Паук-сабельник
Зверь
stance movement speed +% final [192]
Sabre Spider
SpectreY
AreaБесплодные земли мастодонтов, Дешар, Убежище в зиккурате, Бесплодные земли мастодонтов, Дешар
Tagsbeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Packs
  • Бесплодные земли мастодонтов, Бесплодные земли мастодонтов: Паук-сабельник
  • Дешар, Дешар: Паук-сабельник
  • Убежище в зиккурате: Паук-сабельник
  • Здоровье
    90%
    Сопротивление
    0 0 0 0
    Damage
    90%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    3 ~ 8
    Время атаки
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    90%
    Model Size
    100%
    Type
    SabreSpider
    Metadata
    SpiderSabre
    Уровень
    65
    Здоровье
    5,862
    Броня
    2,023
    Уклонение
    440
    Damage
    191
    Урон от чар
    191
    Меткость
    1,974
    Время атаки
    1.065
    Опыт
    19,356
    Minion Life
    5,654
    Minion Damage
    746
    Minion Armour
    2,023
    GAHarvestSabreSpiderDualStrike
    Triggerable, Attack
    Base Damage: 153–229
    Шанс крит. попадания: 5%
    Урон от атаки: 140%
    Время атаки: 1.065 сек.
    Перезарядка: 4 сек.
    Наносит на 40% больше урона атаками
    +6 к дальности ударов ближнего боя
    cast time overrides attack duration [1]
    is area damage [1]
    EAAHarvestSpiderLacerate
    Перезарядка: 8 сек.
    +15 к дальности ударов ближнего боя
    GASabreSpiderLacerateRight
    Triggerable, Attack
    Base Damage: 153–229
    Шанс крит. попадания: 5%
    Урон от атаки: 80%
    Время атаки: 1.065 сек.
    Наносит на 20% меньше урона атаками
    is area damage [1]
    GASabreSpiderLacerateLeft
    Triggerable, Attack
    Base Damage: 153–229
    Шанс крит. попадания: 5%
    Урон от атаки: 80%
    Время атаки: 1.065 сек.
    Наносит на 20% меньше урона атаками
    is area damage [1]
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 153–229
    Шанс крит. попадания: 5%
    Время атаки: 1.065 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EGSabreSpiderEmerge
    Triggerable
    Перезарядка: 5 сек.
    DTTSabreSpiderLeap
    Spell, Movement
    Время применения: 1 сек.
    Перезарядка: 3 сек.
    walk emerge extra distance [5]

    Object Type

    version 2
    extends "Metadata/Monsters/DemonSpiders/DemonSpider"
    
    BaseEvents {}
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider_animated.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DemonSpiders/DemonSpider"
    
    Life {}
    
    BaseEvents {}
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		PlayAnimation( emerge_01 );
    		PauseAnimation();
    		DisableRendering();
    	"
    
    	create_transitioned = "EnableTargetable();"
    
    	on_transition =
    	"
    		EnableTargetable();
    		EnableRendering();
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		IfInArea( G2_8, C_G2_8, {} );
    		IfInArea( G2_5_1, C_G2_5_1, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao', default, 1.0, 1.0, 0.0, inherit, -112, -4, 0, SelfLocation, permanentserver ); } );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonSpiders/SpiderSabre"] = {
        name = "Sabre Spider",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHarvestSabreSpiderDualStrike",
            "EAAHarvestSpiderLacerate",
            "GASabreSpiderLacerateRight",
            "GASabreSpiderLacerateLeft",
            "EGSabreSpiderEmerge",
            "DTTSabreSpiderLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestSabreSpiderDualStrike"] = {
        name = "GAHarvestSabreSpiderDualStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {6, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHarvestSpiderLacerate"] = {
        name = "EAAHarvestSpiderLacerate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASabreSpiderLacerateRight"] = {
        name = "GASabreSpiderLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASabreSpiderLacerateLeft"] = {
        name = "GASabreSpiderLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGSabreSpiderEmerge"] = {
        name = "EGSabreSpiderEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTSabreSpiderLeap"] = {
        name = "DTTSabreSpiderLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    stance movement speed +% final [192]
    IdStanceMovementSpeed192
    FamilyStance
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 192 Max: 192 Global
  • Edit

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