Громадная личинка
Демон
dont be pushy [1]
ignore actor scale from stats [1]
Gargantuan Larva
SpectreN
AreaБессветный проход, Глубины Бездны, Глубины Бездны, Глубины Бездны, Бессветная пустота, Тёмные владения
Tagsabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Packs
  • Бессветный проход, Глубины Бездны, Глубины Бездны, Глубины Бездны, Бессветная пустота, Тёмные владения: Плотоядная личинка, Громадная личинка
  • Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 12
    Время атаки
    1.8 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLargeAbyss
    Metadata
    HuhuGrubLarvaeLargeAbyss
    Уровень
    79
    Здоровье
    14,725
    Damage
    324
    Урон от чар
    324
    Меткость
    3,596
    Время атаки
    1.8
    Опыт
    81,664
    Minion Life
    9,783
    Minion Damage
    1,690
    Minion Armour
    4,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 259–389
    Время атаки: 1.8 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1.3 сек.
    Перезарядка: 2.5 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 264.6 до 396.9 физического урона
    Отравляет врагов при нанесении удара
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyss"] = {
        name = "Gargantuan Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    dont be pushy [1]
    FamilyPushiness
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Громадная личинка
    Демон
    dont be pushy [1]
    ignore actor scale from stats [1]
    Gargantuan Larva
    SpectreN
    Tagsabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 12
    Время атаки
    1.8 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    150%
    Type
    HuhuGrubLarvaeLargeAbyss
    Metadata
    HuhuGrubLarvaeLargeAbyss_Landmark
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,464
    Время атаки
    1.8
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 186–280
    Время атаки: 1.8 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HuhuGrubLarvaeMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Время применения: 1.3 сек.
    Перезарядка: 2.5 сек.
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Наносит от 191.3 до 287 физического урона
    Отравляет врагов при нанесении удара
    base is projectile [1]
    is area damage [1]
    projectile uses contact position [1]
    HuhuGrubRangedStanceChange

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyss_Landmark"] = {
        name = "Gargantuan Larva",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.8,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "HuhuGrubLarvaeMortar",
            "HuhuGrubRangedStanceChange",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubLarvaeMortar"] = {
        name = "HuhuGrubLarvaeMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "global_poison_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubRangedStanceChange"] = {
        name = "HuhuGrubRangedStanceChange",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.47,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    dont be pushy [1]
    FamilyPushiness
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • dont be pushy Min: 1 Max: 1 Global
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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