Geonor, o Lobo Pútrido
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Geonor, the Putrid Wolf
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Vida
230%
Ailment Threshold
%
Resistência
0
30
0
0
Damage
280%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
115%
Type
BaronCorruptedWolfForm
Metadata
BaronBossCorruptedWolfForm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,841
Armadura
3,451
Evasão
477
Escudo de Energia
0
Damage
653
Dano Mágico
653
Precisão
0
Attack Time
1.5
Experiência
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 70%
Attack Time: 1.5 seg
Causa 30% menos Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
50% de chance de causar Sangramento ao Acertar
Causa 40% mais Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Causa 40% mais Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Attack Time: 1.5 seg
Causa 200% mais Dano de Ataque
Converte 50% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Converte 50% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 9 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Recarga: 13 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
Recarga: 18 seg
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
Recarga: 80 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
Recarga: 22 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investina com Mesa
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Attack Time: 1.5 seg
Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.
ignores proximity shield [1]
shield charge continue past target [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 175%
Attack Time: 1.5 seg
Causa 75% mais Dano de Ataque
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 400%
Attack Time: 1.5 seg
Causa 300% mais Dano de Ataque
Converte 60% do Dano Físico para Dano de Gelo
Acertos Congelam como se causassem 100% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
Converte 60% do Dano Físico para Dano de Gelo
Acertos Congelam como se causassem 100% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 37.27 a 55.9 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
500% mais Magnitude dos Resfriamentos infligidos
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Attack Time: 1.5 seg
Causa 200% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Causa 159 a 238.5 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Causa 79.51 a 119.3 de Dano Físico
Causa 79.51 a 119.3 de Dano de Gelo
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
Causa 79.51 a 119.3 de Dano de Gelo
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Causa 31.31 a 46.96 de Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_monster_delay_item_drops_millis = 50000 } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "emerge_hide;" } Actor { basic_action = "Emerge" } /* ------------------------------------------------------------------------------------------------------------------- */ /* 180 slash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "faded; moonlight; poem_selector;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "tele_hide;" on_or_create_state_tele_hide_1 = "RemoveCollidability();" on_or_create_state_tele_hide_0 = "MakeCollidable();" } Preload { preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce" preload_object = "Metadata/Effects/PermanentServerEffect" preload_object = "Metadata/Effects/SleepableServerEffect" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BaronCorruptedInRange" life_percent_param = "BaronCorruptedLifePercentage" range = 130 } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 ); " } Animated { on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );" on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_faded_0 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); MakeCollidable(); SetLightState( on, 0.5, 0 ); " on_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.5, 0 ); " create_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.0, 0 ); " on_state_moonlight_0 = " moonlight.SetLightState( off, 2.0, 0 ); Delay( 2.0, { moonlight.Delete(); } ); " on_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 ); moonlight.SetLightState( on, 2.0, 0 ); " create_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 ); moonlight.SetLightState( on, 0.0, 0 ); " } Functions { fog_poem_1 = { PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_2 = { PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_3 = { PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_4 = { PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_emerge_hide_1 = "DisableRendering();" on_or_create_state_emerge_hide_0 = "EnableRendering();" } Functions { emerge_hide = "DisableRendering();" emerge_reveal = "EnableRendering();" add_blood = "AddEffectPack( BaronBossShapeshiftDestination );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_tele_hide_1 = " /* DisableRendering(); */ RemoveCollidability(); " on_or_create_state_tele_hide_0 = " /* EnableRendering(); */ MakeCollidable(); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting( );" on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting( );" //on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); } );" } Animated { on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfForm"] = { name = "Geonor, the Putrid Wolf", life = 2.