Geonor, the Putrid Wolf
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
SpectreN
Tags1HSword_onhit_audio, beast, medium_movement, red_blood
Здоровье
230%
Ailment Threshold
%
Сопротивление
0 30 0 0
Damage
280%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
115%
Type
BaronCorruptedWolfForm
Metadata
BaronBossCorruptedWolfForm
Уровень
68
Здоровье
17,841
Броня
3,451
Уклонение
477
Энерг. щит
0
Damage
653
Урон от чар
653
Меткость
0
Attack Time
1.5
Опыт
85,902
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 522–783
Шанс крит. попадания: 5%
Урон от атаки: 70%
Attack Time: 1.5 сек.
Наносит на 30% меньше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 522–783
Шанс крит. попадания: 5%
Урон от атаки: 140%
Attack Time: 1.5 сек.
50% шанс наложить кровотечение при нанесении удара
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 522–783
Шанс крит. попадания: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 522–783
Шанс крит. попадания: 5%
Урон от атаки: 300%
Attack Time: 1.5 сек.
Наносит на 200% больше урона атаками
50% физического урона становится уроном от холода
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
Время применения: 1 сек.
Перезарядка: 9 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 13 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
Перезарядка: 80 сек.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
Перезарядка: 22 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 522–783
Шанс крит. попадания: 5%
Attack Time: 1.5 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния. Нельзя усилить Градом ударов.
ignores proximity shield [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
Шанс крит. попадания: 5%
Урон от атаки: 175%
Attack Time: 1.5 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
Шанс крит. попадания: 5%
Урон от атаки: 400%
Attack Time: 1.5 сек.
Наносит на 300% больше урона атаками
60% физического урона становится уроном от холода
Удары замораживают, как если бы они нанесли на 100% больше урона
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
Шанс крит. попадания: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 37.27 до 55.9 урона от холода
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
Время применения: 1 сек.
На 500% больше силы накладываемого охлаждения
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
Шанс крит. попадания: 5%
Урон от атаки: 300%
Attack Time: 1.5 сек.
Наносит на 200% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
Шанс крит. попадания: 7%
Время применения: 1 сек.
Наносит от 159 до 238.5 урона от холода
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
Шанс крит. попадания: 7%
Время применения: 1 сек.
Наносит от 79.51 до 119.3 физического урона
Наносит от 79.51 до 119.3 урона от холода
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
Наносит от 31.31 до 46.96 урона от холода
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Stats
{
	set_monster_delay_item_drops_millis = 50000
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "emerge_hide;"
}

Actor
{
	basic_action = "Emerge"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* 180 slash */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	fix_orientation =
	"
		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
		this.temp_anim_orientation = arg1;
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + temp_anim_orientation, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
            this.temp_anim_orientation = null;
		}, true );
	"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Darkness fog */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "faded; moonlight; poem_selector;"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport Slam */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "tele_hide;"
	on_or_create_state_tele_hide_1 = "RemoveCollidability();"
	on_or_create_state_tele_hide_0 = "MakeCollidable();"
}

Preload
{
	preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce"
	preload_object = "Metadata/Effects/PermanentServerEffect"
	preload_object = "Metadata/Effects/SleepableServerEffect"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "BaronCorruptedInRange"
	life_percent_param = "BaronCorruptedLifePercentage"
	range = 130
}

Life
{
	on_death =
	"
		this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' );
		my_weapon.MoveToBone( R_Weapon_2, 0 );
	"
}

Animated
{
	on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );"
	on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Darkness fog */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_state_faded_0 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' );
		MakeCollidable();
		SetLightState( on, 0.5, 0 );
	"

	on_state_faded_1 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' );
		RemoveCollidability();
		SetLightState( off, 0.5, 0 );
	"

	create_state_faded_1 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' );
		RemoveCollidability();
		SetLightState( off, 0.0, 0 );
	"

	on_state_moonlight_0 =
	"
		moonlight.SetLightState( off, 2.0, 0 );
		Delay( 2.0, { moonlight.Delete(); } );
	"

	on_state_moonlight_1 =
	"
		this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' );
		moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 );
		moonlight.SetLightState( on, 2.0, 0 );
	"

	create_state_moonlight_1 =
	"
		this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' );
		moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 );
		moonlight.SetLightState( on, 0.0, 0 );
	"
}

