堕落した狼、ゲイオノール
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Geonor, the Putrid Wolf
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, beast, medium_movement, red_blood |
ライフ
230%
Ailment Threshold
%
耐性
0
30
0
0
Damage
280%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
115%
Type
BaronCorruptedWolfForm
Metadata
BaronBossCorruptedWolfForm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
17,841
Minion Life
25,944
アーマー
3,451
回避
477
エナジーシールド
0
Damage
653
Minion Damage
5,310
スペルダメージ
653
命中
0
Attack Time
1.5
経験値
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 70%
Attack Time: 1.5 秒
アタックダメージが30%低下する
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 140%
Attack Time: 1.5 秒
ヒット時に50%の確率で出血を付与する
アタックダメージが40%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 300%
Attack Time: 1.5 秒
アタックダメージが200%上昇する
物理ダメージの50%を冷気ダメージに変換する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 9 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
キャストタイム: 1 秒
クールダウン時間: 13 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
クールダウン時間: 80 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
クールダウン時間: 25 秒
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
クールダウン時間: 25 秒
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
クールダウン時間: 22 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
テーブルチャージ
Base Damage: 522–783
クリティカルヒット率: 5%
Attack Time: 1.5 秒
敵に向かって突進し、盾で強打することで敵をはねつけスタンさせる。道を塞いでいる敵は横に押しのけられる。ダメージとスタンは移動距離に比例する。マルチストライクでサポートすることができない。
ignores proximity shield [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 175%
Attack Time: 1.5 秒
アタックダメージが75%上昇する
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 400%
Attack Time: 1.5 秒
アタックダメージが300%上昇する
物理ダメージの60%を冷気ダメージに変換する
ヒットは100%上昇したダメージを与えたと仮定して凍結させる
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
キャストタイム: 1 秒
6916から10374の冷気ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
キャストタイム: 1 秒
付与した冷却の強度が500%上昇する
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 300%
Attack Time: 1.5 秒
アタックダメージが200%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
29508から44261の冷気ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
14754から22131の物理ダメージを与える
14754から22131の冷気ダメージを与える
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
5809から8714の冷気ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_monster_delay_item_drops_millis = 50000 } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "emerge_hide;" } Actor { basic_action = "Emerge" } /* ------------------------------------------------------------------------------------------------------------------- */ /* 180 slash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "faded; moonlight; poem_selector;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "tele_hide;" on_or_create_state_tele_hide_1 = "RemoveCollidability();" on_or_create_state_tele_hide_0 = "MakeCollidable();" } Preload { preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce" preload_object = "Metadata/Effects/PermanentServerEffect" preload_object = "Metadata/Effects/SleepableServerEffect" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BaronCorruptedInRange" life_percent_param = "BaronCorruptedLifePercentage" range = 130 } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 ); " } Animated { on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );" on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_faded_0 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); MakeCollidable(); SetLightState( on, 0.5, 0 ); " on_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.5, 0 ); " create_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.0, 0 ); " on_state_moonlight_0 = " moonlight.SetLightState( off, 2.0, 0 ); Delay( 2.0, { moonlight.Delete(); } ); " on_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 ); moonlight.SetLightState( on, 2.0, 0 ); " create_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 ); moonlight.SetLightState( on, 0.0, 0 ); " } Functions { fog_poem_1 = { PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_2 = { PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_3 = { PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_4 = { PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_emerge_hide_1 = "DisableRendering();" on_or_create_state_emerge_hide_0 = "EnableRendering();" } Functions { emerge_hide = "DisableRendering();" emerge_reveal = "EnableRendering();" add_blood = "AddEffectPack( BaronBossShapeshiftDestination );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_tele_hide_1 = " /* DisableRendering(); */ RemoveCollidability(); " on_or_create_state_tele_hide_0 = " /* EnableRendering(); */ MakeCollidable(); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting( );" on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting( );" //on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); } );" } Animated { on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfForm"] = { name = "Geonor, the Putrid Wolf", life = 2.