Requires: Level 11 , 13 Str , 13 Dex
(60— 100) % increased and
(-20— -10) % to
+50 % to
Damage of Enemies Hitting you is Unlucky while you are on
50 % chance to Avoid Death from
Requires: Level 55
Has (1— 3) Slots
20 % of Recovery applied Instantly
+(120— 200) to maximum Life
Regenerate 5 % of maximum Life per second if you have been Hit
(25— 50) % increased Life Recovery rate
Life Recovery other than cannot Recover Life to above
Gain damage equal to 8 % - 12 % of maximum Life
Requires: Level 14
Has (1— 3) Slots
(20— 30) % increased Charges gained
+(100— 150) to
(10— 15) % reduced Charges used
(20— 30) % increased Charges gained
Life used while on apply Recovery Instantly
Mana used while on apply Recovery Instantly
Requires: Level 40
Has (1— 3) Slots
(10— 15) % reduced Charges used
(-20— -10) to
+(20— 30) to
(30— 40) % increased Life and Mana Recovery from
You are considered on while at 75 % of maximum Life or below instead
Requires: Level 27 , 38 Int
(10— 20) % increased Movement Speed
+(30— 50) to maximum
+(10— 20) to
+(10— 20) to
+(10— 20) to
50 % increased of Items found when on
Requires: Level 50 , 71 Dex
(100— 200) % increased Rating
(15— 25) % increased Chance
+(30— 40) to
150 % increased Global Rating when on
15 % of Damage from is taken from your Damageable 's Life before you
Requires: Level 45 , 36 Str , 36 Int
(70— 130) % increased and
+(70— 100) to maximum Life
+(17— 23) % to
50 % reduced Area of Effect
10 % reduced
Enemies in your count as being on
Requires: Level 1
Adds (4— 6) to (7— 10) Damage
10 % increased Speed
Gain 3 Life per enemy killed
100 % increased Damage while on
Requires: Level 36 , 30 Str , 30 Int
+5 % to
+(20— 25) % to
+25 % to while on
Regenerate 3 % of maximum Life per second
Regenerate 3 % of maximum Life per second while on
Requires: Level 22 , 33 Int
+(60— 100) to maximum Life
+(60— 100) to maximum Mana
You count as on while at 35 % of maximum Mana or below
You count as on while at 35 % of maximum Life or below
Requires: Level 65 , 242 Dex
(210— 240) % increased Rating
+(70— 120) to maximum Life
100 % increased Requirements
Chance to is while on
Enemies in your gain 1 each second
Tecrod's Gaze Limited to: 1
Requires: Level 60
Gloves :
25 % increased Life Cost
Boots :
10 % increased Movement Speed when on
Emergent Protection Limited to: 1
Requires: Level 60
Helmets : Gain 1 on reaching , only once every 2 seconds
Gloves : also grant
2 % of Life Regenerated per second to affected targets
Boots : When you stop Sprinting, gain equal to
4 % of maximum Life per second spent Sprinting, up to a maximum of 20%, for 4 seconds
:
Gloves : Regenerate
0.5 % of maximum Life per second
Boots :
20 % increased gained
Legacy of Starkonja's Head Limited to: 1
Requires: Level 65
Helmets :
100 % increased Global Rating when on ,
5 % of Damage from is taken from your Damageable 's Life before you
:
Helmets :
5 % of Damage from is taken from your Damageable 's Life before you
, , , ,
Supports Melee skills, causing them to steal a from monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by .
Supports any skill that enemies, causing it to deal more damage against enemies on .
Supports any skill that enemies, causing it to deal more damage against enemies on .
Supports any skill that enemies, causing it to deal more damage against enemies on , as well as dealing more damage while you are on .
, ,
Supports skills which create , causing them to violently explode when reduced to .
, ,
Supports Skills, causing you to deal increased Damage while on while the Supported Skill is active.
, ,
Supports Skills, causing you to deal increased Damage while on while the Supported Skill is active.
20 % increased and Rating
80 % increased and Rating when on
Regenerate 1.5 % of maximum Life per second while on
40 % increased Life Recovery from used when on
20 % increased Cast Speed when on
10 % reduced Cast Speed when on Full Life
25 % increased Damage if you have been
25 % increased Damage while you have no Life uses left
25 % increased Damage while
25 % increased Damage while on
40 % increased Damage while on Full Life
60 % increased Damage while on
60 % increased Damage with against Enemies that are on
30 % increased Buildup against Enemies that are on
is against Enemies that are on
120 % increased Damage with against Enemies that are on
5 % increased Damage taken while on
30% less when on Full Life 30% more Critical Damage Bonus when on
35 % increased Damage with against Enemies that are on
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