악취 나는 늑대 지오너
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Geonor, the Putrid Wolf
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, beast, medium_movement, red_blood |
생명력
230%
Ailment Threshold
%
저항
0
30
0
0
Damage
280%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
경험치
300%
Model Size
115%
Type
BaronCorruptedWolfForm
Metadata
BaronBossCorruptedWolfForm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,841
Minion Life
25,944
방어도
3,451
회피
477
에너지 보호막
0
Damage
653
Minion Damage
5,310
주문 피해
653
정확도
0
Attack Time
1.5
경험치
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 70%
Attack Time: 1.5 초
주는 공격 피해 30% 감폭
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 140%
Attack Time: 1.5 초
명중 시 50%의 확률로 출혈 유발
주는 공격 피해 40% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 300%
Attack Time: 1.5 초
주는 공격 피해 200% 증폭
물리 피해의 50%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 9 초
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 13 초
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
재사용 대기시간: 18 초
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
재사용 대기시간: 80 초
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
재사용 대기시간: 22 초
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
탁자 돌진
Base Damage: 522–783
치명타 명중 확률: 5%
Attack Time: 1.5 초
단일 대상에세 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
ignores proximity shield [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 175%
Attack Time: 1.5 초
주는 공격 피해 75% 증폭
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 400%
Attack Time: 1.5 초
주는 공격 피해 300% 증폭
물리 피해의 60%를 냉기 피해로 전환
명중 시 100% 증폭된 피해를 준 것처럼 동결 유발
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
시전 속도: 1 초
6916~10374 냉기 피해
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
시전 속도: 1 초
유발하는 냉각의 강도 500% 증폭
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 300%
Attack Time: 1.5 초
주는 공격 피해 200% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
29508~44261 냉기 피해
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
14754~22131 물리 피해
14754~22131 냉기 피해
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
시전 속도: 1 초
5809~8714 냉기 피해
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_monster_delay_item_drops_millis = 50000 } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "emerge_hide;" } Actor { basic_action = "Emerge" } /* ------------------------------------------------------------------------------------------------------------------- */ /* 180 slash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "faded; moonlight; poem_selector;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "tele_hide;" on_or_create_state_tele_hide_1 = "RemoveCollidability();" on_or_create_state_tele_hide_0 = "MakeCollidable();" } Preload { preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce" preload_object = "Metadata/Effects/PermanentServerEffect" preload_object = "Metadata/Effects/SleepableServerEffect" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BaronCorruptedInRange" life_percent_param = "BaronCorruptedLifePercentage" range = 130 } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 ); " } Animated { on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );" on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_faded_0 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); MakeCollidable(); SetLightState( on, 0.5, 0 ); " on_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.5, 0 ); " create_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.0, 0 ); " on_state_moonlight_0 = " moonlight.SetLightState( off, 2.0, 0 ); Delay( 2.0, { moonlight.Delete(); } ); " on_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 ); moonlight.SetLightState( on, 2.0, 0 ); " create_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 ); moonlight.SetLightState( on, 0.0, 0 ); " } Functions { fog_poem_1 = { PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_2 = { PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_3 = { PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_4 = { PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_emerge_hide_1 = "DisableRendering();" on_or_create_state_emerge_hide_0 = "EnableRendering();" } Functions { emerge_hide = "DisableRendering();" emerge_reveal = "EnableRendering();" add_blood = "AddEffectPack( BaronBossShapeshiftDestination );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_tele_hide_1 = " /* DisableRendering(); */ RemoveCollidability(); " on_or_create_state_tele_hide_0 = " /* EnableRendering(); */ MakeCollidable(); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting( );" on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting( );" //on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); } );" } Animated { on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfForm"] = { name = "Geonor, the Putrid Wolf", life = 2.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MAASBaronBossSword", "MAASBaronBossMouth", "MAASBaronBossHand", "MAASBaronBoss180Slash", "MPSBaronBossCorruptWolfIceBreath", "TCBaronBossHowlChargeOut", "GSBaronBossColdBreathChannel", "GSBaronBossColdBreath", "GABaronBossIciclesStab", "GSBaronBossIciclesActivate", "GABaronBossCorruptWolfJumpSlash", "GSBaronBossColdBreathGround", "GABaronBossFogDash", "GABaronCorruptWolfBloodTeleSlam", "GSBaronCorruptWolfMoonbeam", "GSBaronCorruptWolfMoonbeamRed", "EASBaronBossHowlFogFade", "EASBaronBossHowlJumpIn", "EAABaronCorruptWolfBloodTeleSlam", "EASBaronCorruptWolfMoonbeams", "EASBaronCorruptWolfMoonbeamsRed", "SOBaronBossIcicles", "GTBaronBossIcicles", "GTBaronCorruptWolfMoonbeams", "GTBaronCorruptWolfMoonbeamsRed", "DTTBaronBossCorruptWolfJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossSword"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossMouth"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "local_chance_to_bleed_on_hit_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossHand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBoss180Slash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBaronBossCorruptWolfIceBreath"] = { name = "MPSBaronBossCorruptWolfIceBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCBaronBossHowlChargeOut"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathChannel"] = { name = "GSBaronBossColdBreathChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreath"] = { name = "GSBaronBossColdBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossIciclesStab"] = { name = "GABaronBossIciclesStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "freeze_as_though_dealt_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossIciclesActivate"] = { name = "GSBaronBossIciclesActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossCorruptWolfJumpSlash"] = { name = "GABaronBossCorruptWolfJumpSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathGround"] = { name = "GSBaronBossColdBreathGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossFogDash"] = { name = "GABaronBossFogDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronCorruptWolfBloodTeleSlam"] = { name = "GABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeam"] = { name = "GSBaronCorruptWolfMoonbeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeamRed"] = { name = "GSBaronCorruptWolfMoonbeamRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlFogFade"] = { name = "EASBaronBossHowlFogFade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlJumpIn"] = { name = "EASBaronBossHowlJumpIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABaronCorruptWolfBloodTeleSlam"] = { name = "EAABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeams"] = { name = "EASBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeamsRed"] = { name = "EASBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBaronBossIcicles"] = { name = "SOBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronBossIcicles"] = { name = "GTBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeams"] = { name = "GTBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeamsRed"] = { name = "GTBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBaronBossCorruptWolfJump"] = { name = "DTTBaronBossCorruptWolfJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
악취 나는 늑대 지오너
동결 축적 100% 증가
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Geonor, the Putrid Wolf
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, beast, medium_movement, red_blood |
생명력
459%
Ailment Threshold
%
저항
0
75
0
0
Damage
280%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 17
Attack Time
1.5 Second
Damage Spread
±20%
경험치
300%
Model Size
115%
Type
BaronCorruptedWolfFormMap
Metadata
BaronBossCorruptedWolfFormMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
35,605
Minion Life
51,775
방어도
3,451
회피
477
에너지 보호막
0
Damage
653
Minion Damage
5,310
주문 피해
653
정확도
0
Attack Time
1.5
경험치
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASBaronBossSword
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 70%
Attack Time: 1.5 초
주는 공격 피해 30% 감폭
action attack or cast time uses animation length [1]
attack maximum action distance + [13]
monster penalty against minions damage +% final vs player minions [90]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossMouth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 140%
Attack Time: 1.5 초
명중 시 50%의 확률로 출혈 유발
주는 공격 피해 40% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBossHand
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
attack maximum action distance + [0]
monster penalty against minions damage +% final vs player minions [60]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASBaronBoss180Slash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 300%
Attack Time: 1.5 초
주는 공격 피해 200% 증폭
물리 피해의 50%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
monster penalty against minions damage +% final vs player minions [20]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTBaronBossCorruptWolfJump
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 9 초
action attack or cast time uses animation length [1]
leap slam minimum distance [25]
walk emerge extra distance [-15]
GSBaronBossColdBreathChannel
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 13 초
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
GTBaronBossIcicles
Triggerable
재사용 대기시간: 18 초
action attack or cast time uses animation length [1]
EASBaronBossHowlFogFade
재사용 대기시간: 80 초
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBaronCorruptWolfMoonbeams
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
EASBaronCorruptWolfMoonbeamsRed
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
EAABaronCorruptWolfBloodTeleSlam
재사용 대기시간: 22 초
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASBaronBossHowlJumpIn
action attack or cast time uses animation length [1]
TCBaronBossHowlChargeOut
Attack, Melee, MeleeSingleTarget, Movement, Travel
탁자 돌진
Base Damage: 522–783
치명타 명중 확률: 5%
Attack Time: 1.5 초
단일 대상에세 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
ignores proximity shield [1]
shield charge continue past target [1]
GABaronBossFogDash
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 175%
Attack Time: 1.5 초
주는 공격 피해 75% 증폭
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SOBaronBossIcicles
Triggerable
action attack or cast time uses animation length [1]
GABaronBossIciclesStab
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 400%
Attack Time: 1.5 초
주는 공격 피해 300% 증폭
물리 피해의 60%를 냉기 피해로 전환
명중 시 100% 증폭된 피해를 준 것처럼 동결 유발
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GSBaronBossIciclesActivate
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
GABaronBossCorruptWolfJumpSlash
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSBaronBossColdBreath
Triggerable, Spell, Damage
시전 속도: 1 초
6916~10374 냉기 피해
action attack or cast time uses animation length [1]
is area damage [1]
GSBaronBossColdBreathGround
Triggerable, Spell, Damage
시전 속도: 1 초
유발하는 냉각의 강도 500% 증폭
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [10000]
ground ice art variation [1003]
is area damage [1]
GABaronCorruptWolfBloodTeleSlam
Triggerable, Attack
