Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Creeping Fire
CategoryConstructConstruct
Spectre
Tagsbone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Life
100%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
67%
Accuracy
100%
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
DarknessDaemon
Reservation
50
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservation
30%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
156
Spell Damage
156
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
ExpeditionVoranaDeathZone
Buff, Duration, Spell, Triggerable, AttackInPlace
Cast Time: 2 sec
Deals 8 Physical damage per second
monster penalty against minions damage +% final vs player minions [-75]
SSMExpeditionVoranaVolatile
Spell, Multicastable, Triggerable, AttackInPlace
Cast Time: 1 sec
alternate minion [573]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EASVoranaStormSubmerge
Spell
Cast Time: 1.5 sec
Cooldown Time: 2 sec
spell maximum action distance +% [1000]
EASVoranaStormEmerge
Spell
Cast Time: 1.5 sec
Cooldown Time: 2 sec
spell maximum action distance +% [1000]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
	locked_orientation = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	hide_buff_visuals = 1
	set_cannot_be_afflicted = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "FollowPath"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/dark_storm.ao"
}

DiesAfterTime {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/Objects/DarknessDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Creeping Fire",
    life = 1,
    damage = 0.67,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SSMExpeditionVoranaVolatile",
        "EASVoranaStormSubmerge",
        "EASVoranaStormEmerge",
        "ExpeditionVoranaDeathZone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionVoranaVolatile"] = {
    name = "SSMExpeditionVoranaVolatile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 573, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaStormSubmerge"] = {
    name = "EASVoranaStormSubmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaStormEmerge"] = {
    name = "EASVoranaStormEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaDeathZone"] = {
    name = "ExpeditionVoranaDeathZone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, -75, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
    },
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
750
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.base_maximum_all_resistances_%
75
Stats.monster_base_flask_charges_percent_of_monster_power
50
Stats.base_critical_hit_damage_bonus
30
Stats.max_endurance_charges
0
Stats.max_frenzy_charges
0
Stats.max_power_charges
0
Stats.object_inherent_base_maximum_block_%_from_ot
50
Stats.movement_velocity_cap
128
Stats.max_azurite_debuff_stacks
10
Stats.ignore_skill_weapon_restrictions
1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
100
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.melee_swing_not_scaled_by_area_modifiers
1
Stats.actor_scale_+%_limit
200
Stats.base_heavy_stun_duration_ms
2000
Stats.melee_defer_damage_prediction
1
Stats.poise_decay_delay_ms
8000
Stats.poise_decay_%_per_second
5
Stats.base_block_angle_degrees
180
Stats.action_attack_or_cast_time_uses_animation_length
1
Stats.slow_potency_+%_final_per_additional_player
-10
Stats.check_for_targets_between_initiator_and_projectile_source
1
Stats.maximum_life_+%_final_per_additional_player
50
Stats.maximum_energy_shield_+%_final_per_additional_player
50
Stats.poise_threshold_+%_final_per_additional_player
50
Stats.stun_base_duration_override_ms
500
Stats.bleeding_moving_damage_%_of_base_override
200
Stats.immune_to_curses
1
Stats.immune_to_auras_from_other_entities
1
Stats.monster_do_not_fracture
1
Stats.base_cannot_be_damaged
1
Stats.base_cannot_be_stunned
1
Stats.cannot_be_knocked_back
1
Stats.monster_no_beyond_portal
1
Stats.hide_buff_visuals
1
Stats.cannot_be_afflicted
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blocking
true, false
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.collision_hull_type
projectile
Positioned.locked_orientation
true
BaseEvents.server_only
true
Actor.basic_action
Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, FollowPath
Actor.slow_animations_go_to_idle
false
Life.corpse_usable
false
Animated.animated_object
Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/dark_storm.ao
Creeping Fire
CategoryConstructConstruct
expedition relic mods do not apply [1]
Spectre
Tagsbone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Life
100%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
67%
Accuracy
100%
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
OlrothRelicLaserDaemon
Reservation
50
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservation
30%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/OlrothRelicLaserDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Creeping Fire",
    life = 1,
    damage = 0.67,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
expedition relic mods do not apply [1]
FamilyExpeditionUnaffectedByRemnants
DomainsMonster (3)
GenerationTypeUnique (3)
Stats
  • expedition relic mods do not apply 1 — 1 Global
  • Creeping Fire
    CategoryConstructConstruct
    monster no drops or experience [1]
    Spectre
    Tagsbone_armour, Caster, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    Life
    100%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    67%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    RatTornado
    Reservation
    50
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    30%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    156
    Spell Damage
    156
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSRitualRatTornado
