Aranha-sabre
Beast
stance movement speed +% final [192]
Sabre Spider
SpectreY
AreaErmo Mastodonte, Deshar, O Refúgio Zigurate, Ermo Mastodonte, Deshar
Tagsbeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Packs
  • Ermo Mastodonte, Ermo Mastodonte: Aranha-sabre
  • Deshar, Deshar: Aranha-sabre
  • O Refúgio Zigurate: Aranha-sabre
  • Vida
    90%
    Resistência
    0 0 0 0
    Damage
    90%
    Precisão
    100%
    Acertos Críticos Chance
    5%
    Bônus de Dano Crítico
    +30%
    Attack Distance
    3 ~ 8
    Tempo de Ataque
    1.065 Second
    Damage Spread
    ±20%
    Experiência
    90%
    Model Size
    100%
    Type
    SabreSpider
    Metadata
    SpiderSabre
    Nível
    65
    Vida
    5,862
    Armadura
    2,023
    Evasão
    440
    Damage
    191
    Dano Mágico
    191
    Precisão
    1,974
    Tempo de Ataque
    1.065
    Experiência
    19,356
    Minion Life
    5,379
    Minion Damage
    406
    Minion Armour
    2,023
    GAHarvestSabreSpiderDualStrike
    Triggerable, Attack
    Base Damage: 153–229
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 140%
    Tempo de Ataque: 1.065 seg
    Recarga: 4 seg
    Causa 40% mais Dano com Ataque
    +6 ao Alcance de Golpes Corpo a Corpo
    cast time overrides attack duration [1]
    is area damage [1]
    EAAHarvestSpiderLacerate
    Recarga: 8 seg
    +15 ao Alcance de Golpes Corpo a Corpo
    GASabreSpiderLacerateRight
    Triggerable, Attack
    Base Damage: 153–229
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 80%
    Tempo de Ataque: 1.065 seg
    Causa 20% menos Dano com Ataque
    is area damage [1]
    GASabreSpiderLacerateLeft
    Triggerable, Attack
    Base Damage: 153–229
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 80%
    Tempo de Ataque: 1.065 seg
    Causa 20% menos Dano com Ataque
    is area damage [1]
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 153–229
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.065 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EGSabreSpiderEmerge
    Triggerable
    Recarga: 5 seg
    DTTSabreSpiderLeap
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 3 seg
    walk emerge extra distance [5]

    Object Type

    version 2
    extends "Metadata/Monsters/DemonSpiders/DemonSpider"
    
    BaseEvents {}
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider_animated.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DemonSpiders/DemonSpider"
    
    Life {}
    
    BaseEvents {}
    
    Transitionable
    {
    	create_untransitioned =
    	"
    		PlayAnimation( emerge_01 );
    		PauseAnimation();
    		DisableRendering();
    	"
    
    	create_transitioned = "EnableTargetable();"
    
    	on_transition =
    	"
    		EnableTargetable();
    		EnableRendering();
    	"
    }
    
    Actor
    {
    	on_start_Emerge =
    	"
    		IfInArea( G2_8, C_G2_8, {} );
    		IfInArea( G2_5_1, C_G2_5_1, { PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao', default, 1.0, 1.0, 0.0, inherit, -112, -4, 0, SelfLocation, permanentserver ); } );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SabreSpider/Decalspider.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonSpiders/SpiderSabre"] = {
        name = "Sabre Spider",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAHarvestSabreSpiderDualStrike",
            "EAAHarvestSpiderLacerate",
            "GASabreSpiderLacerateRight",
            "GASabreSpiderLacerateLeft",
            "EGSabreSpiderEmerge",
            "DTTSabreSpiderLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestSabreSpiderDualStrike"] = {
        name = "GAHarvestSabreSpiderDualStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {6, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAHarvestSpiderLacerate"] = {
        name = "EAAHarvestSpiderLacerate",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.13,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASabreSpiderLacerateRight"] = {
        name = "GASabreSpiderLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASabreSpiderLacerateLeft"] = {
        name = "GASabreSpiderLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGSabreSpiderEmerge"] = {
        name = "EGSabreSpiderEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTSabreSpiderLeap"] = {
        name = "DTTSabreSpiderLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [192]
    IdStanceMovementSpeed192
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 192 Max: 192 Global
  • Edit

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