Quake Golem


ด่าน: ทางผ่านผู้ทรยศ, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SaltGolem/SaltGolemNoEmerge |
Area | ทางผ่านผู้ทรยศ, ที่หลบภัยซิกกุรัต, ทางผ่านผู้ทรยศ |
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Packs |
พลังชีวิต
180%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
180%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
11,723
ค่าเกราะ
4,046
อัตราการหลบหลีก
440
Damage
382
ความเสียหายเวท
382
ความแม่นยำ
1,974
1.5
ค่าประสบการณ์
38,713
Minion Life
10,759
Minion Damage
812
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 306–459
โอกาสปะทะคริติคอล: 5%
is area damage [1]
EAASaltGolemSlamRuckus
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 306–459
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 306–459
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 160%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolem"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Quake Golem


Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
พลังชีวิต
180%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
180%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolemNoEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
13,963
ค่าเกราะ
4,826
อัตราการหลบหลีก
477
Damage
420
ความเสียหายเวท
420
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
51,541
Minion Life
11,936
Minion Damage
935
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
is area damage [1]
EAASaltGolemSlamRuckus
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 160%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemNoEmerge"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Quake Golem


ด่าน: บททดสอบแห่งเซ็คเคมา
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SaltGolem/SaltGolemNoEmergeSanctumTrial |
Area | บททดสอบแห่งเซ็คเคมา |
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Packs |
พลังชีวิต
180%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
180%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
SaltGolemSanctumTrial
Metadata
SaltGolemSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
22
พลังชีวิต
731
ค่าเกราะ
212
อัตราการหลบหลีก
96
Damage
74
ความเสียหายเวท
74
ความแม่นยำ
372
1.5
ค่าประสบการณ์
1,433
Minion Life
1,600
Minion Damage
75
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 59–89
โอกาสปะทะคริติคอล: 5%
is area damage [1]
EAASaltGolemSlamRuckus
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 59–89
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 59–89
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 160%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
SSMSaltGolemSanctumRockWall
Spell, Multicastable, Triggerable
alternate minion [1087]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTSaltGolemSanctumRockWall
Triggerable
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTSaltGolemFallingRocks
Triggerable
action attack or cast time uses animation length [1]
GASaltGolemFallingRock
Triggerable, Attack
Base Damage: 59–89
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 115%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
EAASaltGolemFallingRocks
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SaltGolemWalkEmergeSanctumPortal
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemSanctumTrial"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "SSMSaltGolemSanctumRockWall", "GASaltGolemFallingRock", "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemFallingRocks", "EAASaltGolemSlamRuckus", "SaltGolemWalkEmergeSanctumPortal", "SOSaltGolemGroundFissure", "GTSaltGolemSanctumRockWall", "GTSaltGolemFallingRocks", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSaltGolemSanctumRockWall"] = { name = "SSMSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", }, levels = { [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemFallingRock"] = { name = "GASaltGolemFallingRock", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemFallingRocks"] = { name = "EAASaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SaltGolemWalkEmergeSanctumPortal"] = { name = "SaltGolemWalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemSanctumRockWall"] = { name = "GTSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemFallingRocks"] = { name = "GTSaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Quake Golem


Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
พลังชีวิต
180%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
180%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
SaltGolemSanctumTrial
Metadata
SaltGolemNoEmergeSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
13,963
ค่าเกราะ
4,826
อัตราการหลบหลีก
477
Damage
420
ความเสียหายเวท
420
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
51,541
Minion Life
11,936
Minion Damage
935
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
is area damage [1]
EAASaltGolemSlamRuckus
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 160%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
SSMSaltGolemSanctumRockWall
Spell, Multicastable, Triggerable
alternate minion [1087]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTSaltGolemSanctumRockWall
Triggerable
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTSaltGolemFallingRocks
Triggerable
action attack or cast time uses animation length [1]
GASaltGolemFallingRock
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 115%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
action attack or cast time uses animation length [1]
is area damage [1]
EAASaltGolemFallingRocks
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SaltGolemWalkEmergeSanctumPortal
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemNoEmergeSanctumTrial"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "SSMSaltGolemSanctumRockWall", "GASaltGolemFallingRock", "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemFallingRocks", "EAASaltGolemSlamRuckus", "SaltGolemWalkEmergeSanctumPortal", "SOSaltGolemGroundFissure", "GTSaltGolemSanctumRockWall", "GTSaltGolemFallingRocks", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMSaltGolemSanctumRockWall"] = { name = "SSMSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", }, levels = { [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemFallingRock"] = { name = "GASaltGolemFallingRock", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemFallingRocks"] = { name = "EAASaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SaltGolemWalkEmergeSanctumPortal"] = { name = "SaltGolemWalkEmergeSanctumPortal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemSanctumRockWall"] = { name = "GTSaltGolemSanctumRockWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSaltGolemFallingRocks"] = { name = "GTSaltGolemFallingRocks", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Quake Golem


ด่าน: หุบเขาแห่งไททัน, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SaltGolem/SaltGolemBlackNoEmerge |
Area | หุบเขาแห่งไททัน, ที่หลบภัยซิกกุรัต, หุบเขาแห่งไททัน |
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Packs |
พลังชีวิต
180%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
180%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolemBlack
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
11,723
ค่าเกราะ
4,046
อัตราการหลบหลีก
440
Damage
382
ความเสียหายเวท
382
ความแม่นยำ
1,974
1.5
ค่าประสบการณ์
38,713
Minion Life
10,759
Minion Damage
812
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 306–459
โอกาสปะทะคริติคอล: 5%
is area damage [1]
EAASaltGolemSlamRuckus
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 306–459
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 306–459
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 160%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemBlack"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Quake Golem


Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
พลังชีวิต
180%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
180%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 16
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
100%
Type
SaltGolem
Metadata
SaltGolemBlackNoEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
13,963
ค่าเกราะ
4,826
อัตราการหลบหลีก
477
Damage
420
ความเสียหายเวท
420
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
51,541
Minion Life
11,936
Minion Damage
935
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GASaltGolemMelee
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
is area damage [1]
EAASaltGolemSlamRuckus
คูลดาวน์: 12 {วิ}
action attack or cast time uses animation length [1]
SOSaltGolemGroundFissure
Triggerable
GASaltGolemEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 110%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
GASaltGolemEarthquakeLargeImpact
Triggerable, Attack
Base Damage: 336–504
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 160%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" BaseEvents { } Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "first_aggro = 1;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3133 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" StateMachine { on_or_create_state_first_aggro_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' );" on_or_create_state_first_aggro_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " on_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_fade.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " create_state_first_aggro_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_aggro.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/saltgolem_glow_inert.epk' ); " } Functions { CreateLightOff = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle_off ); " TurnLightOn = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadein ); QueueAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " CreateLightOn = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', chest_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', idle ); " TurnLightOff = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SaltGolem/light.ao', fadeout );" } Preload { preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLine" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineStart" preload_object = "Metadata/Monsters/SaltGolem/SaltGolemRattlecageFissureLineEnd" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/SaltGolemBlackNoEmerge"] = { name = "Quake Golem", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "GASaltGolemMelee", "GASaltGolemEarthquakeSmallImpact", "GASaltGolemEarthquakeLargeImpact", "EAASaltGolemSlamRuckus", "SOSaltGolemGroundFissure", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemMelee"] = { name = "GASaltGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeSmallImpact"] = { name = "GASaltGolemEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASaltGolemEarthquakeLargeImpact"] = { name = "GASaltGolemEarthquakeLargeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSaltGolemGroundFissure"] = { name = "SOSaltGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.