Functions
{
	fog_poem_1 = 
	{
		PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
		QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
		QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
		QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
		QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
		QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
		QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
		QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
	}

	fog_poem_2 = 
	{
		PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
		QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
		QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
		QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
		QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
		QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
		QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
		QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
	}

	fog_poem_3 = 
	{
		PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
		QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
		QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
		QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
		QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
		QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
		QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
		QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
	}

	fog_poem_4 = 
	{
		PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
		QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
		QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
		QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
		QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
		QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
		QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
		QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_emerge_hide_1 = "DisableRendering();"
	on_or_create_state_emerge_hide_0 = "EnableRendering();"
}

Functions
{
	emerge_hide = "DisableRendering();"
	emerge_reveal = "EnableRendering();"
	add_blood = "AddEffectPack( BaronBossShapeshiftDestination );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport Slam */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_tele_hide_1 =
	"
		/* DisableRendering(); */
		RemoveCollidability();
	"

	on_or_create_state_tele_hide_0 =
	"
		/* EnableRendering(); */
		MakeCollidable();
	"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );"
	on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );"

	on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting(  );"
	on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting(  );"

	//on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); } );"

}

Animated
{
	on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfForm"] = {
    name = "Geonor, the Putrid Wolf",
    life = 2.3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 17,
    accuracy = 1,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MAASBaronBossSword",
        "MAASBaronBossMouth",
        "MAASBaronBossHand",
        "MAASBaronBoss180Slash",
        "MPSBaronBossCorruptWolfIceBreath",
        "TCBaronBossHowlChargeOut",
        "GSBaronBossColdBreathChannel",
        "GSBaronBossColdBreath",
        "GABaronBossIciclesStab",
        "GSBaronBossIciclesActivate",
        "GABaronBossCorruptWolfJumpSlash",
        "GSBaronBossColdBreathGround",
        "GABaronBossFogDash",
        "GABaronCorruptWolfBloodTeleSlam",
        "GSBaronCorruptWolfMoonbeam",
        "GSBaronCorruptWolfMoonbeamRed",
        "EASBaronBossHowlFogFade",
        "EASBaronBossHowlJumpIn",
        "EAABaronCorruptWolfBloodTeleSlam",
        "EASBaronCorruptWolfMoonbeams",
        "EASBaronCorruptWolfMoonbeamsRed",
        "SOBaronBossIcicles",
        "GTBaronBossIcicles",
        "GTBaronCorruptWolfMoonbeams",
        "GTBaronCorruptWolfMoonbeamsRed",
        "DTTBaronBossCorruptWolfJump",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASBaronBossSword"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASBaronBossMouth"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "local_chance_to_bleed_on_hit_%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASBaronBossHand"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASBaronBoss180Slash"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSBaronBossCorruptWolfIceBreath"] = {
    name = "MPSBaronBossCorruptWolfIceBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TCBaronBossHowlChargeOut"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "shield_charge_continue_past_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronBossColdBreathChannel"] = {
    name = "GSBaronBossColdBreathChannel",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronBossColdBreath"] = {
    name = "GSBaronBossColdBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABaronBossIciclesStab"] = {
    name = "GABaronBossIciclesStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "freeze_as_though_dealt_damage_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronBossIciclesActivate"] = {
    name = "GSBaronBossIciclesActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABaronBossCorruptWolfJumpSlash"] = {
    name = "GABaronBossCorruptWolfJumpSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronBossColdBreathGround"] = {
    name = "GSBaronBossColdBreathGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABaronBossFogDash"] = {
    name = "GABaronBossFogDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABaronCorruptWolfBloodTeleSlam"] = {
    name = "GABaronCorruptWolfBloodTeleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronCorruptWolfMoonbeam"] = {
    name = "GSBaronCorruptWolfMoonbeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronCorruptWolfMoonbeamRed"] = {
    name = "GSBaronCorruptWolfMoonbeamRed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corrupted_blood_on_hit_num_stacks",
        "corrupted_blood_on_hit_duration",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBaronBossHowlFogFade"] = {
    name = "EASBaronBossHowlFogFade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBaronBossHowlJumpIn"] = {
    name = "EASBaronBossHowlJumpIn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABaronCorruptWolfBloodTeleSlam"] = {
    name = "EAABaronCorruptWolfBloodTeleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBaronCorruptWolfMoonbeams"] = {
    name = "EASBaronCorruptWolfMoonbeams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBaronCorruptWolfMoonbeamsRed"] = {
    name = "EASBaronCorruptWolfMoonbeamsRed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOBaronBossIcicles"] = {
    name = "SOBaronBossIcicles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBaronBossIcicles"] = {
    name = "GTBaronBossIcicles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBaronCorruptWolfMoonbeams"] = {
    name = "GTBaronCorruptWolfMoonbeams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBaronCorruptWolfMoonbeamsRed"] = {
    name = "GTBaronCorruptWolfMoonbeamsRed",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTBaronBossCorruptWolfJump"] = {
    name = "DTTBaronBossCorruptWolfJump",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
IdMonsterUniqueT3Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • Geonor, the Putrid Wolf
    100% повышение скорости накопления шкалы заморозки
    monster dropped item rarity +% [14700]
    monster slain experience +% [0]
    unique monster guarantee one rare [1]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    SpectreN
    Tags1HSword_onhit_audio, beast, medium_movement, red_blood
    Здоровье
    459%
    Ailment Threshold
    %
    Сопротивление
    0 75 0 0
    Damage
    280%
    Меткость
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 17
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    300%
    Model Size
    115%
    Type
    BaronCorruptedWolfFormMap
    Metadata
    BaronBossCorruptedWolfFormMap
    Уровень
    68
    Здоровье
    35,605
    Броня
    3,451
    Уклонение
    477
    Энерг. щит
    0
    Damage
    653
    Урон от чар
    653
    Меткость
    0
    Attack Time
    1.5
    Опыт
    85,902
    MAASBaronBossSword
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Урон от атаки: 70%
    Attack Time: 1.5 сек.
    Наносит на 30% меньше урона атаками
    action attack or cast time uses animation length [1]
    attack maximum action distance + [13]
    monster penalty against minions damage +% final vs player minions [90]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MAASBaronBossMouth
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Урон от атаки: 140%
    Attack Time: 1.5 сек.
    50% шанс наложить кровотечение при нанесении удара
    Наносит на 40% больше урона атаками
    action attack or cast time uses animation length [1]
    attack maximum action distance + [0]
    monster penalty against minions damage +% final vs player minions [60]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MAASBaronBossHand
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Attack Time: 1.5 сек.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [0]
    monster penalty against minions damage +% final vs player minions [60]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MAASBaronBoss180Slash
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Урон от атаки: 300%
    Attack Time: 1.5 сек.
    Наносит на 200% больше урона атаками
    50% физического урона становится уроном от холода
    action attack or cast time uses animation length [1]
    action do not face target [1]
    attack maximum action distance + [33]
    monster penalty against minions damage +% final vs player minions [20]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTBaronBossCorruptWolfJump
    Spell, Movement
    Время применения: 1 сек.
    Перезарядка: 9 сек.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [25]
    walk emerge extra distance [-15]
    GSBaronBossColdBreathChannel
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Перезарядка: 13 сек.
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    is area damage [1]
    GTBaronBossIcicles
    Triggerable
    Перезарядка: 18 сек.
    action attack or cast time uses animation length [1]
    EASBaronBossHowlFogFade
    Перезарядка: 80 сек.
    action attack or cast time uses animation length [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASBaronCorruptWolfMoonbeams
