ไฟคืบคลาน
ชีวิตประดิษฐ์
expedition relic mods do not apply [1]
Creeping Fire
SpectreN
Tagsbone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
พลังชีวิต
100%
ค่าต้านทาน
0 0 0 0
Damage
67%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 6
{เวลาโจมตี}
1.5 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
InvisibleFire
Metadata
OlrothRelicLaserDaemon

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

Life
{
	on_spawned_alive = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/relic_Scorching_zone.ao', , 0.5 );"
	on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/relic_Scorching_zone.ao' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/OlrothRelicLaserDaemon"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.67,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
expedition relic mods do not apply [1]
IdExpeditionUnaffectedByRemnants
FamilyExpeditionUnaffectedByRemnants
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • expedition relic mods do not apply Min: 1 Max: 1 Global
  • Creeping Fire
    ชีวิตประดิษฐ์
    monster no drops or experience [1]
    SpectreN
    Tagsbone_armour, นักเวท, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    พลังชีวิต
    100%
    ค่าต้านทาน
    0 0 0 0
    Damage
    67%
    ความแม่นยำ
    100%
    ปะทะคริติคอล Chance
    5%
    โบนัสความเสียหายคริติคอล
    +30%
    Attack Distance
    6 ~ 6
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±0%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    RatTornado
    เลเวล
    68
    พลังชีวิต
    7,757
    ค่าเกราะ
    2,413
    อัตราการหลบหลีก
    477
    Damage
    156
    ความเสียหายเวท
    156
    ความแม่นยำ
    2,180
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSRitualRatTornado
    Triggerable, Spell, Damage
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย กายภาพ 61.22 ถึง 91.83
    หักเกราะ เท่ากับ 400% ของความเสียหาย กายภาพ ที่สร้างด้วย สกิลที่เสริม
    action attack or cast time uses animation length [1]
    is area damage [1]
    MMSRitualRatTornadoRatMortar
    Triggerable, Damage
    สร้างความเสียหาย เคออส 1339 ถึง 2009
    เจาะทะลุ ทุกเป้าหมาย
    base is projectile [1]
    is area damage [1]
    projectile ballistic angle from target distance [1]
    CGERitualRatTornadoPlaguedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    {เวลาร่าย}: 1 {วิ}
    active skill area of effect radius +% final [-25]
    base skill effect duration [5000]
    ground caustic art variation [1027]
    is area damage [1]
    GARitualRatTornadoRatMortarImpact
    Triggerable, Attack
    Base Damage: 156
    โอกาสปะทะคริติคอล: 5%
    {เวลาโจมตี}: 1.5 {วิ}
    แปลงความเสียหาย กายภาพ 50% เป็น เคออส
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Functions {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Render
    {
    	dampen_height_speed = 3.0
    }
    
    Functions
    {
    	force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornado"] = {
        name = "Creeping Fire",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MMSRitualRatTornadoRatMortar",
            "CGERitualRatTornadoPlaguedGround",
            "GSRitualRatTornado",
            "GARitualRatTornadoRatMortarImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSRitualRatTornadoRatMortar"] = {
        name = "MMSRitualRatTornadoRatMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGERitualRatTornadoPlaguedGround"] = {
        name = "CGERitualRatTornadoPlaguedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualRatTornado"] = {
        name = "GSRitualRatTornado",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 400, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualRatTornadoRatMortarImpact"] = {
        name = "GARitualRatTornadoRatMortarImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Creeping Fire
    ชีวิตประดิษฐ์
    monster no drops or experience [1]
    SpectreN
    Tagsbone_armour, นักเวท, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    พลังชีวิต
    100%
    ค่าต้านทาน
    0 0 0 0
    Damage
    67%
    ความแม่นยำ
    100%
    ปะทะคริติคอล Chance
    5%
    โบนัสความเสียหายคริติคอล
    +30%
    Attack Distance
    6 ~ 6
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±0%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    RatTornadoMoveDaemon
    เลเวล
    68
    พลังชีวิต
    7,757
    ค่าเกราะ
    2,413
    อัตราการหลบหลีก
    477
    Damage
    156
    ความเสียหายเวท
    156
    ความแม่นยำ
    2,180
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSRitualRatTornado
    Triggerable, Spell, Damage
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย กายภาพ 61.22 ถึง 91.83
    หักเกราะ เท่ากับ 400% ของความเสียหาย กายภาพ ที่สร้างด้วย สกิลที่เสริม
    action attack or cast time uses animation length [1]
    is area damage [1]
    MMSRitualRatTornadoRatMortar
    Triggerable, Damage
    สร้างความเสียหาย เคออส 1339 ถึง 2009
    เจาะทะลุ ทุกเป้าหมาย
    base is projectile [1]
    is area damage [1]
    projectile ballistic angle from target distance [1]
    CGERitualRatTornadoPlaguedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    {เวลาร่าย}: 1 {วิ}
    active skill area of effect radius +% final [-25]
    base skill effect duration [5000]
    ground caustic art variation [1027]
    is area damage [1]
    GARitualRatTornadoRatMortarImpact
    Triggerable, Attack
    Base Damage: 156
    โอกาสปะทะคริติคอล: 5%
    {เวลาโจมตี}: 1.5 {วิ}
    แปลงความเสียหาย กายภาพ 50% เป็น เคออส
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }
    
    Positioned
    {
    	serialise_position = true
    }
    
    StateMachine
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Render
    {
    	dampen_height_speed = 3.0
    }
    
    Functions
    {
    	force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );"
    }
    
    Preload
    {
    	preload_buff = "voodoo_king_ratnado_degen"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornadoMoveDaemon"] = {
        name = "Creeping Fire",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MMSRitualRatTornadoRatMortar",
            "CGERitualRatTornadoPlaguedGround",
            "GSRitualRatTornado",
            "GARitualRatTornadoRatMortarImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSRitualRatTornadoRatMortar"] = {
        name = "MMSRitualRatTornadoRatMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
            "projectile_ballistic_angle_from_target_distance",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGERitualRatTornadoPlaguedGround"] = {
        name = "CGERitualRatTornadoPlaguedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualRatTornado"] = {
        name = "GSRitualRatTornado",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 400, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualRatTornadoRatMortarImpact"] = {
        name = "GARitualRatTornadoRatMortarImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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