IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Crabe cécaëlien
CategoryBeastsBête
IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightningStrong
is spectre with death action [1]
Cecaelian Crab
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Packs
  • Ravageur cécaëlien, Poisson-pêcheur cécaëlien, Crabe cécaëlien
  • Vie
    120%
    Energy Shield From Life
    5%
    +70%
    Résistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    120%
    Précision
    100%
    Attack Distance
    6 ~ 9
    Temps d'attaque
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    123%
    Type
    Expedition2ShellMonster
    Metadata
    ShellMonsterExpedition
    Niveau
    68
    Vie
    9,908
    4,102
    Damage
    280
    Dégâts des sorts
    280
    Précision
    2,502
    Temps d'attaque
    1.005
    Expérience
    34,361
    Minion Life
    8,316
    Minion Energy Shield
    416
    Minion Damage
    1,163
    Minion Armour
    7,480
    MeleeAtAnimationSpeedLightningCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 224336
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    Convertit 70% des Dégâts Physiques en Dégâts de Foudre
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSExpeditionShellMonsterSunder
    Triggerable, Attack, AttackInPlace
    Base Damage: 224336
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 90%
    Temps d'attaque: 1.005 sec.
    10% de Perte de Dégâts d'Attaque
    Convertit 70% des Dégâts Physiques en Dégâts de Foudre
    50% Davantage de chances d'Électrocuter
    action attack or cast time uses animation length [1]
    voll slam damage +% final at centre [15]
    GTExpeditionShellMonsterSunder
    Attack, Triggerable, AttackInPlace
    Base Damage: 224336
    Chances de Touche critique: 5%
    Temps d'attaque: 1.005 sec.
    Temps de recharge: 8 sec.
    attack maximum action distance + [40]
    MPSExpeditionShellmonsterBounceLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Temps de recharge: 6 sec.
    Inflige 47.83 à 143.5 Dégâts de Foudre
    Ricoche 3 fois
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1474]
    projectile ballistic angle from reference event [1]
    projectile spread radius [7]
    projectile uses contact position [1]
    spell maximum action distance +% [-33]
    MaceNotable2
    GSExpeditionShellMonsterProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 6%
    Temps d'incantation: 1 sec.
    Inflige 186.5 à 559.6 Dégâts de Foudre
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/CrustaceanFaction/ShellMonsterExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Cecaelian Crab",
        life = 1.2,
        energyShield = 0.05,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightningCombo70",
            "MPSExpeditionShellmonsterBounceLightning",
            "GSExpeditionShellMonsterSunder",
            "GSExpeditionShellMonsterProjectile",
            "GTExpeditionShellMonsterSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightningCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionShellmonsterBounceLightning"] = {
        name = "MPSExpeditionShellmonsterBounceLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "number_of_chains",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "is_area_damage",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1474, -33, 7, 3, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionShellMonsterSunder"] = {
        name = "GSExpeditionShellMonsterSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_shock_chance_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 70, 15, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionShellMonsterProjectile"] = {
        name = "GSExpeditionShellMonsterProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionShellMonsterSunder"] = {
        name = "GTExpeditionShellMonsterSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is spectre with death action [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is spectre with death action 1 1 Global
  • Edit

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