Spectre | Y |
---|---|
Area | 乳齒象惡地, 戴斯哈, 高地神塔庇護所, 乳齒象惡地, 戴斯哈 |
Tags | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Packs |
生命
90%
抗性




傷害
90%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
3 ~ 8
攻擊時間
1.065 Second
Damage Spread
±20%
經驗值
90%
Model Size
100%
Type
SabreSpider
Metadata
SpiderSabre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
5,862
護甲值
2,023
閃避值
440
傷害
191
法術傷害
191
命中
1,974
攻擊時間
1.065
經驗值
19,356
Minion Life
5,654
Minion Damage
746
Minion Armour
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GAHarvestSabreSpiderDualStrike
可觸發, 攻擊
Base Damage: 153–229
暴擊率: 5%
攻擊傷害: 140%
攻擊時間: 1.065 秒
冷卻時間: 4 秒
造成 40% 更多攻擊傷害
+6 近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
EAAHarvestSpiderLacerate
冷卻時間: 8 秒
+15 近戰打擊距離
GASabreSpiderLacerateRight
可觸發, 攻擊
Base Damage: 153–229
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.065 秒
造成 20% 更少攻擊傷害
is area damage [1]
GASabreSpiderLacerateLeft
可觸發, 攻擊
Base Damage: 153–229
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 1.065 秒
造成 20% 更少攻擊傷害
is area damage [1]
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 153–229
暴擊率: 5%
攻擊時間: 1.065 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EGSabreSpiderEmerge
可觸發
冷卻時間: 5 秒
DTTSabreSpiderLeap
法術, 位移
施放時間: 1 秒
冷卻時間: 3 秒
walk emerge extra distance [5]
Object Type
version 2 extends "Metadata/Monsters/DemonSpiders/DemonSpider" BaseEvents {} Transitionable {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2466 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider_animated.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonSpiders/DemonSpider" Life {} BaseEvents {} Transitionable { create_untransitioned = " PlayAnimation( emerge_01 ); PauseAnimation(); DisableRendering(); " create_transitioned = "EnableTargetable();" on_transition = " EnableTargetable(); EnableRendering(); " } Actor { on_start_Emerge = " IfInArea( G2_8, C_G2_8, {} ); IfInArea( G2_5_1, C_G2_5_1, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao', default, 1.0, 1.0, 0.0, inherit, -112, -4, 0, SelfLocation, permanentserver ); } ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonSpiders/SpiderSabre"] = { name = "Sabre Spider", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.065, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAHarvestSabreSpiderDualStrike", "EAAHarvestSpiderLacerate", "GASabreSpiderLacerateRight", "GASabreSpiderLacerateLeft", "EGSabreSpiderEmerge", "DTTSabreSpiderLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestSabreSpiderDualStrike"] = { name = "GAHarvestSabreSpiderDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {6, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestSpiderLacerate"] = { name = "EAAHarvestSpiderLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASabreSpiderLacerateRight"] = { name = "GASabreSpiderLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASabreSpiderLacerateLeft"] = { name = "GASabreSpiderLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSabreSpiderEmerge"] = { name = "EGSabreSpiderEmerge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTSabreSpiderLeap"] = { name = "DTTSabreSpiderLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [192]
Id | StanceMovementSpeed192 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.