Spectre | Y |
---|---|
Area | 乳齒象惡地, 高地神塔庇護所, 乳齒象惡地 |
Tags | beast, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Packs |
生命
90%
抗性
0
0
0
0
傷害
90%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
3 ~ 8
攻擊時間
1.065 Second
Damage Spread
±20%
經驗值
90%
Model Size
100%
Type
SabreSpider
Metadata
SpiderSabre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
7,844
護甲
3,877
閃避值
502
傷害
223
法術傷害
223
命中
2,328
攻擊時間
1.065
經驗值
31,175
Minion Life
11,039
Minion Damage
1,946
Minion Armour
3,877
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GAHarvestSabreSpiderDualStrike
可觸發, 攻擊
Base Damage: 178–268
暴擊率: 5%
攻擊傷害: 140%
攻擊時間: 1.065 秒
冷卻時間: 4 秒
造成 40% 更多攻擊傷害
+6 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
EAAHarvestSpiderLacerate
冷卻時間: 8 秒
+15 近戰打擊距離
GASabreSpiderLacerateRight
可觸發, 攻擊
Base Damage: 178–268
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.065 秒
造成 20% 更少攻擊傷害
is area damage [1]
GASabreSpiderLacerateLeft
可觸發, 攻擊
Base Damage: 178–268
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.065 秒
造成 20% 更少攻擊傷害
is area damage [1]
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 178–268
暴擊率: 5%
攻擊時間: 1.065 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGSabreSpiderEmerge
可觸發
冷卻時間: 5 秒
DTTSabreSpiderLeap
法術, 位移
施放時間: 1 秒
冷卻時間: 3 秒
walk emerge extra distance [5]
Object Type
version 2 extends "Metadata/Monsters/DemonSpiders/DemonSpider" BaseEvents {} Transitionable {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2466 }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonSpiders/DemonSpider" Life {} BaseEvents {} Transitionable { create_untransitioned = " PlayAnimation( emerge_01 ); PauseAnimation(); DisableRendering(); " create_transitioned = "EnableTargetable();" on_transition = " EnableTargetable(); EnableRendering(); " } Actor { on_start_Emerge = " IfInArea( G2_8, C_G2_8, {} ); IfInArea( G2_5_1, C_G2_5_1, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao', default, 1.0, 1.0, 0.0, inherit, -112, -4, 0, SelfLocation, permanentserver ); } ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonSpiders/SpiderSabre"] = { name = "Sabre Spider", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.065, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAHarvestSabreSpiderDualStrike", "EAAHarvestSpiderLacerate", "GASabreSpiderLacerateRight", "GASabreSpiderLacerateLeft", "EGSabreSpiderEmerge", "DTTSabreSpiderLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestSabreSpiderDualStrike"] = { name = "GAHarvestSabreSpiderDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {6, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestSpiderLacerate"] = { name = "EAAHarvestSpiderLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASabreSpiderLacerateRight"] = { name = "GASabreSpiderLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASabreSpiderLacerateLeft"] = { name = "GASabreSpiderLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSabreSpiderEmerge"] = { name = "EGSabreSpiderEmerge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSabreSpiderLeap"] = { name = "DTTSabreSpiderLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [192]
Id | StanceMovementSpeed192 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.