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MAASBaronBossSword", "MAASBaronBossMouth", "MAASBaronBossHand", "MAASBaronBoss180Slash", "MPSBaronBossCorruptWolfIceBreath", "TCBaronBossHowlChargeOut", "GSBaronBossColdBreathChannel", "GSBaronBossColdBreath", "GABaronBossIciclesStab", "GSBaronBossIciclesActivate", "GABaronBossCorruptWolfJumpSlash", "GSBaronBossColdBreathGround", "GABaronBossFogDash", "GABaronCorruptWolfBloodTeleSlam", "GSBaronCorruptWolfMoonbeam", "GSBaronCorruptWolfMoonbeamRed", "EASBaronBossHowlFogFade", "EASBaronBossHowlJumpIn", "EAABaronCorruptWolfBloodTeleSlam", "EASBaronCorruptWolfMoonbeams", "EASBaronCorruptWolfMoonbeamsRed", "SOBaronBossIcicles", "GTBaronBossIcicles", "GTBaronCorruptWolfMoonbeams", "GTBaronCorruptWolfMoonbeamsRed", "DTTBaronBossCorruptWolfJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossSword"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossMouth"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "local_chance_to_bleed_on_hit_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossHand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBoss180Slash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBaronBossCorruptWolfIceBreath"] = { name = "MPSBaronBossCorruptWolfIceBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCBaronBossHowlChargeOut"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathChannel"] = { name = "GSBaronBossColdBreathChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreath"] = { name = "GSBaronBossColdBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossIciclesStab"] = { name = "GABaronBossIciclesStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "freeze_as_though_dealt_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossIciclesActivate"] = { name = "GSBaronBossIciclesActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossCorruptWolfJumpSlash"] = { name = "GABaronBossCorruptWolfJumpSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathGround"] = { name = "GSBaronBossColdBreathGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossFogDash"] = { name = "GABaronBossFogDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronCorruptWolfBloodTeleSlam"] = { name = "GABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeam"] = { name = "GSBaronCorruptWolfMoonbeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeamRed"] = { name = "GSBaronCorruptWolfMoonbeamRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlFogFade"] = { name = "EASBaronBossHowlFogFade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlJumpIn"] = { name = "EASBaronBossHowlJumpIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABaronCorruptWolfBloodTeleSlam"] = { name = "EAABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeams"] = { name = "EASBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeamsRed"] = { name = "EASBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBaronBossIcicles"] = { name = "SOBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronBossIcicles"] = { name = "GTBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeams"] = { name = "GTBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeamsRed"] = { name = "GTBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBaronBossCorruptWolfJump"] = { name = "DTTBaronBossCorruptWolfJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
堕落した狼、ゲイオノール
凍結蓄積が100%増加する
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Geonor, the Putrid Wolf
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, beast, medium_movement, red_blood |
ライフ
459%
Ailment Threshold
%
耐性
0
75
0
0
Damage
280%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
経験値
300%
Model Size
115%
Type
BaronCorruptedWolfFormMap
Metadata
BaronBossCorruptedWolfFormMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
35,605
Minion Life
51,775
アーマー
3,451
回避
477
エナジーシールド
0
Damage
653
Minion Damage
5,310
スペルダメージ
653
命中
0
Attack Time
1.5
経験値
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 70%
Attack Time: 1.5 秒
アタックダメージが30%低下する
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 140%
Attack Time: 1.5 秒
ヒット時に50%の確率で出血を付与する
アタックダメージが40%上昇する
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 300%
Attack Time: 1.5 秒
アタックダメージが200%上昇する
物理ダメージの50%を冷気ダメージに変換する
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 9 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
キャストタイム: 1 秒
クールダウン時間: 13 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
クールダウン時間: 18 秒
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
クールダウン時間: 80 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
クールダウン時間: 25 秒
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
クールダウン時間: 25 秒
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
クールダウン時間: 22 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
テーブルチャージ
Base Damage: 522–783
クリティカルヒット率: 5%
Attack Time: 1.5 秒
敵に向かって突進し、盾で強打することで敵をはねつけスタンさせる。道を塞いでいる敵は横に押しのけられる。ダメージとスタンは移動距離に比例する。マルチストライクでサポートすることができない。
ignores proximity shield [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 175%
Attack Time: 1.5 秒
アタックダメージが75%上昇する
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 400%
Attack Time: 1.5 秒
アタックダメージが300%上昇する
物理ダメージの60%を冷気ダメージに変換する
ヒットは100%上昇したダメージを与えたと仮定して凍結させる
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
キャストタイム: 1 秒
6916から10374の冷気ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
キャストタイム: 1 秒
付与した冷却の強度が500%上昇する
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
クリティカルヒット率: 5%
アタックダメージ: 300%
Attack Time: 1.5 秒
アタックダメージが200%上昇する
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
29508から44261の冷気ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
14754から22131の物理ダメージを与える
14754から22131の冷気ダメージを与える
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
