Arbalest der Schwarzen Sense


expedition_monster
Black Scythe Arbalist
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Packs |
Leben
135%
+40%
Widerstand




Damage
135%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 65
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
135%
Model Size
100%
Type
ExpeditionRisenArbalest
Metadata
ExpeditionArbalest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
10,472
3,378
708
Damage
315
Zauberschaden
315
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
38,656
Minion Life
9,356
Minion Damage
1,308
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWExpeditionArbalestProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
Angriffszeit: 1.5 Sek.
base is projectile [1]
monster projectile variation [145]
projectile uses contact position [1]
use scaled contact offset [1]
MPWExpeditionArbalestSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 252–378
Angriffsschaden: 265%
Angriffszeit: 1.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 165% mehr Angriffsschaden
Durchbohrt alle Ziele
base is projectile [1]
monster projectile variation [146]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
SpawnObjectExpeditionArbalestSnipeObject
Triggerable
base is projectile [1]
GSExpeditionArbalestObjectExplosion
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
base is projectile [1]
is area damage [1]
GTExpeditionArbalestRainOfArrows
Triggerable
Abklingzeit: 4 Sek.
base is projectile [1]
ExpeditionArbalestRainOfArrows
Triggerable, Attack
Base Damage: 252–378
Angriffsschaden: 150%
Angriffszeit: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
Verstümmelt bei Treffer
base is projectile [1]
is area damage [1]
EDSExpeditionArbalestROAMarker
Triggerable, Attack
Base Damage: 252–378
Angriffszeit: 1.5 Sek.
Abklingzeit: 10 Sek.
base is projectile [1]
SSMArbalestGroundSpawn
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [567]
number of monsters to summon [3]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_EffectDrivenAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EffectDrivenAttack = "SetStateTo( glowboost, 0 );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Arbalest/ExpeditionArbalest"] = { name = "Black Scythe Arbalist", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 65, accuracy = 1, skillList = { "MPWExpeditionArbalestProjectile", "MPWExpeditionArbalestSnipe", "SpawnObjectExpeditionArbalestSnipeObject", "GSExpeditionArbalestObjectExplosion", "GTExpeditionArbalestRainOfArrows", "ExpeditionArbalestRainOfArrows", "EDSExpeditionArbalestROAMarker", "SSMArbalestGroundSpawn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestProjectile"] = { name = "MPWExpeditionArbalestProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {145, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWExpeditionArbalestSnipe"] = { name = "MPWExpeditionArbalestSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {146, 60, 1, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnObjectExpeditionArbalestSnipeObject"] = { name = "SpawnObjectExpeditionArbalestSnipeObject", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionArbalestObjectExplosion"] = { name = "GSExpeditionArbalestObjectExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTExpeditionArbalestRainOfArrows"] = { name = "GTExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionArbalestRainOfArrows"] = { name = "ExpeditionArbalestRainOfArrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "maim_on_hit_%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, baseMultiplier = 1.5, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSExpeditionArbalestROAMarker"] = { name = "EDSExpeditionArbalestROAMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMArbalestGroundSpawn"] = { name = "SSMArbalestGroundSpawn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 567, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | MonsterTag |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.