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MAASBaronBossSword", "MAASBaronBossMouth", "MAASBaronBossHand", "MAASBaronBoss180Slash", "MPSBaronBossCorruptWolfIceBreath", "TCBaronBossHowlChargeOut", "GSBaronBossColdBreathChannel", "GSBaronBossColdBreath", "GABaronBossIciclesStab", "GSBaronBossIciclesActivate", "GABaronBossCorruptWolfJumpSlash", "GSBaronBossColdBreathGround", "GABaronBossFogDash", "GABaronCorruptWolfBloodTeleSlam", "GSBaronCorruptWolfMoonbeam", "GSBaronCorruptWolfMoonbeamRed", "EASBaronBossHowlFogFade", "EASBaronBossHowlJumpIn", "EAABaronCorruptWolfBloodTeleSlam", "EASBaronCorruptWolfMoonbeams", "EASBaronCorruptWolfMoonbeamsRed", "SOBaronBossIcicles", "GTBaronBossIcicles", "GTBaronCorruptWolfMoonbeams", "GTBaronCorruptWolfMoonbeamsRed", "DTTBaronBossCorruptWolfJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossSword"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossMouth"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "local_chance_to_bleed_on_hit_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossHand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBoss180Slash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBaronBossCorruptWolfIceBreath"] = { name = "MPSBaronBossCorruptWolfIceBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCBaronBossHowlChargeOut"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathChannel"] = { name = "GSBaronBossColdBreathChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreath"] = { name = "GSBaronBossColdBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossIciclesStab"] = { name = "GABaronBossIciclesStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "freeze_as_though_dealt_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossIciclesActivate"] = { name = "GSBaronBossIciclesActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossCorruptWolfJumpSlash"] = { name = "GABaronBossCorruptWolfJumpSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathGround"] = { name = "GSBaronBossColdBreathGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossFogDash"] = { name = "GABaronBossFogDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronCorruptWolfBloodTeleSlam"] = { name = "GABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeam"] = { name = "GSBaronCorruptWolfMoonbeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeamRed"] = { name = "GSBaronCorruptWolfMoonbeamRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlFogFade"] = { name = "EASBaronBossHowlFogFade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlJumpIn"] = { name = "EASBaronBossHowlJumpIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABaronCorruptWolfBloodTeleSlam"] = { name = "EAABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeams"] = { name = "EASBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeamsRed"] = { name = "EASBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBaronBossIcicles"] = { name = "SOBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronBossIcicles"] = { name = "GTBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeams"] = { name = "GTBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeamsRed"] = { name = "GTBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBaronBossCorruptWolfJump"] = { name = "DTTBaronBossCorruptWolfJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Geonor, o Lobo Pútrido
Acúmulo de Congelamento aumentado em 100%
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Geonor, the Putrid Wolf
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Vida
459%
Ailment Threshold
%
Resistência
0
75
0
0
Damage
280%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
115%
Type
BaronCorruptedWolfFormMap
Metadata
BaronBossCorruptedWolfFormMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
35,605
Armadura
3,451
Evasão
477
Escudo de Energia
0
Damage
653
Dano Mágico
653
Precisão
0
Attack Time
1.5
Experiência
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 70%
Attack Time: 1.5 seg
Causa 30% menos Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 140%
Attack Time: 1.5 seg
50% de chance de causar Sangramento ao Acertar
Causa 40% mais Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Causa 40% mais Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Attack Time: 1.5 seg
Causa 200% mais Dano de Ataque
Converte 50% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Converte 50% do Dano Físico para Dano de Gelo
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 9 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Recarga: 13 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
Recarga: 18 seg
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
Recarga: 80 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
Recarga: 25 seg
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
Recarga: 25 seg
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
Recarga: 22 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investina com Mesa
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Attack Time: 1.5 seg
Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.
ignores proximity shield [1]
shield charge continue past target [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 175%
Attack Time: 1.5 seg
Causa 75% mais Dano de Ataque
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 400%
Attack Time: 1.5 seg
Causa 300% mais Dano de Ataque
Converte 60% do Dano Físico para Dano de Gelo
Acertos Congelam como se causassem 100% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
Converte 60% do Dano Físico para Dano de Gelo
Acertos Congelam como se causassem 100% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 37.27 a 55.9 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
500% mais Magnitude dos Resfriamentos infligidos
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
Chance de Acerto Crítico: 5%
Dano de Ataque: 300%
Attack Time: 1.5 seg
Causa 200% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Causa 159 a 238.5 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Causa 79.51 a 119.3 de Dano Físico
Causa 79.51 a 119.3 de Dano de Gelo
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
Causa 79.51 a 119.3 de Dano de Gelo