5809から8714の冷気ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_monster_delay_item_drops_millis = 4500 } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "emerge_hide;" } Actor { basic_action = "Emerge" } /* ------------------------------------------------------------------------------------------------------------------- */ /* 180 slash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "faded; moonlight; poem_selector;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "tele_hide;" on_or_create_state_tele_hide_1 = "RemoveCollidability();" on_or_create_state_tele_hide_0 = "MakeCollidable();" } Preload { preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce" preload_object = "Metadata/Effects/PermanentServerEffect" preload_object = "Metadata/Effects/SleepableServerEffect" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BaronCorruptedInRange" life_percent_param = "BaronCorruptedLifePercentage" range = 130 } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 ); " } Animated { on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );" on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_faded_0 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); MakeCollidable(); SetLightState( on, 0.5, 0 ); " on_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.5, 0 ); " create_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.0, 0 ); " on_state_moonlight_0 = " moonlight.SetLightState( off, 2.0, 0 ); Delay( 2.0, { moonlight.Delete(); } ); " on_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 ); moonlight.SetLightState( on, 2.0, 0 ); " create_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 ); moonlight.SetLightState( on, 0.0, 0 ); " } Functions { fog_poem_1 = { PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_2 = { PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_3 = { PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_4 = { PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_emerge_hide_1 = "DisableRendering();" on_or_create_state_emerge_hide_0 = "EnableRendering();" } Functions { emerge_hide = "DisableRendering();" emerge_reveal = "EnableRendering();" add_blood = "AddEffectPack( BaronBossShapeshiftDestination );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_tele_hide_1 = " /* DisableRendering(); */ RemoveCollidability(); " on_or_create_state_tele_hide_0 = " /* EnableRendering(); */ MakeCollidable(); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting( );" on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting( );" //on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' ); } );" } Animated { on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfFormMap"] = { name = "Geonor, the Putrid Wolf", life = 4.59, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MAASBaronBossSword", "MAASBaronBossMouth", "MAASBaronBossHand", "MAASBaronBoss180Slash", "MPSBaronBossCorruptWolfIceBreath", "TCBaronBossHowlChargeOut", "GSBaronBossColdBreathChannel", "GSBaronBossColdBreath", "GABaronBossIciclesStab", "GSBaronBossIciclesActivate", "GABaronBossCorruptWolfJumpSlash", "GSBaronBossColdBreathGround", "GABaronBossFogDash", "GABaronCorruptWolfBloodTeleSlam", "GSBaronCorruptWolfMoonbeam", "GSBaronCorruptWolfMoonbeamRed", "EASBaronBossHowlFogFade", "EASBaronBossHowlJumpIn", "EAABaronCorruptWolfBloodTeleSlam", "EASBaronCorruptWolfMoonbeams", "EASBaronCorruptWolfMoonbeamsRed", "SOBaronBossIcicles", "GTBaronBossIcicles", "GTBaronCorruptWolfMoonbeams", "GTBaronCorruptWolfMoonbeamsRed", "DTTBaronBossCorruptWolfJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossSword"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossMouth"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "local_chance_to_bleed_on_hit_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossHand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBoss180Slash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBaronBossCorruptWolfIceBreath"] = { name = "MPSBaronBossCorruptWolfIceBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCBaronBossHowlChargeOut"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathChannel"] = { name = "GSBaronBossColdBreathChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreath"] = { name = "GSBaronBossColdBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossIciclesStab"] = { name = "GABaronBossIciclesStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "freeze_as_though_dealt_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossIciclesActivate"] = { name = "GSBaronBossIciclesActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossCorruptWolfJumpSlash"] = { name = "GABaronBossCorruptWolfJumpSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathGround"] = { name = "GSBaronBossColdBreathGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossFogDash"] = { name = "GABaronBossFogDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronCorruptWolfBloodTeleSlam"] = { name = "GABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeam"] = { name = "GSBaronCorruptWolfMoonbeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeamRed"] = { name = "GSBaronCorruptWolfMoonbeamRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlFogFade"] = { name = "EASBaronBossHowlFogFade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlJumpIn"] = { name = "EASBaronBossHowlJumpIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABaronCorruptWolfBloodTeleSlam"] = { name = "EAABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeams"] = { name = "EASBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeamsRed"] = { name = "EASBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBaronBossIcicles"] = { name = "SOBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronBossIcicles"] = { name = "GTBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeams"] = { name = "GTBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeamsRed"] = { name = "GTBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBaronBossCorruptWolfJump"] = { name = "DTTBaronBossCorruptWolfJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
凍結蓄積が100%増加する
Id | EndgameBossFreezeBuildup |
---|---|
Family | FreezeDamageIncrease |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | no_fire_spell_mods no_lightning_spell_mods no_chaos_spell_mods |
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
堕落した狼、ゲイオノール Text Audio /68
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.