    Triggerable, Spell, Damage, AttackInPlace
    Cast Time: 1 sec
    Deals 49.74 to 74.61 Physical Damage
    Break Armour equal to 480% of Physical damage dealt
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    MMSRitualRatTornadoRatMortar
    Triggerable, Spell, Damage, AttackInPlace
    Cast Time: 1 sec
    Deals 1339 to 2009 Chaos Damage
    Pierces all Targets
    base is projectile [1]
    is area damage [1]
    projectile ballistic angle from target distance [1]
    skill can be active blocked from all directions [1]
    CGERitualRatTornadoPlaguedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Cast Time: 1 sec
    active skill area of effect radius +% final [-25]
    base skill effect duration [5000]
    ground caustic art variation [1027]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GARitualRatTornadoRatMortarImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 156
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 50% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    Functions {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornado"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Creeping Fire",
        life = 1,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MMSRitualRatTornadoRatMortar",
            "CGERitualRatTornadoPlaguedGround",
            "GSRitualRatTornado",
            "GARitualRatTornadoRatMortarImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSRitualRatTornadoRatMortar"] = {
        name = "MMSRitualRatTornadoRatMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
            "projectile_ballistic_angle_from_target_distance",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGERitualRatTornadoPlaguedGround"] = {
        name = "CGERitualRatTornadoPlaguedGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualRatTornado"] = {
        name = "GSRitualRatTornado",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 480, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualRatTornadoRatMortarImpact"] = {
        name = "GARitualRatTornadoRatMortarImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • monster no drops or experience 1 — 1 Global — Unscalable Value
  • Stats.item_drop_slots
    0
    Stats.energy_shield_recharge_rate_per_minute_%
    750
    Stats.base_maximum_mana
    200
    Stats.maximum_physical_damage_reduction_%
    75
    Stats.base_maximum_all_resistances_%
    75
    Stats.monster_base_flask_charges_percent_of_monster_power
    50
    Stats.base_critical_hit_damage_bonus
    30
    Stats.max_endurance_charges
    0
    Stats.max_frenzy_charges
    0
    Stats.max_power_charges
    0
    Stats.object_inherent_base_maximum_block_%_from_ot
    50
    Stats.movement_velocity_cap
    128
    Stats.max_azurite_debuff_stacks
    10
    Stats.ignore_skill_weapon_restrictions
    1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
    33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
    100
    Stats.scale_melee_range_to_actor_scale
    1
    Stats.use_melee_pattern_range
    1
    Stats.melee_swing_not_scaled_by_area_modifiers
    1
    Stats.actor_scale_+%_limit
    200
    Stats.base_heavy_stun_duration_ms
    2000
    Stats.melee_defer_damage_prediction
    1
    Stats.poise_decay_delay_ms
    8000
    Stats.poise_decay_%_per_second
    5
    Stats.base_block_angle_degrees
    180
    Stats.action_attack_or_cast_time_uses_animation_length
    1
    Stats.slow_potency_+%_final_per_additional_player
    -10
    Stats.check_for_targets_between_initiator_and_projectile_source
    1
    Stats.maximum_life_+%_final_per_additional_player
    50
    Stats.maximum_energy_shield_+%_final_per_additional_player
    50
    Stats.poise_threshold_+%_final_per_additional_player
    50
    Stats.stun_base_duration_override_ms
    500
    Stats.bleeding_moving_damage_%_of_base_override
    200
    Stats.immune_to_curses
    1
    Stats.immune_to_auras_from_other_entities
    1
    Stats.untargetable_by_monster_ai
    1
    Stats.monster_do_not_fracture
    1
    Stats.base_cannot_be_damaged
    1
    Stats.base_cannot_be_stunned
    1
    Stats.cannot_be_knocked_back
    1
    Stats.monster_no_beyond_portal
    1
    Stats.cannot_be_afflicted
    1
    Stats.is_daemon
    1
    Stats.skill_can_be_active_blocked_from_all_directions
    1
    ObjectMagicProperties.stat_description_list
    Metadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blocking
    true, false
    Positioned.team
    0
    Positioned.serialise_collidable
    true
    Positioned.collision_hull_type
    projectile
    BaseEvents.server_only
    true
    Actor.basic_action
    Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, ChangeToStance1, ChangeToStance2
    Actor.slow_animations_go_to_idle
    false
    Life.corpse_usable
    false
    Animated.animated_object
    Metadata/Monsters/Daemon/Daemon.ao
    Creeping Fire
    CategoryConstructConstruct
    monster no drops or experience [1]
    Spectre
    Tagsbone_armour, Caster, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
    Life
    100%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    67%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    RatTornadoMoveDaemon
    Reservation
    50
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    30%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    156
    Spell Damage
    156
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    GSRitualRatTornado
    Triggerable, Spell, Damage, AttackInPlace
    Cast Time: 1 sec
    Deals 49.74 to 74.61 Physical Damage
    Break Armour equal to 480% of Physical damage dealt
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    MMSRitualRatTornadoRatMortar
    Triggerable, Spell, Damage, AttackInPlace