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Causa 31.31 a 46.96 de Dano de Gelo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_monster_delay_item_drops_millis = 4500 } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "emerge_hide;" } Actor { basic_action = "Emerge" } /* ------------------------------------------------------------------------------------------------------------------- */ /* 180 slash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "faded; moonlight; poem_selector;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "tele_hide;" on_or_create_state_tele_hide_1 = "RemoveCollidability();" on_or_create_state_tele_hide_0 = "MakeCollidable();" } Preload { preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce" preload_object = "Metadata/Effects/PermanentServerEffect" preload_object = "Metadata/Effects/SleepableServerEffect" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BaronCorruptedInRange" life_percent_param = "BaronCorruptedLifePercentage" range = 130 } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 ); " } Animated { on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );" on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_faded_0 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); MakeCollidable(); SetLightState( on, 0.5, 0 ); " on_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.5, 0 ); " create_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.0, 0 ); " on_state_moonlight_0 = " moonlight.SetLightState( off, 2.0, 0 ); Delay( 2.0, { moonlight.Delete(); } ); " on_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 ); moonlight.SetLightState( on, 2.0, 0 ); " create_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 ); moonlight.SetLightState( on, 0.0, 0 ); " } Functions { fog_poem_1 = { PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_2 = { PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_3 = { PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_4 = { PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_emerge_hide_1 = "DisableRendering();" on_or_create_state_emerge_hide_0 = "EnableRendering();" } Functions { emerge_hide = "DisableRendering();" emerge_reveal = "EnableRendering();" add_blood = "AddEffectPack( BaronBossShapeshiftDestination );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_tele_hide_1 = " /* DisableRendering(); */ RemoveCollidability(); " on_or_create_state_tele_hide_0 = " /* EnableRendering(); */ MakeCollidable(); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting( );" on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting( );" //on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' ); } );" } Animated { on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfFormMap"] = { name = "Geonor, the Putrid Wolf", life = 4.59, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MAASBaronBossSword", "MAASBaronBossMouth", "MAASBaronBossHand", "MAASBaronBoss180Slash", "MPSBaronBossCorruptWolfIceBreath", "TCBaronBossHowlChargeOut", "GSBaronBossColdBreathChannel", "GSBaronBossColdBreath", "GABaronBossIciclesStab", "GSBaronBossIciclesActivate", "GABaronBossCorruptWolfJumpSlash", "GSBaronBossColdBreathGround", "GABaronBossFogDash", "GABaronCorruptWolfBloodTeleSlam", "GSBaronCorruptWolfMoonbeam", "GSBaronCorruptWolfMoonbeamRed", "EASBaronBossHowlFogFade", "EASBaronBossHowlJumpIn", "EAABaronCorruptWolfBloodTeleSlam", "EASBaronCorruptWolfMoonbeams", "EASBaronCorruptWolfMoonbeamsRed", "SOBaronBossIcicles", "GTBaronBossIcicles", "GTBaronCorruptWolfMoonbeams", "GTBaronCorruptWolfMoonbeamsRed", "DTTBaronBossCorruptWolfJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossSword"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossMouth"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "local_chance_to_bleed_on_hit_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossHand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBoss180Slash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBaronBossCorruptWolfIceBreath"] = { name = "MPSBaronBossCorruptWolfIceBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCBaronBossHowlChargeOut"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathChannel"] = { name = "GSBaronBossColdBreathChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreath"] = { name = "GSBaronBossColdBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossIciclesStab"] = { name = "GABaronBossIciclesStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "freeze_as_though_dealt_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossIciclesActivate"] = { name = "GSBaronBossIciclesActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossCorruptWolfJumpSlash"] = { name = "GABaronBossCorruptWolfJumpSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathGround"] = { name = "GSBaronBossColdBreathGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossFogDash"] = { name = "GABaronBossFogDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronCorruptWolfBloodTeleSlam"] = { name = "GABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeam"] = { name = "GSBaronCorruptWolfMoonbeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeamRed"] = { name = "GSBaronCorruptWolfMoonbeamRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlFogFade"] = { name = "EASBaronBossHowlFogFade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlJumpIn"] = { name = "EASBaronBossHowlJumpIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABaronCorruptWolfBloodTeleSlam"] = { name = "EAABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeams"] = { name = "EASBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeamsRed"] = { name = "EASBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBaronBossIcicles"] = { name = "SOBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronBossIcicles"] = { name = "GTBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeams"] = { name = "GTBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeamsRed"] = { name = "GTBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBaronBossCorruptWolfJump"] = { name = "DTTBaronBossCorruptWolfJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Acúmulo de Congelamento aumentado em 100%
Id | EndgameBossFreezeBuildup |
---|---|
Family | FreezeDamageIncrease |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Adds Tags | no_fire_spell_mods no_lightning_spell_mods no_chaos_spell_mods |
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Geonor, o Lobo Pútrido Text Audio /68
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.