Arbalestero de la Guadaña negra
expedition_monster
Black Scythe Arbalist
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Packs |
Vida
135%
Armadura
+40%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
135%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 65
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
135%
Model Size
100%
Type
ExpeditionRisenArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
10,472
Armadura
4,831
Evasión
477
Energy Shield
0
Damage
315
Daño de hechizos
315
Precisión
1,090
Attack Time
1.5
Experiencia
38,656
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
Convierte el 60% del daño físico en daño de hielo
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 265%
Attack Time: 1.5 seg
Tiempo de recarga: 8 seg
Los proyectiles perforan a todos los objetivos
Inflige un 165% más de daño de ataques
Convierte el 60% del daño físico en daño de hielo
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige un 165% más de daño de ataques
Convierte el 60% del daño físico en daño de hielo
base is projectile [1]
monster projectile variation [146]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable
base is projectile [1]
GSExpeditionArbalestObjectExplosion
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 64.6 a 96.9 de daño de hielo
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable
Tiempo de recarga: 4 seg
base is projectile [1]
ExpeditionArbalestRainOfArrows
Triggerable, Attack
Base Damage: 252–378
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 150%
Attack Time: 1.5 seg
Inflige un 50% más de daño de ataques
Convierte el 50% del daño físico en daño de hielo
Lisia al impactar
base is projectile [1]
is area damage [1]
Convierte el 50% del daño físico en daño de hielo
Lisia al impactar
base is projectile [1]
is area damage [1]
EDSExpeditionArbalestROAMarker
Triggerable, Attack
Base Damage: 252–378
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
Tiempo de recarga: 10 seg
Convierte el 60% del daño físico en daño de hielo
base is projectile [1]
base is projectile [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 65, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, baseMultiplier = 1.5, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
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Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | expedition_monster |