    Cast Time: 1 sec
    Deals 1339 to 2009 Chaos Damage
    Pierces all Targets
    base is projectile [1]
    is area damage [1]
    projectile ballistic angle from target distance [1]
    skill can be active blocked from all directions [1]
    CGERitualRatTornadoPlaguedGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Cast Time: 1 sec
    active skill area of effect radius +% final [-25]
    base skill effect duration [5000]
    ground caustic art variation [1027]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GARitualRatTornadoRatMortarImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 156
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    Converts 50% of Physical damage to Chaos damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }
    
    Positioned
    {
    	serialise_position = true
    }
    
    StateMachine
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornadoMoveDaemon"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Creeping Fire",
        life = 1,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MMSRitualRatTornadoRatMortar",
            "CGERitualRatTornadoPlaguedGround",
            "GSRitualRatTornado",
            "GARitualRatTornadoRatMortarImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSRitualRatTornadoRatMortar"] = {
        name = "MMSRitualRatTornadoRatMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_is_projectile",
            "always_pierce",
            "projectile_ballistic_angle_from_target_distance",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGERitualRatTornadoPlaguedGround"] = {
        name = "CGERitualRatTornadoPlaguedGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_caustic_art_variation",
            "is_area_damage",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSRitualRatTornado"] = {
        name = "GSRitualRatTornado",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 480, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARitualRatTornadoRatMortarImpact"] = {
        name = "GARitualRatTornadoRatMortarImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_chaos",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Stats
  • monster no drops or experience 1 — 1 Global — Unscalable Value
  • Creeping Fire
    CategoryConstructConstruct
    Spectre
    Tagsbone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
    Life
    100%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    67%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    DarknessDaemon
    Reservation
    50
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservation
    30%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Level
    68
    Life
    8,257
    Armour
    2,413
    Evasion Rating
    708
    Damage
    156
    Spell Damage
    156
    Accuracy
    2,502
    Attack Time
    1.5
    Experience
    28,634
    Minion Life
    6,930
    Minion Damage
    649
    Minion Armour
    2,413
    SSMEzomyteReaperVolatile
    Spell, Multicastable, Triggerable, AttackInPlace
    Cast Time: 1 sec
    alternate minion [1112]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    EASEzomyteReaperStormSubmerge
    Spell
    Cast Time: 1.5 sec
    Cooldown Time: 2 sec
    spell maximum action distance +% [1000]
    EASEzomyteReaperStormEmerge
    Spell
    Cast Time: 1.5 sec
    Cooldown Time: 2 sec
    spell maximum action distance +% [1000]
    EzomyteReaperDeathZone
    Buff, Duration, Spell, Triggerable, AttackInPlace
    Cast Time: 2 sec
    base lightning damage taken per minute [19928]
    monster penalty against minions damage +% final vs player minions [-85]
    GSEzomyteReaperStormImpactSingle
    Triggerable, Spell, Damage, AttackInPlace
    Cast Time: 1 sec
    Deals 9.101 to 27.3 Lightning Damage
    action attack or cast time uses animation length [1]
    is area damage [1]
    GTEzomyteReaperStormImpact
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    	locked_orientation = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	hide_buff_visuals = 1
    	set_cannot_be_afflicted = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "FollowPath"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/dark_storm.ao"
    }
    
    DiesAfterTime {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/DarknessDaemon"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Creeping Fire",
        life = 1,
        damage = 0.67,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SSMEzomyteReaperVolatile",
            "GSEzomyteReaperStormImpactSingle",
            "EASEzomyteReaperStormSubmerge",
            "EASEzomyteReaperStormEmerge",
            "GTEzomyteReaperStormImpact",
            "EzomyteReaperDeathZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMEzomyteReaperVolatile"] = {
        name = "SSMEzomyteReaperVolatile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 1112, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSEzomyteReaperStormImpactSingle"] = {
        name = "GSEzomyteReaperStormImpactSingle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASEzomyteReaperStormSubmerge"] = {
        name = "EASEzomyteReaperStormSubmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASEzomyteReaperStormEmerge"] = {
        name = "EASEzomyteReaperStormEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTEzomyteReaperStormImpact"] = {
        name = "GTEzomyteReaperStormImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EzomyteReaperDeathZone"] = {
        name = "EzomyteReaperDeathZone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_taken_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {1, -85, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
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