Древесный грибной разоритель
Зверь
Treant Fungalreaver
SpectreY
Tagsbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Packs
  • Древесный грибной разоритель
  • Здоровье
    250%
    Броня
    +75%
    Сопротивление
    0 0 0 0
    Damage
    250%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 24
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    150%
    Type
    RootedGuyRitual
    Metadata
    RootBehemoth
    Уровень
    68
    Здоровье
    19,393
    Броня
    4,223
    Уклонение
    477
    Damage
    583
    Урон от чар
    583
    Меткость
    2,180
    Время атаки
    1.5
    Опыт
    71,585
    Minion Life
    17,325
    Minion Damage
    2,422
    Minion Armour
    7,842
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 466–699
    Шанс крит. попадания: 5%
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPSRootedGuy4Proj
    Triggerable, Damage
    Наносит от 168.4 до 252.5 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    GTRootedSporeProjectilePlacement
    Triggerable
    Перезарядка: 9 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    SORootedSporeProjectileOrigin
    Triggerable
    action attack or cast time uses animation length [1]
    GSRootedSporeProjectileImpact
    Triggerable, Spell, Damage
    Шанс крит. попадания: 5%
    Время применения: 1 сек.
    Наносит от 168.4 до 252.5 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSRootedGuyExplode
    Triggerable, Spell, Damage
    Шанс крит. попадания: 5%
    Время применения: 1 сек.
    Наносит от 306.1 до 459.1 физического урона
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/RootedGuys/RootedReviveBase"
    extends "Metadata/Monsters/LeagueRitual/RitualMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3400
    }
    
    Preload
    {
    	preload_misc_beam = "RootedGuyElectricHair"
    	preload_misc_animated = "DoryaniDecelCrystalExplode"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/RootedGuys/RootedReviveBase"
    extends "Metadata/Monsters/LeagueRitual/RitualMonsterBase"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/DryadFaction/RootMonster/RootBehemoth"] = {
        name = "Treant Fungalreaver",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSRootedGuy4Proj",
            "GSRootedSporeProjectileImpact",
            "GSRootedGuyExplode",
            "SORootedSporeProjectileOrigin",
            "GTRootedSporeProjectilePlacement",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSRootedGuy4Proj"] = {
        name = "GPSRootedGuy4Proj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRootedSporeProjectileImpact"] = {
        name = "GSRootedSporeProjectileImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRootedGuyExplode"] = {
        name = "GSRootedGuyExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SORootedSporeProjectileOrigin"] = {
        name = "SORootedSporeProjectileOrigin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTRootedSporeProjectilePlacement"] = {
        name = "GTRootedSporeProjectilePlacement",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Древесный грибной разоритель
    Зверь
    Treant Fungalreaver
    SpectreY
    AreaДиколесье Вириди
    Tagsbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
    Packs
  • Диколесье Вириди: Древесный грибной разоритель, Забытый олень, Гнойное древесное отродье, Раздвоенный древозверь
  • Диколесье Вириди: Древесный грибной разоритель, Забытый олень, Гнойное древесное отродье, Крючковатый древень
  • Древесный грибной разоритель
  • Диколесье Вириди: Древесный грибной разоритель, Забытый олень, Гнойное древесное отродье, Спригган, Древень-мудрец, Древень-мистик
  • Здоровье
    250%
    Броня
    +75%
    Сопротивление
    0 0 0 0
    Damage
    250%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 24
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    150%
    Type
    RootedGuyRitual
    Metadata
    RootBehemothWILDWOOD
    Уровень
    65
    Здоровье
    16,283
    Броня
    3,540
    Уклонение
    440
    Damage
    531
    Урон от чар
    531
    Меткость
    1,974
    Время атаки
    1.5
    Опыт
    53,768
    Minion Life
    15,705
    Minion Damage
    2,072
    Minion Armour
    6,575
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 425–637
    Шанс крит. попадания: 5%
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPSRootedGuy4Proj
    Triggerable, Damage
    Наносит от 153.6 до 230.4 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    GTRootedSporeProjectilePlacement
    Triggerable
    Перезарядка: 9 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    SORootedSporeProjectileOrigin
    Triggerable
    action attack or cast time uses animation length [1]
    GSRootedSporeProjectileImpact
    Triggerable, Spell, Damage
    Шанс крит. попадания: 5%
    Время применения: 1 сек.
    Наносит от 153.6 до 230.4 физического урона
    action attack or cast time uses animation length [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSRootedGuyExplode
    Triggerable, Spell, Damage
    Шанс крит. попадания: 5%
    Время применения: 1 сек.
    Наносит от 279.3 до 418.9 физического урона
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/RootedGuys/RootedReviveBase"
    extends "Metadata/Monsters/LeagueRitual/RitualMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3400
    }
    
    Preload
    {
    	preload_misc_beam = "RootedGuyElectricHair"
    	preload_misc_animated = "DoryaniDecelCrystalExplode"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/RootedGuys/RootedReviveBase"
    extends "Metadata/Monsters/LeagueRitual/RitualMonsterBase"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/DryadFaction/RootMonster/RootBehemothWILDWOOD"] = {
        name = "Treant Fungalreaver",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSRootedGuy4Proj",
            "GSRootedSporeProjectileImpact",
            "GSRootedGuyExplode",
            "SORootedSporeProjectileOrigin",
            "GTRootedSporeProjectilePlacement",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSRootedGuy4Proj"] = {
        name = "GPSRootedGuy4Proj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRootedSporeProjectileImpact"] = {
        name = "GSRootedSporeProjectileImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRootedGuyExplode"] = {
        name = "GSRootedGuyExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SORootedSporeProjectileOrigin"] = {
        name = "SORootedSporeProjectileOrigin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTRootedSporeProjectilePlacement"] = {
        name = "GTRootedSporeProjectilePlacement",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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