    Перезарядка: 25 сек.
    action attack or cast time uses animation length [1]
    EASBaronCorruptWolfMoonbeamsRed
    Перезарядка: 25 сек.
    action attack or cast time uses animation length [1]
    EAABaronCorruptWolfBloodTeleSlam
    Перезарядка: 22 сек.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    EASBaronBossHowlJumpIn
    action attack or cast time uses animation length [1]
    TCBaronBossHowlChargeOut
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    Table Charge
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Attack Time: 1.5 сек.
    Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния. Нельзя усилить Градом ударов.
    ignores proximity shield [1]
    shield charge continue past target [1]
    GABaronBossFogDash
    Triggerable, Attack
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Урон от атаки: 175%
    Attack Time: 1.5 сек.
    Наносит на 75% больше урона атаками
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    SOBaronBossIcicles
    Triggerable
    action attack or cast time uses animation length [1]
    GABaronBossIciclesStab
    Triggerable, Attack
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Урон от атаки: 400%
    Attack Time: 1.5 сек.
    Наносит на 300% больше урона атаками
    60% физического урона становится уроном от холода
    Удары замораживают, как если бы они нанесли на 100% больше урона
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    GSBaronBossIciclesActivate
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    is area damage [1]
    GABaronBossCorruptWolfJumpSlash
    Triggerable, Attack
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Attack Time: 1.5 сек.
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [150]
    GSBaronBossColdBreath
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 37.27 до 55.9 урона от холода
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSBaronBossColdBreathGround
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    На 500% больше силы накладываемого охлаждения
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base skill effect duration [10000]
    ground ice art variation [1003]
    is area damage [1]
    GABaronCorruptWolfBloodTeleSlam
    Triggerable, Attack
    Base Damage: 522–783
    Шанс крит. попадания: 5%
    Урон от атаки: 300%
    Attack Time: 1.5 сек.
    Наносит на 200% больше урона атаками
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    voll slam damage +% final at centre [75]
    GTBaronCorruptWolfMoonbeams
    Triggerable
    action attack or cast time uses animation length [1]
    GSBaronCorruptWolfMoonbeam
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 1 сек.
    Наносит от 159 до 238.5 урона от холода
    action attack or cast time uses animation length [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    GTBaronCorruptWolfMoonbeamsRed
    Triggerable
    action attack or cast time uses animation length [1]
    GSBaronCorruptWolfMoonbeamRed
    Triggerable, Spell, Damage
    Шанс крит. попадания: 7%
    Время применения: 1 сек.
    Наносит от 79.51 до 119.3 физического урона
    Наносит от 79.51 до 119.3 урона от холода
    action attack or cast time uses animation length [1]
    corrupted blood on hit % average damage to deal per minute per stack [700]
    corrupted blood on hit duration [4000]
    corrupted blood on hit num stacks [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    MPSBaronBossCorruptWolfIceBreath
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Время применения: 1 сек.
    Наносит от 31.31 до 46.96 урона от холода
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1114]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [800]
    projectile spread radius [40]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 4500
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "emerge_hide;"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* 180 slash */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Functions
    {
    	fix_orientation =
    	"
    		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
    		this.temp_anim_orientation = arg1;
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + temp_anim_orientation, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
                this.temp_anim_orientation = null;
    		}, true );
    	"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Darkness fog */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "faded; moonlight; poem_selector;"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Teleport Slam */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "tele_hide;"
    	on_or_create_state_tele_hide_1 = "RemoveCollidability();"
    	on_or_create_state_tele_hide_0 = "MakeCollidable();"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce"
    	preload_object = "Metadata/Effects/PermanentServerEffect"
    	preload_object = "Metadata/Effects/SleepableServerEffect"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Render
    {
    	use_ao_lights = true
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BaronCorruptedInRange"
    	life_percent_param = "BaronCorruptedLifePercentage"
    	range = 130
    }
    
