巨型孵化者
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyssSpectre |
| Area | 無光通道, 無盡深淵, 無盡深淵, 無盡深淵, 黯光虛無, 黑暗領域 |
| Tags | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| Packs |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 12
攻擊時間
1.8 Second
Damage Spread
±20%
經驗值
100%
Model Size
150%
Type
HuhuGrubLarvaeLargeAbyss
Metadata
HuhuGrubLarvaeLargeAbyss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 259–389
暴擊率: 5%
攻擊時間: 1.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HuhuGrubRangedStanceChange
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_dead =
"
HideMeshSegment( BodySeamlessShape );
ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
"
on_death =
"
HideMeshSegment( BodySeamlessShape );
ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyss"] = {
name = "Gargantuan Larva",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"HuhuGrubLarvaeMortar",
"HuhuGrubRangedStanceChange",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubLarvaeMortar"] = {
name = "HuhuGrubLarvaeMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"global_poison_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubRangedStanceChange"] = {
name = "HuhuGrubRangedStanceChange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
dont be pushy [1]
| Family | Pushiness |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
巨型孵化者
惡魔dont be pushy [1]
ignore actor scale from stats [1]
Gargantuan Larva
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyssSpectre |
| Tags | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 12
攻擊時間
1.8 Second
Damage Spread
±20%
經驗值
100%
Model Size
150%
Type
HuhuGrubLarvaeLargeAbyss
Metadata
HuhuGrubLarvaeLargeAbyss_Landmark
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HuhuGrubRangedStanceChange
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "multistage"
define_shared_state = "generic1"
}
Actor
{
actor = "Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvae/HuhuGrubLarvae.act"
basic_action = "Emerge"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_multistage_0 =
"
PlayAnimation( mobile_burrow_01_emerge );
PauseAnimation();
"
create_state_multistage_1 =
"
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', );
PlayAnimationAttachedByIndex( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 2 );
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao"
on_static_emerge_01 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', );"
on_static_death_01 =
"
PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
"
on_static_submerge_01 =
"
PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 3 );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
"
}
Actor
{
on_start_EmptyActionSpell =
"
PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao', 0 );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/HuhuGrubLarvae/hole.ao' );
"
}
Life
{
on_spawned_dead =
"
HideMeshSegment( BodySeamlessShape );
ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
"
on_death =
"
HideMeshSegment( BodySeamlessShape );
ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyss_Landmark"] = {
name = "Gargantuan Larva",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"HuhuGrubLarvaeMortar",
"HuhuGrubRangedStanceChange",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubLarvaeMortar"] = {
name = "HuhuGrubLarvaeMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"global_poison_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubRangedStanceChange"] = {
name = "HuhuGrubRangedStanceChange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
dont be pushy [1]
| Family | Pushiness |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
巨型孵化者
惡魔dont be pushy [1]
ignore actor scale from stats [1]
Gargantuan Larva
| Spectre | Y |
|---|---|
| Tags | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 12
攻擊時間
1.8 Second
Damage Spread
±20%
經驗值
100%
Model Size
150%
Type
HuhuGrubLarvaeLargeAbyss
Metadata
HuhuGrubLarvaeLargeAbyssSpectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 186–280
暴擊率: 5%
攻擊時間: 1.8 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HuhuGrubRangedStanceChange
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_dead =
"
HideMeshSegment( BodySeamlessShape );
ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
"
on_death =
"
HideMeshSegment( BodySeamlessShape );
ShowMeshSegments( BodyGutsShape, HeadGutsShape, BodyShape, HeadShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Fodder/HuhuGrubLarvaeLargeAbyssSpectre"] = {
name = "Gargantuan Larva",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"HuhuGrubLarvaeMortar",
"HuhuGrubRangedStanceChange",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubLarvaeMortar"] = {
name = "HuhuGrubLarvaeMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"global_poison_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubRangedStanceChange"] = {
name = "HuhuGrubRangedStanceChange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
dont be pushy [1]
| Family | Pushiness |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.