乾燥したリッチの召喚者




Desiccated Lich Summoner
Spectre | N |
---|---|
Tags | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
ライフ
300%
Energy Shield From Life
30%
+35%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
8 ~ 15
アタックタイム
3 Second
Damage Spread
±20%
経験値
150%
Model Size
115%
Type
SandGolemancerSanctumRitualCaster
Metadata
PortalRitualCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
16,290
3,258
708
6,981
Damage
350
スペルダメージ
350
命中力
2,464
アタックタイム
3
経験値
42,951
Minion Life
14,553
Minion Energy Shield
6,237
Minion Damage
1,453
Minion Armour
4,947
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EGPortalRitualCaster
Triggerable
クールダウン時間: 3 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase" Positioned { ignore_being_pushed = true } StateMachine { define_shared_state = "death;" } Stats { set_base_heavy_stun_duration_ms = 3100 cannot_be_knocked_back = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/MarakethSanctumTrial/SanctumMonsterBase" BaseEvents {} StateMachine { on_or_create_state_death_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' );" on_or_create_state_death_1 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/epk/idle.epk' ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', fadeout ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao', death_idle ); " } Life { on_death = " PlayAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_01 ); QueueAnimationAttached( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao', death_idle_01 ); " on_spawned_dead = " PlayEffect( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerFloatiesDeath.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation); DetachAllOfType( 'Metadata/Monsters/SandGolemancerBoss/attachments/SandGolemancerBossFloaties.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SandGolemancer/idle_aura.ao' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethSanctumTrial/Hazards/PortalRitualCaster"] = { name = "Desiccated Lich Summoner", life = 3, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 3, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "EGPortalRitualCaster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGPortalRitualCaster"] = { name = "EGPortalRitualCaster", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Actor.slow_animations_go_to_idle | false |
Stats.base_sanctum_gold_to_drop | 8 |
Stats.base_sanctum_gold_piles | 2 |
Stats.base_heavy_stun_duration_ms | 3100 |
Stats.cannot_be_knocked_back | 1 |
StateMachine.define_shared_state | portal_spawn; ground_spawn;, death; |
Positioned.ignore_being_pushed | true |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.