage = 1.5,
damageSpread = 0.2,
attackTime = 3,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"EGPortalRitualCaster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGPortalRitualCaster"] = {
name = "EGPortalRitualCaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.slow_animations_go_to_idle | false |
| Stats.base_sanctum_gold_to_drop | 8 |
| Stats.base_sanctum_gold_piles | 2 |
| Stats.base_heavy_stun_duration_ms | 3100 |
| Stats.cannot_be_knocked_back | 1 |
| StateMachine.define_shared_state | portal_spawn; ground_spawn;, death; |
| Positioned.ignore_being_pushed | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













アンデッド