    Life
    {
    	on_death =
    	"
    		this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' );
    		my_weapon.MoveToBone( R_Weapon_2, 0 );
    	"
    }
    
    Animated
    {
    	on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );"
    	on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Preload */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Darkness fog */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	on_state_faded_0 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' );
    		MakeCollidable();
    		SetLightState( on, 0.5, 0 );
    	"
    
    	on_state_faded_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' );
    		RemoveCollidability();
    		SetLightState( off, 0.5, 0 );
    	"
    
    	create_state_faded_1 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' );
    		RemoveCollidability();
    		SetLightState( off, 0.0, 0 );
    	"
    
    	on_state_moonlight_0 =
    	"
    		moonlight.SetLightState( off, 2.0, 0 );
    		Delay( 2.0, { moonlight.Delete(); } );
    	"
    
    	on_state_moonlight_1 =
    	"
    		this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' );
    		moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 );
    		moonlight.SetLightState( on, 2.0, 0 );
    	"
    
    	create_state_moonlight_1 =
    	"
    		this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' );
    		moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 );
    		moonlight.SetLightState( on, 0.0, 0 );
    	"
    }
    
    Functions
    {
    	fog_poem_1 = 
    	{
    		PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
    		QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
    		QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
    		QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
    		QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
    		QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
    		QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
    		QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
    	}
    
    	fog_poem_2 = 
    	{
    		PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
    		QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
    		QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
    		QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
    		QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
    		QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
    		QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
    		QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
    	}
    
    	fog_poem_3 = 
    	{
    		PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
    		QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
    		QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
    		QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
    		QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
    		QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
    		QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
    		QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
    	}
    
    	fog_poem_4 = 
    	{
    		PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );
    		QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 );
    		QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 );
    		QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 );
    		QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 );
    		QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 );
    		QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 );
    		QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 );
    	}
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	on_or_create_state_emerge_hide_1 = "DisableRendering();"
    	on_or_create_state_emerge_hide_0 = "EnableRendering();"
    }
    
    Functions
    {
    	emerge_hide = "DisableRendering();"
    	emerge_reveal = "EnableRendering();"
    	add_blood = "AddEffectPack( BaronBossShapeshiftDestination );"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Teleport Slam */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	on_or_create_state_tele_hide_1 =
    	"
    		/* DisableRendering(); */
    		RemoveCollidability();
    	"
    
    	on_or_create_state_tele_hide_0 =
    	"
    		/* EnableRendering(); */
    		MakeCollidable();
    	"
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dialogue */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Actor
    {
    	on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );"
    	on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );"
    
    	on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting(  );"
    	on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting(  );"
    
    	//on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' ); } );"
    
