IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Krabbe der Cecaelian
CategoryBeastsBiest
IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightningStrong
is spectre with death action [1]
Cecaelian Crab
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Packs
  • Verwüster der Cecaelian, Angler der Cecaelian, Krabbe der Cecaelian
  • Leben
    120%
    Energy Shield From Life
    5%
    Widerstand
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    120%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 9
    Angriffszeit
    1.005 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    123%
    Type
    Expedition2ShellMonster
    Metadata
    ShellMonsterExpedition
    Stufe
    68
    Leben
    9,908
    Damage
    280
    Zauberschaden
    280
    Genauigkeit
    2,502
    Angriffszeit
    1.005
    Erfahrung
    34,361
    Minion Life
    8,316
    Minion Energy Shield
    416
    Minion Damage
    1,163
    Minion Armour
    7,480
    MeleeAtAnimationSpeedLightningCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 224336
    Angriffszeit: 1.005 Sek.
    Wandelt 70% des physischen Schadens in Blitzschaden um
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSExpeditionShellMonsterSunder
    Triggerable, Attack, AttackInPlace
    Base Damage: 224336
    Angriffsschaden: 90%
    Angriffszeit: 1.005 Sek.
    Verursacht 10% weniger Angriffsschaden
    Wandelt 70% des physischen Schadens in Blitzschaden um
    50% mehr Chance auf Schocken
    action attack or cast time uses animation length [1]
    voll slam damage +% final at centre [15]
    GTExpeditionShellMonsterSunder
    Attack, Triggerable, AttackInPlace
    Base Damage: 224336
    Angriffszeit: 1.005 Sek.
    Abklingzeit: 8 Sek.
    attack maximum action distance + [40]
    MPSExpeditionShellmonsterBounceLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 47.83 bis 143.5 Blitzschaden
    Verkettet sich +3 Mal
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1474]
    projectile ballistic angle from reference event [1]
    projectile spread radius [7]
    projectile uses contact position [1]
    spell maximum action distance +% [-33]
    MaceNotable2
    GSExpeditionShellMonsterProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 186.5 bis 559.6 Blitzschaden
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/CrustaceanFaction/ShellMonsterExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Cecaelian Crab",
        life = 1.2,
        energyShield = 0.05,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightningCombo70",
            "MPSExpeditionShellmonsterBounceLightning",
            "GSExpeditionShellMonsterSunder",
            "GSExpeditionShellMonsterProjectile",
            "GTExpeditionShellMonsterSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightningCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionShellmonsterBounceLightning"] = {
        name = "MPSExpeditionShellmonsterBounceLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "number_of_chains",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "is_area_damage",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1474, -33, 7, 3, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionShellMonsterSunder"] = {
        name = "GSExpeditionShellMonsterSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_shock_chance_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 70, 15, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionShellMonsterProjectile"] = {
        name = "GSExpeditionShellMonsterProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionShellMonsterSunder"] = {
        name = "GTExpeditionShellMonsterSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is spectre with death action [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is spectre with death action 1 1 Global
  • Edit

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