Base Damage: 522–783
치명타 명중 확률: 5%
공격 피해: 300%
Attack Time: 1.5 초
주는 공격 피해 200% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [75]
GTBaronCorruptWolfMoonbeams
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeam
Triggerable, Spell, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
29508~44261 냉기 피해
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTBaronCorruptWolfMoonbeamsRed
Triggerable
action attack or cast time uses animation length [1]
GSBaronCorruptWolfMoonbeamRed
Triggerable, Spell, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
14754~22131 물리 피해
14754~22131 냉기 피해
action attack or cast time uses animation length [1]
corrupted blood on hit % average damage to deal per minute per stack [700]
corrupted blood on hit duration [4000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MPSBaronBossCorruptWolfIceBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
시전 속도: 1 초
5809~8714 냉기 피해
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1114]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [800]
projectile spread radius [40]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Stats { set_monster_delay_item_drops_millis = 4500 } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "emerge_hide;" } Actor { basic_action = "Emerge" } /* ------------------------------------------------------------------------------------------------------------------- */ /* 180 slash */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "faded; moonlight; poem_selector;" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "tele_hide;" on_or_create_state_tele_hide_1 = "RemoveCollidability();" on_or_create_state_tele_hide_0 = "MakeCollidable();" } Preload { preload_object = "Metadata/Monsters/Baron/Objects/BaronCorruptWolfFormGroundIce" preload_object = "Metadata/Effects/PermanentServerEffect" preload_object = "Metadata/Effects/SleepableServerEffect" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/fog_border.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BaronCorruptedInRange" life_percent_param = "BaronCorruptedLifePercentage" range = 130 } Life { on_death = " this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 ); " } Animated { on_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon_2, 0 );" on_end_stun_01 = "this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/Baron/Phase3/BaronGreatswordWolfForm.ao' ); my_weapon.MoveToBone( R_Weapon, 0 );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_comet.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Darkness fog */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_state_faded_0 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); MakeCollidable(); SetLightState( on, 0.5, 0 ); " on_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.5, 0 ); " create_state_faded_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ViperLegionaire/epk/Smoke_Invi_fadeout.epk' ); RemoveCollidability(); SetLightState( off, 0.0, 0 ); " on_state_moonlight_0 = " moonlight.SetLightState( off, 2.0, 0 ); Delay( 2.0, { moonlight.Delete(); } ); " on_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 200 ), 1 ); moonlight.SetLightState( on, 2.0, 0 ); " create_state_moonlight_1 = " this.moonlight = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/moonlight_TEMP.ao' ); moonlight.SetLocation( FindClosestObject( 'Metadata/MiscellaneousObjects/ArenaMiddle', 100 ), 1 ); moonlight.SetLightState( on, 0.0, 0 ); " } Functions { fog_poem_1 = { PlayTextAudio( CorruptWolf_FogPoem01_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem01_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem01_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem01_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem01_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem01_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem01_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem01_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_2 = { PlayTextAudio( CorruptWolf_FogPoem02_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem02_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem02_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem02_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem02_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem02_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem02_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem02_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_3 = { PlayTextAudio( CorruptWolf_FogPoem03_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem03_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem03_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem03_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem03_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem03_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem03_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem03_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } fog_poem_4 = { PlayTextAudio( CorruptWolf_FogPoem04_Start, 'Metadata/Monsters/Baron/BaronCorruptWolfForm' ); QueueTextAudio( CorruptWolf_FogPoem04_FirstPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 3000 ); QueueTextAudio( CorruptWolf_FogPoem04_SecondPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 7000 ); QueueTextAudio( CorruptWolf_FogPoem04_ThirdPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 11000 ); QueueTextAudio( CorruptWolf_FogPoem04_FourthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 15000 ); QueueTextAudio( CorruptWolf_FogPoem04_FifthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 19000 ); QueueTextAudio( CorruptWolf_FogPoem04_SixthPiece, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 23000 ); QueueTextAudio( CorruptWolf_FogPoem04_End, 'Metadata/Monsters/Baron/BaronCorruptWolfForm', 27000 ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Corrupt Wolf transformation - transform into a corrupt wolf, starting phase 2 of the fight */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_emerge_hide_1 = "DisableRendering();" on_or_create_state_emerge_hide_0 = "EnableRendering();" } Functions { emerge_hide = "DisableRendering();" emerge_reveal = "EnableRendering();" add_blood = "AddEffectPack( BaronBossShapeshiftDestination );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Teleport Slam */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_tele_hide_1 = " /* DisableRendering(); */ RemoveCollidability(); " on_or_create_state_tele_hide_0 = " /* EnableRendering(); */ MakeCollidable(); " } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { on_effect_start_GSBaronBossColdBreathChannel = "PlayTextAudio( CorruptWolf_Skill_IceBreath_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" on_effect_start_GTBaronBossIcicles = "PlayTextAudio( CorruptWolf_Skill_GroundStab_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" on_effect_start_EAABaronCorruptWolfBloodTeleSlam = "DisableHighlighting( );" on_effect_end_or_destroy_EAABaronCorruptWolfBloodTeleSlam = "EnableHighlighting( );" //on_effect_start_EASBaronBossHowlFogFade = "Delay( 2, { PlayTextAudio( CorruptWolf_Skill_FogPhaseStart_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' ); } );" } Animated { on_moon_beam_01 = "PlayTextAudio( CorruptWolf_Skill_IceSkyBeams_Random, 'Metadata/Monsters/Baron/BaronCorruptWolfFormMap' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronBossCorruptedWolfFormMap"] = { name = "Geonor, the Putrid Wolf", life = 4.59, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "MAASBaronBossSword", "MAASBaronBossMouth", "MAASBaronBossHand", "MAASBaronBoss180Slash", "MPSBaronBossCorruptWolfIceBreath", "TCBaronBossHowlChargeOut", "GSBaronBossColdBreathChannel", "GSBaronBossColdBreath", "GABaronBossIciclesStab", "GSBaronBossIciclesActivate", "GABaronBossCorruptWolfJumpSlash", "GSBaronBossColdBreathGround", "GABaronBossFogDash", "GABaronCorruptWolfBloodTeleSlam", "GSBaronCorruptWolfMoonbeam", "GSBaronCorruptWolfMoonbeamRed", "EASBaronBossHowlFogFade", "EASBaronBossHowlJumpIn", "EAABaronCorruptWolfBloodTeleSlam", "EASBaronCorruptWolfMoonbeams", "EASBaronCorruptWolfMoonbeamsRed", "SOBaronBossIcicles", "GTBaronBossIcicles", "GTBaronCorruptWolfMoonbeams", "GTBaronCorruptWolfMoonbeamsRed", "DTTBaronBossCorruptWolfJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossSword"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {13, 90, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossMouth"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "local_chance_to_bleed_on_hit_%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 50, 60, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBossHand"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronBoss180Slash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {33, 50, 20, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBaronBossCorruptWolfIceBreath"] = { name = "MPSBaronBossCorruptWolfIceBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1114, 40, 800, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCBaronBossHowlChargeOut"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "shield_charge_continue_past_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathChannel"] = { name = "GSBaronBossColdBreathChannel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreath"] = { name = "GSBaronBossColdBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossIciclesStab"] = { name = "GABaronBossIciclesStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "freeze_as_though_dealt_damage_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 100, 50, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossIciclesActivate"] = { name = "GSBaronBossIciclesActivate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossCorruptWolfJumpSlash"] = { name = "GABaronBossCorruptWolfJumpSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronBossColdBreathGround"] = { name = "GSBaronBossColdBreathGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_ice_art_variation", "active_skill_chill_effect_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {10000, 1003, 500, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronBossFogDash"] = { name = "GABaronBossFogDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABaronCorruptWolfBloodTeleSlam"] = { name = "GABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeam"] = { name = "GSBaronCorruptWolfMoonbeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronCorruptWolfMoonbeamRed"] = { name = "GSBaronCorruptWolfMoonbeamRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1, 4000, 700, 50, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlFogFade"] = { name = "EASBaronBossHowlFogFade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronBossHowlJumpIn"] = { name = "EASBaronBossHowlJumpIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABaronCorruptWolfBloodTeleSlam"] = { name = "EAABaronCorruptWolfBloodTeleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeams"] = { name = "EASBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBaronCorruptWolfMoonbeamsRed"] = { name = "EASBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBaronBossIcicles"] = { name = "SOBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronBossIcicles"] = { name = "GTBaronBossIcicles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeams"] = { name = "GTBaronCorruptWolfMoonbeams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBaronCorruptWolfMoonbeamsRed"] = { name = "GTBaronCorruptWolfMoonbeamsRed", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBaronBossCorruptWolfJump"] = { name = "DTTBaronBossCorruptWolfJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
동결 축적 100% 증가
Id | EndgameBossFreezeBuildup |
---|---|
Family | FreezeDamageIncrease |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Adds Tags | no_fire_spell_mods no_lightning_spell_mods no_chaos_spell_mods |
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
악취 나는 늑대 지오너 Text Audio /68
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.