    }
    
    Animated
    {
    	on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfFormMap"] = {
        name = "Geonor, the Putrid Wolf",
        life = 4.59,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        weaponType1 = "Two Hand Sword",
        skillList = {
            "MAASBaronBossSword",
            "MAASBaronBossMouth",
            "MAASBaronBossHand",
            "MAASBaronBoss180Slash",
            "MPSBaronBossCorruptWolfIceBreath",
            "TCBaronBossHowlChargeOut",
            "GSBaronBossColdBreathChannel",
            "GSBaronBossColdBreath",
            "GABaronBossIciclesStab",
            "GSBaronBossIciclesActivate",
            "GABaronBossCorruptWolfJumpSlash",
            "GSBaronBossColdBreathGround",
            "GABaronBossFogDash",
            "GABaronCorruptWolfBloodTeleSlam",
            "GSBaronCorruptWolfMoonbeam",
            "GSBaronCorruptWolfMoonbeamRed",
            "EASBaronBossHowlFogFade",
            "EASBaronBossHowlJumpIn",
            "EAABaronCorruptWolfBloodTeleSlam",
            "EASBaronCorruptWolfMoonbeams",
            "EASBaronCorruptWolfMoonbeamsRed",
            "SOBaronBossIcicles",
            "GTBaronBossIcicles",
            "GTBaronCorruptWolfMoonbeams",
            "GTBaronCorruptWolfMoonbeamsRed",
            "DTTBaronBossCorruptWolfJump",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASBaronBossSword"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASBaronBossMouth"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "local_chance_to_bleed_on_hit_%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASBaronBossHand"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASBaronBoss180Slash"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBaronBossCorruptWolfIceBreath"] = {
        name = "MPSBaronBossCorruptWolfIceBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCBaronBossHowlChargeOut"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "shield_charge_continue_past_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBaronBossColdBreathChannel"] = {
        name = "GSBaronBossColdBreathChannel",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBaronBossColdBreath"] = {
        name = "GSBaronBossColdBreath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABaronBossIciclesStab"] = {
        name = "GABaronBossIciclesStab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "freeze_as_though_dealt_damage_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBaronBossIciclesActivate"] = {
        name = "GSBaronBossIciclesActivate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABaronBossCorruptWolfJumpSlash"] = {
        name = "GABaronBossCorruptWolfJumpSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBaronBossColdBreathGround"] = {
        name = "GSBaronBossColdBreathGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "ground_ice_art_variation",
            "active_skill_chill_effect_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABaronBossFogDash"] = {
        name = "GABaronBossFogDash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABaronCorruptWolfBloodTeleSlam"] = {
        name = "GABaronCorruptWolfBloodTeleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBaronCorruptWolfMoonbeam"] = {
        name = "GSBaronCorruptWolfMoonbeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBaronCorruptWolfMoonbeamRed"] = {
        name = "GSBaronCorruptWolfMoonbeamRed",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "corrupted_blood_on_hit_num_stacks",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBaronBossHowlFogFade"] = {
        name = "EASBaronBossHowlFogFade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBaronBossHowlJumpIn"] = {
        name = "EASBaronBossHowlJumpIn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAABaronCorruptWolfBloodTeleSlam"] = {
        name = "EAABaronCorruptWolfBloodTeleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBaronCorruptWolfMoonbeams"] = {
        name = "EASBaronCorruptWolfMoonbeams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBaronCorruptWolfMoonbeamsRed"] = {
        name = "EASBaronCorruptWolfMoonbeamsRed",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBaronBossIcicles"] = {
        name = "SOBaronBossIcicles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBaronBossIcicles"] = {
        name = "GTBaronBossIcicles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBaronCorruptWolfMoonbeams"] = {
        name = "GTBaronCorruptWolfMoonbeams",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBaronCorruptWolfMoonbeamsRed"] = {
        name = "GTBaronCorruptWolfMoonbeamsRed",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTBaronBossCorruptWolfJump"] = {
        name = "DTTBaronBossCorruptWolfJump",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    100% повышение скорости накопления шкалы заморозки
    IdEndgameBossFreezeBuildup
    FamilyFreezeDamageIncrease
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • hit damage freeze multiplier +% Min: 100 Max: 100 Global
  • Adds Tagsno_fire_spell_mods no_lightning_spell_mods no_chaos_spell_mods
    monster dropped item rarity +% [14700]
    monster slain experience +% [0]
    unique monster guarantee one rare [1]
