Арбалетчик Чёрной косы
expedition_monster
Black Scythe Arbalist
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Packs |
Здоровье
135%
Доспехи
+40%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
135%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 65
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
135%
Model Size
100%
Type
ExpeditionRisenArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,472
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
315
Урон от чар
315
Меткость
0
Attack Time
1.5
Опыт
38,656
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
60% физического урона становится уроном от холода
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
Шанс [Critical|крит. попадания]: 5%
Урон от атаки: 265%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
Снаряды пронзают пронзают все цели
Наносит на 165% больше урона атаками
60% физического урона становится уроном от холода
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
Наносит на 165% больше урона атаками
60% физического урона становится уроном от холода
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable
base is projectile [1]
GSExpeditionArbalestObjectExplosion
Triggerable, Spell, Damage
Шанс критического удара: 7%
Время применения: 1 сек.
Наносит от 64.6 до 96.9 урона от холода
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable
Перезарядка: 4 сек.
base is projectile [1]
ExpeditionArbalestRainOfArrows
Triggerable, Attack
Base Damage: 252–378
Шанс [Critical|крит. попадания]: 5%
Урон от атаки: 150%
Attack Time: 1.5 сек.
Наносит на 50% больше урона атаками
50% физического урона становится уроном от холода
Накладывает увечье при нанесении удара
base is projectile [1]
is area damage [1]
50% физического урона становится уроном от холода
Накладывает увечье при нанесении удара
base is projectile [1]
is area damage [1]
EDSExpeditionArbalestROAMarker
Triggerable, Attack
Base Damage: 252–378
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
Перезарядка: 10 сек.
60% физического урона становится уроном от холода
base is projectile [1]
base is projectile [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 65, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, baseMultiplier = 1.5, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | expedition_monster |