Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
黑镰劲弩
Black Scythe Arbalist
Spectre
Area符文墓穴, 巨人之颅, 恸哭悬崖
Tagsallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Packs
  • 黑镰劲弩
  • 黑镰劲弩, 掘出的骨剑士, 掘出的骨武士, 掘出的骨弓手
  • 恸哭悬崖: 黑镰劲弩, 掘出的宝石匠, 掘出的士兵
  • 巨人之颅, 符文墓穴: 黑镰劲弩, 掘出的骨剑士, 掘出的骨武士, 掘出的骨弓手
  • 生命
    135%
    +40%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    伤害
    135%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 65
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    135%
    Model Size
    100%
    Type
    ExpeditionRisenArbalest
    Metadata
    ExpeditionArbalest
    Spectre Reservation
    62%
    Companion Reservation
    34.8%
    等级
    65
    生命
    8,849
    2,832
    伤害
    287
    法术伤害
    287
    命中
    2,228
    攻击时间
    1.5
    经验值
    29,034
    召唤物生命
    8,481
    召唤物伤害
    1,119
    召唤物护甲
    4,451
    MPWExpeditionArbalestProjectile
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发, AttackInPlace
    Base Damage: 229344
    暴击率: 5%
    攻击时间: 1.5 秒
    物理伤害的 60% 转化冰霜伤害
    base is projectile [1]
    monster projectile variation [145]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MPWExpeditionArbalestSnipe
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发, AttackInPlace
    Base Damage: 229344
    暴击率: 5%
    攻击伤害: 265%
    攻击时间: 1.5 秒
    冷却时间: 8 秒
    攻击伤害总增 165%
    物理伤害的 60% 转化冰霜伤害
    穿透所有目标
    base is projectile [1]
    monster projectile variation [146]
    number of projectiles override [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    SpawnObjectExpeditionArbalestSnipeObject
    可触发, AttackInPlace, 法术
    施放时间: 1 秒
    base is projectile [1]
    GSExpeditionArbalestObjectExplosion
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放时间: 1 秒
    造成 453.8 - 680.7 冰霜伤害
    base is projectile [1]
    is area damage [1]
    GTExpeditionArbalestRainOfArrows
    法术, 可触发, AttackInPlace
    施放时间: 2 秒
    冷却时间: 4 秒
    base is projectile [1]
    spell maximum action distance +% [-40]
    ExpeditionArbalestRainOfArrows
    可触发, 攻击, AttackInPlace
    Base Damage: 229344
    暴击率: 5%
    攻击伤害: 150%
    攻击时间: 1.5 秒
    攻击伤害总增 50%
    物理伤害的 50% 转化冰霜伤害
    base is projectile [1]
    is area damage [1]
    EDSExpeditionArbalestROAMarker
    可触发, 攻击, AttackInPlace
    Base Damage: 229344
    暴击率: 5%
    攻击时间: 1.5 秒
    冷却时间: 10 秒
    物理伤害的 60% 转化冰霜伤害
    base is projectile [1]
    SSMArbalestGroundSpawn
    法术, 法术可重复, 可触发, AttackInPlace
    施放时间: 1 秒
    alternate minion [567]
    number of monsters to summon [3]
    summon specific monsters radius +% [-65]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Arbalest/ExpeditionArbalest"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Black Scythe Arbalist",
        life = 1.35,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 65,
        accuracy = 1,
        skillList = {
            "MPWExpeditionArbalestProjectile",
            "MPWExpeditionArbalestSnipe",
            "SpawnObjectExpeditionArbalestSnipeObject",
            "GSExpeditionArbalestObjectExplosion",
            "GTExpeditionArbalestRainOfArrows",
            "ExpeditionArbalestRainOfArrows",
            "EDSExpeditionArbalestROAMarker",
            "SSMArbalestGroundSpawn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWExpeditionArbalestProjectile"] = {
        name = "MPWExpeditionArbalestProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {145, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWExpeditionArbalestSnipe"] = {
        name = "MPWExpeditionArbalestSnipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "always_pierce",
        },
        levels = {
            [1] = {146, 60, 1, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpawnObjectExpeditionArbalestSnipeObject"] = {
        name = "SpawnObjectExpeditionArbalestSnipeObject",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_is_projectile",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionArbalestObjectExplosion"] = {
        name = "GSExpeditionArbalestObjectExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionArbalestRainOfArrows"] = {
        name = "GTExpeditionArbalestRainOfArrows",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExpeditionArbalestRainOfArrows"] = {
        name = "ExpeditionArbalestRainOfArrows",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "maim_on_hit_%",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, 100, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {50, 100, baseMultiplier = 1.5, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSExpeditionArbalestROAMarker"] = {
        name = "EDSExpeditionArbalestROAMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMArbalestGroundSpawn"] = {
        name = "SSMArbalestGroundSpawn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 567, -65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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