    IdMonsterUniqueT3Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Жеонор, порочный волк Text Audio /68
    Имя
    Пробирающий мороз.
    CorruptWolf_Skill_IceBreath_Random
    Пробирающий мороз.
    CorruptWolf_Skill_IceBreath_2
    Запустение.
    CorruptWolf_Skill_IceBreath_3
    Запустение.
    CorruptWolf_Skill_IceBreath_4
    Морозный ветер.
    CorruptWolf_Skill_IceBreath_5
    Морозный ветер.
    CorruptWolf_Skill_IceBreath_6
    Воздух становится холоднее.
    CorruptWolf_Skill_FogPhaseStart_Random
    Воздух становится холоднее.
    CorruptWolf_Skill_FogPhaseStart_2
    Смерть обнимает тебя.
    CorruptWolf_Skill_FogPhaseStart_3
    Смерть обнимает тебя.
    CorruptWolf_Skill_FogPhaseStart_4
    Снова наступает ночь.
    CorruptWolf_Skill_FogPhaseStart_5
    Снова наступает ночь.
    CorruptWolf_Skill_FogPhaseStart_6
    Охота начинается.
    CorruptWolf_Skill_FogPhaseStart_7
    Охота начинается.
    CorruptWolf_Skill_FogPhaseStart_8
    Твоё сердце бьётся быстрей.
    CorruptWolf_Skill_FogPhaseStart_9
    Твоё сердце бьётся быстрей.
    CorruptWolf_Skill_FogPhaseStart_10
    Я чую твою кровь... И я ненасытен.
    CorruptWolf_Skill_GroundStab_Random
    Я чую твою кровь... И я ненасытен.
    CorruptWolf_Skill_GroundStab_2
    Я вырву твоё сердце... и наслажусь каждым кусочком.
    CorruptWolf_Skill_GroundStab_3
    Я вырву твоё сердце... и наслажусь каждым кусочком.
    CorruptWolf_Skill_GroundStab_4
    Да прозвучит реквием.
    CorruptWolf_Skill_IceSkyBeams_Random
    Да прозвучит реквием.
    CorruptWolf_Skill_IceSkyBeams_2
    Да прозвучит реквием.
    CorruptWolf_Skill_IceSkyBeams_3
    Торжество боли.
    CorruptWolf_Skill_IceSkyBeams_4
    Торжество боли.
    CorruptWolf_Skill_IceSkyBeams_5
    Я... голоден.
    CorruptWolf_Skill_PlayerDeath_Random
    Я... голоден.
    CorruptWolf_Skill_PlayerDeath_2
    Охота окончена.
    CorruptWolf_Skill_PlayerDeath_3
    Охота окончена.
    CorruptWolf_Skill_PlayerDeath_4
    Холод зимы...
    Искал недостойных...
    В бесконечной ночи...
    Они вянут и медлят...
    Отречённый мороз...
    Леденящий как смерть...
    О Бейре несчастной...
    Стая не забудет.
    CorruptWolf_FogSonnet_Random
    Агнар рунический...
    Агнар пронзающий...
    Луною объятый...
    Быстрый как смерть...
    Одарён и наказан...
    Клеймённый и заклятый...
    Твои жилы застыли...
    Снова Агнар устроил резню.
    CorruptWolf_FogSonnet_2
    Вечных презренных...
    Наш Эзомир пережил...
    В крови по колено...
    Но скоро всё поглотил...
    В бесконечной войне...
    Смерть была на коне...
    Час от часу без малого...
    Падал люд в канун лета алого.
    CorruptWolf_FogSonnet_3
    Когти, зубы, клыки...
    Претерпели, но сдюжили...
    Истязанье и боль...
    Незримо, неслышно...
    Не узнаем о них...
    О их голоде алчущем...
    И знакомая ночь...
    Холоднее лишь стала.
    CorruptWolf_FogSonnet_4
    Спускается темень...
    CorruptWolf_FogPoem01_Start
    Холод зимы...
    CorruptWolf_FogPoem01_FirstPiece
    Искал недостойных...
    CorruptWolf_FogPoem01_SecondPiece
    В бесконечной ночи...
    CorruptWolf_FogPoem01_ThirdPiece
    Они вянут и медлят...
    CorruptWolf_FogPoem01_FourthPiece
    Отречённый мороз...
    CorruptWolf_FogPoem01_FifthPiece
    Леденящий как смерть...
    CorruptWolf_FogPoem01_SixthPiece
    О Бейре несчастной... Стая не забудет.
    CorruptWolf_FogPoem01_End
    Хладом воздух наполнен...
    CorruptWolf_FogPoem02_Start
    Агнар рунический...
    CorruptWolf_FogPoem02_FirstPiece
    Агнар пронзающий...
    CorruptWolf_FogPoem02_SecondPiece
    Быстрый как смерть...
    CorruptWolf_FogPoem02_ThirdPiece
    И луною объятый...
    CorruptWolf_FogPoem02_FourthPiece
    Одарён и наказан...
    CorruptWolf_FogPoem02_FifthPiece
    Клеймённый и заклятый...
    CorruptWolf_FogPoem02_SixthPiece
    Твои жилы вскоре застынут... Агнар вновь устроит резню.
    CorruptWolf_FogPoem02_End
    Твоё сердце стучит...
    CorruptWolf_FogPoem03_Start
    Вечных презренных...
    CorruptWolf_FogPoem03_FirstPiece
    Наш Эзомир пережил...
    CorruptWolf_FogPoem03_SecondPiece
    В крови по колено...
    CorruptWolf_FogPoem03_ThirdPiece
    Но скоро всё поглотил...
    CorruptWolf_FogPoem03_FourthPiece
    В бесконечной войне...
    CorruptWolf_FogPoem03_FifthPiece
    Смерть была на коне...
    CorruptWolf_FogPoem03_SixthPiece
    Час от часу без малого... Падал люд в канун лета алого.
    CorruptWolf_FogPoem03_End
    За тобой на охоту...
    CorruptWolf_FogPoem04_Start
    Когти, зубы, клыки...
    CorruptWolf_FogPoem04_FirstPiece
    Претерпели, но сдюжили...
    CorruptWolf_FogPoem04_SecondPiece
    Истязанье под серпом луны...
    CorruptWolf_FogPoem04_ThirdPiece
    Сообща волки выли...
    CorruptWolf_FogPoem04_FourthPiece
    Не услышим о них...
    CorruptWolf_FogPoem04_FifthPiece
    Ни сказки, ни были...
    CorruptWolf_FogPoem04_SixthPiece
    Вечный голод, терзающий их... Сильнее лишь сделался.
    CorruptWolf_FogPoem04_End
    Безумие... поглотило мой разум. Ориана воспользовалась этим.
    CorruptWolf_DeathSequenceFirst
    Я нашёл послания... из пустыни.
    CorruptWolf_DeathSequenceSecond
    Да... Найди её. Убей. Но сначала... молю, останови это безумие.
    CorruptWolf_DeathSequenceThird
    Edit

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