LowLife Ref /27
Low Life
A player or monster is on Low Life if it has 35% of its Maximum Life or less.
(60–100)% increased Armour and Evasion
(-20–-10)% to Fire Resistance
Damage of Enemies Hitting you is Unlucky while you are on Low Life
50% chance to Avoid Death from Hits
Has (1–3) Charm Slot
(20–30)% increased Flask Charges gained
+(100–150) to Armour
(10–15)% reduced Flask Charges used
(20–30)% increased Flask Charges gained
Life Flasks used while on Low Life apply Recovery Instantly
Mana Flasks used while on Low Mana apply Recovery Instantly
Has (1–3) Charm Slot
(10–15)% reduced Flask Charges used
(-20–-10) to Strength
+(20–30) to Dexterity
(30–40)% increased Life and Mana Recovery from Flasks
You are considered on Low Life while at 75% of maximum Life or below instead
(10–20)% increased Movement Speed
+(30–50) to maximum Energy Shield
+(10–20) to Strength
+(10–20) to Dexterity
+(10–20) to Intelligence
50% increased Rarity of Items found when on Low Life
(100–200)% increased Evasion Rating
(15–25)% increased Critical Hit Chance
+(30–40) to Dexterity
150% increased Global Evasion Rating when on Low Life
15% of Damage from Hits is taken from your Damageable Companion's Life before you
(70–130)% increased Armour and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
50% reduced Presence Area of Effect
10% reduced Light Radius
Enemies in your Presence count as being on Low Life
Adds (4–6) to (7–10) Physical Damage
10% increased Attack Speed
Gain 3 Life per Enemy Killed
100% increased Attack Damage while on Low Life
Grants Skill: Raise Shield
+(20–25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
Regenerate 3% of maximum Life per second
Regenerate 3% of maximum Life per second while on Low Life
+(60–100) to maximum Life
+(60–100) to maximum Mana
You count as on Low Life while at 35% of maximum Mana or below
You count as on Low Mana while at 35% of maximum Life or below
Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies. The target is destroyed, and the explosion deals Physical Damage to surrounding enemies and inflicts Impale.
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
[DNT] An Edict, but flawed.
Tecrod's Gaze
Limited to: 1 Abyssal Eye
Requires: Level 60
Body Armours: Regenerate 1.5% of maximum Life per second
Gloves: 25% increased Life Cost Efficiency
Boots: 10% increased Movement Speed when on Low Life
Omen of Refreshment
Stack Size: 1 / 10
While this item is active in your inventory will
fully recover your flask and charm charges when you reach Low Life
Omen of Resurgence
Stack Size: 1 / 10
While this item is active in your inventory
fully recover your Life, Mana and Energy Shield when you reach Low Life
120% increased Armour and Evasion Rating when on Low Life
Regenerate 1.5% of maximum Life per second while on Low Life
40% increased Life Recovery from Flasks used when on Low Life
20% increased Cast Speed when on Low Life
10% reduced Cast Speed when on Full Life
25% increased Attack Damage if you have been Heavy Stunned Recently
25% increased Attack Damage while you have no Life Flask uses left
25% increased Attack Damage while Surrounded
25% increased Attack Damage while on Low Life
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
60% increased Damage with Hits against Enemies that are on Low Life
30% increased Stun Buildup against Enemies that are on Low Life
120% increased Damage with Hits against Enemies that are on Low Life
5% increased Damage taken while on Low Life
30% less Critical Damage Bonus when on Full Life
30% more Critical Damage Bonus when on Low Life
Pain Attunement
30% less Critical Damage Bonus when on Full Life
30% more Critical Damage Bonus when on Low Life
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