Feu dévorant
Fabrication
expedition relic mods do not apply [1]
Creeping Fire
SpectreN
Tagsbone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Vie
100%
Résistance
0 0 0 0
Damage
67%
Précision
100%
Attack Distance
6 ~ 6
Temps d'attaque
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
InvisibleFire
Metadata
OlrothRelicLaserDaemon

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

Life
{
	on_spawned_alive = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/relic_Scorching_zone.ao', , 0.5 );"
	on_death = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/relic_Scorching_zone.ao' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/OlrothRelicLaserDaemon"] = {
    name = "Creeping Fire",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.67,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
expedition relic mods do not apply [1]
FamilyExpeditionUnaffectedByRemnants
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • expedition relic mods do not apply Min: 1 Max: 1 Global
  • Feu dévorant
    Fabrication
    monster no drops or experience [1]
    Creeping Fire
    SpectreN
    Tagsbone_armour, Lanceur de sorts, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    Vie
    100%
    Résistance
    0 0 0 0
    Damage
    67%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    RatTornado
    Niveau
    68
    Vie
    7,757
    2,413
    Damage
    156
    Dégâts des sorts
    156
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSRitualRatTornado
    Triggerable, Spell, Damage
    Temps d'incantation: 1 sec.
    Inflige 49.74 à 74.61 Dégâts Physiques
    L'Aptitude modifiée Brise l'Armure à hauteur de 480% des Dégâts Physiques infligés
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    MMSRitualRatTornadoRatMortar
    Triggerable, Damage
    Inflige 1339 à 2009 Dégâts de Chaos
    Transperce toutes les cibles
    base is projectile [1]
    is area damage [1]
    projectile ballistic angle from target distance [1]
    skill can be active blocked from all directions [1]
    CGERitualRatTornadoPlaguedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    active skill area of effect radius +% final [-25]
    base skill effect duration [5000]
    ground caustic art variation [1027]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GARitualRatTornadoRatMortarImpact
    Triggerable, Attack
    Base Damage: 156
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    Convertit 50% des Dégâts Physiques en Dégâts de Chaos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Functions {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Render
    {
    	dampen_height_speed = 3.0
    }
    
    Functions
    {
    	force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornado"] = {
        name = "Creeping Fire",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MMSRitualRatTornadoRatMortar",
            "CGERitualRatTornadoPlaguedGround",
            "GSRitualRatTornado",
            "GARitualRatTornadoRatMortarImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSRitualRatTornadoRatMortar"] = {
        name = "MMSRitualRatTornadoRatMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
            "projectile_ballistic_angle_from_target_distance",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGERitualRatTornadoPlaguedGround"] = {
        name = "CGERitualRatTornadoPlaguedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualRatTornado"] = {
        name = "GSRitualRatTornado",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 480, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualRatTornadoRatMortarImpact"] = {
        name = "GARitualRatTornadoRatMortarImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Feu dévorant
    Fabrication
    monster no drops or experience [1]
    Creeping Fire
    SpectreN
    Tagsbone_armour, Lanceur de sorts, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    Vie
    100%
    Résistance
    0 0 0 0
    Damage
    67%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    RatTornadoMoveDaemon
    Niveau
    68
    Vie
    7,757
    2,413
    Damage
    156
    Dégâts des sorts
    156
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSRitualRatTornado
    Triggerable, Spell, Damage
    Temps d'incantation: 1 sec.
    Inflige 49.74 à 74.61 Dégâts Physiques
    L'Aptitude modifiée Brise l'Armure à hauteur de 480% des Dégâts Physiques infligés
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    MMSRitualRatTornadoRatMortar
    Triggerable, Damage
    Inflige 1339 à 2009 Dégâts de Chaos
    Transperce toutes les cibles
    base is projectile [1]
    is area damage [1]
    projectile ballistic angle from target distance [1]
    skill can be active blocked from all directions [1]
    CGERitualRatTornadoPlaguedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    active skill area of effect radius +% final [-25]
    base skill effect duration [5000]
    ground caustic art variation [1027]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GARitualRatTornadoRatMortarImpact
    Triggerable, Attack
    Base Damage: 156
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    Convertit 50% des Dégâts Physiques en Dégâts de Chaos
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }
    
    Positioned
    {
    	serialise_position = true
    }
    
    StateMachine
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Render
    {
    	dampen_height_speed = 3.0
    }
    
    Functions
    {
    	force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );"
    }
    
    Preload
    {
    	preload_buff = "voodoo_king_ratnado_degen"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornadoMoveDaemon"] = {
        name = "Creeping Fire",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MMSRitualRatTornadoRatMortar",
            "CGERitualRatTornadoPlaguedGround",
            "GSRitualRatTornado",
            "GARitualRatTornadoRatMortarImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSRitualRatTornadoRatMortar"] = {
        name = "MMSRitualRatTornadoRatMortar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
            "projectile_ballistic_angle_from_target_distance",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGERitualRatTornadoPlaguedGround"] = {
        name = "CGERitualRatTornadoPlaguedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualRatTornado"] = {
        name = "GSRitualRatTornado",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 480, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualRatTornadoRatMortarImpact"] = {
        name = "GARitualRatTornadoRatMortarImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Feu dévorant
    Fabrication
    Creeping Fire
    SpectreN
    Tagsbone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
    Vie
    100%
    Résistance
    0 0 0 0
    Damage
    67%
    Précision
    100%
    Attack Distance
    6 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    DarknessDaemon
    Niveau
    68
    Vie
    7,757
    2,413
    Damage
    156
    Dégâts des sorts
    156
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    SSMEzomyteReaperVolatile
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    alternate minion [1112]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    EASEzomyteReaperStormSubmerge
    Temps de recharge: 2 sec.
    spell maximum action distance +% [1000]
    EASEzomyteReaperStormEmerge
    Temps de recharge: 2 sec.
    spell maximum action distance +% [1000]
    EzomyteReaperDeathZone
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 2 sec.
    base lightning damage taken per minute [19928]
    monster penalty against minions damage +% final vs player minions [-85]
    GSEzomyteReaperStormImpactSingle
    Triggerable, Spell, Damage
    Temps d'incantation: 1 sec.
    Inflige 9.101 à 27.3 Dégâts de Foudre
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTEzomyteReaperStormImpact
    Triggerable

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/DarknessDaemon"] = {
        name = "Creeping Fire",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SSMEzomyteReaperVolatile",
            "GSEzomyteReaperStormImpactSingle",
            "EASEzomyteReaperStormSubmerge",
            "EASEzomyteReaperStormEmerge",
            "GTEzomyteReaperStormImpact",
            "EzomyteReaperDeathZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMEzomyteReaperVolatile"] = {
        name = "SSMEzomyteReaperVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 1112, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSEzomyteReaperStormImpactSingle"] = {
        name = "GSEzomyteReaperStormImpactSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASEzomyteReaperStormSubmerge"] = {
        name = "EASEzomyteReaperStormSubmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASEzomyteReaperStormEmerge"] = {
        name = "EASEzomyteReaperStormEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTEzomyteReaperStormImpact"] = {
        name = "GTEzomyteReaperStormImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EzomyteReaperDeathZone"] = {
        name = "EzomyteReaperDeathZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_taken_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, -85, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
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