潛伏之炎
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
0
0
0
0
傷害
67%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
InvisibleFire
Metadata
DarknessDaemon
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
傷害
156
法術傷害
156
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
11,280
Minion Damage
1,271
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
ExpeditionVoranaDeathZone
增益, 持續時間, 法術, 可觸發
施放時間: 2 秒
每秒造成 192.1 基礎物理傷害
monster penalty against minions damage +% final vs player minions [-75]
SSMExpeditionVoranaVolatile
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [573]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EASVoranaStormSubmerge
冷卻時間: 2 秒
spell maximum action distance +% [1000]
EASVoranaStormEmerge
冷卻時間: 2 秒
spell maximum action distance +% [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false locked_orientation = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 hide_buff_visuals = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "FollowPath" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/dark_storm.ao" } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/Objects/DarknessDaemon"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SSMExpeditionVoranaVolatile", "EASVoranaStormSubmerge", "EASVoranaStormEmerge", "ExpeditionVoranaDeathZone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionVoranaVolatile"] = { name = "SSMExpeditionVoranaVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 573, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoranaStormSubmerge"] = { name = "EASVoranaStormSubmerge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVoranaStormEmerge"] = { name = "EASVoranaStormEmerge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionVoranaDeathZone"] = { name = "ExpeditionVoranaDeathZone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, -75, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
潛伏之炎
expedition relic mods do not apply [1]
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
生命
100%
抗性
0
0
0
0
傷害
67%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
InvisibleFire
Metadata
OlrothRelicLaserDaemon
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/OlrothRelicLaserDaemon"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
expedition relic mods do not apply [1]
Id | ExpeditionUnaffectedByRemnants |
---|---|
Family | ExpeditionUnaffectedByRemnants |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
潛伏之炎
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
0
0
0
0
傷害
67%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDeliriumFireTornado_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
傷害
156
法術傷害
156
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
11,280
Minion Damage
1,271
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DeliriumFireTornadoTick
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
造成 1844 至 2766 火焰傷害
你的擊中不能暈眩敵人
base skill effect duration [10000]
DeliriumFireDemonMiniFlamenado
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, Invokable, Nonpathing
電球
施放時間: 1 秒
發射飛散的閃爍投射物,它們會在地面上不規則移動,直到擊中敵人或消失為止。
造成 3688 至 5533 火焰傷害
減少 60% 投射物速度
投射物持續時間為 3 秒
base is projectile [1]
monster projectile variation [3]
projectiles not offset [1]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDeliriumFireTornado_"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DeliriumFireDemonMiniFlamenado", "DeliriumFireTornadoTick", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonMiniFlamenado"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "spark", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "skill_visual_scale_+%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 3, -60, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireTornadoTick"] = { name = "DeliriumFireTornadoTick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
潛伏之炎
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
0
0
0
0
傷害
67%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireDeliriumFireTornadoUnique
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
傷害
156
法術傷害
156
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
11,280
Minion Damage
1,271
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DeliriumFireTornadoTick
法術, 範圍, 持續時間, 可觸發, 範圍法術
施放時間: 0.2 秒
造成 1844 至 2766 火焰傷害
你的擊中不能暈眩敵人
base skill effect duration [10000]
DeliriumFireTornadoBurningGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 5737.6 基本火焰傷害
base skill effect duration [5000]
DeliriumFireDemonMiniFlamenado
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, Invokable, Nonpathing
電球
施放時間: 1 秒
發射飛散的閃爍投射物,它們會在地面上不規則移動,直到擊中敵人或消失為止。
造成 3688 至 5533 火焰傷害
減少 60% 投射物速度
投射物持續時間為 3 秒
base is projectile [1]
monster projectile variation [3]
projectiles not offset [1]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireDeliriumFireTornadoUnique"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "DeliriumFireDemonMiniFlamenado", "DeliriumFireTornadoTick", "DeliriumFireTornadoBurningGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireDemonMiniFlamenado"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.Nonpathing] = true, }, statDescriptionScope = "spark", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_projectile_variation", "base_projectile_speed_+%", "skill_visual_scale_+%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 3, -60, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireTornadoTick"] = { name = "DeliriumFireTornadoTick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeliriumFireTornadoBurningGround"] = { name = "DeliriumFireTornadoBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {3.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
潛伏之炎
monster no drops or experience [1]
Creeping Fire
Spectre | N |
---|---|
Tags | bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
0
0
0
0
傷害
67%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±0%
經驗值
100%
Model Size
100%
Type
InvisibleFire
Metadata
RatTornado
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
傷害
156
法術傷害
156
命中
2,180
攻擊時間
1.5
經驗值
28,634
Minion Life
11,280
Minion Damage
1,271
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GSRitualRatTornado
可觸發, 法術, 傷害
施放時間: 1 秒
造成 1475 至 2213 物理傷害
破壞的護甲值相當於被輔助的技能造成的 400% 物理傷害
action attack or cast time uses animation length [1]
is area damage [1]
MMSRitualRatTornadoRatMortar
可觸發, 傷害
造成 32274 至 48411 混沌傷害
投射物穿透全部目標
base is projectile [1]
is area damage [1]
projectile ballistic angle from target distance [1]
CGERitualRatTornadoPlaguedGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
active skill area of effect radius +% final [-25]
base skill effect duration [5000]
ground caustic art variation [1027]
is area damage [1]
GARitualRatTornadoRatMortarImpact
可觸發, 攻擊
Base Damage: 156
暴擊率: 5%
攻擊時間: 1.5 秒
將 50% 的物理傷害轉換為混沌傷害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" Render { dampen_height_speed = 3.0 } Functions { force_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sand_tornado_forcefadeout.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/Daemons/RatTornado"] = { name = "Creeping Fire", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MMSRitualRatTornadoRatMortar", "CGERitualRatTornadoPlaguedGround", "GSRitualRatTornado", "GARitualRatTornadoRatMortarImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSRitualRatTornadoRatMortar"] = { name = "MMSRitualRatTornadoRatMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "base_is_projectile", "always_pierce", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERitualRatTornadoPlaguedGround"] = { name = "CGERitualRatTornadoPlaguedGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {-25, 5000, 1027, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRitualRatTornado"] = { name = "GSRitualRatTornado", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "armour_break_physical_damage_%_dealt_as_armour_break", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 400, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARitualRatTornadoRatMortarImpact"] = { name = "GARitualRatTornadoRatMortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.