번지는 불
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
생명력
100%
Ailment Threshold
%
저항
0
0
0
0
Damage
67%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
DarknessDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
3,451
회피
477
에너지 보호막
0
Damage
156
주문 피해
156
정확도
0
Attack Time
1.5
경험치
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionVoranaDeathZone
Buff, Duration, Spell, Triggerable
시전 속도: 2 초
1초마다 1의 기본 물리 피해를 줌
monster penalty against minions damage +% final vs player minions [-75]
monster penalty against minions damage +% final vs player minions [-75]
SSMExpeditionVoranaVolatile
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [573]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EASVoranaStormSubmerge
재사용 대기시간: 2 초
spell maximum action distance +% [1000]
EASVoranaStormEmerge
재사용 대기시간: 2 초
spell maximum action distance +% [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false locked_orientation = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 hide_buff_visuals = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "FollowPath" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/dark_storm.ao" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/Objects/DarknessDaemon"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SSMExpeditionVoranaVolatile", "EASVoranaStormSubmerge", "EASVoranaStormEmerge", "ExpeditionVoranaDeathZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionVoranaVolatile"] = { name = "SSMExpeditionVoranaVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 573, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoranaStormSubmerge"] = { name = "EASVoranaStormSubmerge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoranaStormEmerge"] = { name = "EASVoranaStormEmerge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionVoranaDeathZone"] = { name = "ExpeditionVoranaDeathZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, -75, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
번지는 불
expedition relic mods do not apply [1]
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
생명력
100%
Ailment Threshold
%
저항
0
0
0
0
Damage
67%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
OlrothRelicLaserDaemon
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/OlrothRelicLaserDaemon"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
expedition relic mods do not apply [1]
Id | ExpeditionUnaffectedByRemnants |
---|---|
Family | ExpeditionUnaffectedByRemnants |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
번지는 불
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, 시전, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
생명력
100%
Ailment Threshold
%
저항
0
0
0
0
Damage
67%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDeliriumFireTornado_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
3,451
회피
477
에너지 보호막
0
Damage
156
주문 피해
156
정확도
0
Attack Time
1.5
경험치
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumFireTornadoTick
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
9.938~14.91 화염 피해
플레이어가 명중 시 적을 기절시킬 수 없음
base skill effect duration [10000]
플레이어가 명중 시 적을 기절시킬 수 없음
base skill effect duration [10000]
DeliriumFireDemonMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, Nonpathing
전기불꽃
시전 속도: 1 초
적에게 명중하거나 만료될 때까지 천방지축으로 움직이는 전기불꽃 분사 투사체를 날립니다.
19.88~29.81 화염 피해
투사체 속도 60% 감소
투사체 지속시간 3초
base is projectile [1]
monster projectile variation [3]
projectiles not offset [1]
skill visual scale +% [-50]
투사체 속도 60% 감소
투사체 지속시간 3초
base is projectile [1]
monster projectile variation [3]
projectiles not offset [1]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDeliriumFireTornado_"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DeliriumFireDemonMiniFlamenado", "DeliriumFireTornadoTick", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonMiniFlamenado"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "spark", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "skill_visual_scale_+%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 3, -60, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireTornadoTick"] = { name = "DeliriumFireTornadoTick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
번지는 불
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, 시전, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
생명력
100%
Ailment Threshold
%
저항
0
0
0
0
Damage
67%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDeliriumFireTornadoUnique
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
3,451
회피
477
에너지 보호막
0
Damage
156
주문 피해
156
정확도
0
Attack Time
1.5
경험치
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumFireTornadoTick
Spell, Area, Duration, Triggerable, AreaSpell
시전 속도: 0.2 초
9.938~14.91 화염 피해
플레이어가 명중 시 적을 기절시킬 수 없음
base skill effect duration [10000]
플레이어가 명중 시 적을 기절시킬 수 없음
base skill effect duration [10000]
DeliriumFireTornadoBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 30.9의 기본 화염 피해를 줌
base skill effect duration [5000]
base skill effect duration [5000]
DeliriumFireDemonMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, Nonpathing
전기불꽃
시전 속도: 1 초
적에게 명중하거나 만료될 때까지 천방지축으로 움직이는 전기불꽃 분사 투사체를 날립니다.
19.88~29.81 화염 피해
투사체 속도 60% 감소
투사체 지속시간 3초
base is projectile [1]
monster projectile variation [3]
projectiles not offset [1]
skill visual scale +% [-50]
투사체 속도 60% 감소
투사체 지속시간 3초
base is projectile [1]
monster projectile variation [3]
projectiles not offset [1]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDeliriumFireTornadoUnique"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DeliriumFireDemonMiniFlamenado", "DeliriumFireTornadoTick", "DeliriumFireTornadoBurningGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonMiniFlamenado"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "spark", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "skill_visual_scale_+%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 3, -60, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireTornadoTick"] = { name = "DeliriumFireTornadoTick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireTornadoBurningGround"] = { name = "DeliriumFireTornadoBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {3.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
번지는 불
monster no drops or experience [1]
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, 시전, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
생명력
100%
Ailment Threshold
%
저항
0
0
0
0
Damage
67%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
InvisibleFire
Metadata
RatTornado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
3,451
회피
477
에너지 보호막
0
Damage
156
주문 피해
156
정확도
0
Attack Time
1.5
경험치
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSRitualRatTornado
Triggerable, Spell, Damage
시전 속도: 1 초
7.951~11.93 물리 피해
보조 대상 스킬로 준 물리 피해의 400%와 동일한 방어구 파괴
action attack or cast time uses animation length [1]
is area damage [1]
보조 대상 스킬로 준 물리 피해의 400%와 동일한 방어구 파괴
action attack or cast time uses animation length [1]
is area damage [1]
MMSRitualRatTornadoRatMortar
Triggerable, Damage
173.9~260.9 카오스 피해
투사체가 모든 대상 관통
base is projectile [1]
is area damage [1]
projectile ballistic angle from target distance [1]
투사체가 모든 대상 관통
base is projectile [1]
is area damage [1]
projectile ballistic angle from target distance [1]
CGERitualRatTornadoPlaguedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
active skill area of effect radius +% final [-25]
base skill effect duration [5000]
ground caustic art variation [1027]
is area damage [1]
base skill effect duration [5000]
ground caustic art variation [1027]
is area damage [1]
GARitualRatTornadoRatMortarImpact
Triggerable, Attack
Base Damage: 156
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
물리 피해의 50%를 카오스 피해로 전환
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Render { dampen_height_speed = 3.0 } Functions { force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornado"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MMSRitualRatTornadoRatMortar", "CGERitualRatTornadoPlaguedGround", "GSRitualRatTornado", "GARitualRatTornadoRatMortarImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSRitualRatTornadoRatMortar"] = { name = "MMSRitualRatTornadoRatMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "base_is_projectile", "always_pierce", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERitualRatTornadoPlaguedGround"] = { name = "CGERitualRatTornadoPlaguedGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRitualRatTornado"] = { name = "GSRitualRatTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "armour_break_physical_damage_%_dealt_as_armour_break", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 400, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARitualRatTornadoRatMortarImpact"] = { name = "GARitualRatTornadoRatMortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |